• Title/Summary/Keyword: 접근성공간

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A Study on the Validation of Vector Data Model for River-Geospatial Information and Building Its Portal System (하천공간정보의 벡터데이터 모델 검증 및 포털 구축에 관한 연구)

  • Shin, Hyung-Jin;Chae, Hyo-Sok;Hwang, Eui-Ho
    • Journal of the Korean Association of Geographic Information Studies
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    • v.17 no.2
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    • pp.95-106
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    • 2014
  • In this study, the applicability of a standard vector model was evaluated using RIMGIS vector data and a portal based river-geospatial information web service system was developed using XML and JSON based data linkage between the server and the client. The RIMGIS vector data including points, lines, and polygons were converted to the Geospatial Data Model(GDM) developed in this study and were validated by layers. After the conversion, it was identified that the attribute data of a shape file remained without loss. The GeoServer GDB(GeoDataBase) that manages a DB in the portal was developed as a management module. The XML-based Geography Markup Language(GML) standards of OGC was used for accessing to and managing vector layers and encoding spatial data. The separation of data content and expression in the GML allowed the different expressions of the same data, convenient data revision and update, and enhancing the expandability. In the future, it is necessary to improve the access, exchange, and storage of river-geospatial information through the user's customized services and Internet accessibility.

A Study on Task Allocation of Parallel Spatial Joins using Fixed Grids (고정 그리드를 이용한 병렬 공간 조인의 태스크 할당에 관한 연구)

  • Kim, Jin-Deok;Seo, Yeong-Deok;Hong, Bong-Hui
    • The KIPS Transactions:PartD
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    • v.8D no.4
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    • pp.347-360
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    • 2001
  • The most expensive spatial operation in spatial databases is a spatial join which computes a combined table of which tuple consists of two tuples of the two tables satisfying a spatial predicate. Although the execution time of sequential processing of a spatial join has been so far considerably improved, the response time is not tolerable because of not meeting the requirements of interactive users. It is usually appropriate to use parallel processing to improve the performance of spatial join processing. However, as the number of processors increases, the efficiency of each processor decreases rapidly because of the disk bottleneck and the overhead of message passing. This paper proposes the method of task allocation to soften the disk bottleneck caused by accessing the shared disk at the same time, and to minimize message passing among processors. In order to evaluate the performance of the proposed method in terms of the number of disk accesses and message passing, we conduct experiments on the two kinds of parallel spatial join algorithms. The experimental tests on the MIMD parallel machine with shared disks show that the proposed semi-dynamic task allocation method outperforms the static and dynamic task allocation methods.

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Realistic Rendering of Woven Surface using Procedural Bump Mapping (절차적 범프 매핑을 이용한 직물표면의 사실적 렌더링)

  • Kang, Young-Min
    • Journal of Korea Game Society
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    • v.10 no.3
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    • pp.103-111
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    • 2010
  • In this paper, an procedural approach to photorealistic rendering of woven fabric material is proposed. Previously proposed procedural approaches to fabric rendering have the disadvantage that the rendering result is not sufficiently realistic. In order to enhance the realism, researchers employed example-based approaches. However, those methods have serious disadvantage that they require huge amount of storage for the various reflectance properties of diverse materials. The proposed method can express the reflectance on weft and warp yarns by alternating the anisotropic reflectance on yarns. In addition, we propose the proposed method procedurally models the bumpy yarn structure of woven fabric to obtain plausible rendering results. The proposed method can efficiently reproduce realistic virtual fabric without any reflectance data sets.

Mobile 3D Content Watermarking Scheme Based on Anonymous Buyer-Seller Watermarking Protocol (익명 Buyer-Seller 워터마킹 프로토콜 기반의 모바일 3D 콘텐츠 워터마킹 기법)

  • Seung, Teak-Young;Lee, Suk-Hwan;Park, Seung-Seop;Kwon, Ki-Ryong
    • Annual Conference of KIPS
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    • 2009.04a
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    • pp.1539-1542
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    • 2009
  • 최근 모바일 단말 기술과 정보통신 기술의 급격한 발달로 국내외 이동통신사들은 새로운 킬러 콘텐츠로 주목받고 있는 모바일 3D 게임을 앞 다투어 제작 및 서비스하고 있다. 모바일 3D 게임의 경우, 용량 증가로 인한 데이터 통신비 부담을 줄이기 위하여 PC 다운로드 S/W을 통한 다운로드 방법이 제공되면서 불법 복제 우려에 대한 관심이 높아지고 있다. 현재 불법 복제 방지와 관련하여 GVM/GNEX 인증 모듈이 적용되고 있으나, 모바일 3D 콘텐츠에 대한 저작권 보호 기술 및 워터마킹 기술을 적용함으로써 콘텐츠 접근제어 및 불법배포 추적을 동시에 달성할 수 있다. 따라서 본 논문에서는 모바일 3D 콘텐츠의 저작권 보호를 위하여 익명 Buyer-Seller 워터마킹 프로토콜 상에서 3D 콘텐츠 내의 공간영역 및 암호화 영역 내에 다중 워터마크를 삽입하는 방법을 제안한다. 성능평가를 위한 비가시성 및 강인성 실험을 통하여 본 제안 기법의 콘텐츠 접근제어가 가능하며 비가시성, 강인성 면에서 우수함을 확인하였다.

University museum and informatization (대학박물관과 정보화)

  • Lee Jeong-Ho
    • KOMUNHWA
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    • no.57
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    • pp.301-314
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    • 2001
  • 1) Traditional university museums use displays and photo collections of antiquities as means for educating present and future generations. But the success in their mission hinges on whether they can induce the gallery to visit the places. Fortunately, sin

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Development of CAD System for Effective Management of 2 Cell Box Culvert (지하매설물의 효율적 관리를 위한 이련암거 자동화설계)

  • Lho, Byeong-Cheol;Choi, Hong-Sik;Song, Young-Chul;Lee, Hyun-Jik
    • Journal of Korean Society for Geospatial Information Science
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    • v.5 no.1 s.9
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    • pp.129-137
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    • 1997
  • According to the functions of city are getting more complicate and diverse, recently the concerns about underground space have been risen, and many infra-structures for social activities are now constructed under the ground. To maintain these kind of infra-structures effectively, it is necessary for concerned workers to access easily to the existing drawings and design information. and to modify the design drawings immediately o the changes of design value. And in the field of construction, immediate structural analysis and generation of design drawings will help to promote manufacturing ability, the quality of products, and the effectiveness of maintenance of design materials effectively.

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Development of a Mouse for Alternative Computer Access Using Smart Device (스마트기기를 이용한 컴퓨터 대체접근 마우스 개발)

  • Jang, U.H.;Hong, W.K.;Kim, C.G.;Song, B.S.
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.8 no.1
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    • pp.47-55
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    • 2014
  • Almost of alternate computer access devices which assist people with disabilities to utilize the computer connected to computer by some cables or installed in as a S/W program. These devices have some spatial limitations to the people with disabilities, it can't guarantee the free and diverse access to the computer. For these reasons, in this paper, an Android-based mouse program for alternative computer access was developed. A people with physical disabilities who has some limitation of hand movements can use it in anywhere and anytime using only the fine motor skill of the upper limbs. The developed device recognizes the user's point touch and transforms it into the location of mouse cursor. The location information transferred to the computer via Bluetooth communication module equipped in smart devices. Also the group scanning method which can reduce the user's fatigue degree was employed and click, double click, drag & drop functions by hand's movements were equipped. The developed device will help the people with disabilities to use computer with brief touch and convenient operation without spatial limitation.

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Analysis and Evaluation on the Location of Public Service Facility using Geographic Information System: The case of Kumchon Gu - Office in Seoul (GIS 기법을 이용한 공공 시설 입지분석 및 타당성 검토)

  • 장훈;허준;김민구
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 2004.03a
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    • pp.381-387
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    • 2004
  • 도시주민들은 경제, 문화생활 및 의식수준이 향상됨에 따라 보다 다양하고 양질의 공공서비스를 요구하게 되었다. 주민들의 이러한 요구는 공공서비스 시설의 입지문제와 직결되는 것으로 도시의 입지결정 시 가장 중요한 고려사항 중의 하나는 공공서비스를 보다 저렴하고 편리하게 시민들이 이용할 수 있게 제공함으로써 이용주민들의 복지를 극대화 시켜야한다는 점이다. 이러한 기본 목적을 충족시키기 위해서는 공공시설의 위치결정이 중요한 문제가 된다. 본 논문에서는 접근성 이론과 GIS 공간분석 기법을 접목하여 입지분석을 시행하였으며 연도별 최적입지를 산출하고, 각 구청의 연도별 최적 입지점의 지도화를 통해 그들의 이동 추이를 추적하며 각 구청의 연도별 최적값의 변화 추이를 살펴보았다. 또한 비교분석을 통하여 연도별 현구청의 입지 혹은 이전할 입지의 적합성을 평가하였다. 이를 위해서 입지분석을 위한 이론적 검토로서 공공서비스 시설의 입지이론에 대해 살펴보고 구청사의 입지 적정성을 객관적인 기준에 따라 평가할 수 있는 계량적인 입지분석 방법을 검토 정립하였다. 본 연구에서는 이론적인 근거를 실제 공공시설적용을 위하여 금천구를 선정하였고, 구청의 도시현황을 분석하고, 도로망, 인구추정을 통하여 관련자료를 수집하였다. 이를 토대로 정성적, 정량적 분석 및 효율성과 형평성을 고려하여 구청사 위치의 적정성에 대한 결론을 도출하였다.

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Development of Web-based User Script Linking System for Three-dimensional Robot Simulation (3차원 로봇 시뮬레이션 환경을 위한 웹 기반의 사용자 스크립트 연동 시스템 개발)

  • Yang, Jeong-Yean
    • The Journal of the Korea Contents Association
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    • v.19 no.2
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    • pp.469-476
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    • 2019
  • Robotic motion is designed by the rotation and the translation of multiple joint coordinates in a three-dimensional space. Joint coordinates are generally modeled by homogeneous transform matrix. However, the complexity of three dimensional motions prefers the visualization methods based on simulation environments in which models and generated motions work properly. Many simulation environments have the limitations of usability and functional extension from platform dependency and interpretation of predefined commands. This paper proposes the web-based three dimensional simulation environment toward high user accessibility. Also, it covers the small size web server that is linked with Python script. The non linearities of robot control apply to verify the computing efficiency, the process management, and the extendability of user scripts.

A Study of Evaluating on Values of Customized Spatial Information Technology (맞춤형 국토정보 제공기술 가치평가 연구)

  • Kim, Eun-Hyung
    • Spatial Information Research
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    • v.19 no.2
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    • pp.1-7
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    • 2011
  • For desirable ubiquitous web environments, one of the R&D projects by Korean Land Spatialization Group, has been done to develop a geospatial platform for custom ized land information and geospatial services. To make a better judgement for the investment in the project, analyses for evaluating value of the platform technology and others are done to propose better strategies for the future project management and commercialization of the platform technology. Wiith review of theories and evaluation methods for the technological values, this study suggests 3 evaluating methods: cost approach methods, market approach methods, and income approach methods with focusing on the customized geospatial information platform technology. Results of the evaluation are as follows: the value(over 3,600 million won) estimated by using cost approach methods is larger than the value(over 2,200 million won) using income approach method. Based on evaluation time and methods, the estimated value of geospatial platform technology can be different. This study is performed in relatively early stage of technology developments and results of it will be a reference for commercialization of customized geospatial information platform technology.