• Title/Summary/Keyword: 전유화

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Literature Review on the Jeonuhwa in the Royal Cuisine of Joseon Dynasty (조선왕조 궁중음식(宮中飮食) 중 전유화(煎油花)의 문헌적 고찰)

  • Oh, Soonduk
    • The Journal of the Convergence on Culture Technology
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    • v.2 no.4
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    • pp.1-21
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    • 2016
  • This article examined the different types of Jeonuhwa as recorded in 16 royal palace studies from the Joseon dynasty (1392-1909). The ingredients used in Jeonuhwa during the Joseon dynasty were categorized as follows: 16.0% for gray mullet(秀魚) and fish(生鮮), 14.2% each for liver and cow stomach, 12.3% for sea cucumber(海蔘), 4.7% each for crab(蟹), clam(生蛤), and chunyup(千葉), 3.9% each for pork meat(豬肉), octopus, 2.8% each for oyster(石花), pheasant(生雉), and chicken(鷄), 2.0% each for croaker(民魚), and brain (骨), 0.9% each for duck(鴨子), pigeon(山鳩), dobi(都飛), snapper, white fish(白魚), mussel(紅蛤), haeran(蟹卵), quail(鶉鳥), egg(鷄卵), and sesame(實荏子). This observation may be associated with commercial industrial development that prevailed during the late Joseon dynasty. Further studies will be conducted on recipes and ingredients recorded in Euigwe in order to develop a standardized recipe for Jeonuhwa.

Value Creation and Value Appropriation in E-Business (인터넷 비즈니스에서의 가치 창출과 가치 전유)

  • 한두흠
    • Proceedings of the Korea Association of Information Systems Conference
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    • 2004.11a
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    • pp.454-461
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    • 2004
  • 성과간에 차이가 발생하고 있다. 따라서 고객의 확보와 사용 확대를 통해 창출된 가치로부터 수익을 얻는 가치 전유(Value Appropriation)에 대한 전략적 관심이 증대되고 있다. 본 연구는 가치 전유 측면에서 인터넷 비즈니스의 성공 방안을 제시한다. 인터넷 비즈니스의 성공을 위해서는 더 많은 가치를 창출하는 것만으로는 부족하며, 동시에 그 가치의 더 많은 부분을 전유하는 것이 필수적이다. 인터넷 비즈니스에서 가치 전유의 특성을 분석하고 한국 포털 사업의 사례를 통하여 가치 전유의 방법을 도출한다. 인터넷 매체는 가치의 전유를 어렵게 하며, 특히 고객으로부터의 가치 전유가 매우 중요하다. 인터넷 비즈니스에서 가치 전유는 크게 '직접적인 유료화', '간접 수익의 확대', 그리고 '가치 창출에 고객의 참여 유도'의 측면에서 이루어지고 있다.

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The Influence of TTF on GSS Usage and Task Performance : Focusing on moderating effect of COA and FOA (과업기술적합도(TTF)가 그룹지원시스템(GSS)의 사용 및 성과에 미치는 영향 : 전유방식동의 정도와 전유 충실도의 조절효과를 고려하여)

  • Kang, So-Ra;Chun, Bang-Jee
    • Journal of Korea Technology Innovation Society
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    • v.10 no.4
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    • pp.755-788
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    • 2007
  • This study investigates the effects of individual and group level factors on the use of GSS (Group Support System) and task performance from GSS use. GSS facilitates the group work, so that GSS adoption is not necessarily influenced only by individual perceptions on information systems. Adaptive Structuration Theory (AST) in our study to explain the adoption and success from GSS use. AST contends that the success of IS is not necessarily the technical fit between tasks and technology, instead the political outcome among user socializations. We have the following two research inquires: Are the IS use and performance maximized when information technologies are provided properly?; and, Does TTF always influence positively on IS use (or performance)? To research these issues, we investigate the influence of TTF (Task-Technology Fit) on use and performance of GSS, which is introduced to foster collaboration among organizational members. Drawing insights from the AST, we examine if COA (Consensus on Appropriation) among group members and FOA (Faithfulness of Appropriation) between those who use technology and who design it show any moderating effect. A questionnaire survey was conducted on firms using the GSS for one month from June 2 to June 27 2005 and a sample of 303 responses was used for a statistical analysis. The result demonstrates that TTF exerts a positive influence on use and performance of GSS. We find that the stronger the COA, the greater the effect of W on use of GSS and performance. FOA likewise has a positive effect on both use of GSS and performance. The TTF model has been widely applied to studies on individual performance of information system, whereas the AST theory specifically explains members' adaptation process to information system. By integrating the AST theory with the TTF model, the study contributes to heightening our understanding on if and how individual performance varies with the use of GSS.

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Effect of Information System Quality, Organizational Pressure, and Team Climate on the Appropriation of an Information System and Related Task Performance (정보시스템 품질, 조직압력, 팀 풍토가 정보시스템 전유에 미치는 영향과 과업성과)

  • Min, Kyung Ui;Baek, Seung Nyoung
    • Information Systems Review
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    • v.17 no.1
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    • pp.65-92
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    • 2015
  • Driven by the development of information technologies, information system (IS) use has been common even in military organizations. In particular, field artillery is currently using the Battalion Tactical Commanding System-A1 (BTCS-A1) to improve fire support. The use of BTCS-A1 makes fire-commanding processes simple and autonomous, which leads to shorten time to support fire. Although BTCS-A1 has been considered as a helpful system, there still exists some dispute regarding its effectiveness and impact on task performance. By conceptualizing BTCS-A1 use as appropriation, this study investigates how BTCS-A1 appropriation promotes task performance. We also hypothesize that IS quality, organizational pressure (institutional pressure and supervisor influence), and team climate (team learning climate and team empowerment climate) increase the appropriation. Survey results show that organizational pressure and team climate promote BTCS-A1 appropriation, which improves users' task performance. However, effect of IS quality is not significant. Theoretical and practical implications are presented.

Consideration over Appropriation Activity of Design (디자인의 전유 행위에 대한 고찰)

  • Kim, yang-ho
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.993-997
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    • 2009
  • Designs in the modernism era were produced for the purpose of standardization of items and devices centered on efficiency and functions, and the will of design consumers in the industrial era, when consumption exceeded production, was limited to the objects of consumption. But, after the post-modernism era, design consumers have started to entail acts of exclusive possession such as participation in the design idolization, partipation, tuning, control and parody as design consumers in the digital environment do not passively accept what is given to them anymore, and aggressively intervene in the process of design production and management. It is expected that designs will change from the system in which only professionals can produce and manage its production to that of cooperating with consumers to produce designs, and various forms of consumers' exclusive possession will change all sort of design environments including production methods surrounding design products and distribution. Therefore, this study seeks to induce efficient design production by understanding changes of consumers' cultural environment resisting standardization and structuralization with smoothy perception between producers and consumers through classification of consumers' appropriation into de-construction, re-signification and self-identification.

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Adaptive Load Balancing Method for CORBA System (CORBA시스템을 위한 적응적 부화균등화 기법)

  • 백승민;김성천
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10c
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    • pp.358-360
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    • 2002
  • 기존의 정적 부하균등화 기법들은 동적 객체의 내재된 부하와 서버득의 다양한 상태 변화에 따른 능동적 부하분배가 불가능하다. 이를 위해 각 서버에서 프로세스가 자원을 전유하는 비율에 따라 해당 서버의 부하량을 판단하는 새로운 부하할당 기법을 제안하였다. 각 서버의 더미 프로세스는 자신이 프로세서를 점유하는 시점마다 해당 서버의 ID만을 전달함으로써 부하에 따른 차등하게 비동기된 서버보고를 수행한다. 이를 통해 라 서버는 자신의 부하량에 비례하여 부하균등화 참여율을 조정하여 성능저하를 최소화하고 부하량 판단 정보로 활용한다. 결국 제안기법은 웹 서비스의 부하의 성향에 무관하게 지능적인 부하할당을 가능케 한다.

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