• Title/Summary/Keyword: 정량화 지표

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Development for Combination Model of SWAT and SWMM (SWAT-SWMM 결합모형의 구축)

  • Kim, Nam Won;Won, Yoo Seung
    • Proceedings of the Korea Water Resources Association Conference
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    • 2004.05b
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    • pp.158-162
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    • 2004
  • 장기적인 측면에서 유역의 도시화는 토지이용(불투수면적의 확대), 인위적인 구조물, 하천환경의 변화로 도시화되기 이전과 매우 다른 유출거동 특성을 가진다. 이러한 유역특성변화 요소를 모형에 적절히 반영함으로써 지표수, 하천수, 지하수 등의 수문순환요소를 정량화하고 이를 수문학적으로 평가할 수 있다. 이를 위하여 본 연구에서는 장기유출모형인 SWAT과 도시지역 유출해석에 주로 이용되는 SWMM의 RUNOFF 블록의 결합모형을 구성하였고, SWAT-SWMM 결합모형의 구성방법 및 모형의 한계, 결합모형의 모식 등을 기술하였다.

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Quantification of The Conflict in Film Narrative: Focusing on Comparison of Characters' Face Area (영화 서사 속 갈등의 정량화 연구: 등장인물의 얼굴면적 비교를 중심으로)

  • Kang, Soohwan;Park, Seung-Bo;Kim, Yeong Hun;You, Eun Soon
    • Journal of Broadcast Engineering
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    • v.24 no.1
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    • pp.153-163
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    • 2019
  • This paper analyzes the film in a quantitative method to understand the principle to assign film's narrative as an art form. To do this, we tried to quantify 'conflict', which is a key factor of narrative, according to measuring the information represented in images. And thus, we measured the face areas of Protagonist and Antagonist, and then analyzed the relationship between area and conflict. The reason why the face area is used as the measurement target is because it is an index showing the way in which the director represents the conflict in the film. The quantification of conflict in films can be applied to indexing the narrative structure or specific conflict sections based on objective figures. In addition, it is possible to visualize narrative through conflict graphs, and it is meaningful that the computational criticism can apply into narrative study by quantification of conflict.

A Study on The Estimate of Risk Index by job classification for Apartment Construction (아파트공사의 직종별 위험도 산정에 관한 연구)

  • Kim, Dong-Ryeong;Gang, Gyeong-Sik
    • Proceedings of the Safety Management and Science Conference
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    • 2013.11a
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    • pp.9-23
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    • 2013
  • 건설공사는 인력의존도가 가장 높으며 타 산업에 대비하여 자동화가 매우 낮고 외기에 노출된 작업 환경으로 추락 등의 중대재해 위험이 가장 높은 산업이다. e-나라지표에 의하면 2006년부터 2012년까지 전체 산업의 약 21.9%를 차지하는 건설 근로자가 생산 활동에 종사하고 있으며, 이직 및 인력의 이동이 매우 잦은 특성을 갖고 있다. 2006년~2012년까지의 재해발생 통계에 따르면 전체적으로 타 산업은 매년 다소간의 증감은 있으나 재해가 감소하는 추세이지만, 건설공사의 경우는 지속적으로 증가하고 있다. 특히, 사고성 사망재해의 경우는 7년간 전체 산업에서 발생하는 사고성 사망재해의 평균 40.9%를 건설업이 차지하고 있어 가장 높아 매우 심각한 수준이다. 또한 건설현장과 건설회사의 안전보건경영의 운영방법 및 제도가 매우 단순하고 정성적인 수준으로 타 산업에 비하여 안전경영의 정량화에 대한 노력이 매우 미약하다. 과거 재해사례 및 통계를 분석하여 앞으로의 재해 위험 요소를 제거하거나 안전한 상태로 형성하여야 하나, 발표되는 재해사례나 통계를 구호 또는 슬로건으로 전파, 교육하는 수준에 머물고 있다. 본 연구에서는 아파트공사를 대상으로 2006년~2011년의 과거 재해통계(8,687건)를 분석하여 데이터베이스화하고, 실제 공사한 아파트공사 샘플현장의 자료(89,375명)를 데이터베이스화하여 현 실정에 부합한 정량적 직종별 위험도를 산정하는 연구를 진행하였다. 따라서 아파트공사의 직종별 위험도를 정량적인 데이터로 산출하고, 과학적인 방법으로 현장 위험수준을 실시간 모니터링 함으로써 건설현장의 주된 생산력인 근로자의 생명과 건강을 보호할 수 있는 효과적인 재해예방이 이루어 질 것으로 기대된다.

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Develpment of Analysis and Evaluation Model for a bus Transit Route Network Design (버스 노선망 설계를 위한 평가모형 개발)

  • Han, Jong-Hak;Lee, Seung-Jae;Kim, Jong-Hyeong
    • Journal of Korean Society of Transportation
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    • v.23 no.2
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    • pp.161-172
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    • 2005
  • This study is to develop Bus Transit Route Analysis and Evaluation Model that can product the quantitative performance measures for Bus Transit Route Network Design. So far, in Korea, there are no so many models that evaluate a variety of other performance measures or service quality that are of concern to both the transit users and operator because of lower-level bus database system and transit route network analysis algorithm's limit. The BTRAEM in this research differ from the previous approach in that the BTRAEM employs a multiple path transit trip assignment model that explicitly considers the transfer and different travel time after boarding. And we develop input-output data structure and quantitative performance measure for the BTRAEM. In the numerical experimental applying BTRAEM to Mandl transit network, We got the meaningful results on performance measure of bus transit route network. In the future, we expect BTRAEM to give a good solution in real transit network.

Emoticon by Emotions: The Development of an Emoticon Recommendation System Based on Consumer Emotions (Emoticon by Emotions: 소비자 감성 기반 이모티콘 추천 시스템 개발)

  • Kim, Keon-Woo;Park, Do-Hyung
    • Journal of Intelligence and Information Systems
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    • v.24 no.1
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    • pp.227-252
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    • 2018
  • The evolution of instant communication has mirrored the development of the Internet and messenger applications are among the most representative manifestations of instant communication technologies. In messenger applications, senders use emoticons to supplement the emotions conveyed in the text of their messages. The fact that communication via messenger applications is not face-to-face makes it difficult for senders to communicate their emotions to message recipients. Emoticons have long been used as symbols that indicate the moods of speakers. However, at present, emoticon-use is evolving into a means of conveying the psychological states of consumers who want to express individual characteristics and personality quirks while communicating their emotions to others. The fact that companies like KakaoTalk, Line, Apple, etc. have begun conducting emoticon business and sales of related content are expected to gradually increase testifies to the significance of this phenomenon. Nevertheless, despite the development of emoticons themselves and the growth of the emoticon market, no suitable emoticon recommendation system has yet been developed. Even KakaoTalk, a messenger application that commands more than 90% of domestic market share in South Korea, just grouped in to popularity, most recent, or brief category. This means consumers face the inconvenience of constantly scrolling around to locate the emoticons they want. The creation of an emoticon recommendation system would improve consumer convenience and satisfaction and increase the sales revenue of companies the sell emoticons. To recommend appropriate emoticons, it is necessary to quantify the emotions that the consumer sees and emotions. Such quantification will enable us to analyze the characteristics and emotions felt by consumers who used similar emoticons, which, in turn, will facilitate our emoticon recommendations for consumers. One way to quantify emoticons use is metadata-ization. Metadata-ization is a means of structuring or organizing unstructured and semi-structured data to extract meaning. By structuring unstructured emoticon data through metadata-ization, we can easily classify emoticons based on the emotions consumers want to express. To determine emoticons' precise emotions, we had to consider sub-detail expressions-not only the seven common emotional adjectives but also the metaphorical expressions that appear only in South Korean proved by previous studies related to emotion focusing on the emoticon's characteristics. We therefore collected the sub-detail expressions of emotion based on the "Shape", "Color" and "Adumbration". Moreover, to design a highly accurate recommendation system, we considered both emotion-technical indexes and emoticon-emotional indexes. We then identified 14 features of emoticon-technical indexes and selected 36 emotional adjectives. The 36 emotional adjectives consisted of contrasting adjectives, which we reduced to 18, and we measured the 18 emotional adjectives using 40 emoticon sets randomly selected from the top-ranked emoticons in the KakaoTalk shop. We surveyed 277 consumers in their mid-twenties who had experience purchasing emoticons; we recruited them online and asked them to evaluate five different emoticon sets. After data acquisition, we conducted a factor analysis of emoticon-emotional factors. We extracted four factors that we named "Comic", Softness", "Modernity" and "Transparency". We analyzed both the relationship between indexes and consumer attitude and the relationship between emoticon-technical indexes and emoticon-emotional factors. Through this process, we confirmed that the emoticon-technical indexes did not directly affect consumer attitudes but had a mediating effect on consumer attitudes through emoticon-emotional factors. The results of the analysis revealed the mechanism consumers use to evaluate emoticons; the results also showed that consumers' emoticon-technical indexes affected emoticon-emotional factors and that the emoticon-emotional factors affected consumer satisfaction. We therefore designed the emoticon recommendation system using only four emoticon-emotional factors; we created a recommendation method to calculate the Euclidean distance from each factors' emotion. In an attempt to increase the accuracy of the emoticon recommendation system, we compared the emotional patterns of selected emoticons with the recommended emoticons. The emotional patterns corresponded in principle. We verified the emoticon recommendation system by testing prediction accuracy; the predictions were 81.02% accurate in the first result, 76.64% accurate in the second, and 81.63% accurate in the third. This study developed a methodology that can be used in various fields academically and practically. We expect that the novel emoticon recommendation system we designed will increase emoticon sales for companies who conduct business in this domain and make consumer experiences more convenient. In addition, this study served as an important first step in the development of an intelligent emoticon recommendation system. The emotional factors proposed in this study could be collected in an emotional library that could serve as an emotion index for evaluation when new emoticons are released. Moreover, by combining the accumulated emotional library with company sales data, sales information, and consumer data, companies could develop hybrid recommendation systems that would bolster convenience for consumers and serve as intellectual assets that companies could strategically deploy.

Development a Collision Accident Evaluation Indicator for an e-Navigation Service (e-Navigation 서비스를 위한 충돌사고 평가지표 개발)

  • Kim, Jeong-Ho;Bae, Sek-Han;Jang, Eun-Kyu
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.27 no.1
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    • pp.1-12
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    • 2021
  • The International Maritime Organization (IMO) is promoting the introduction of e-Navigation that prevents maritime accidents by fusion of Information & Communication Technology (ICT) with ship operation technology. In Korea, Korean e-Navigation is also being developed for fishing vessels and small vessels sailing offshore, which are vulnerable to maritime accidents. However, for the successful development of Korean e-Navigation, it is necessary to develop an indicator that can evaluate the development performance so that the development performance that has been progressed so far can be evaluated and the development direction can be re-established. Therefore, this study attempted to develop an evaluation index tailored to the development goal of e-Navigation service centering on the collision accident, which is a major maritime accident. In this study, a collision accident evaluation index for e-Navigation service was developed by deriving and quantifying the root cause of maritime collision accidents using Root cause analysis(RCA) and fault tree analysis (FTA) techniques. This indicator is considered to be helpful in reducing maritime accidents as it is used as a development indicator for e-Navigation and an indicator for maritime collision accident analysis.

A Study on Wavelet-Based Change Detection Technique (웨이블렛 기반 변화탐지 기법에 관한 연구)

  • Jung Myung-Hee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.05a
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    • pp.635-638
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    • 2006
  • 현재 인공위성 영상은 지구에서 일어나는 변화를 탐지하기 위한 매우 효율적 수단으로 활용되고 있다. 지표에 대한 변화탐지는 원격탐사영상으로부터 지표변화를 찾아내 정량화하는 과정이 필요한데 이러한 정보를 추출하기 위해 본 연구에서는 웨이블렛을 이용한 텍스쳐 분석의 효율성이 연구되었다. 분석된 영상은 0.6m급 고해상도 위성영상으로 지진 전후로 하여 지진피해 지역을 탐지하기 위해 영상에서 관찰되는 풍부한 텍스쳐 정보를 활용하는 방법에 관한 연구가 이루어 졌다. 텍스쳐 특징을 추출하기 위해 GLCM이 이용되었는데 직접적인 GLCM의 적용보다는 웨이블렛변환 후 GLCM의 적용이 텍스쳐 특징을 보다 효과적으로 분리할 수 있는 방법임이 검사되었다. 이러한 웨이블렛 텍스쳐 특징 추출 후 상관관계에 기반한 변화탐지 기법을 적용하면 피해지역을 매핑할 수 있다.

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Multi-Channel Two-Stage 시스템을 이용한 수질 독성 모니터링의 지표 확립 및 모사

  • Kim, Byeong-Chan;Gu, Man-Bok
    • 한국생물공학회:학술대회논문집
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    • 2000.11a
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    • pp.715-718
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    • 2000
  • The character of a recombinant bioluminescent bacteria's light emission enables us to monitor toxicity in water, soil and air. In this study, various bioluminescent responses to water samples containing toxic chemicals, such as phenol and mitomycin C, were obtained and analysed through the use of a multi-channel two-stage minibioreactor system. The bioluminescent pattern from each channel can be used as a standard for identifying the degree of toxicity in field samples. When various concentrations of toxic chemicals were injected in a step manner, different bioluminescent patterns were obtained. Also this system showed variation in its bioluminescent pattern as the injection manner was changed, i.e. using a modified version of the bell-curve type injection. In conclusion, the toxicity was shown to be related with the bioluminescent response when using these standard bioluminescent patterns. Comparing this standard with a bioluminescent response from a field sample, we can estimate the degree of which the sample is toxic.

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Analysis of Immergence using Multi-Channel Biological Signals and Neural Network in Virtual Reality Environment (다 채널 생체신호와 신경회로망을 이용한 가상환경 하에서의 임장감 분석)

  • 박민재;박광석;김현택
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2000.11a
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    • pp.236-241
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    • 2000
  • 가상환경 하에서의 임장감을 객관적으로 계측하기 위한 방법으로 생체신호를 이용한 감성의 계측을 시도하였다. 여러 가지 가상환경 하에서 뇌파, 심전도, 호흡 등 다 채널의 생체신호를 계측하고 이때 피실험자가 느끼는 객관화된 임장감 지표들을 동시에 평가하여 이를 신경 회로망을 이용하여 분석하였다. 계측된 생체 신호를 사전 처리하여 일차적인 생체분석 지표들을 도출하고 이를 신경회로망의 입력으로 활용하였다. 임장감을 분석할 수 있도록 신경회로망을 학습시키고, 이를 이용하여서 가상환경 하에서 계측된 생체신호를 분석하여 임장감을 정량화하여 평가하였다.

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