• Title/Summary/Keyword: 최소신장 트리

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최소신장트리를 이용한 흑점군 자동분석 프로그램 개발

  • Park, Jong-Yeop;Mun, Yong-Jae;Choe, Seong-Hwan
    • The Bulletin of The Korean Astronomical Society
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    • v.37 no.2
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    • pp.130.2-130.2
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    • 2012
  • 태양의 활동영역에서 관측할 수 있는 흑점은 주로 흑점군으로 관측되며, 태양폭발현상의 발생을 예보하기 위한 중요한 관측 대상 중 하나이다. 현재 태양 폭발을 예보하는 모델들은 McIntosh 흑점군 분류법을 사용하며 통계적 모델과 기계학습 모델로 나누어진다. 컴퓨터는 흑점군의 형태학적 특성을 연속적인 값으로 계산하지만 흑점군의 형태적 다양성으로 인해 McIntosh 분류를 잘못 분류할 수도 있다. 이러한 이유로 컴퓨터가 계산한 흑점군의 형태학적인 특성을 예보에 직접 적용하는 것이 필요하다. 우리는 흑점군의 형태학적인 특성(개수, 면적, 면적비 등)과 함께 모든 흑점을 정점(Vertex)으로 하고 그 사이를 연결하는 간선(Edge)으로 하는 간선의 거리 합이 최소인 최소신장트리(Minimum spanning tree : MST)를 작성하였다. 이 최소신장트리를 사용하여 흑점군을 검출하고 가장 면적이 큰 정점을 중심으로 트리의 깊이(Depth)와 차수(Degree)를 계산하였다. 이 방법을 2003년 SOHO/MDI의 태양 가시광 영상에 적용하여 구한 흑점군의 내부 흑점수와 면적은 NOAA에서 산출한 값들과 90%, 99%의 좋은 상관관계를 가졌다. 우리는 이 연구를 통해 흑점군의 형태학적인 특성과 더불어 예보에 직접적으로 활용할 수 있는 방법을 논의하고자 한다.

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A Design of Efficient Cluster Sensor Network Using Approximate Steiner Minimum Tree (근사 최소 스타이너 트리를 이용한 효율적인 클러스터 센서 네트워크의 구성)

  • Kim, In-Bum
    • The KIPS Transactions:PartA
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    • v.17A no.2
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    • pp.103-112
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    • 2010
  • Cluster sensor network is a sensor network where input nodes crowd densely around some nuclei. Steiner minimum tree is a tree connecting all input nodes with introducing some additional nodes called Steiner points. This paper proposes a mechanism for efficient construction of a cluster sensor network connecting all sensor nodes and base stations using connections between nodes in each belonged cluster and between every cluster, and using repetitive constructions of approximate Steiner minimum trees. In experiments, while taking 1170.5% percentages more time to build cluster sensor network than the method of Euclidian minimum spanning tree, the proposed mechanism whose time complexity is O($N^2$) could spend only 20.3 percentages more time for building 0.1% added length network in comparison with the method of Euclidian minimum spanning tree. The mechanism could curtail the built trees' average length by maximum 3.7 percentages and by average 1.9 percentages, compared with the average length of trees built by Euclidian minimum spanning tree method.

A Multi-objective Genetic Algorithm for Tree-based Routing in WSN Having High Mobile Base Node (베이스 노드의 이동성이 큰 센서 네트워크에서 트리기반 라우팅을 위한 다목적 유전자 알고리즘)

  • Kang, Seung-Ho;Kim, Ki-Young;Pyo, Se-Jun;Kang, Il-Woo;Lee, Seong-Ro;Jung, Min-A
    • Annual Conference of KIPS
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    • 2010.04a
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    • pp.627-630
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    • 2010
  • 무선 센서 & 액터 네트워크(WSAN)와 같이 다수의 베이스 노드가 존재하거나 베이스 노드의 이동성이 큰 센서 네트워크에서 최소 Wiener수 신장 트리(MWST)기반 라우팅 방법은 최소 신장 트리(MST)기반 라우팅 방법에 비해 패킷 전송 거리가 짧고 전력 소모가 적다. 하지만 주어진 그래프로부터 최소 Wiener 수 신장 트리를 찾는 문제는 NP-hard 문제이고 최소 신장 트리에 비해 네트워크 수명이 짧은 단점이 있다. 본 논문은 이러한 문제를 해결하고자 Wiener 수 적응도, 네트워크 수명 적응도, 차수 적응도 등을 동시에 고려한 다목적 유전자 알고리즘을 설계하고 네트워크 전체 전력 소모를 크게 증가시키지 않으면서도 네트워크의 수명을 Wiener 수 적응도만을 사용했을 때 보다 연장시킴을 실험을 통해 보인다.

A Minimun-diameter Spanning Tree with Bounded Degrees (제한된 분지수를 가지는 최소지름 신장트리)

  • 안희갑;신찬수
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.1_2
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    • pp.78-85
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    • 2004
  • Given a set S of n points in the plane, a minimum-diameter spanning tree(MDST) for the set might have a degree up to n-1. This might cause the degradation of the network performance because the node with high degree should handle much more requests than others relatively. Thus it is important to construct a spanning tree network with small degree and diameter. This paper presents an algorithm to construct a spanning tree for S satisfying the following four conditions: (1) the degree is controled as an input, (2) the tree diameter is no more than constant times the diameter of MDST, (3) the tree is monotone (even if arbitrary point is fixed as a root of the tree) in the sense that the Euclidean distance from the root to any node on the path to any leaf node is not decreasing, and (4) there are no crossings between edges of the tree. The monotone property will play a role as an aesthetic criterion in visualizing the tree in the plane.

Proposal of Minimum Spanning Tree Algorithm using 2-Edges Connected Grap (2-간선 연결 그래프를 사용한 최소신장트리 알고리즘 제안)

  • Lee, Sang-Un
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.4
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    • pp.233-241
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    • 2014
  • This paper suggests a fast minimum spanning tree algorithm which simplify the original graph to 2-edge connected graph, and using the cycling property. Borůvka algorithm firstly gets the partial spanning tree using cycle property for one-edge connected graph that selects the only one minimum weighted edge (e) per vertex (v). Additionally, that selects minimum weighted edge between partial spanning trees using cut property. Kruskal algorithm uses cut property for ascending ordered of all edges. Reverse-delete algorithm uses cycle property for descending ordered of all edges. Borůvka and Kruskal algorithms always perform |e| times for all edges. The proposed algorithm obtains 2-edge connected graph that selects 2 minimum weighted edges for each vertex firstly. Secondly, we use cycle property for 2-edges connected graph, and stop the algorithm until |e|=|v|-1 For actual 10 benchmark data, The proposed algorithm can be get the minimum spanning trees. Also, this algorithm reduces 60% of the trial number than Borůvka, Kruskal and Reverse-delete algorithms.

An Efficient Design of Sensor Network Using Minimum Spanning Tree (최소 신장 트리를 이용한 센서 네트워크의 효과적인 구성)

  • Kim, In-Bum
    • Journal of the Korea Computer Industry Society
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    • v.10 no.3
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    • pp.79-86
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    • 2009
  • This paper proposes a mechanism for prompt and efficient construction of sensor network connecting sensor nodes and base stations using limited length edges minimum spanning tree. This mechanism can rapidly build a connecting tree which may be used in routing of sensor network. In an experiment for 2000 input terminal nodes, this mechanism can curtail 94.7% construction time comparing with the method by naive minimum spanning tree without tree length overheads. This shows the proposed mechanism can apply well to the application of swift construction of a sensor network.

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Efficient Construction of Euclidean Minimum Spanning Tree Using Partial Polynomial-Time Approximation Scheme in Unequality Node Distribution (비 균등 노드 분포환경에서 부분 PTAS를 이용한 효과적인 유클리드 최소신장트리 생성)

  • Kim, In-Bum;Kim, Soo-In
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.6
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    • pp.71-80
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    • 2014
  • Employing PTAS to building minimum spanning tree for a large number of equal distribution input terminal nodes can be a effective way in execution time. But applying PTAS to building minimum spanning tree for tremendous unequal distribution node may lead to performance degradation. In this paper, a partial PTAS reflecting the scheme into specific node dense area is presented. In the environment where 90% of 50,000 input terminal nodes stand close together in specific area, approximate minimum spanning tree by our proposed scheme can show about 88.49% execution time less and 0.86%tree length less than by existing PTAS, and about 87.57%execution time less and 1.18% tree length more than by Prim's naive scheme. Therefore our scheme can go well to many useful applications where a multitude of nodes gathered around specific area should be connected efficiently as soon as possible.

Mechanism for Connecting Input Edges Using Steiner Tree (스타이너 트리를 이용한 입력 선분의 연결)

  • Kim, Joon-Mo;Kim, In-Bum
    • The KIPS Transactions:PartA
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    • v.17A no.5
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    • pp.213-220
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    • 2010
  • In this paper, a mechanism connecting all input edges with minimum length through Steiner tree is proposed. Edges are convertible into communication lines, roads, railroads or trace of moving object. Proposed mechanism could be applied to connect these edges with minimum cost. In our experiments where input edge number and maximum connections per edge are used as input parameters, our mechanism made connection length decrease average 6.8%, while building time for a connecting solution increase average 192.0% comparing with the method using minimum spanning tree. The result shows our mechanism might be well applied to the applications where connecting cost is more important than building time for a connecting solution.

A Proposal of Heuristic Using Zigzag Steiner Point Locating Strategy for GOSST Problem (GOSST 문제 해결을 위한 지그재그 스타이너 포인트 배치 방법을 이용한 휴리스틱의 제안)

  • Kim, In-Bum;Kim, Chae-Kak
    • The KIPS Transactions:PartA
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    • v.14A no.5
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    • pp.317-326
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    • 2007
  • We propose more enhanced heuristic for the GOSST(Grade of Services Steiner Minimum Tree) problem in this paper. GOSST problem is a variation of Steiner Tree problem and to find a network topology satisfying the G-Condition with minimum network construction cost. GOSST problem is known as one of NP-Hard or NP-Complete problems. In previous our research, we proposed a heuristic employing Direct Steiner Point Locating strategy with Distance Preferring MST building strategy. In this paper, we propose new Steiner point locating strategy, Zigzag Steiner point Locating strategy. Through the results of out experiments, we can assert this strategy is better than our previous works. The Distance Zigzag GOSST method which hires the Distance Preferring MST building strategy and Zigzag Steiner point Locating strategy defrays the least network construction cost and brings 31.5% cost saving by comparison to G-MST, the experimental control and 2.2% enhancement by comparison to the Distance Direct GOSST method, the best GOSST method in our previous research.

Fast Construction of Three Dimensional Steiner Minimum Tree Using PTAS (PTAS를 이용한 3차원 스타이너 최소트리의 신속한 구성)

  • Kim, In-Bum
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.7
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    • pp.87-95
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    • 2012
  • In this paper, PTAS three-dimensional Steiner minimum tree connecting numerous input nodes rapidly in 3D space is proposed. Steiner minimum tree problem belongs to NP problem domain, and when properly devised heuristic introduces, it is generally superior to other algorithms as minimum spanning tree affiliated with P problem domain. But when the number of input nodes is very large, the problem requires excessive execution time. In this paper, a method using PTAS is proposed to solve the difficulty. In experiments for 70,000 input nodes in 3D space, the tree produced by the proposed 8 space partitioned PTAS method reduced 86.88% execution time, compared with the tree by naive 3D steiner minimum tree method, though increased 0.81% tree length. This affirms the proposed method can work well for applications that many nodes of three dimensions are need to connect swifty, enduring slight increase of tree length.