• Title/Summary/Keyword: 전술 C4I

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Development of Kill Chain Based Effective Maritime Operations Model for Naval Task Forces (Kill Chain 기반 해상기동부대의 효과적인 해상작전 모델 제안)

  • Lee, Chul-Hwa;Jang, Dong-Mo;Lee, Tae-Gong;Lim, Jae-Sung
    • Journal of Information Technology and Architecture
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    • v.9 no.2
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    • pp.177-186
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    • 2012
  • Navy establishes the Naval Task Forces (TF) for many kinds of maritime operations. Then the TF in the maritime environment performs simultaneous component operations such as ASUW (Anti-Surface Warfare), ASW (Anti-Submarine Warfare), AAW (Anti-Aircraft Warfare), and assault operations. The TF consists of many tactical systems for the completion of missions C4I, VOIP (Voice Over Internet Protocol), DMHS (Digital Massage Handling System), and TDLs (Tactical Data Links) such as LINK-11, 16, ISDL (Inter Site Data Link). When the TF executes naval operations to complete a mission, we are interested in the kill chain for the maritime operations in the TF. The kill chain is a standard procedure for the naval operations to crush enemy defenses. Although each ship has a procedure about a manual for 'how to fight', it leave something to be desired for the TF detailed kill chain currently. Therefore, in this paper, we propose the naval TF's kill chain to perform the naval operations. Then, the operational effectiveness of the TF in the kill chain environment is determined through operation scenarios of TDL system implementation. It is to see the operational information sharing effect to a data link model based on MND-AF OV 6c (statement of tracking operational status) in the maritime operations applied to TDL and is to identify improvements in information dissemination process. We made the kill chain of maritime TF for the effective naval operations.

A Research on Intercommunication Method for Tactical Information Among Heterogeneous Mobile Combat Vehicles (이종(異種)의 전투기동차량 간 전술정보 연동 방안 검토)

  • Choi, Il-Ho;No, Hae-Whan;Song, Choong-Ho
    • Journal of the Korea Institute of Military Science and Technology
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    • v.25 no.2
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    • pp.187-195
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    • 2022
  • Modern Battle Fields are covered with various weapon systems, such as tanks, infantry vehicles, or artillery vehilces. In such environment, it is important to take it into consideration what kind of efficient method should be developed to communicate with heterogeneous friend combat systems for the exchange of tactical information aqcuired because military operations require coordinated actions. For this purpose, we made a research on tactical information equipments such as Battlefield Management Systems(BMSs) equipped in multiple kinds of Mobile Combat Vehicles(MCVs). The exchange of tactical information could be divieded into separate domains, such as connectivity, messages, and recognition processes by operators. In this article, we will deal with wireless radio connectivity, KVMF messages, and User Interfaces showing shared data.

A Study on the Analysis of U.S.A Navy and R.O.K Military C4I System and Future Development (미해군과 한국군 C4I 체계 분석 및 발전 방향에 관한 연구)

  • Cha, Hyun-Jong;Yang, Ho-Kyung;Jo, Yong-Gun;Ryou, Hwang-Bin
    • Convergence Security Journal
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    • v.11 no.6
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    • pp.59-66
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    • 2011
  • The representative concept of the future war is NCW. The main point of NCW is that it is connected by networ ks and gathers the battlefield status in real time, managing and controlling it. This is most needed in the navy. Operations of the navy are carried out in wide areas, individually or together. During this process, sharing information between each warship should be essential. Furthermore in the case of the American navy, they see the entire world as the operation area so it is a representative example of NCW. The C4I system of the Korean army is separated a ccording to the difference of each army's tactics and weapon system, being developed and managed differently. The refore there is a problem of interoperability lacking in each system. This paper analyzes the developed C4I system of the American navy to analyze the problems of C4I system of the Korean army, and propose the future direction of its development.

A Study of Artificial Intelligence Learning Model to Support Military Decision Making: Focused on the Wargame Model (전술제대 결심수립 지원 인공지능 학습방법론 연구: 워게임 모델을 중심으로)

  • Kim, Jun-Sung;Kim, Young-Soo;Park, Sang-Chul
    • Journal of the Korea Society for Simulation
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    • v.30 no.3
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    • pp.1-9
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    • 2021
  • Commander and staffs on the battlefield are aware of the situation and, based on the results, they perform military activities through their military decisions. Recently, with the development of information technology, the demand for artificial intelligence to support military decisions has increased. It is essential to identify, collect, and pre-process the data set for reinforcement learning to utilize artificial intelligence. However, data on enemies lacking in terms of accuracy, timeliness, and abundance is not suitable for use as AI learning data, so a training model is needed to collect AI learning data. In this paper, a methodology for learning artificial intelligence was presented using the constructive wargame model exercise data. First, the role and scope of artificial intelligence to support the commander and staff in the military decision-making process were specified, and to train artificial intelligence according to the role, learning data was identified in the Chang-Jo 21 model exercise data and the learning results were simulated. The simulation data set was created as imaginary sample data, and the doctrine of ROK Army, which is restricted to disclosure, was utilized with US Army's doctrine that can be collected on the Internet.

A Study on the Transmission Speed Improvement of Sharing Situation Information by Variable Message Protocol

  • Lee, Jeong-Min;Shin, Sang-Heon;Lim, Won-Gi;Kim, Hyeong-Seok;Kim, Yong-Cheol
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.1
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    • pp.135-146
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    • 2021
  • VMP(Variable Message Protocol) is bit-based variable message processing protocol that enables the sharing situation information in real time as a tactical datalink protocol for Korean Army. System A is currently under development and will be operated as an army system when its development is completed. In system A, the VMP processing terminal is mounted and the VMP is utilized for exchanging tactical information. System A can acquire situation information from mounted situation information acquisition system and share situation information with other system A by the VMP. In this paper, we propose a method of sharing situation information with system A and speed improvement methods of sharing situation information using VMP. As speed improvement methods of sharing situation information, this paper studied 'Removing Process of Sending VMP Observation Report', 'Adopting One-time Situation Information Send Button When Sharing A System Situation Information By VMP', 'Combination of Many VMP Messages Using Repeat Function Of Application Header'. And we conducted the experiment, the result was that the transmission speed of equipment to which the research method was applied was improved by 76.8% compared to the existing equipment.

Applications and Strategies on Defense Acquisition based CPS & IoT Technology (사이버물리시스템(CPS)과 사물인터넷(loT) 기술의 군사적 활용방안 및 추진전략)

  • Kye, J.E.;Park, P.J.;Kim, W.T.;Lim, C.D.
    • Electronics and Telecommunications Trends
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    • v.30 no.4
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    • pp.92-101
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    • 2015
  • 미래 전장은 정보 지식 기반의 첨단 전력체계를 확충하기 위해 향후 전력구조를 통합, 지휘통제통신(C4I) 체계와 생존성과 통합성이 향상된 전장의 네트워크중심전(NCW) 수행능력을 향상시킬 것이다. 사이버물리시스템(Cyber-Physical Systems: CPS)은 함정전투체계에 적용되고 있는 DDS를 포함하여 국방 M&S의 근간인 Live, Virture, Constructive(L-V-C) 체계의 큰 축을 형성하고 있다. 사물인터넷(Internet of Things: IoT) 기술은 센서네트워크, 통신, Radio Frequency Identification(RFID), Ubiquitous Sensor Network(USN), Machine to Machine(M2M), D2D 기술 및 상황인지, 지능서비스를 위한 정보수집/가공/융합/분석/예측기술을 포괄적으로 포함한 기술로서 미래산업을 이끌어 갈 차세대 선도 기술이며, 특히 군사적으로도 감시정찰 센서네트워크(USN), 견마형로봇, 경전투로봇과 무인기 기술 및 전술정보통신망체계(TICN) 등 첨단 통신네트워크 기술의 전력화 추세는 IoT 기술의 적용영역을 넓혀주고 있다. 감시정찰체계(Sensor)에서는 감시정찰 분야 영상정보 처리, 표적탐지 등과 관련된 IoT 기술 소요와 지휘통제통신(C4I) 체계의 상호운용성, 데이터링크, 지능형 통신체계 등 C4I 관련 IoT 기술 소요 및 타격체계(Shooter)의 내장형 SW 등 유 무인 무기체계 관련 IoT 기술의 소요가 증대될 것으로 예상된다. 본고는 CPS 및 IoT 기술의 군사적 활용방안 및 획득전략에 대한 적용기술 및 발전방향을 살펴본다.

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지상 전술 $C^4I$체계의 위치보고체계 구축을 위한 제대간 데이터 통신망 구성 방안 (3)

  • Kim, Yong-Yun
    • Defense and Technology
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    • no.4 s.254
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    • pp.54-65
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    • 2000
  • 셀룰라망을 이용한 위치보고체계는 전파통달거리를 고려한 셀 단위로 구축하였기 때문에 지휘망을 이용하는 방안에 비해 신뢰성 있는 보고를 기대할 수 있으며, 동일한 정보를 1, 2차 상급부대에 중복 보고할 필요가 없고, 일정거리 이상의 다른 셀에서 같은 대역의 주파수를 사용해도 무방하므로 주파수 재사용의 효과도 거둘 수 있다. 아울러 인터넷과 데이터 베이스 관리 시스템을 소프트웨어로 효과적으로 연동시킴으로써 현재 상용에서 각광 받고 있는 Web-Server 개념을 군 무선 데이터 통신에 도입하고 하드웨어도 대용량의 지능망으로 발전한다면 위치보고 뿐만 아니라 늘어나는 정보를 효과적으로 처리하기에 충분하리라 판단된다.

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Heterogeneous Network Gateway Architecture and Simulation for Tactical MANET (전술 에드혹 환경에서 이종망 게이트웨이 구조 및 시뮬레이션 연구)

  • Roh, Bong Soo;Han, Myoung Hun;Kwon, Dae Hoon;Ham, Jae Hyun;Yun, Seon Hui;Ha, Jae Kyoung;Kim, Ki Il
    • Journal of the Korea Society for Simulation
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    • v.28 no.2
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    • pp.97-105
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    • 2019
  • The tactical mobile ad-hoc network(MANET) consists of distributed autonomous networks between individual ground nodes, which is effective in terms of network survivability and flexibility. However, due to constraints such as limited power, terrain, and mobility, frequent link disconnection and shadow area may occur in communication. On the other hand, the satellite network has the advantage of providing a wide-area wireless link overcoming terrain and mobility, but has limited bandwidth and high-latency characteristic. In the future battlefield, an integrated network architecture for interworking multi-layer networks through a heterogeneous network gateway (HNG) is required to overcome the limitations of the existing individual networks and increase reliability and efficiency of communication. In this paper, we propose a new HNG architecture and detailed algorithm that integrates satellite network and the tactical MANET and enables reliable data transfer based on flow characteristics of traffic. The simulations validated the proposed architecture using Riverbed Modeler, a network-level simulator.

A Concept Study on Improving Command Post Vehicles for Operating Battle Management System (전장관리체계 운용을 위한 전투지휘용 차량의 성능개량 개념)

  • Park, Seung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.11 no.2
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    • pp.16-22
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    • 2008
  • So far, Korean command post vehicles(CPs) have used voice-only radio communication among the mechanized troop units such MBTs and IFVs, etc. But digital data communication technology should be introduced to improve mission success capabilities and accommodate integrated combat capabilities through increasing SA(situation Awareness), or spatiotemporal synchronization of military operation in battle field environment. Therefore, conventional CPs, which have been operated without digital network, urgently needs to mount a battle management system which furnish with tactical information network, considering that korean new MBTs or new IFVs will be fielded soon. This study suggests some performance enhancement method which might be applicable to CPs which have a role of connecting Battalion unit to Brigade C4I system.

지상전술 $C^4I$체계의 위치보고체계 구축을 위한 제대간 데이터 통신망 구성 방안 (2)

  • Kim, Yong-Yun
    • Defense and Technology
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    • no.3 s.253
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    • pp.51-59
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    • 2000
  • 보고시기를 결정하는 요소에는 시간과 거리가 있는데 매우 불규칙적인 전장상황하에서 고정시간에 의한 위치보고를 한다면 적시에 위치보고를 할 수 있는 확률이 떨어지게 되고 오히려 불필요한 트래픽이 커지게 되므로 거리에 의한 보고를 원칙으로 하되, 일정시간 이상 보고가 없을 때는 위치변화가 크지 않더라도 자동으로 보고를 하도록 하는 알고리즘을 채택하는 것이 합리적이라고 판단된다. 그러나 비록 거리에 의한 위치보고를 실시하더라도 트래픽을 계산하기 위해서는 시간주기가 필수적이다

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