• Title/Summary/Keyword: 최적 카메라 배치

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Optimal Camera Placement Leaning of Multiple Cameras for 3D Environment Reconstruction (3차원 환경 복원을 위한 다수 카메라 최적 배치 학습 기법)

  • Kim, Ju-hwan;Jo, Dongsik
    • Smart Media Journal
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    • v.11 no.9
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    • pp.75-80
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    • 2022
  • Recently, research and development on immersive virtual reality(VR) technology to provide a realistic experience is being widely conducted. To provide realistic experience in immersive virtual reality for VR participants, virtual environments should consist of high-realistic environments using 3D reconstruction. In this paper, to acquire 3D information in real space using multiple cameras in the reconstruction process, we propose a novel method of optimal camera placement for accurate reconstruction to minimize distortion of 3D information. Through our approach in this paper, real 3D information can obtain with minimized errors during environment reconstruction, and it is possible to provide a more immersive experience with the created virtual environment.

Agent-based Automatic Camera Placement for Video Surveillance Systems (영상 감시 시스템을 위한 에이전트 기반의 자동화된 카메라 배치)

  • Burn, U-In;Nam, Yun-Young;Cho, We-Duke
    • Journal of Internet Computing and Services
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    • v.11 no.1
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    • pp.103-116
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    • 2010
  • In this paper, we propose an optimal camera placement using agent-based simulation. To derive importance of space and to cover the space efficiently, we accomplished an agent-based simulation based on classification of space and pattern analysis of moving people. We developed an agent-based camera placement method considering camera performance as well as space priority extracted from path finding algorithms. We demonstrate that the method not only determinates the optimal number of cameras, but also coordinates the position and orientation of the cameras with considering the installation costs. To validate the method, we compare simulation results with videos of real materials and show experimental results simulated in a specific space.

An Effecient Sensor Deployment Scheme in Wireless Sensor Networks (도로감시 센서 네트워크에서 이벤트 감지 성능 보장 카메라 센서 최적 배치 기법)

  • Choi, Yun-Bum;Kim, Yong-Ho;Kim, Hoon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.1178-1180
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    • 2011
  • 무선 센서 네트워크란 센서를 통해 주변환경에 대한 정보를 수집하고 센서간의 무선 통신을 이용하여 다른 센서들과 정보를 나눔으로써 하나의 네트워크를 구성하는 것이며, 최근 기술 발전으로 인해 다양한 센서들이 널리 보급되면서 다양한 응용 분야가 등장하고 있다. 최근에는 다양해져가는 센서 네트워크에서 카메라 센서 기반 도로 감시 센서 네트워크에 대한 이슈가 대두되고 있으며, 도로 감시 센서 네트워크의 영역이 점점 대규모화가 되면서 최소의 네트워크 구축 비용으로 센서 네트워크의 요구사항을 만족하는 센서 배치 문제에 관심이 증가되고 있다. 본 고에서는 카메라 센서 기반 도로 상황을 감지하는 네트워크에서 최소의 네트워크 구축비용으로 이벤트 감지에 대한 성능을 보장하는 센서 배치 기법을 고려한다. 이를 위해 카메라 센서의 이벤트 전달 및 감지 성능을 만족하는 센서간의 간격을 도출하여서 이를 센서 배치에 적용한다.

Development of Simulation Method to Design Rover's Camera System for Extreme Region Exploration (극한지 탐사 로버의 카메라 시스템 설계를 위한 시뮬레이션 기법 개발)

  • Kim, Changjae;Park, Jaemin;Choi, Kanghyuk;Shin, Hyu-Soung;Hong, Sungchul
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.12
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    • pp.271-279
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    • 2019
  • In extreme environment regions, unmanned rovers equipped with various sensors and devices are being developed for long-term exploration on behalf of humans. On the other hand, due to the harsh weather conditions and rough terrain, the rover camera has limited visible distance and field of view. Therefore, the rover cameras should be located for safe navigation and efficient terrain mapping. In this regard, to minimize the cost and time to manufacture the camera system on a rover, the simulation method using the rover design is presented to optimize the camera locations on the rover efficiently. In the simulation, a simulated terrain was taken from cameras with different locations and angles. The visible distance and overlapped extent of camera images, and terrain data accuracy calculated from the simulation were compared to determine the optimal locations of the rover's cameras. The simulated results will be used to manufacture a rover and camera system. In addition, self and system calibrations will be conducted to calculate the accurate position of the camera system on the rover.

The Optimal Analysis of Circular Strip for Conservation of the Cultural Properties (문화재(文化財) 보존(保存)을 위한 원형(圓形)strip의 최적해석(最適解析))

  • Kang, Joan Mook
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.10 no.4
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    • pp.103-112
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    • 1990
  • For this study, the full-scale model of Chumsungdae was selected as an object, and various photographs were obtained with metric camera for forming circular strips and blocks. The accuracies were analyzed according to the change of object distance and different configuration of control points by bundle adjustment, and the characteristics of results obtained through combined strips were drawn. This thesis suggests optimal analysis technique of cylindrical structures requiring all-side analysis such as cultural properties. As a result, it is possible to use control points positioned on only any one-side for all-side analysis, and control configuration is more important rather than the number of control points for increasing accuracy. In addition, it is desirable to locate control points in X, Y and Z plane uniformly, and it was shown as object distance was shorten and the number of combined strips increases, the accuracy of results was improved considerably.

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Issues for the Design of Visual Navigation System (실감 내비게이션 개발을 위한 디자인 고려사항)

  • Joo, In-Hak;Kim, Kyong-Ho;Cho, Seong-Ik
    • 한국공간정보시스템학회:학술대회논문집
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    • 2007.06a
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    • pp.324-328
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    • 2007
  • 텔레매틱스 분야에서 가장 널리 서비스되고 있는 내비게이션 시스템의 최신 동향은 주행중 운전자의 정보 인지를 쉽게 하도록 하는 것이다. 실감 내비게이션 기술은 운전자의 시야와 동일한 전방 영상을 카메라로부터 획득하여 운전자에게 필요한 정보를 그 위에 오버레이하여 직접 전달하는 기술이다. 이러한 실감 내비게이션을 위하여 기존 방식과는 다른 빠르고 효과적인 정보전달 방식이 필요하며, 어떤 정보를 사용자에게 어떻게 전달하느냐에 따라 다른 효과를 가져올 수 있다. 본 논문에서는 실감 내비게이션에서의 정보 표현을 위한 화면 배치, 가상객체의 디자인 안, 정보량의 적정수준 등 디자인 방향과 고려사항을 논의하고 사용자 평가에 의한 디자인 최적 대안을 제시한다.

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An Experimental Study on the Optimal Arrangement of Cameras Used for the Robot's Vision Control Scheme (로봇 비젼 제어기법에 사용된 카메라의 최적 배치에 대한 실험적 연구)

  • Min, Kwan-Ung;Jang, Wan-Shik
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.19 no.1
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    • pp.15-25
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    • 2010
  • The objective of this study is to investigate the optimal arrangement of cameras used for the robot's vision control scheme. The used robot's vision control scheme involves two estimation models, which are the parameter estimation and robot's joint angle estimation models. In order to perform this study, robot's working region is divided into three work spaces such as left, central and right spaces. Also, cameras are positioned on circular arcs with radius of 1.5m, 2.0m and 2.5m. Seven cameras are placed on each circular arc. For the experiment, nine cases of camera arrangement are selected in each robot's work space, and each case uses three cameras. Six parameters are estimated for each camera using the developed parameter estimation model in order to show the suitability of the vision system model in nine cases of each robot's work space. Finally, the robot's joint angles are estimated using the joint angle estimation model according to the arrangement of cameras for robot's point-position control. Thus, the effect of camera arrangement used for the robot's vision control scheme is shown for robot's point-position control experimentally.

Optimal Camera Arrangement for Automatic Recognition of Steel Material based on Augmented Reality in Outdoor Environment (실외 환경에서의 증강 현실 기반의 자재 인식을 위한 최적의 카메라 배치)

  • Do, Hyun-Min;Kim, Bong-Keun
    • The Journal of Korea Robotics Society
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    • v.5 no.2
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    • pp.143-151
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    • 2010
  • Automation and robotization has been required in construction for several decades and construction industry has become one of the important research areas in the field of service robotics. Especially in the steel construction, automatic recognition of structural steel members in the stockyard is emphasized. However, since the pose of steel frame in the stockyard is site dependent and also the stockyard is usually in the outdoor environment, it is difficult to determine the pose automatically. This paper adopts the recognition method based on the augmented reality to cope with this problem. Particularly focusing on the light condition of the outdoor environment, we formulated the optimization problem with the constraint and suggested the methodology to evaluate the optimal camera arrangement. From simulation results, sub-optimal solution for the position of the camera can be obtained.

Texture Image Generation Technique Considering Storage Optimization of 3D-Spatial Data (3차원 공간자료의 저장 공간 최적화를 고려한 텍스쳐 생성기법 연구)

  • Jin, Gi-Ho;Ha, Sung-Ryong
    • Journal of Digital Contents Society
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    • v.15 no.4
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    • pp.457-464
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    • 2014
  • Recently, interests in space information data are increasing due to the initiation of spatial information open platform service by the Ministry of Land, Infrastructure and Transport. The purpose of this study is optimizing management and storing of the texture data, one kinds of 3D-spatial data. First, extract 3D-spatial data through the aerial triangulation and 3D-writing using raw image taken with the Multi-directional aerial camera and the vertical aerial camera. And develop the method to create single texture data and related technique by align and place corresponding 3D-spatial data to optimal storage space. Through experiment, the results show effect of 8 times of storage capacity reduction compared to existing single-file storage method, additionally, new method can improve file management efficiency in comparison with multiple file storage method. The results of this study can be cornerstone of three-dimensional space information management when dealing with bulk data, and utilizations will be enhanced through the further studies and algorithm improvement.

Low Complexity Motion Estimation Search Method for Multi-view Video Coding (다시점 비디오 부호화를 위한 저 복잡도 움직임 추정 탐색 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • Journal of Korea Multimedia Society
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    • v.16 no.5
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    • pp.539-548
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    • 2013
  • Although Motion estimation (ME) plays an important role in digital video compression, it requires a complicated search procedure to find an optimal motion vector. Multi-view video is obtained by capturing one three-dimensional scene with many cameras at different positions. The computational complexity of motion estimation for Multi-view video coding increases in proportion to the number of cameras. To reduce computational complexity and maintain the image quality, a low complexity motion estimation search method is proposed in this paper. The proposed search method consists of four-grid diamond search patten, two-gird diamond search pattern and TZ 2 Point search pattern. These search patterns exploit the characteristics of the distribution of motion vectors to place the search points. Experiment results show that the speedup improvement of the proposed method over TZ search method (JMVC) can be up to 1.8~4.5 times faster by reducing the computational complexity and the image quality degradation is about to 0.01~0.24 (dB).