• Title/Summary/Keyword: 정문

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젓가락 게임을 활용한 창의성 신장 방안 연구

  • Jeong, Mun-Ja
    • Communications of Mathematical Education
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    • v.19 no.3 s.23
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    • pp.503-516
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    • 2005
  • 이 논문에서는 창의성 신장을 위한 게임자료로서 수학적 개념을 익히고, 수학적 흥미를 진작시킬 수 있는 방안을 연구하였다. 그 일환으로 젓가락 게임에 대하여 연구하였는데, 이 게임의 수학적 규칙을 정리하고, 승리전략에 대하여 알아보고, 여러 가지로 변형하여 보았다.

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A Study on the Psychological Response Scale of the Feature Characteristics of the Main Gates of Universities (대학교 정문의 형태적 특성에 대한 심리적 반응척도에 관한 연구)

  • Kwon, Bo-Min;Lee, Kang-Hee;Kim, Gon
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2003.11a
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    • pp.301-306
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    • 2003
  • The main gate of university is a symbolic role to grasp the its activities within a limited area. The form or shape is various at its circumstances such as activity type, region, etc. The study aimed at offering the information to grasp the fixed quantity to an university gate plan which analyzed a psychological judgment criteria according to form or shape characteristics of the university main gate. It selected ten universities through a classification of the types. The twenty adjective phrases were extracted by review of the further research. After then, it extracted to draw high adjective in observers visual image formation. This study analyzed the preference, symbolized representation of the university main gate. The results are summarized as follows : 1. The symbol and representation of form has a high correlation. In other words, the symbolic scale would be high positively when the representation scale be high. 2. Eight items among the twenty adjective items appeared to explain the university main gates. The twelve items of them wouldn't be related to grasp the main gate

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