• 제목/요약/키워드: 자율 이동 로봇

검색결과 415건 처리시간 0.026초

공간 탐사를 위한 실시간 그래프 탐색 (Real-time Graph Search for Space Exploration)

  • 최은미;김인철
    • 지능정보연구
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    • 제11권1호
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    • pp.153-167
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    • 2005
  • 본 논문에서는 이동 로봇이나 자율 캐릭터 에이전트로 미지의 환경을 탐사하는 문제를 다룬다 전통적으로 공간탐사 문제를 해결하기 위한 연구노력들은 주로 그래프기반의 공간 표현법들과 그래프 탐색법들에 초점을 맞추어 왔다. 최근 들어, 공간탐사를 위한 가장 효율적인 그래프 탐색법들 중 최대 $min(mn, d^2+m)$에지들만을 탐색하는 EXPLORE알고리즘이 발견되었다. 이때 d는 그래프의 부족도(deficiency)를 나타내고, m은 그래프 에지들의 수를, n은 그래프 노드들의 수를 나타낸다. 본 논문에서는 자율 에이전트에 의해 미지의 공간을 탐사하는 실시간 그래프 탐색 알고리즘 DFS-RTA*와 DFS-PHA*를 제안한다. 두 알고리즘들은 모두 EXPLORE 알고리즘과 같이 깊이-우선 탐색(DFS)을 기초로 하고 있으며, 직전 노드로의 빠른 후진을 위해 각각 실시간 최단 경로 탐색 방법인 RTA*와 PHA*를 적용하는 것이 특징이다. 본 논문에서는 대표적인 3차원 온라인 게임 환경인 Unreal Tournament게임과 지능형 캐릭터 에이전트인 KGBot를 이용한 실험을 통해 두 탐색 알고리즘의 완전성과 효율성을 분석해본다.

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무인 시스템의 자율 주행을 위한 영상기반 항법기술 동향 (Survey on Visual Navigation Technology for Unmanned Systems)

  • 김현진;서호성;김표진;이충근
    • 한국항행학회논문지
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    • 제19권2호
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    • pp.133-139
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    • 2015
  • 이 논문에서는 영상정보를 기반으로 한 무인 시스템의 자율 항법기술에 대한 동향을 요약한다. 영상기반 항법기술로는 비주얼 서보잉, 비주얼 오도메트리, 영상 기반 SLAM(simultaneous localization and mapping)이 있다. 비주얼 서보잉은 목표 이미지와 현재 이미지 사이의 피쳐 차이로부터 원하는 속도 입력을 계산하여 무인 로봇을 목표 자세로 유도하는 데 사용된다. 비주얼 오도메트리는 무인 시스템이 영상정보를 바탕으로 자신의 이동 궤적을 추정하는 기술로, 기존의 dead-reckoning 방식보다 정확성을 향상시킬 수 있다. 영상 기반 SLAM은 무인 시스템이 영상 정보를 활용하여 미지의 환경에 대한 지도를 구축함과 동시에 자신의 위치를 결정해 나가는 기술로, 정확히 알지 못하는 환경에서 무인차량이나 무인기를 운용하는데 필수적이다. 이러한 기술들이 적용된 해외의 연구 사례들을 살펴봄으로써 영상기반 항법기술의 동향을 파악할 수 있었다.

스테레오 비전 방식을 이용한 자율 이동로봇의 격자지도 작성 (Building of Occupancy Grid Map of an Autonomous Mobile Robot Based on Stereo Vision)

  • 김종협;최창혁;송재복;박성기;김문상
    • 한국정밀공학회지
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    • 제19권5호
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    • pp.36-42
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    • 2002
  • This paper presents the way of building an occupancy grid map which a mobile robot needs to autonomously navigate in the unknown environment. A disparity map resulting from stereo matching can be converted into the 2D distance information. If the stereo matching has some errors, however, the subsequent map becomes unreliable. In this paper, a new morphological filter is proposed to reject 'spikes' of the disparity map due to stereo mismatch by considering the fact that these spikes occur locally. The new method has advantages that it is simpler and more easily realized than existing similar algorithms. Several occupancy grid maps based on stereo vision using the proposed algorithm have been built and compared with the actual distance information to verify the validity of the proposed method.

비전 시스템을 이용한 AGV의 차선인식 및 장애물 위치 검출에 관한 연구 (A Study on Detection of Lane and Situation of Obstacle for AGV using Vision System)

  • 이진우;이영진;이권순
    • 한국항해항만학회:학술대회논문집
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    • 한국항해항만학회 2000년도 추계학술대회논문집
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    • pp.207-217
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    • 2000
  • In this paper, we describe an image processing algorithm which is able to recognize the road lane. This algorithm performs to recognize the interrelation between AGV and the other vehicle. We experimented on AGV driving test with color CCD camera which is setup on the top of vehicle and acquires the digital signal. This paper is composed of two parts. One is image preprocessing part to measure the condition of the lane and vehicle. This finds the information of lines using RGB ratio cutting algorithm, the edge detection and Hough transform. The other obtains the situation of other vehicles using the image processing and viewport. At first, 2 dimension image information derived from vision sensor is interpreted to the 3 dimension information by the angle and position of the CCD camera. Through these processes, if vehicle knows the driving conditions which are angle, distance error and real position of other vehicles, we should calculate the reference steering angle.

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센서 합성을 이용한 자율이동로봇의 주행 알고리즘 설계 (Design of Navigation Algorithm for Mobile Robot using Sensor fusion)

  • 김정훈;김영중;임묘택
    • 대한전기학회논문지:시스템및제어부문D
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    • 제53권10호
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    • pp.703-713
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    • 2004
  • This paper presents the new obstacle avoidance method that is composed of vision and sonar sensors, also a navigation algorithm is proposed. Sonar sensors provide poor information because the angular resolution of each sonar sensor is not exact. So they are not suitable to detect relative direction of obstacles. In addition, it is not easy to detect the obstacle by vision sensors because of an image disturbance. In This paper, the new obstacle direction measurement method that is composed of sonar sensors for exact distance information and vision sensors for abundance information. The modified splitting/merging algorithm is proposed, and it is robuster for an image disturbance than the edge detecting algorithm, and it is efficient for grouping of the obstacle. In order to verify our proposed algorithm, we compare the proposed algorithm with the edge detecting algorithm via experiments. The direction of obstacle and the relative distance are used for the inputs of the fuzzy controller. We design the angular velocity controllers for obstacle avoidance and for navigation to center in corridor, respectively. In order to verify stability and effectiveness of our proposed method, it is apply to a vision and sonar based mobile robot navigation system.

하이브리드 시스템 제어 방법을 이용한 이동로봇의 자율 추행 동작제어 (Autonomous Navigation Motion Control of Mobile Robots using Hybrid System Control Method)

  • 이용미;임미섭;임준홍
    • 대한전기학회논문지:시스템및제어부문D
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    • 제51권5호
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    • pp.182-189
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    • 2002
  • This paper presents a framework of hybrid dynamic control systems for the motion control of wheeled mobile robot systems with nonholonomic constraints. The hybrid control system has the 3-layered hierarchical structure: digital automata for the higher process, mobile robot system for the lower process, and the interface as the interaction process between the continuous dynamics and the discrete dynamics. In the hybrid control architecture of mobile robot, the continuous dynamics of mobile robots are modeled by the switched systems. The abstract model and digital automata for the motion control are developed. In high level, the discrete states are defined by using the sensor-based search windows and the reference motions of a mobile robot in low level are specified in the abstracted motions. The mobile robots can perform both the motion planning and autonomous maneuvering with obstacle avoidance in indoor navigation problem. Simulation and experimental results show that hybrid system approach is an effective method for the autonomous maneuvering in indoor environments

네트워크 기반 자율이동로봇의 장애물 회피 알고리즘 개발 (Obstacle Avoidance Algorithm Development for Network-Based Autonomous Mobile Robots)

  • 손수경;김주민;김홍렬;김대원;양광웅
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2004년도 하계학술대회 논문집 D
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    • pp.2435-2437
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    • 2004
  • In this paper, an obstacle avoidance algorithm is proposed for a network-based robot considering network delay by distribution. The proposed algorithm is based on the VFH(Vector Field Histogram) algorithm, and for the network-based robot system, in which it is assumed robot localization information is transmitted through network communication. In this paper, target vector for the VFH algorithm is estimated through the robot localization information and the measurement of its delay by distribution. The delay measurement is performed by time-stamp method. To synchronize all local clocks of the nodes distributed on the network, a global clock synchronization method is adopted. With the delay measurement, the robot localization estimation is performed by calculating the kinematics of the robot. The validation of the proposed algorithm is performed through the performance comparison of the obstacle avoidance between the proposed algorithm and the existing VFH algorithm on the network-based autonomous mobile robot.

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상대위치인식과 자계안내를 이용한 무인주행차량의 주행기법 (Navigation of Unmanned Vehicle Using Relative Localization and Magnetic Guidance)

  • 이용준;유영재
    • 한국지능시스템학회논문지
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    • 제21권4호
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    • pp.430-435
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    • 2011
  • 본 논문에서는 상대위치인식과 자계기반 안내를 결합한 무인주행 차량의 주행기법을 제안한다. 자계기반 주행은 이동하는 경로에 자계가 항상 계측되면 안정적인 자율주행이 가능하다. 하지만 외부요인으로 인해 자계가 검출되지 않으면 예측 불가능한 상황이 발생하는 단점이 있다. 따라서 상대위치인식을 이용한 무인주행을 통해 자계가 검출되지 않는 구간을 극복하는 방법을 제안하였다. 제안한 방법의 유용함을 검증하기 위하여 차량을 개발하고 자계기반 주행 실험하였다. 또한 자계가 없는 구간에서의 상대항법을 이용한 무인주행 실험을 실시하고 결과를 분석하여 문제점 극복의 가능성을 확인하였다.

자율주행 내시경을 위한 공압 구동장치의 이동특성에 관한 실험적 연구 (Experimental Study on the Movement of Pneumatic Actuating Mechanism for Self-Propelling Endoscope)

  • 임영모;박지상;김병규;박종오;김수현
    • 한국정밀공학회지
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    • 제18권10호
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    • pp.194-199
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    • 2001
  • In this paper, we propose a new locomotive mechanism using impulsive force for microcapsule-type endoscope. It has the compact size for movement in the colon and actuating mechanisms for hi-directional movement. The actuating mechanism resembles a pneumatic cylinder and consists of body, inertia mass(piston). spring. pneumatic source and calve. When valve is ON, the pneumatic impulsive force between piston and body drives them in two opposite direction. As the air in the body is passed away, the contrary movements are occurred by spring reaction. Therefore, the direction of body's motion is determined by the relative magnitude of two opposite impulsive forces, i.e., pneumatic and spring force. The effect of two impulsive forces can simply be controlled by On-Off time of solenoid valve.

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스키마 공진화 기법을 이용한 자율이동로봇의 행동제어 (Behavior Control of Autonomous Mobile Robot using Schema Co-evolution)

  • Sun, Joung-Chi;Byung, Jun-Hyo;Bo, Sim-Kwee
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1998년도 춘계학술대회 학술발표 논문집
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    • pp.123-126
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    • 1998
  • The theoretical foundations of GA are the Schema Theorem and the Building Block Hypothesis. In the Meaning of these foundational concepts, simple genetic algorithm(SGA) allocate more trials to the schemata whose average fitness remains above average. Although SGA does well in many applications as an optimization method, still it does not guarantee the convergence of a global optimum. Therefore as an alternative scheme, there is a growing interest in a co-evolutionary system, where two populations constantly interact and co-evolve in contrast with traditional single population evolutionary algorithms. In this paper, we propose a new design method of an optimal fuzzy logic controller using co-evolutionary concept. In general, it is very difficult to find optimal fuzzy rules by experience when the input and/or output variables are going to increase. So we propose a co-evolutionary method finding optimal fuzzy rules. Our algorithm is that after constructing two population groups m de up of rule vase and its schema, by co-evolving these two populations, we find optimal fuzzy logic controller. By applying the proposed method to a path planning problem of autonomous mobile robots when moving objects exist, we show the validity of the proposed method.

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