• Title/Summary/Keyword: 충격음원

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HRTF Interpolation Using a Spherical Head Model (원형 머리 모델을 이용한 머리 전달 함수의 보간)

  • Lee, Ki-Seung;Lee, Seok-Pil
    • The Journal of the Acoustical Society of Korea
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    • v.27 no.7
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    • pp.333-341
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    • 2008
  • In this paper, a new interpolation model for the head related transfer function (HRTF) was proposed. In the method herein, we assume that the impulse response of the HRTF for each azimuth angle is given by linear interpolation of the time-delayed neighboring impulse responses of HRTFs. The time delay of the HRTF for each azimuth angle is given by sum of the sound wave propagation time from the ears to the sound source, which can be estimated by using azimuth angle, the physical shape of the underlying head and the distance between the head and sound source, and the refinement time yielding the minimum mean square error. Moreover, in the proposed model, the interpolation intervals were not fixed but varied, which were determined by minimizing the total number of HRTFs while the synthesized signals have no perceptual difference from the original signals in terms of sound location. To validate the usefulness of the proposed interpolation model, the proposed model was applied to the several HRTFs that were obtained from one dummy-head and three human heads. We used the HRTFs that have 5 degree azimuth angle resolution at 0 degree elevation (horizontal plane). The experimental results showed that using only $30\sim40%$ of the original HRTFs were sufficient for producing the signals that have no audible differences from the original ones in terms of sound location.

Estimation of Velocities of Acoustic Signals and Source Locations in PSC Beam by Acoustic Emission (AE기법을 이용한 PSC보의 음파속도와 음원위치 산정방법)

  • Youn, Seok-Goo;Lee, Changno;Kim, Eun-Kyum
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.26 no.5A
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    • pp.917-925
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    • 2006
  • Experimental tests were performed to estimate velocities of the acoustic signals through prestressed concrete beam and source locations using acoustic emission (AE) techniques. Seven AE sensors are mounted on the surface of 5m length test beam with equal spacing and using Schmidt Hammer AE events are made at 18 locations. The velocities of AE signals are estimated using the time differences of arrival times and the distances between the source locations and the AE sensor locations. In addition, using the Least Square Method, the AE source locations are re-evaluated reversely using both of the arrival times and the velocities of AE signals. Test results show the average velocity of the AE signals is about 4,000 m/sec and the velocity decreased with the increase of the distance from source locations to AE sensors due to the effect of attenuation. Based on the estimation of the source locations, it is observed that the errors of source locations are decreased when the velocities of each AE sensor are used rather than the average velocity.

Range Estimating Performance Evaluation of the Underwater Broadband Source by Array Invariant (Array Invariant를 이용한 수중 광대역 음원의 거리 추정성능 분석)

  • Kim Se-Young;Chun Seung-Yong;Kim Boo-Il;Kim Ki-Man
    • The Journal of the Acoustical Society of Korea
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    • v.25 no.6
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    • pp.305-311
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    • 2006
  • In this paper the performance of a array invariant method is evaluated for source-range estimation in horizontally stratified shallow water ocean waveguide. The method has advantage of little computationally effort over existing source-localization methods. such as matched field processing or the waveguide invariant and array gain is fully exploited. And. no knowledge of the environment is required except that the received field should not be dominated by purely interference This simple and instantaneous method is applied to simulated acoustic propagation filed for testing range estimation performance. The result of range estimation according to the SNR for the underwater impulsive source with broadband spectrum is demonstrated. The spatial smoothing method is applied to suppress the effect of mutipath propagation by high frequency signal. The result of performance test for range estimation shows that the error rate is within 20% at the SNR above 10dB.

A Study on the Characteristic and Reproducibility of Floor Impact Sound Source (바닥충격음원의 특성과 재현성에 관한 연구)

  • Kim, Sun-Woo
    • KIEAE Journal
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    • v.3 no.4
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    • pp.23-31
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    • 2003
  • From 1998, the number of household who live in apartment house outnumber that of household live in detached dwelling by 0.3% in Korea. As walls and floors are shared with neighbourhood in apartment houses, percent complaints to the impact noise from the upper floor was so high that it represents an important factor in apartment indoor noise. And the rate is closely correlate with children's running, playing and jumping. In this study, comparisons of standard impact source, such as Tapping Machine and Bang Machine, with real life impact sources were made in order to investigate acoustical characteristics between them. Also reproducibility tests for impact sound sources were carried out.

An Electromagnetic Induction Underwater Acoustic Transducer Design And Its Characteristics (電磁誘導形 水中音原의 제작과 특성 해석)

  • Park, Yoon-Kyu;Ha, Kang-Iyeol;Chang, Jee-Won
    • The Journal of the Acoustical Society of Korea
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    • v.11 no.3
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    • pp.67-73
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    • 1992
  • An electromagnetic induction transducer which radiates an implusive ultrasonic wave, could be useful for high power sound source in underwater acoustical survey. The aim of this study is to investigate the waveforms and the spectral characteristics of the waves produced by the transducer which was on the basis of the design criteria proposed by Eisenmenger. It was found that the sound pressure levels of the impulsive ultrasonic waves were directly proportional to the capacitance of the energy stored in the capacitor and inversely proportional to the thickness of the vibrating copper foil, while the center frequencies and the fractional bandwidths were vice versa.

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Development of an efficient sound field reproducing algorithm for home theater systems (효과적인 홈시어터용 음장재생 알고리즘 개발)

  • Shim Hwan;Lee Sin-lyul;Yoo Jae-hyoun;Sung Koeng-Mo
    • Proceedings of the Acoustical Society of Korea Conference
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    • autumn
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    • pp.531-534
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    • 2004
  • 음장 재생기는 인공잔향기의 일부로 알려져 있었으나 실제로는 다른 접근 방법이 필요하다. 인공잔향기의 용도가 대체로 무향에 가까운 음원에 인공잔향을 가해주는 것이라면, 음장 재생기는 청취자에게 넓은 공간감을 위해 이미 잔향이 가해진 음원에 초기반사음만을 가해주기 때문이다. 본 논문에서 제안하는 음장재생기는 모사하고자 하는 공간의 충격응답에서 직접음 대비 반사음의 세기를 조절하여 sound coloration을 줄이고, 초기반사음의 패닝을 이용하여 넓은 공간감을 효과적으로 재생한다. 또한 본 음장재생기는 ITDG, LEF, Stage width, Room size, Liveness 등의 객관적 인자들을 조정할 수 있기 때문에 원하는 공간의 모사뿐 아니라 가상공간의 크기와 느낌을 변화시킬 수 있다.

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Effects of Acoustic Sources on Angle-of-Arrival-Based Localization (여러 음향신호에 대한 도달각 기반 측위기법에 대한 성능 분석)

  • Kim, Yeong-Moon;Yoo, Seung-Soo;Lee, Seok-Pil;Yoon, Seok-Ho;Kim, Sun-Yong
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.887-888
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    • 2008
  • 본 논문은 여러 음향신호의 도달각에 기반한 실내측 위성능을 분석한다. 도달각 측정을 위해 송출전력이 같은 총성, 벨소리, 그리고 의사충격음을 사용하였다. 음향 신호는 약 32 평방미터의 실험실에서 한 개의 음원 스피커를 통해 송출되고, 두 쌍의 서로 동기가 맞는 배열 마이크를 통해 수신된다. 수신된 음향신호로부터 한 마이크 쌍 사이의 도달지연시간차가 측정되고, 이로부터 도달각이 산출된다. 끝으로, 음원 스피커의 최종 위치는 도달각의 교점으로 결정된다. 본 논문은 설치한 실험환경에서의 참 도달각과 측정 도달각의 평균절대오차와 측위오차의 상보누적분포를 보이고, 이에 대한 성능특성을 분석한다.

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A study of the Indoor-Impulse Noise Attenuation Effect for the Hearing Protection Devices (청각 보호 장구의 실내 충격소음 차음성능에 관한 연구)

  • Chung, Sung-Hak;Song, Kee-Hyeok
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.5
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    • pp.37-42
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    • 2014
  • The objective of this study is the frequency of the noise source 170 dB level of impulsive sound attenuation performance by earplugs to identify, to analyze the frequency characteristics of a shape and pattern. The attenuation performance of the impulsive noise by the frequency levels on the Combat Arm and 3M Form types 1100 Earplugs were evaluated. In order to check the sound attenuation performance of the B&K head and torso simulator and sound attenuation performance of the ear simulator data was verified. Previous studies have most impact, even in the noise source and the impulse noise level is 140 dB, but this study is higher than that of the impulsive noise source features. The results of the impulse noise attenuation effect is frequency-dependent mean 28.58 dB.

Investigation of the Indoor Noise of Naval Vessel according to the Sound Absorption and Reverberation Time in a Cabin (함정 격실에 적용되는 흡음재와 잔향시간에 따른 실내 소음 분석)

  • Han, Hyung-Suk;Park, Mi-Yoo;Cho, Heung-Gi;Kim, Joong-Gil;Im, Dong-Been;Son, Yoon-Jun
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2010.10a
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    • pp.586-591
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    • 2010
  • The sound field can be classified to the direct and reverberant sound field. If the sound absorption material in a room is not applied sufficiently, the reverberant sound field increases and the sound pressure in a room also increases when the sound source exists in a room. Therefore, the reverberation time should be controled in order to reduce the reverberant sound as well as sound pressure level in a room. Even though the reverberation time is specified and researched widely in architectural engineering, it is rarely performed in a marine engineering. Therefore, in this research, the reverberation time in a navel vessel is researched related to the noise reduction in a cabin.

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Impact Noise Source Localization in Noise (잡음 속에 묻힌 충격 소음원 위치 추정)

  • 최영철;김양한
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2004.05a
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    • pp.774-779
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    • 2004
  • This paper addresses the way in which we can find where impact noise sources are. Specifically, we have an interest in the case that the signal is embedded in noise. We propose a signal processing method that can identify impulsive sources’location. The method is robust with respect to noise; spatially distributed noise. This has been achieved by a beamforming method with regard to cepstrum domain is used. It is noteworthy that the cepstrum has the ability to detect periodic pulse signal in noise. Numerical simulation and experiments are performed to verify the method. Results show that the proposed technique is quite powerful for localizing the faults in noisy environments. The method also required less microphones than conventional beamforming method.

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