• Title/Summary/Keyword: 중계 네트워크

Search Result 366, Processing Time 0.029 seconds

Design and Implementation of Ethereum-based Future Power Trading System (이더리움 기반의 선물(Future) 전력 거래 시스템 설계)

  • Youm, Sungkwan;Lee, Heekwon;Shin, Kwang-Seong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2021.10a
    • /
    • pp.584-585
    • /
    • 2021
  • As the production of new and renewable energy such as solar and wind power has diversified, microgrid systems that can simultaneously produce and consume have been introduced. In general, a decrease in electricity prices through solar power is expected in summer, so producer protection is required. In this paper, we propose a transparent and safe gift power transaction system between users using blockchain in a microgrid environment. A futures is simply a contract in which the buyer is obligated to buy electricity or the seller is obliged to sell electricity at a fixed price and a predetermined futures price. This system proposes a futures trading algorithm that searches for futures prices and concludes power transactions with automated operations without user intervention by using a smart contract, a reliable executable code within the blockchain network. If a power producer thinks that the price during the peak production period is likely to decrease during production planning, it sells futures first in the futures market and buys back futures during the peak production period to make a profit in the spot market. losses can be compensated. In addition, if there is a risk that the price of electricity will rise when a sales contract is concluded, a broker can compensate for a loss in the spot market by first buying futures in the futures market and liquidating futures when the sales contract is fulfilled.

  • PDF

Multi-hop Routing Protocol based on Neighbor Conditions in Multichannel Ad-hoc Cognitive Radio Networks (인지 무선 애드혹 네트워크에서의 주변 상황을 고려한 협력적 멀티홉 라우팅 방법)

  • Park, Goon-Woo;Choi, Jae-Kark;Yoo, Sang-Jo
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.36 no.4A
    • /
    • pp.369-379
    • /
    • 2011
  • During the routing process between nodes on the CR(Cognitive Radio) network conducting for efficient use of limited frequency resources, spectrum handover process due to the appearance of the PU occupies most of the routing latency, and also decreases the reliability of the path. In this paper, a cooperative routing protocol in a multi-channel environment is proposed. The source node broadcasts a message with available channel lists and probability of PU appearance during its route guidance. The intermediate nodes re-transmit the message, received from the source node, and update and maintain the information, status table of the path. The destination node determines the optimal path and sends a reply message to the selected path after it receives the messages from the intermediate nodes. The average probability of the PU appearance and the average time of the PU appearance are updated while transferring data. During data transmission the channel with the lowest probability of appearance of the PU is selected dynamically and if a PU appears on the current channel partial repairment is performed. It is examined that reliability of the selected path considerably is improved and the routing cost is reduced significantly compared to traditional routing methods.

Automatic Classification Technique of Offence Patterns using Neural Networks in Soccer Game (뉴럴네트워크를 이용한 축구경기 공격패턴 자동분류에 관한 연구)

  • Kim, Hyun-Sook;Yoon, Ho-Sub;Hwang, Chong-Sun;Yang, Young-Kyu
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2001.10a
    • /
    • pp.727-730
    • /
    • 2001
  • 멀티미디어 환경의 급속한 발전에 의해 영상처리 기술은 인간의 인체와 관련하여 얼굴인식, 제스처 인식에 관한 응용과 더불어 스포츠 관련분야로 깊숙히 정착하고 있다. 그러나 입력영상으로부터 움직이고 있는 선수들의 동작을 추출 및 추적하는 일은 컴퓨터비전 연구의 난 문제 중의 하나로 알려져 있다. 이러한 축구경기의 TV 중계에 있어서 하이라이트 장면의 자동추출(자동색인)은 그 경기의 가장 집약적인 표현이며, 축구경기 전체를 한 눈에 파악할 수 있도록 해주는 요약(summary)이자 intensive actions이고 경기의 진수이다. 따라서 축구경기와 같이 비교적 기 시간(대체로 1시간 30분) 동안 다수의 선수(양 팀 합해서 22명)들이 서로 복잡하게 뒤얽히면서 진행하는 경기의 하이라이트 장면을 효과적으로 포착하여 표현해 줄 수 있다면 TV를 통해서 경기를 관람하는 시청자들에게는 경기의 진행상황을 한 눈에 효과적으로 파악할 수 있게 해주어 흥미진진한 경기관람을 할 수 있게 해주고, 경기의 진행자들(감독, 코치, 선수 등)에게는 고차원적이고 과학적인 정보를 효과적으로 제공함으로써 한층 진보된 경기기법을 개발하고 과학적인 경기전략을 세울 수 있게 해준다. 본 논문은 이상과 같이 팀 스포츠(Team Spots)의 일종인 축구경기 하이라이트 장면의 자동색인을 위해 뉴럴네트워크 기법을 이용하여 그룹 포메이션(Group Formation) 중의 공격패턴 자동분류 기법을 개발하고 이를 검증하였다. 본 연구에서는 축구경기장 내의 빈번하게 변화하는 장면들을 자동으로 분할하여 대표 프레임을 선정하고, 대표 프레임 상에서 선수들의 위치정보와 공의 위치정보 등을 기초로 하여 경기 중에 이루어지는 선수들의 그룹 포메이션을 추적하여 그룹행동(group behavior)을 분석하고, 뉴럴네트워크의 BP(Back-Propagation) 알고리즘을 사용하여 축구경기 공격패턴을 자동으로 인식 및 분류함으로써 축구경기 하이라이트 장면의 자동추출을 위한 기반을 마련하였다. 본 연구의 실험에는 '98 프랑스 월드컵 축구경기의 다양한 공격패턴에 대한 비디오 영상에서 각각 좌측공격 60개, 우측공격 74개, 중앙공격 72개, 코너킥 39개, 프리킥 52개의 총 297개의 데이터를 추출하여 사용하였다. 실험과는 좌측공격 91.7%, 우측공격 100%, 중앙공격 87.5%, 코너킥 97.4%, 프리킥 75%로서 매우 양호한 인식율을 보였다.

  • PDF

Current Situation on the Construction of Program Production Systems in the Local Broadcasting : Centering around the Terrestrial Broadcasting Systems in Daejeon (지역 지상파방송의 프로그램 제작시스템 구축 현황 - 대전지역 지상파방송을 중심으로 -)

  • Lee, Jong-Tak;Jeong, Jong-Geon
    • The Journal of the Korea Contents Association
    • /
    • v.9 no.4
    • /
    • pp.172-180
    • /
    • 2009
  • This study considers some changes in the program production by the local broadcasting stations through the analysis of their programs. Currently, one of the biggest changes in the local broadcasting systems is that they focus on the self-produced contents about the community and expand the joint-production. In the case of KBS Daejeon, they try to activate various joint-produced programs together with the local broadcasting stations in Yeongnam province. MBC Daejeon has also strengthened the joint-production systems since 2002 by classifying MBC's 19 subsidiary stations around the country into 5 groups in order to strengthen the competitiveness. As for TJB, they work in the cooperation with other commercial broadcasting stations in other cities, including Busan, Kwangju, Jeonju, Ulsan, Daegu by sharing the programs which they produced. In conclusion, the local broadcasting systems should depart from the function as a mediating center of the central broadcasting network and strengthen the ability of producing programs in order to be able to function as a source of producing programs. Thus, local broadcasting stations should expand the joint production of the programs about the communities and the ratio of the organization of the self-produced programs.

1-2-1 Coded Cooperative Communication Using STBC and ARQ (STBC와 ARQ를 이용한 1-2-1 부호화 협력 통신)

  • Hong, Seong-Wook;Kong, Hyung-Yun
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
    • /
    • v.20 no.5
    • /
    • pp.421-427
    • /
    • 2009
  • This paper has proposed 1-2-1 coded cooperative communication that is a combination of STBC and ARQ. Coded cooperative communication is a protocol that integrates channel coding with cooperative communication. In this paper consider convolution encoder. ARQ method can increase the spectral efficiency than conventional cooperative communication because if the received signal from source node is satisfied by the destination preferentially, the destination transmits ACK message to both relay node and source node and then recovers the received signal. Where each relay 1, 2 forwards a punctured portion of receive data. When relay transmit to destination apply STBC the reliability to increase. Moreover this protocol can get better BER performance of receiver using simple comparator. We verified BER performance for the proposed protocol through Monte-Carlo simulation over Rayleigh fading plus AWGN.

Prediction method of node movement using Markov Chain in DTN (DTN에서 Markov Chain을 이용한 노드의 이동 예측 기법)

  • Jeon, Il-kyu;Lee, Kang-whan
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.20 no.5
    • /
    • pp.1013-1019
    • /
    • 2016
  • This paper describes a novel Context-awareness Markov Chain Prediction (CMCP) algorithm based on movement prediction using Markov chain in Delay Tolerant Network (DTN). The existing prediction models require additional information such as a node's schedule and delivery predictability. However, network reliability is lowered when additional information is unknown. To solve this problem, we propose a CMCP model based on node behaviour movement that can predict the mobility without requiring additional information such as a node's schedule or connectivity between nodes in periodic interval node behavior. The main contribution of this paper is the definition of approximate speed and direction for prediction scheme. The prediction of node movement forwarding path is made by manipulating the transition probability matrix based on Markov chain models including buffer availability and given interval time. We present simulation results indicating that such a scheme can be beneficial effects that increased the delivery ratio and decreased the transmission delay time of predicting movement path of the node in DTN.

Camera and Receiver Development for 3D HDTV Broadcasting (3차원 고화질TV 방송용 카메라 및 수신기 개발)

  • 이광순;허남호;안충현
    • Journal of Broadcast Engineering
    • /
    • v.7 no.3
    • /
    • pp.211-218
    • /
    • 2002
  • This paper introduces the HD 3DTV camera and 3DTV receiver that are compatible with the ATSC HDTV broadcasting system. The developed 3DTV camera is based on stereoscopic techniques, and it has control function to control both left and right zoom lens simultaneously and to control the vergence. Moreover, in order to control the vergence manually and to eliminate the synchronization problem of the both images, the 3DTV camera has the 3DTV video multiplexing function to combine the left and right images into the single image. The developed 3DTV signal, and it has the various analog/digital interfaces. The performance of the developed system is confirmed by shooting the selected soccer game in 2002 FIFA KOREA/JAPANTM World Cup and by broadcasting the match. The HD 3DTV camera and receiver will be applied to the 3DTV industries such as 3D movie, 3D game, 3D image processing, 3DTV broadcasting system, and so on.

Effective Net Residual Dispersion Depending on Total Transmission Length in Optical Transmission Links with a Randomly Distributed RDPS (RDPS가 랜덤하게 분포하는 분산 제어 광전송 링크에서 전체 전송 거리에 따른 유효 전체 잉여 분산)

  • Lee, Seong-Real
    • Journal of Advanced Navigation Technology
    • /
    • v.17 no.4
    • /
    • pp.413-420
    • /
    • 2013
  • The design rule depending on total transmission length is induced in the optical links with residual dispersion per span (RDPS) of the random distribution, which is adopted for implementing the flexible systems of wavelength division multiplexing (WDM) transmission with dispersion management (DM) and optical phase conjugation. DM parameters used for the analysis of the design rule are the effective net residual dispersion (NRD) and the effective launch power. It is confirmed that the flexible optical network configuration with the total transmission length lower than 1,000 km is possible, because the system performance difference between the randomly distribution and the uniform distribution of RDPS is small. And, in the optical links with the randomly distributed RDPS, the wide NRD can be applied for transmitting WDM channels of the relatively wide launch power.

Implementation of On-demand QoS management System for Bandwidth Resource Allocation (대역폭 자원 할당을 위한 주문형 Qos 관리 시스템 구현)

  • Lee, Dongwook;Yi, Dong-Hoon;Kim, Jongwon;Sanggil Jung;Okhwan Byun
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.29 no.4B
    • /
    • pp.444-454
    • /
    • 2004
  • To support diverse transmission requirements of multimedia applications, Quality of Service (QoS) should be provided in the Internet, where only the best-effort service is available. In this paper, we describe our recent effort on the implementation and verification of an extendable and flexible QoS allocation and resource management system based on the bandwidth broker model for realizing the IETF differentiated service (DiffServ). Focusing on the bandwidth issue over single administrative domain, the implemented system provides real-time resource reservation and allocation, delayed call admission control, simple QoS negotiation between sewer and users, and simple resource monitoring. The implemented system is verified by evaluating the performance of a resource-intensive application over the real-world testbed network.

The Design and Implementation of AMI System Using Binary CDMA (Binary CDMA 기반의 AMI 시스템 설계 및 구현)

  • Joe, In-Whee;Jeong, Jong-Yuel
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.37 no.8C
    • /
    • pp.663-669
    • /
    • 2012
  • To solve the energy problem and finding new growth engines, interest for the smart grid is increasing and related technologies are making great efforts to secure in the world. AMI (Advanced Metering Infrastructure) Among them is the first to be constructed and getting attention as a key component of smart grid. A fusion of various technologies in technology development and demonstration is underway on Jeju Island Smart Grid Demonstration Complex in Korea, and focusing on broadband power line communication technology infrastructure is actively underway in Korea Electric Power Corporation. AMI system using power line communication technology without building a separate communication lines are available for power supply lines, but communication is impossible in occurs because admission to the power company or the ideal infrastructure for communication is not considered. In this paper, we analyze the requirements to build AMI system using Binary CDMA and powerline communications technology, and design the basic communication protocol based on Binary CDMA, implement network management and relay feature. By doing so, ways to apply Ad-hoc Binary CDMA indigenous technology to the AMI system were derived, and could build a system to make use of Wired (PLC) and wireless (Binary CDMA) simultaneously.