• Title/Summary/Keyword: 적응 움직임 벡터 예측

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Moving object segmentation and tracking using feature based motion flow (특징 기반 움직임 플로우를 이용한 이동 물체의 검출 및 추적)

  • 이규원;김학수;전준근;박규태
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.8
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    • pp.1998-2009
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    • 1998
  • An effective algorithm for tracking rigid or non-rigid moving object(s) which segments local moving parts from image sequence in the presence of backgraound motion by camera movenment, predicts the direction of it, and tracks the object is proposed. It requires no camera calibration and no knowledge of the installed position of camera. In order to segment the moving object, feature points configuring the shape of moving object are firstly selected, feature flow field composed of motion vectors of the feature points is computed, and moving object(s) is (are) segmented by clustering the feature flow field in the multi-dimensional feature space. Also, we propose IRMAS, an efficient algorithm that finds the convex hull in order to cinstruct the shape of moving object(s) from clustered feature points. And, for the purpose of robjst tracking the objects whose movement characteristics bring about the abrupt change of moving trajectory, an improved order adaptive lattice structured linear predictor is used.

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The Modified Block Matching Algorithm for a Hand Tracking of an HCI system (HCI 시스템의 손 추적을 위한 수정 블록 정합 알고리즘)

  • Kim Jin-Ok
    • Journal of Internet Computing and Services
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    • v.4 no.4
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    • pp.9-14
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    • 2003
  • A GUI (graphical user interface) has been a dominant platform for HCI (human computer interaction). A GUI - based interaction has made computers simpler and easier to use. The GUI - based interaction, however, does not easily support the range of interaction necessary to meet users' needs that are natural. intuitive, and adaptive. In this paper, the modified BMA (block matching algorithm) is proposed to track a hand in a sequence of an image and to recognize it in each video frame in order to replace a mouse with a pointing device for a virtual reality. The HCI system with 30 frames per second is realized in this paper. The modified BMA is proposed to estimate a position of the hand and segmentation with an orientation of motion and a color distribution of the hand region for real - time processing. The experimental result shows that the modified BMA with the YCbCr (luminance Y, component blue, component red) color coordinate guarantees the real - time processing and the recognition rate. The hand tracking by the modified BMA can be applied to a virtual reclity or a game or an HCI system for the disable.

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Fast Mode Decision Method for HEVC in Depth Video (HEVC를 위한 깊이 영상 고속 모드 결정 방법)

  • Yoon, Da-Hyun;Ho, Yo-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.1A
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    • pp.51-56
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    • 2012
  • In order to reduce the complexity of HEVC, we propose a fast mode decision algorithm in depth videos. Since almost CU mode is decided as SKIP mode in depth-continuity regions, we design the algorithm using the property of depth videos. If cost of SKIP is smaller than the multiplication between the threshold for EarlySKIP and average cost of SKIP, EarlySKIP is performed. Otherwise, we calculate Inter $2N{\times}2N$. Then, if motion vector of Inter $2N{\times}2N$ is 0 and variance of CU is smaller than threshold for inter, we skip Inter $2N{\times}N$, Inter $N{\times}2N$. Experimental results show that our proposed algorithm reduces the encoding time from 39% to 82% with negligible PSNR loss and bitrate increase.

A Method of Pedestrian Flow Speed Estimation Adaptive to Viewpoint Changes (시점변화에 적응적인 보행자 유동 속도 측정)

  • Lee, Gwang-Gook;Yoon, Ja-Young;Kim, Jae-Jun;Kim, Whoi-Yul
    • Journal of Broadcast Engineering
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    • v.14 no.4
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    • pp.409-418
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    • 2009
  • This paper proposes a method to estimate the flow speed of pedestrians in surveillance videos. In the proposed method, the average moving speed of pedestrians is measured by estimating the size of real-world motion from the observed motion vectors. For this purpose, a pixel-to-meter conversion factor is introduced which is calculated from camera parameters. Also, the height information, which is missing because of camera projection, is predicted statistically from simulation experiments. Compared to the previous works for flow speed estimation, our method can be applied to various camera views because it separates scene parameters explicitly. Experiments are performed on both simulation image sequences and real video. In the experiments on simulation videos, the proposed method estimated the flow speed with average error of about 0.08m/s. The proposed method also showed promising results for the real video.

Macroblock-based Adaptive Interpolation Filter Method Using New Filter Selection Criterion in H.264/AVC (H.264/AVC에서 새로운 필터 선택 기준을 이용한 매크로 블록 기반 적응 보간 필터 방법)

  • Yoon, Kun-Su;Moon, Yong-Ho;Kim, Jae-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.4C
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    • pp.312-320
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    • 2008
  • The macroblock-based adaptive interpolation filter method has been considered to be able to achieve high coding efficiency in H.264/AVC. In this method, although the filter selection criterion considered in terms of rate and distortion have showed a good performance, it still leaves room for improvement. To improve high coding efficiency better than conventional method, we propose a new filter selection criterion which considers two bit rates, motion vector and prediction error, and reconstruction error. In addition, the algorithm for reducing the overhead of transmitting the selected filter information is presented. Experimental results show that the proposed method significantly improves the coding efficiency compared to ones using conventional criterion. It leads to about a 5.19% (1 reference frame) and 5.14% (5 reference frames) bit rate savings on average compared to H.264/AVC, respectively.

A Study on Video Data Protection Method based on MPEG using Dynamic Shuffling (동적 셔플링을 이용한 MPEG기반의 동영상 암호화 방법에 관한 연구)

  • Lee, Ji-Bum;Lee, Kyoung-Hak;Ko, Hyung-Hwa
    • Journal of Korea Multimedia Society
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    • v.10 no.1
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    • pp.58-65
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    • 2007
  • This dissertation proposes digital video protection algorithm lot moving image based on MPEG. Shuffling-based encryption algorithms using a fixed random shuffling table are quite simple and effective but vulnerable to the chosen plaintext attack. To overcome this problem, it is necessary to change the key used for generation of the shuffling table. However, this may pose a significant burden on the security key management system. A better approach is to generate the shuffling table based on the local feature of an image. In order to withstand the chosen plaintext attack, at first, we propose a interleaving algorithm that is adaptive to the local feature of an image. Secondly, using the multiple shuffling method which is combined interleaving with existing random shuffling method, we encrypted the DPCM processed 8*8 blocks. Experimental results showed that the proposed algorithm needs only 10% time of SEED encryption algorithm and moreover there is no overhead bit. In video sequence encryption, multiple random shuffling algorithms are used to encrypt the DC and AC coefficients of intra frame, and motion vector encryption and macroblock shuffling are used to encrypt the intra-coded macroblock in predicted frame.

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A Fast Error Concealment Using a Data Hiding Technique and a Robust Error Resilience for Video (데이터 숨김과 오류 내성 기법을 이용한 빠른 비디오 오류 은닉)

  • Kim, Jin-Ok
    • The KIPS Transactions:PartB
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    • v.10B no.2
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    • pp.143-150
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    • 2003
  • Error concealment plays an important role in combating transmission errors. Methods of error concealment which produce better quality are generally of higher complexity, thus making some of the more sophisticated algorithms is not suitable for real-time applications. In this paper, we develop temporal and spatial error resilient video encoding and data hiding approach to facilitate the error concealment at the decoder. Block interleaving scheme is introduced to isolate erroneous blocks caused by packet losses for spatial area of error resilience. For temporal area of error resilience, data hiding is applied to the transmission of parity bits to protect motion vectors. To do error concealment quickly, a set of edge features extracted from a block is embedded imperceptibly using data hiding into the host media and transmitted to decoder. If some part of the media data is damaged during transmission, the embedded features are used for concealment of lost data at decoder. This method decreases a complexity of error concealment by reducing the estimation process of lost data from neighbor blocks. The proposed data hiding method of parity bits and block features is not influence much to the complexity of standard encoder. Experimental results show that proposed method conceals properly and effectively burst errors occurred on transmission channel like Internet.