• Title/Summary/Keyword: 측면 얼굴

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Fast Face Recognition System for Character Retrieval in TV Programs (방송영상에서의 등장인물 검색을 위한 고속 얼굴 인식 시스템)

  • 정병희;하명환;김희정;박현선;이흔진;김회율
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.523-525
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    • 2003
  • 방송 프로그램이나 영화와 같은 동영상을 인터넷에서 검색하는 서비스가 활성화됨에 따라 특정 인물이 등장하는 부분을 검색하는 기능은 일반 사용자나 프로그램을 만드는 제작자 모두에게 필요한 기능이 되었다. 등장인물 중심의 검색을 위해서는 해당 인물의 얼굴 검출 및 인식 기능이 필수적이며, 특히 방송영상의 특성에 적합하고 등장인물 검색 서비스에 적용 가능한 얼굴 검출 및 인식 기술이 요구된다 이를 위해 본 논문에서는 고속 얼굴 인식 시스템을 제안하고, 실시간 수행이 가능한 얼굴 검출 및 인식 알고리즘을 제안하다. 제안한 얼굴 검출 및 인식 알고리즘은 DCT 기법을 전처리 단계로 두어 계산량을 최소화하면서도 특징값의 정보량은 유지하는 방법을 사용한다. 본 논문에서는 제안하는 알고리즘이 기존 방법에 비해 우수한 성능을 보이며, 실제 방송 영상을 구현된 시스템에 적용하여 시간과 검출률/인식률 측면에서 우수한 결과를 나타냄을 보인다.

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Face Detection in Near Infra-red for Human Recognition (휴먼 인지를 위한 근적외선 영상에서의 얼굴 검출)

  • Lee, Kyung-Sook;Kim, Hyun-Deok
    • Journal of Digital Contents Society
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    • v.13 no.2
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    • pp.189-195
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    • 2012
  • In this paper, face detection method in NIR(Near-InfraRed) images for human recognition is proposed. Edge histogram based on edge intensity and its direction, has been used to detect effectively faces on NIR image. The edge histogram descripts and discriminates face effectively because it is strong in environment of lighting change. SVM(Support Vector Machine) has been used as a classifier to detect face and the proposed method showed better performance with smaller features than in ULBP(Uniform Local Binary Pattern) based method.

Synthesizing Faces of Animation Characters Using a 3D Model (3차원 모델을 사용한 애니메이션 캐릭터 얼굴의 합성)

  • Jang, Seok-Woo;Kim, Gye-Young
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.8
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    • pp.31-40
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    • 2012
  • In this paper, we propose a method of synthesizing faces of a user and an animation character using a 3D face model. The suggested method first receives two orthogonal 2D face images and extracts major features of the face through the template snake. It then generates a user-customized 3D face model by adjusting a generalized face model using the extracted facial features and by mapping texture maps obtained from two input images to the 3D face model. Finally, it generates a user-customized animation character by synthesizing the generated 3D model to an animation character reflecting the position, size, facial expressions, and rotational information of the character. Experimental results show some results to verify the performance of the suggested algorithm. We expect that our method will be useful to various applications such as games and animation movies.

Face Detection Algorithm Using Color Distribution Matching (영상의 색상 분포 정합을 이용한 얼굴 검출 알고리즘)

  • Kwon, Seong-Geun
    • Journal of Korea Multimedia Society
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    • v.16 no.8
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    • pp.927-933
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    • 2013
  • Face detection algorithm of OpenCV recognizes the faces by Haar matching between input image and Haar features which are learned through a set of training images consisting of many front faces. Therefore the face detection method by Haar matching yields a high face detection rate for the front faces but not in the case of the pan and deformed faces. On the assumption that distributional characteristics of color histogram is similar even if deformed or side faces, a face detection method using the histogram pattern matching is proposed in this paper. In the case of the missed detection and false detection caused by Haar matching, the proposed face detection algorithm applies the histogram pattern matching with the correct detected face area of the previous frame so that the face region with the most similar histogram distribution is determined. The experiment for evaluating the face detection performance reveals that the face detection rate was enhanced about 8% than the conventional method.

LVQ network for a face image recognition of the 3D (3D 얼굴 영상 인식을 위한 LVQ 네트워크)

  • 김영렬;박진성;임성진;이용구;엄기환
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.151-154
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    • 2003
  • In this paper, we propose a method to recognize a face image of the 3D using the LVQ network. LVQ network of the proposed method, We used the front view of a face image to get to a coded light to a training data, can group a face image including the side of various angle. For an usefulness authentication of this algorithm, Various experiment which classifies a face image of the angle was the low.

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Sasang Constitution Classification System Using Face Morphologic Relation Analysis (얼굴의 형태학적 관계 분석에 의한 사상 체질 분류 시스템)

  • Cho, Dong-Uk;Kim, Bong-Hyun;Lee, Se-Hwan
    • The KIPS Transactions:PartB
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    • v.14B no.3 s.113
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    • pp.153-162
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    • 2007
  • Sasang medicine is peculiar medicine that constitution of a human classify four types and differ treatment method by physical constitution. In this way the most important thing is very difficult problem that classification of Sasang constitution and discriminate correctly. Therefore, in this paper targets diagnosis medical appliances development of hybrid form that can behave constitution classification and sees among for this paper to propose about method to grasp characteristic that is morphology about eye, nose, ear and mouth be based on appearance and manner of speaking. In this paper, classified and verified this for Sasang constitution through the QSCC II program at 1 step and present method that more exactly and conveniently analyzing measure each physical constitution feature by survey about eye, nose, ear and mouth at 2 steps. Also, extraction and analyze and verified main area of physical constitution classification based on front face and side face at 3 steps. Such propose method to extraction the principal face region based on face color from front face and side face for correct physical constitution classification diagnosis appliance development through experiment consideration and verification process.

Extraction and Implementation of MPEG-4 Facial Animation Parameter for Web Application (웹 응용을 위한 MPEC-4 얼굴 애니메이션 파라미터 추출 및 구현)

  • 박경숙;허영남;김응곤
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.8
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    • pp.1310-1318
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    • 2002
  • In this study, we developed a 3D facial modeler and animator that will not use the existing method by 3D scanner or camera. Without expensive image-input equipments, we can easily create 3D models only using front and side images. The system is available to animate 3D facial models as we connect to animation server on the WWW which is independent from specific platforms and softwares. It was implemented using Java 3D API. The facial modeler detects MPEG-4 FDP(Facial Definition Parameter) feature points from 2D input images, creates 3D facial model modifying generic facial model with the points. The animator animates and renders the 3D facial model according to MPEG-4 FAP(Facial Animation Parameter). This system can be used for generating an avatar on WWW.

3D Visualization using Face Position and Direction Tracking (얼굴 위치와 방향 추적을 이용한 3차원 시각화)

  • Kim, Min-Ha;Kim, Ji-Hyun;Kim, Cheol-Ki;Cha, Eui-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.173-175
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    • 2011
  • In this paper, we present an user interface which can show some 3D objects at various angles using tracked 3d head position and orientation. In implemented user interface, First, when user's head moves left/right (X-Axis) and up/down(Y-Axis), displayed objects are moved towards user's eyes using 3d head position. Second, when user's head rotate upon an X-Axis(pitch) or an Y-Axis(yaw), displayed objects are rotated by the same value as user's. The results of experiment from a variety of user's position and orientation show good accuracy and reactivity for 3d visualization.

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Web-based 3D Face Modeling System (웹기반 3차원 얼굴 모델링 시스템)

  • 김응곤;송승헌
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.5 no.3
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    • pp.427-433
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    • 2001
  • This paper proposes a web-based 3 dimensional face modeling system that makes a realistic facial model efficiently without any 30 scanner or camera that uses in the traditional methods. Without expensive image-input equipments, we can easily create 3B models only using front and side images. The system is available to make 3D facial models as we connect to the facial modeling server on the WWW which is independent from specific platforms and softwares. This system will be implemented using Java 3D API, which includes the functions and conveniences of developed graphic libraries. It is a Client/server architecture which consists of user connection module and 3D facial model creating module. Clients connect with the facial modeling server, input two facial photographic images, detects the feature points, and then create a 3D facial model modifying generic facial model with the points according to the procedures using only the web browser.

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A study on face area detection using face features (얼굴 특징을 이용한 얼굴영역 검출에 관한 연구)

  • Park, Byung-Joon;Kim, Wan-Tae;Kim, Hyun-Sik
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.13 no.3
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    • pp.206-211
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    • 2020
  • It is Face recognition is a very important process in image monitoring and it is a form of biometric technology. The recognition process involves many variables and is highly complex, so the software development has only begun recently with the development of hardware. Face detection technology using the CCTV is a process that precedes face analysis, and it is a technique that detects where the face is in the image. Research in face detection and recognition has been difficult because the human face reacts sensitively to different environmental conditions, such as lighting, color of skin, direction, angle and facial expression. The utility and importance of face recognition technology is coming into the limelight over time, but many aspects are being overlooked in the facial area detection technology that must precede face recognition. The system in this paper can detect tilted faces that cannot be detected by the AdaBoost detector and It could also be used to detect other objects.