• Title/Summary/Keyword: 정보 표현 기법

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Automatic Speech Style Recognition Through Sentence Sequencing for Speaker Recognition in Bilateral Dialogue Situations (양자 간 대화 상황에서의 화자인식을 위한 문장 시퀀싱 방법을 통한 자동 말투 인식)

  • Kang, Garam;Kwon, Ohbyung
    • Journal of Intelligence and Information Systems
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    • v.27 no.2
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    • pp.17-32
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    • 2021
  • Speaker recognition is generally divided into speaker identification and speaker verification. Speaker recognition plays an important function in the automatic voice system, and the importance of speaker recognition technology is becoming more prominent as the recent development of portable devices, voice technology, and audio content fields continue to expand. Previous speaker recognition studies have been conducted with the goal of automatically determining who the speaker is based on voice files and improving accuracy. Speech is an important sociolinguistic subject, and it contains very useful information that reveals the speaker's attitude, conversation intention, and personality, and this can be an important clue to speaker recognition. The final ending used in the speaker's speech determines the type of sentence or has functions and information such as the speaker's intention, psychological attitude, or relationship to the listener. The use of the terminating ending has various probabilities depending on the characteristics of the speaker, so the type and distribution of the terminating ending of a specific unidentified speaker will be helpful in recognizing the speaker. However, there have been few studies that considered speech in the existing text-based speaker recognition, and if speech information is added to the speech signal-based speaker recognition technique, the accuracy of speaker recognition can be further improved. Hence, the purpose of this paper is to propose a novel method using speech style expressed as a sentence-final ending to improve the accuracy of Korean speaker recognition. To this end, a method called sentence sequencing that generates vector values by using the type and frequency of the sentence-final ending appearing in the utterance of a specific person is proposed. To evaluate the performance of the proposed method, learning and performance evaluation were conducted with a actual drama script. The method proposed in this study can be used as a means to improve the performance of Korean speech recognition service.

A Study on Netwotk Effect by using System Dynamics Analysis: A Case of Cyworld (시스템 다이내믹스 기법을 이용한 네트워크 효과 분석: 싸이월드 사례)

  • Kim, Ga-Hye;Yang, Hee-Dong
    • Information Systems Review
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    • v.11 no.1
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    • pp.161-179
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    • 2009
  • Nowadays an increasing number of Internet users are running individual websites as Blog or Cyworld. As this type of personal media has a great influence on communication among people, business comes to care about Network Effect, Network Software, and Social Network. For instance, Cyworld created the web service called 'Minihompy' for individual web-logs, and acquired 2.4milion users in 2007. Although many people assumed that the popularity of Minihompy, or Blog would be a passing fad, Cyworld has improved its service, and expanded its Network with various contents. This kind of expansion reflects survival efforts from infinite competitions among ISPs (Internet Service Provider) with focus on enhancing usability to users. However, Cyworld's Network Effect is gradually diminished in these days. Both of low production cost of service vendors and the low searching/conversing costs of users combine to make ISPs hard to keep their market share sustainable. To overcome this lackluster trend, Cyworld has adopted new strategies and try to lock their users in their service. Various efforts to improve the continuance and expansion of Network effect remain unclear and uncertain. If we understand beforehand how a service would improve Network effect, and which service could bring more effect, ISPs can get substantial help in launching their new business strategy. Regardless many diverse ideas to increase their user's duration online ISPs cannot guarantee 'how the new service strategies will end up in profitability. Therefore, this research studies about Network effect of Cyworld's 'Minihompy' using System-Dynamics method which could analyze dynamic relation between users and ISPs. Furthermore, the research aims to predict changes of Network Effect based on the strategy of new service. 'Page View' and 'Duration Time' can be enhanced for the short tenn because they enhance the service functionality. However, these services cannot increase the Network in the long-run. Limitations of this research include that we predict the future merely based on the limited data. We also limit the independent variables over Network Effect only to the following two issues: Increasing the number of users and increasing the Service Functionality. Despite of some limitations, this study perhaps gives some insights to the policy makers or others facing the stiff competition in the network business.

Approach to the possibility of Multimedia Art in the Digital Media World (디지털 미디어 환경에서의 멀티미디어 아트의 가능성에 대한 접근)

  • 장용훈
    • Archives of design research
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    • v.16 no.3
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    • pp.309-318
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    • 2003
  • A work of Art is not supposed to be isolated from the world, but it should be influenced by its cultural background and situations of the times. Therefore, Art itself reflects its era. In other words, it is created being based on the thought of its artist and simultaneously interacting with external conditions or circumstances of the era, so it would also affect the cultural code of its society. This is why modern art made by the individual living in this complicated and diversified society is quite avant-garde. Various demands from its society and diversified senses have been influencing diversification of works of Art. Now we can say that a mode of art is also dose to current stream of the times. A lot of artists have been trying to get out of traditional way of presentation techniques and classification of genres. In that point, the emergence of Multimedia Alt is inevitable in this digital era. The terms of Internet or multimedia are now familiar with everybody in the world, and a lot of works like Technology Art, Information Art, Computer Art, Digital Art, New Media Art, and so on have been coming into the world by using multimedia. Unlike other works of Art, these works from multimedia are practically used by being combined with technologies. Hereupon, in this paper I would like to find out a concept of Multimedia Art, its social function, and the future prospect of this brand-new form of art.

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Application of Ultrasound Tomography for Non-Destructive Testing of Concrete Structure (초음파 tomography를 응용한 콘크리트 구조물의 비파괴 시험에 관한 연구)

  • Kim, Young-Ki;Yoon, Young-Deuk;Yoon, Chong-Yul;Kim, Jung-Soo;Kim, Woon-Kyung;Song, Moon-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.37 no.1
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    • pp.27-36
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    • 2000
  • As a potential approach for non-destructive testing of concrete structures, we evaluate the time-of-flight (TOF) ultrasound tomography technique In conventional X ray tomography, the reconstructed Image corresponds to the internal attenuation coefficient However, in TOF ultrasound tomography, the reconstructed Image is proportional to the retractive index of the medium Because refractive effects are minimal for X-rays, conventional reconstruction techniques are applied to reconstruct the Image in X-ray tomography However, since ultrasound travels in curved path, due to the spatial variations in the refractive index of the medium, the path must be known to correctly reconstruct the Image. Algorithm for determining the ultrasound path is developed from a Geometrical Optics point view and the image reconstruction algorithm, since the paths are curved It requires the algebraic approach, namely the ART or the SIRT Here, the difference between the computed and the measured TOP data is used as a basis, for the iteration process First the initial image is reconstructed assuming straight paths. It then updates the path based on the recently reconstructed image This process of reconstruction and path determination repeats until convergence The proposed algorithm is evaluated by computer simulations, and in addition is applied to a real concrete structure.

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3-D Gravity Terrain Inversion for High Resolution Gravity Survey (고정밀 중력 탐사를 위한 3차원 중력 지형 역산 기법)

  • Park, Gye-Soon;Lee, Heui-Soon;Kwon, Byung-Doo
    • Journal of the Korean earth science society
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    • v.26 no.7
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    • pp.691-697
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    • 2005
  • Recently, the development of accurate gravity-meter and GPS make it possible to obtain high resolution gravity data. Though gravity data interpretation like modeling and inversion has significantly improved, gravity data processing itself has improved very little. Conventional gravity data processing removes gravity effects due to mass and height difference between base and measurement level. But, it would be a biased density model when some or whole part of anomalous bodies exist above the base level. We attempted to make a multiquadric surface of the survey area from topography with DEM (Digital Elevation Map) data. Then we constituted rectangular blocks which reflect real topography of the survey area by the multiquadric surface. Thus, we were able to carry out 3-D inversions which include information of topography. We named this technique, 3-D Gravity Terrain Inversion (3DGTI). The model test showed that the inversion model from 3DGTI made better results than conventional methods. Furthermore, the 3-dimensional model from the 3DGTI method could maintain topography and as a result, it showed more realistic geologic model. This method was also applied on real field data in Masan-Changwon area. Granitic intrusion is an important geologic characteristic in this area. This method showed more critical geological boundaries than other conventional methods. Therefore, we concluded that in the case of various rocks and rugged terrain, this new method will make better model than convention ones.

Development of Multi-agent Based Deadlock-Free AGV Simulator for Material Handling System (자재 취급 시스템을 위한 다중 에이전트 기반의 교착상태에 자유로운 AGV 시뮬레이터 개발)

  • Lee, Jae-Yong;Seo, Yoon-Ho
    • Journal of the Korea Society for Simulation
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    • v.17 no.2
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    • pp.91-103
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    • 2008
  • In order to simulate the behavior of automated manufacturing systems, the performance of material handling systems should be measured dynamically. Multi-Agent technology could be well adapted for the development of simulator for distributed and intelligent manufacture systems. A multi-agent system is composed of one coordination agent and multiple application agents. Issues in AGVS simulator can be classified by the set-up and operating problems. Decisions on the number of vehicles, bi- or uni-directional guide-path, etc. are fallen into the set-up problem category, while deadlock tree algorithm and conflict resolution are in operating problem. In this paper, a multi-agent based deadlock-free simulator for automated guided vehicle system(AGVS) are proposed through the use of multi-agent technologies and the development of deadlock-free algorithm. In this AGVS simulator proposed, well-known Floyd algorithm is used to create AGVS Guide path, through which AGVS move. Also, AGVs avoid vehicle conflict and deadlock using check path algorithm. And Moving vehicle agents are operated in real-time control by coordination agent. AGV position is dynamically calculated based on the concept of rolling time horizon. Simulator receives and presents operating information of vehicle in AGVS Gaunt chart. The performance of the proposed algorithm and developed simulator based on multi-agent are validated through set of experiments.

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Magnetic Resonance Elastography (자기 공명 탄성법)

  • Kim, Dong-Hyun;Yang, Jae-Won;Kim, Myeong-Jin
    • Investigative Magnetic Resonance Imaging
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    • v.11 no.1
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    • pp.10-19
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    • 2007
  • Conventional MRI methods using T1-, T2-, diffusion-, perfusion-weighting, and functional imaging rely on characterizing the physical and functional properties of the tissue. In this review, we introduce an imaging modality based on measured the mechanical properties of soft tissue, namely magnetic resonance elastography (MRE). The use of palpation to identify the stiffness of tissue remains a fundamental diagnostic tool. MRE can quantify the stiffness of the tissue thereby providing a objective means to measure the mechanical properties. To accomplish a successful clinical setting using MRE, hardware and software techniques in the area of transducer, pulse sequence, and imaging processing algorithm need to be developed. Transducer, a mechanical vibrator, is the core of MRE application to make wave propagate invivo. For this reason, considerations of the frame of human body, pressure and friction of the interface, and high magnetic field of a MRI system needs to be taken into account when designing a transducer. Given that the wave propagates through human body effectively, developing an appropriate pulse sequence is another important issue in obtaining an optimal image. In this review paper, we introduce the technical aspects needed for MRE experiments and introduce several applications of this new field.

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Creation of Three-dimensional Convergence Model for Artifact Based on Optical Surface Scanning and X-ray CT: Sam-Chongtong Hand Canon in Jinju National Museum (광학식 표면스캐닝 및 X-선 CT를 활용한 유물의 3차원 융합모델 제작: 국립진주박물관 소장 삼총통)

  • Jo, Younghoon;Kim, Dasol;Kim, Haesol;Huh, Ilkwon;Song, Mingyu
    • Conservation Science in Museum
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    • v.22
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    • pp.15-26
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    • 2019
  • This study was focused on the three-dimensional convergence modeling that can multilaterally analyze internal and external shapes of the Sam-Chongtong Hand Canon by optical precision scanning optimized for acquiring the surface shape and X-ray CT scanning used for obtaining the internal shape. First, the scanning results were converted by compatible extension, after which three-dimensional deviation analysis was conducted to verify mutual conformities. Accordingly, most (56.98%) deviations between the two scanning models was found be ±0.1mm. This result did not influence registration and merging based on the ICP algorithm. The merged data exhibited the external surface color, detailed shapes, internal width, and structure of the hand canon. The three-dimensional model based on optical surface scanning and X-ray CT scanning can be used for traditional technique interpretation as well as digital documentation of cultural heritage. In the future, it will contribute to deliver accessible scientific information of exhibits for visitors.

Program Design and Implementation for Efficient Application of Heterogeneous Spatial Data Using GMLJP2 Image Compression Technique (GMLJP2 영상압축 기술을 이용한 다양한 공간자료의 효율적인 활용을 위한 프로그램 설계 및 구현)

  • Kim, Yoon-Hyung;Yom, Jae-Hong;Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.24 no.5
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    • pp.379-387
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    • 2006
  • The real world is spatially modelled conceptually either as discrete objects or earth surface. The generated data models are then usually represented as vector and raster respectively. Although there are limited cases where only one data model is sufficient to solve the spatial problem at hand, it is now generally accepted that GIS should be able to handle various types of data model. Recent advances in spatial technology introduced even more variety of heterogeneous data models and the need is ever growing to handle and manage efficiently these large variety of spatial data. The OGC (Open GIS Consortium), an international organization pursuing standardization in the geospatial industry. recently introduced the GMLJP2 (Geographic Mark-Up Language JP2) format which enables store and handle heterogeneous spatial data. The GMLJP2 format, which is based on the JP2 format which is an abbreviation for JPEG2000 wavelet image compression format, takes advantage of the versatility of the GML capabilities to add extra data on top of the compressed image. This study takes a close look into the GMLJP2 format to analyse and exploit its potential to handle and mange hetergeneous spatial data. Aerial image, digital map and LIDAR data were successfully transformed end archived into a single GMLJP2 file. A simple viewing program was made to view the heterogeneous spatial data from this single file.

An Overview for Molecular Markers in Plants (식물에서 분자 마커의 동향)

  • Huh, Man Kyu
    • Journal of Life Science
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    • v.25 no.7
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    • pp.839-848
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    • 2015
  • A molecular marker is a molecule contained within a sample taken from an organism or other matter. The development of molecular techniques for genetic analysis has led to a great contribution to our knowledge of plant genetics and our understanding of the structure and behavior of various genomes in plants. Recently, functional molecular markers have been developed to detect the presence of major genes from the analysis of pedigreed data in absence of molecular information. DNA markers have developed into many systems based on different polymorphism-detecting techniques or methods such as RFLP, AFLP, RAPD, SSR, SNP, etc. A new class of very useful DNA markers called genic molecular markers utilizing the ever-increasing archives of gene sequence information being accumulated under the EST sequencing projects on a large number of plant species. Functional markers are derived from polymorphic sequences, and are more likely to be involved in phenotypic trait variation. Based on this conceptual framework, the marker systems discussed below are all (gene)-targeted markers, which have the potential to become functional. These markers being part of the cDNA/EST-sequences, are expected to represent the functional component of the genome i.e., gene(s), in contrast to all other random DNA based markers that are developed/generated from the anonymous genomic DNA sequences/domains irrespective of their genic content/information. Especially I sited Poczai et al’ reviews, advances in plant gene-targeted and functional markers. Their reviews may be some useful information to study molecular markers in plants.