• Title/Summary/Keyword: 정보(컴퓨터 과학)교육

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Analysis of Loaming Effects on Utilization of CAI Program (CAI 프로그램의 활용에 따른 학습 효과 분석)

  • Jo, Hae-Gon;Jeong, Jae-Yeol;No, Yeong-Uk;Choe, Jae-Hyeok
    • The KIPS Transactions:PartA
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    • v.9A no.1
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    • pp.113-120
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    • 2002
  • Many CAI materials have been developed for middle school education. Among subjects in middle school education curricula, various multimedia materials are used in science subjects. Especially, those materials are necessary to teach basic knowledge of the environment, structure and components of animal. Thus, we implemented a multimedia title for a chapter of heart and blood circulation from first year science subject in middle school curricula. Most previous researches mainly focussed on the development of CAI programs, but did not suggest the analysis result of impact using those CAI programs. In this paper, we presented the analysis method of impact and the result, but also suggested a way to improve effectiveness of teaching in a clams.

A Look at the Physics Concept Hierarchy of Pre-service Physics Teacher Through the Knowledge State Analysis Method (지식상태 분석법을 통한 예비 물리교사들의 학년별 물리개념 위계도 분석)

  • Park, Sang-Tae;Byun, Du-Won;Lee, Hee-Bok;Kim, Jun-Tae;Yuk, Keun-Cheol
    • Journal of The Korean Association For Science Education
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    • v.25 no.7
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    • pp.746-753
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    • 2005
  • In order to be efficient teachers should understand the current level of leaners through diagnostic evaluation. However, it is arduous to administer a diagnostic examination in every class because of various limitations. This study examined, the major issues arising from the development of a new science diagnostic evaluation system by incorporating the using knowledge state analysis method. The proposed evaluation system was based on the knowledge state analysis method. Knowledge state analysis is a method where by a distinguished collection of knowledge uses the theory of knowledge space. The theory of knowledge space is very advantageous when analyzing knowledge in strong hierarchies like mathematics and science. It helps teaching plan through methodically analyzing a hierarchy viewpoint for students' knowledge structure. The theory can also enhance objective validity as well as support a considerable amount of data fast by using the computer. In addition, student understanding is improved through individualistic feedback. In this study, an evaluation instrument was developed that measured student learning outcome, which is unattainable from the existing method. The instrument was administered to pre-service physics teachers, and the results of student evaluation was analyzed using the theory of knowledge space. Following this, a revised diagnostic evaluation system for facilitating student individualized learning was constructed.

Contents Analysis of Basic Software Education of Non-majors Students for Problem Solving Ability Improvement - Focus on SW-oriented University in Korea - (문제해결력 향상을 위한 비전공자 소프트웨어 기초교육 내용 분석 - 국내 SW중심대학 중심으로 -)

  • Jang, Eunsill;Kim, Jaehyoun
    • Journal of Internet Computing and Services
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    • v.20 no.4
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    • pp.81-90
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    • 2019
  • Since 2015, the government has been striving to strengthen the software capabilities required for future talent through software-oriented university in Korea. In the university selected as a software-oriented university, basic software education is given to all departments such as humanities, social science, engineering, natural science, arts and the sports within the university in order to foster convergent human resources with different knowledge and software literacy. In this paper, we analyze the contents of basic software education for twenty universities selected as software-oriented universities. As a result of analysis, most of the basic software education which is carried out to the students of the non-majors students was aimed at improvement of problem solving ability centered on computational thinking for future society and improvement of convergence ability based on computer science. It uses block-based educational programming language and text-based advanced programming language to adjust the difficulty of programming contents and contents reflecting characteristics of each major. Problem-based learning, project-based learning, and discussion method were used as the teaching and learning methods for problem solving. In the future, this paper will help to establish the systematic direction for basic software education of non-majors students.

The impact of puzzle based algorithm learning on problem solving skill of learners (퍼즐 기반 알고리즘 학습이 학습자의 문제 해결력에 미치는 영향)

  • Choi, JeongWon;Lee, YoungJun
    • The Journal of Korean Association of Computer Education
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    • v.18 no.4
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    • pp.1-9
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    • 2015
  • Problem solving is essential skill for all students in the $21^{st}$ century. In particular, as the computing system ensures the effectiveness of problem solving in the various disciplines and real life, interest in learning algorithms to design a problem solving process is increasing. In order to improve problem solving skill, students should not only understand algorithm design skills but also apply appropriate skills to solve faced problem. In terms of these the puzzle can be considered a preferred learning tools to improve problem solving skill. Therefore, in this study we designed puzzled based algorithm learning and analyzed the impact of puzzle based algorithm learning on problem solving skills of leaners. As the results of research, we confirmed that the puzzled based algorithm learning took positive effect on enhancing problem solving skills of the learners.

Development of A Sketch-Based Robot Simulation Tool (스케치 기반 로봇 시뮬레이션 도구 개발)

  • Aoki, Hiroyuki;Shim, Jae-Kwoun;Kim, Ja-Mee;Lee, Won-Gyu
    • The Journal of Korean Association of Computer Education
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    • v.15 no.2
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    • pp.57-66
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    • 2012
  • It is the advantage of robot programming to improve the learners' interest. However, the drawback is existed in the fact that it is not easy to determine whether the problem lies in the hardware factor or programmed logic when an error takes place. This study is an attempt to develop a simulation tool which assists learners to concentrate on the problems not relating to robot assembling but to robot program. It aims to enable beginners make a sketch of their ideas and examine their logic through simulation. Therefore, an Etoys-based robot programming tool is developed to allows user to download and execute the simulated program into an assembled robot. The significance of this study is that easy activity of sketch-based simulation can support learners to understand how the principles of computer science are applied in daily life such as an automatic door system.

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Analysis and Prediction of Trends for Future Education Reform Centering on the Keyword Extraction from the Research for the Last Two Decades (미래교육 혁신을 위한 트렌드 분석과 예측: 20년간의 문헌 연구 데이터를 기반으로 한 키워드 추출 분석을 중심으로)

  • Jho, Hunkoog
    • Journal of Science Education
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    • v.45 no.2
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    • pp.156-171
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    • 2021
  • This study aims at investigating the characteristics of trends of future education over time though the literature review and examining the accuracy of the framework for forecasting future education proposed by the previous studies by comparing the outcomes between the literature review and media articles. Thus, this study collects the articles dealing with future education searched from the Web of Science and categorized them into four periods during the new millennium. The new articles from media were selected to find out the present of education so that we can figure out the appropriateness of the proposed framework to predict the future of education. Research findings reveal that gradual tendencies of topics could not be found except teacher education and they are diverse from characteristics of agents (students and teachers) to the curriculum and pedagogical strategies. On the other hand, the results of analysis on the media articles focuses more on the projects launched by the government and the immediate responses to the COVID-19, as well as educational technologies related to big data and artificial intelligence. It is surprising that only a few key words are occupied in the latest articles from the literature review and many of them have not been discussed before. This indicates that the predictive framework is not effective to establish the long-term plan for education due to the uncertainty of educational environment, and thus this study will give some implications for developing the model to forecast the future of education.

OOPT: An Object-Oriented Development Methodology for Software Engineering Education (OOPT: 소프트웨어공학 교육을 위한 객체지향 소프트웨어 개발 방법론)

  • Jung, Sejin;Lee, Dong-Ah;Kim, Eui-Sub;Chang, Chun-Hyon;Yoo, Junbeom
    • Journal of KIISE
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    • v.44 no.5
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    • pp.510-521
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    • 2017
  • The software development process (SDP) plays an important basic role in software engineering education. Every software is developed in accordance with a specific SDP which contains all phases of software development. SDP education helps students to understand the overall techniques and the process of software engineering. This paper introduces a software development methodology (i.e., process) - 'OOPT (Object Oriented Process with Traceability),' which was proposed for use in university software engineering classes. The OOPT is based on object-oriented software development, and it defines concrete requirements as well as outputs of each process/phases. It also contains the unit/system testing and a traceability analysis. We have used the OOPT in software engineering classes at Konkuk university for eight years. This paper conveys our experience as well as future extension and improvement plans.

A Study on the Categorizes of School Bullying through Topic Modelling Method (토픽모델링 기반의 학교폭력 사례 유형 연구)

  • Shin, Seungki
    • 한국정보교육학회:학술대회논문집
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    • 2021.08a
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    • pp.181-185
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    • 2021
  • As part of an effort to derive measures to prevent school violence, which is continuously emphasized in the school field, this study tried to examine the topic that has recently become an issue related to school violence from the perspective of data science. In particular, it was attempted to crawl posts related to school violence using online SNS data and examine the characteristics of each type by using the topic modeling method. As a result of arranging the keywords for each topic derived from the topic modeling analysis by type, it was possible to divide the contents into three main categories: prevention of school violence, punishment of perpetrators, and measures to be taken. First, as the contents of school violence prevention activities, it is the contents of the role of specialized organizations for the prevention of school violence. Second, it was derived from the contents of measures and procedures for school violence. Third, it was possible to examine the contents of recent issues of school violence. In future research, it is necessary to conduct research that is used to solve the social problems facing based on data-based prediction.

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The Education Model of Liberal Arts to Improve the Artificial Intelligence Literacy Competency of Undergraduate Students (대학생의 AI 리터러시 역량 신장을 위한 교양 교육 모델)

  • Park, Youn-Soo;Yi, Yumi
    • Journal of The Korean Association of Information Education
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    • v.25 no.2
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    • pp.423-436
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    • 2021
  • In the future, artificial intelligence (AI) technology is expected to become a general-purpose technology (GPT), and it is predicted that AI competency will become an essential competency. Several nations around the world are fostering experts in the field of AI to achieve technological proficiency while working to develop the necessary infrastructure and educational environment. In this study, we investigated the status of software education at the liberal arts level at 31 universities in Seoul, along with precedents from domestic and foreign AI education research. Based on this, we concluded that an AI literacy education model is needed to link software education at the liberal arts level with professional AI education. And we classified 20 AI-related lectures released in the KOCW according to the AI literacy competencies required; based on the results of this classification, we propose a model for AI literacy education in the liberal arts for undergraduate students. The proposed AI literacy education model may be considered as AI·SW convergence to experience AI along with literacy in the humanities, deviating from the existing theoretical and computer-science-based approach. We expect that our proposed AI literacy education model can contribute to the proliferation of AI.

Applications of haptic feedbacks in medicine (의료분야에서의 햅틱 피드백 응용)

  • Quy, Pham Sy;Seo, An-Na;Kim, Hyung-Seok;Kim, Jee-In
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.203-213
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    • 2009
  • Medicine is one of great application fields where Virtual Reality (VR) technologies have been successfully utilized. The VR technologies in medicine bring together an interdisciplinary community of computer scientists and engineers, physicians and surgeon, medical educator and students, military medical specialists, and biomedical futurists. The primary feedback of a VR system has been visual feedback. The complex geometry for graphic objects and utilizing hardware acceleration can be incorporated with in order to produce realistic virtual environments. To enhance human-computer interaction (HCI), in term of immersive experiences perceived by users, haptic, speech, olfactory and other non-traditional interfaces should also be exploited. Among those, hapic feedback has been tightly coupled with visual feedback. The combination of the two sensory feedbacks can give users more immersive, realistic and perceptive VR environments. Haptic feedback has been studied over decades and many haptic based VR systems have been developed. This paper focuses on haptic feedback in term of its medical usages. It presents a survey of haptic feedback techniques with their applications in medicine.

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