• Title/Summary/Keyword: 체험활동

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Effects of High School Students' Career Education Counseling on Career Decision Satisfaction and Self-Efficacy (고등학생의 학교 진로교육 상담이 교육 만족도와 진로결정 자기효능감에 미친 효과)

  • Paik, Ju Kyung;Cho, Sung Hyun;Chun, Jun Hyep
    • Journal of Naturopathy
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    • v.8 no.1
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    • pp.11-20
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    • 2019
  • Purpose: The purpose of this study was to investigate the effects of 'career decision making', 'school career education activities and participation', and 'school career education satisfaction' after 568 high school students. Methods: The subjects were surveyed after the counseling training. Results: 49.3% of the respondents answered that they had "decided but considered" in the "career decision information items" of the questionnaire about the subjects after the school career counseling education. 28.0% of the parents' advice was the most helpful when choosing their career, and 52.2% of the career decision making at school. There were 13 items in 'participation in school career education activity', and the average value was 3.49. The highest score was 3.66 points for "college or major experience" and the lowest score of 3.27 points for career-linked career education. In 'satisfaction with School Career Education', 94.7% of creative experiential activities and 94% of career and vocational courses were enthusiasts, and entrepreneurship and entrepreneurship experience (10.6%) were low. The career decision - making self - efficacy was also high in the group with high satisfaction of career education. Conclusions: School career decisions for high school students were effective when they were devoted to parental advice, university experience, creative vocational and career, and vocational education. The career decision - making self - efficacy was high in the group with high satisfaction of career education. Therefore, career counseling education considered adequate if it is devoted to education professionals.

A Phenomenological Study on Convergence Horticulture Activity Experience of Mother of Child with Disability (장애부모의 융복합 원예활동 경험에 대한 현상학적 연구)

  • Kang, Soo-Jung;Jeong, Yeon-Soo
    • Journal of Digital Convergence
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    • v.13 no.10
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    • pp.561-568
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    • 2015
  • This study aimed to explore process of convergence life experience by horticulture activity of mother of child with disability through qualitative research. The data collection consisted of interview data of two meetings with four participants and transcribed interview data. The collected data analyzed by coding process of conceptualization-subtopic theme-core theme. The result through the phenomenological research of this study appeared as start of connection, care and empathy, understanding about living things, healing, sharing, In conclusion, this study could search the process of relationship building with herself and the world behind her, even though the process of convergence life experience of mother of child with disability started with little connection, as they became to understand the meaning of relationship through care and empathy and sharing.

Effect on Changes of Perceptions and Consumption of Kimchi in Children with Kimchi Experience Contents Employing Scientific Experimental Activity (과학 실험 활동을 적용한 김치 체험 콘텐츠가 아동의 섭취 태도에 미치는 영향)

  • Choi, Eun-ok;Kwon, Yong-min
    • The Journal of the Korea Contents Association
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    • v.16 no.4
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    • pp.368-376
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    • 2016
  • Kimchi is a traditional food in Korea and its function in health is globally recognized. However, as the westernization and simplification of dietary habits, kimchi consumption has decreased. In order to promote Kimchi consumption in children, the kimchi educational contents, "Exploring Kimchi", which employs the scientific experimental activity, was developed. This contents was evaluated on its educational effect through a test trial in an elementary school. A total of 137 5th grade students in one elementary school located in Gwangju Metropolitan City, participated in 3 programs that were carried out for 3 weeks and performed a pre-post survey. As a result, the Kimchi Experience Contents employing the scientific experimental activity showed statistically significant positive effects regarding the benefits of Kimchi consumption, the recognition behavior for expressing the familiarity to Kimchi and Kimchi eating intention. In addition, the amount of Kimchi consumption after applying the contents showed a significant increase compared to before applying the contents.

A Study or Analysis of the Phenomenal Experiences with Human Book - Focusing on the Human Book Program at the Geonggi Provincial Office of Education - (사람 책 참여자의 체험 현상 분석 연구 -경기도교육청의 사람 책 프로그램을 중심으로-)

  • Lim, Seong-Gwan
    • Journal of Korean Library and Information Science Society
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    • v.48 no.3
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    • pp.153-176
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    • 2017
  • This article or study subjectively explores actual experiences of a human book from a phenomenal viewpoint and is based on considerable amounts of reference literature and the collecting/analyzing of precedent theses data. Selecting specific research samples and conducting in-depth interviews were made to elicit the phenomenal marks or responses in human book experiences. Samples included a total of three human book practicing teachers belonging to Gyonggi Provincial Office of Education, who were picked out or chosen according to their rich performance experiences/activities over a two year period. They were interviewed in four different basic topic areas or parts sectioned out to the following: 1) actual needs of a human book; 2) experiences in human book; 3) changes of cognition to the human book; and, lastly 4) improvement in the application of a human book. As a result, the number of schools, the number of readers, and the number of people who participated in human book activities continued to expand. In addition, human book activities have become an opportunity for growth not only for participating readers, but also for the human book itself.

A Design Courseware for Effective Actual Experience Studying (효율적인 현장체험 학습을 위한 코스웨어 설계)

  • Kim, Dai-Bum;Moon, Wae-Shik
    • 한국정보교육학회:학술대회논문집
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    • 2004.01a
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    • pp.159-166
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    • 2004
  • 현장체험학습은 교과 학습과 관련해서 교실을 벗어나 학습장을 방문하여 학습활동을 한 후 보고서를 작성하고 결과를 평가하는 학습을 말한다. 하지만 저학년에서 고학년으로 갈수록 학습 범위가 넓어지고 사전학습이 없어 효율적인 학습이 이루어지기 어렵다. 이에 교사에게는 풍부한 현장체험학습 자료를 이용하여 효과적인 학습을 할 수 있는 수업 기회를 제공하고, 학생에게는 시간과 공간을 초월하여 자기 주도적으로 사전 수업을 한 후 현장체험학습을 실시, 보고서를 작성할 수 있는 장을 마련해 주어야 한다. 그러므로 본 연구에서는 시간과 공간의 한계를 극복하면서 학습자가 살고 있는 지역에 관한 체험 학습을 할 수 있도록 현장체험 학습 시스템을 설계하였다 본 코스웨어는 학습자가 스스로 사전 사후 학습을 하며 교사와 상호 작용을 할 수 있도록 구성되었다.

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