• Title/Summary/Keyword: 최단이웃거리

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Efficient Processing of k-Farthest Neighbor Queries for Road Networks

  • Kim, Taelee;Cho, Hyung-Ju;Hong, Hee Ju;Nam, Hyogeun;Cho, Hyejun;Do, Gyung Yoon;Jeon, Pilkyu
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.10
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    • pp.79-89
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    • 2019
  • While most research focuses on the k-nearest neighbors (kNN) queries in the database community, an important type of proximity queries called k-farthest neighbors (kFN) queries has not received much attention. This paper addresses the problem of finding the k-farthest neighbors in road networks. Given a positive integer k, a query object q, and a set of data points P, a kFN query returns k data objects farthest from the query object q. Little attention has been paid to processing kFN queries in road networks. The challenge of processing kFN queries in road networks is reducing the number of network distance computations, which is the most prominent difference between a road network and a Euclidean space. In this study, we propose an efficient algorithm called FANS for k-FArthest Neighbor Search in road networks. We present a shared computation strategy to avoid redundant computation of the distances between a query object and data objects. We also present effective pruning techniques based on the maximum distance from a query object to data segments. Finally, we demonstrate the efficiency and scalability of our proposed solution with extensive experiments using real-world roadmaps.

Shortest Path Finding for k-Nearest Neighbor Searching in Road Network Databases (도로 네트워크에서 k-최근접 이웃 검색을 위한 최단 경로 탐색)

  • Shin, Sung-Hyun;Lee, Sang-Chul;Kim, Sang-Wook
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.336-339
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    • 2009
  • 본 논문에서는 최단 경로 탐색 및 거리 계산의 필요성을 가지고 근사 인덱싱 방법의 후처리 부분을 제안한다. 근사 인덱싱 방법이란 오프라인에서 네트워크 공간상의 객체들을 유클리드 공간 상의 절대 좌표로 사상하여 인덱싱한 후, k-최근접 이웃 질의를 처리하는 방법이다. 그러나 기존 연구는 질의 점으로부터 각 정적 객체까지의 경로를 탐색해주지 않을 뿐만 아니라 착오 기각이 발생한다. 따라서 본 논문에서는 질의 점으로부터 k개의 정적 객체까지의 경로를 효과적으로 탐색할 수 있는 방법을 제안한다. 또한, 이 방법을 통하여 착오 기각 역시 완화시킬 수 있는 방법을 제안한다. 실험을 통하여 제안하는 방법이 기존 경로 탐색 기법들에 비해 노드 탐색 횟수 및 실행 성능이 크게 향상시킨 것으로 나타났다.

An Efficient Mobile Robot Path Planning for Considering Traffic Flow in Multi-Robot Environment (멀티로봇 환경에서 트래픽량을 고려한 효율적인 이동로봇 경로계획 기법)

  • Kim, Young-Duk;Kim, Jin-Wook;Kang, Won-Seok;An, Jin-Ung
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.363-365
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    • 2009
  • 대부분의 이동 로봇은 효율적인 경로계획을 위하여 최단거리 및 최소비용을 갖는 경로를 선택한다. 그러나 다수의 로봇이 존재하는 환경에서는 이웃하는 로봇 상호간에 동적 장애물로 인식되어 주행성능을 떨어뜨리게 된다. 또한 트래픽량이 거의 없는 환경에서는 무선 통신의 전송거리 제한으로 이동 로봇간 네트워킹이 원활하게 수행될 수 없는 문제도 있다. 따라서 적당한 거리의 이웃 로봇들과 협업을 위한 네트워킹을 하면서 동적인 경로계획 및 주행을 하는 것이 필수적이다. 본 논문에서는 기존의 A* 알고리즘을 수정하여 로봇의 동적인 트래픽을 고려한 경로계획 알고리즘을 제안한다. 제안된 기법을 이용하여 경로설정과정에서의 로봇 상호간 병목현상을 완화시키며, 일관된 협업 통신도 유지할 수 있다. 모의 실험을 통하여 제안된 알고리즘이 동적인 트래픽을 고려하여 경로를 선택함을 보인다.

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Multiple Path-Finding Algorithm in the Centralized Traffic Information System (중앙집중형 도로교통정보시스템에서 다중경로탐색 알고리즘)

  • 김태진;한민흥
    • Journal of Korean Society of Transportation
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    • v.19 no.6
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    • pp.183-194
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    • 2001
  • The centralized traffic information system is to gather and analyze real-time traffic information, to receive traffic information request from user, and to send user processed traffic information such as a path finding. Position information, result of destination search, and other information. In the centralized traffic information system, a server received path-finding requests from many clients and must process clients requests in time. The algorithm of multiple path-finding is needed for a server to process clients request, effectively in time. For this reason, this paper presents a heuristic algorithm that decreases time to compute path-finding requests. This heuristic algorithm uses results of the neighbor nodes shortest path-finding that are computed periodically. Path-finding results of this multiple path finding algorithm to use results of neighbor nodes shortest path-finding are the same as a real optimal path in many cases, and are a little different from results of a real optimal path in non-optimal path. This algorithm is efficiently applied to the general topology and the hierarchical topology such as traffic network. The computation time of a path-finding request that uses results of a neighbor nodes shortest path-finding is 50 times faster than other algorithms such as one-to-one label-setting and label-correcting algorithms. Especially in non-optimal path, the average error rate is under 0.1 percent.

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Virtual Address Routing Protocol for The Shortest Path Transmission of Data (데이터의 최단 거리 전송을 위한 가상 주소 라우팅 프로토콜)

  • Kim, Jiwon;Cho, Taehwan;Choi, Sangbang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.42 no.1
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    • pp.50-63
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    • 2017
  • In the wireless sensor networks, a sensor node has limited resources such as battery or memory. Hence, the routing protocol used in the wireless sensor networks is required efficient use of resources. In this paper, the VAP(Virtual Address Protocol), ensures the shortest transmission path for data transmission between the sink node and sensor node, is proposed. The VAP is assigned each node virtual address and sub address related with its neighboring nodes. The shortest transmission path to the destination node will be choose by comparing to each other address of its neighboring node. The comparison with other existing routing protocol shows that transmission path and usage of memory resource are minimized. Also transmission delay time of data was reduced.

Visualization of Geographic Information Using Contour Simplification (등고선 간략화에 의한 지리정보의 복원 가시화)

  • Kim, Jong-Bok;Koh, Chan
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10c
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    • pp.647-649
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    • 1998
  • 본 논문에서는 다각 근사화 방법과 래스터 기반 연산 알고리즘을 이용하여 평면 지도상에 나타난 등고선을 3차원 가시화(Visualization)하여 보여준다. 다각 근사화 방법은 입력한 등고선에 대한 특징을 반영할 수 있는 최소한의 선형구분 오차 임계값을 이용하여 등고선에 근사화 시킨 것으로 저장 데이터의 양을 축소할 수 있다. 래스터 기반 알고리즘은 이웃한 두 개의 등고선 내부점의 높이 값을 그 점에서 두 등고선까지의 최단거리 및 등고선의 높이값을 변수로 하는 선형보간식으로 정의하고, 거리변환 연산을 도입하여 계산하는 알고리즘으로 구현이 용이하며, 간단한 계산만을 수행하기 때문에 처리 방법이 간단하다는 장점을 갖는다. 본 논문에서는 래스터 방법만을 이용한 복원보다 자료의 양이 감소함을 보였고, 전체 처리과정의 간단함과, 3차원 가시화된 등고선을 그래프 좌표상의 X, Y, Z축으로 원하는 각도만큼씩 회전시키며 관찰 할 수 있도록 하였다. 본 연구를 통해 지형의 특징을 원형 등고선과 유사하게 유지하면서, 데이터 양을 축소하고 계산식을 간략화된 효과적인 지형정보 시각화를 보여주었다.

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Evacuation Analysis for a Passenger Ship Using a Cellular Automata Model with Group Behavior (집단 행동을 나타내는 Cellular Automata 모델을 사용한 여객선 승객 탈출 분석)

  • Cha, Ju-Hwan;Ha, Sol;Lee, Kyu-Yeul
    • Journal of the Korea Society for Simulation
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    • v.20 no.4
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    • pp.149-155
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    • 2011
  • This paper presents simulations of advance evacuation analysis using a cellular automata model for passenger behavior in an emergency of passenger ship. The proposed cellular automata model divides the space in a uniform grid called "cell." Each passenger is located in a cell and moves to another cell according to a set of local rules assumed to be associated with the individual and crowd behaviors of the passengers. To verify the usefulness of the proposed cellular automata model, 11 tests, all of which are specified in International Maritime Organization Maritime Safety Committee/ Circulation 1238 (IMO MSC/Circ. 1238), were implemented, and it was confirmed that all the requirements of these tests had been met.

Fault-Tolerant Adaptive Routing : Appying SCP to RIFP in Mesh Multicomputers (적응적 오류 허용 라우팅 : 매쉬 구조에서의 SCP를 적용한 RIFP)

  • 정성우;김성천
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04a
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    • pp.712-714
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    • 2001
  • 매쉬 구조를 갖는 다중 프로세서에서의 오류를 허용하는 라우팅 기법은 구현에 있어 간결함을 제공하는 환경으로, 다수의 오류를 허용하기 위해 직사각형 모양의 오류 블록으로 구성하여 라우팅을 수행한다. 이 경우, 블록 내부의 정상적인 노드 역시 오류 노드로 간주되어 전체 노드의 사용율을 저하시키는데, 오류 블록을 몇 개의 확장된 매쉬로 나누고 DAG(Directed Acyclic Graph)에 적용하여 메시지 전송의 최단 거리를 구하는 RIFP(Routing for Irregular Faulty Pattern)기법으로 이를 해결하였다. 그러나, 이 기법은 노드간에 주고받는 메시지가 거치는 hop의 수가 오히려 증가되는 문제가 발생하게 된다. 본 논문에서는 증가되는 hop의 수를 억제하기 위해 목적 노드와 이웃 노드들로부터 오류블록 경계 부분까지 직선 경로를 찾는 SCP(Short-Cut Path)를 적용한 RIFP를 제안한다.

Efficient Path Finding Based on the $A^*$ algorithm for Processing k-Nearest Neighbor Queries in Road Network Databases (도로 네트워크에서 $A^*$ 알고리즘을 이용한 k-최근접 이웃 객체에 대한 효과적인 경로 탐색 방법)

  • Shin, Sung-Hyun;Lee, Sang-Chul;Kim, Sang-Wook;Lee, Jung-Hoon;Im, Eul-Kyu
    • Journal of KIISE:Databases
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    • v.36 no.5
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    • pp.405-410
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    • 2009
  • This paper proposes an efficient path finding scheme capable of searching the paths to k static objects from a given query point, aiming at both improving the legacy k-nearest neighbor search and making it easily applicable to the road network environment. To the end of improving the speed of finding one-to-many paths, the modified A* obviates the duplicated part of node scans involved in the multiple executions of a one-to-one path finding algorithm. Additionally, the cost to the each object found in this step makes it possible to finalize the k objects according to the network distance from the candidate set as well as to order them by the path cost. Experiment results show that the proposed scheme has the accuracy of around 100% and improves the search speed by $1.3{\sim}3.0$ times of k-nearest neighbor searches, compared with INE, post-Dijkstra, and $na{\ddot{i}}ve$ method.

Tree Trunk Level Distribution of Entry Hole by Platypus koryoensis (Coleoptera: Platypodidae) and Its Implication to Tree Damage (광릉긴나무좀(Coleoptera: Platypodidae)의 수간내 분포와 참나무 피해)

  • Choi, Won-Il;Lee, Jung-Su;Choi, Kwang-Sik;Kim, Jong-Kuk;Shin, Sang-Chul
    • Korean journal of applied entomology
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    • v.47 no.2
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    • pp.127-131
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    • 2008
  • Ambrosia beetle, Platypus koryoensis, is a vector of oak wilt disease caused by Raffaelea sp. in Korea. The degree of damage by oak wilt disease was dependent on the density of the beetles in the oak trunk, a relationship between the degree of damage by oak wilt disease and the density of beetle on the basis of the number of entry hole was studied. Entry hole distribution within tree trunk was analyzed by the nearest neighbor method. Thirty four oak trees (Quercus mongolica) located in survey area were selected and then degree of damage, the number of attack hole/$623cm^2$ in upper (50cm from the surface) and lower (surface) trunk and the nearest neighbor distance between the holes were measured. The number of hole and the nearest neighbor distance in upper and lower part were positively correlated with each other. As the degree of damage was severer, the number of the holes increased, whereas the nearest neighbor distance decreased. The distribution pattern of the hole was changed from clumped one to uniform as the severity of damage increased. These results suggested that Platypus koryoensis attacked the oak tree in concentrative manner at initial stage of attack but at final stage, it distributed uniformly to reduce intraspecific competition between the beetles.