• Title/Summary/Keyword: 자율동기

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The study on the Consumer's Motivation of Charity Impulse in Non-profit Organization-Based on Self-Determination Theory (비영리단체의 자선충동 동기에 관한 연구 -자기결정성 이론을 중심으로-)

  • Ock, Jung-Won;Lee, Jong-Ho;Pia, Ji-Hua
    • The Journal of the Korea Contents Association
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    • v.9 no.11
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    • pp.348-362
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    • 2009
  • It is a tentative study on the influence of the consumers' motivation of charity impulse on their loyalty who donate to non-profit organizations. Based on the self-determination theory, this thesis paper analyzed the motivation of charity impulse on non-profit organizations which is the main factor influencing the donation loyalty with consumer-nonprofit identification as parametric variables. According to this study, it seems that the charity impulse caused by the concepts of autonomy of the self-determination theory has negative influence on consumer-nonprofit identification, donation loyalty. But relation-competence has positive influence to nonprofit organizations. Considering without any studies on donators' motivation of charity impulse from the aspect of psychology to non-profit organizations, as the very initial exploratory study, this study is conducted to analyze the possible factors to influence customers' motivation of chanty impulse on the basis of the self-determination theory so that it has a vital significance, which can furnish fundamental data to charitable organizations to carry out effective marketing strategies to guarantee the source of the money collection.

Effects of a Simulation-based High-risk neonatal Care Education on Learning Satisfaction, Class Participation, Learning Motivation and Clinical Competency in Nursing Students (고위험 신생아간호 시뮬레이션 교육이 간호학생의 수업만족도, 수업참여도, 학습동기 및 임상수행능력에 미치는 효과)

  • Kim, Soon-Gu
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.10
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    • pp.6807-6815
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    • 2015
  • The aim of this study was to verify the effects of simulation-based high-risk neonatal care education on learning satisfaction, class participation, learning motivation and clinical competency of Nursing Students. The participants were 118 nursing students in year 3 in D college. The questionaire survey on learning satisfaction, class participation, learning motivation and clinical competency were conducted before and after education to the nursing students. The data was analysed by the SPSS WIN 17.0 program. The results showed that the scores of learning satisfaction, class participation, learning motivation and clinical competency were significantly higher than before education. Also, clinical competency have significant relationships with learning satisfaction, class participation and learning motivation.

A Survey of Time Synchronization Techniques in Underwater Acoustic Networks (수중 음향 네트워크를 위한 시간 동기화 기술 동향 분석에 대한 연구)

  • Cho, A-Ra;Yun, Changho;Lim, Yong-Kon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.3
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    • pp.264-274
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    • 2014
  • Time synchronization becomes a critical issue in underwater acoustic networks (UANets) because nodes cooperate together or individually work by communicating each other in diverse underwater applications. Compared with the time synchronization approaches in terrestrial networks, several intrinsic limitations of UANets (e.g., the unavailability of GPS, long propagation delay, mobility due to currents, limited energy consumption, or low data rate) need to be considered in synchronizing the timing among underwater nodes. For the purpose of developing more efficient time synchronization protocols for UANets, we review the existing approaches, which estimate both the clock offset and the clock skew of underwater nodes. Finally, we outline the state-of-the art time synchronization protocols for UANets by comparing and summarizing them according to their synchronization characteristics.

vrFlora: Interactive and Intelligent Media Contents in Smart Home Environments (vrFlora : 스마트 홈 환경에서의 상호 작용 지향 지능형 미디어 콘텐츠)

  • Oh, Se-Jin;Ha, Tae-Jin;Woo, Woon-Tack
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.281-286
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    • 2006
  • 본 논문에서는 홈 환경에서의 사용자의 컨텍스트에 따라 지능적으로 반응하는 미디어 콘텐츠인 vrFlora 을 소개한다. 이는 사용자의 정적인 프로파일 및 간단한 조작 정보 등을 이용하여 사용자의 명시적인 컨텍스트를 인지한다. 그리고 인지된 컨텍스트에 따라 vrFlora 의 자체적인 동기, 즉 감정과 욕구을 자율적으로 변화시키며 이에 따라 자발적인 반응을 표현한다. 더 나아가 사용자에 따라 동기의 변화 정도를 차별화 함으로써, 사용자에 따른 개인화된 반응을 나타낸다. 제안한 시스템의 유용성을 평가하기 위하여 스마트홈 환경을 위한 테스트 베드인 ubiHome 에 vrFlora 를 구현하였다. 그리고 사용자로 하여금 이를 자연스럽게 경험해 볼 수 있도록 하였다. 이를 통해 미래형 홈 환경에서의 지능형 미디어 콘텐츠에 대한 응용 가능성을 제시한다.

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스마트팩토리와 사이버물리시스템 기술

  • No, Sang-Do
    • Information and Communications Magazine
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    • v.33 no.11
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    • pp.3-7
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    • 2016
  • 본고에서는 스마트제조 기술의 일반 소개와 함께 핵심 기술 중 하나인 사이버물리시스템(Cyber Physical System, CPS)기술에 대해 알아본다. 스마트팩토리 CPPS(Cyber Physical Production System)는 IIoT기반으로 제조 현장 빅데이터를 수집하고, 이를 데이터 애널리틱스를 통해 실시간으로 분석, 현장과 동기화된 사이버모델을 구성, 활용하여 제조시스템의 효율적인 설계, 운영을 수행하는 체계이며, 이를 통해 주문 변경, 공정 이상, 설비 고장 등의 상황 변경에 자율적으로 인지, 판단, 대응할 수 있다.

Comparison of Components of Self-directed Learning Discribed in the Students' Evaluation of Explicit Instruction and Implicit Instruction Regarding Self-directed Learning (자기주도학습의 명시적 수업과 암묵적 수업에 대한 과학영재중학생의 평가에서 관찰되는 자기주도학습 요소 비교)

  • Choe, Seung-Urn;Kim, Eun-Sook
    • Journal of Gifted/Talented Education
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    • v.23 no.6
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    • pp.1077-1098
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    • 2013
  • Science gifted students enrolled in a program, where classes had either explicit or implicit instruction about self-directed learning, were asked to write what was satisfying after each class. This process was part of the evaluation of the program. Students' descriptions related to self-directed learning are compared in these two classes, one with explicit instruction and the other with implicit instruction. First, most of the components related to self-directed learning, which were reported in the previous research articles, were mentioned in students evaluation. If there was any specific description regarding what was satisfying, there were components of self-directed learning. Students descriptions were consistent with list of self-directed learning components, which was constructed based on the previous research. Therefore it may be concluded that students recognized most of the reported self-directed learning components and satisfied with them. Second, There were differences in the evaluation of two types of classes. The evaluation of class with explicit instruction contained more self-directed learning components more frequently. For example, students worked in small groups in both classes. However more students mentioned small groups in classes with explicit instruction. As a result the explicit instruction appears to be more effective for students to recognize the self-directed learning components. However some of the components mentioned in classes with implicit instruction were not mentioned in the classes with explicit instruction. Therefore classes with explicit and implicit instructions are complimentary with each other and both instructions are necessary.

PBSL(Project based Self Learning) for Pre-production of Game·Animation·Visual Images (게임·애니메이션·영상 기획 프로젝트 수업을 위한 PBSL(Project based Self Learning))

  • Lee, Hyun-Seok
    • Journal of Digital Convergence
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    • v.17 no.11
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    • pp.467-474
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    • 2019
  • Key areas of digital contents, the games and animation industries are increasingly expanding. Therefore, training of a specialized workforce is required in accordance with these enterprises' growing demand. Education in the field of games and animation lies in cultivating talents with creative thinking, collaboration, and problem-solving skills. Thus, this paper aims to propose a PBSL teaching model for creative convergent talent through game and animation projects. The study will focus on the characteristics of creative convergence talents, project teaching, and related job competencies for game and animation education. Based on literature research, a 'Project Based Self Learning' instructional model is presented, in which creative thinking and collaboration competencies are explained in a way they can be performed by the learner. As a case study, D University's class was applied with PBSL. A survey showed that the autonomy aspects were higher than the creativity and convergence attitudes, indicating that the students improved their autonomy and motivation. However, the team composition needs further supplementation.

The Influence of School Library Use Motivation on the Library Service Quality Perception: A Study Based on Self-Determination Theory (학교도서관 이용동기가 도서관 서비스품질인식에 미치는 영향: 자기결정성 이론(self-determination theory) 기반 연구)

  • Lee, Sung In;Park, Ji-Hong
    • Journal of the Korean Society for information Management
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    • v.37 no.1
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    • pp.51-78
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    • 2020
  • Recently, the emphasis on self-directed learning and lifelong education is increasing the importance of school libraries in the curriculum. Accordingly, various studies have been conducted mainly from a structural, institutional and operational point of view. However, more research is necessary on the micro topics such as school library users' autonomous intrinsic motivations in the sense that school libraries play key roles in autonomy-based self-directed education. This study aims at finding out what types of school library use motivations are more important and the degree to which the use motivations affect the school library service quality based on the self-determination theory. In addition, this study examines how the use motivations and the perceived service quality vary depending on the school grade of the library users. Based on a focus-group-interview pilot study, a questionnaire survey was administered on the effects of school library motivations on perceived library service quality to 588 students from 5 high schools and 2 middle schools in Seoul. When the service quality and its components, service affect, information control, and library as place were set as dependent variables, in all these four cases, intrinsic motivations were more significant than extrinsic motivations. In addition, when middle school students and high school students were selected as separate analysis target groups, the results of both analyses show that the higher the intrinsic motivations were, the higher the perceived service quality was. The contribution of this study is that it applies the self-determination theory to school library service, measures the influence of motivation type based on the theoretical basis, and focuses on micro aspects to improve school library services.

The Effects of Cyber Learning counseling on the Basis of Self-reflective Activities on Learning Motivation and Habits of the Elementary Students (반성적 성찰활동에 기반한 사이버 학습상담이 초등학생의 학습동기 및 학습습관에 미치는 효과)

  • Kim, Kyung-Hyun;Do, En-Kyeong
    • Journal of The Korean Association of Information Education
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    • v.13 no.2
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    • pp.193-204
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    • 2009
  • This study examines the effects of cyber learning counseling based on self-reflective activities on learning motivation and habits of elementary students. From the above processes, following findings could be drawn: First, the cyber learning counseling based on self-reflective activities turned out to have positive effects on promoting the motivation of elementary students for learning. Positive impacts were found in 4 sub-factors of motivation for learning, that are, attention, relevance, conviction and satisfaction that were enhanced after cyber counseling for learning was given. Second, the cyber learning counseling based on self-reflective activities were found to have positive effects on changing elementary students' habit of learning. After cyber learning counseling was carried out, Positive impacts were visible in sub-factors of learning habit which are the behavioral indexes of applying learning skill and student-initiated behavior.

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Team Based Learning Experience and Effect on Study of Preliminary Learners on Medical Terminology (예비학습자의 간호영어 팀 기반 학습방법의 학습경험과 효과에 관한 연구)

  • You, Soo-Ok
    • The Journal of the Korea Contents Association
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    • v.17 no.7
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    • pp.101-112
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    • 2017
  • The purpose of this study is to find out what kind of experience and effect the learner - centered team - based learning (tbl)method has on pre - nursing learner's nursing English course. Participants were 12 preliminary nursing learner, it was analyzed through learning result recording, study observation, learning satisfaction, learner's report, peer evaluation. And described the meaning of the learning experience, individual and team scores were analyzed using frequency analysis, paired-t test. The results showed that the score of each team was higher than the score of individual in both. The tbl experience has been a form of intimacy with colleagues, a motivation for learning, self-study, easy to learn the medical terminology felt through repeated learning, to improve their score by having them secondary group test and they remembered it as a pleasant learning time.