• Title/Summary/Keyword: 자원공유 시스템

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Hierarchical Internet Application Traffic Classification using a Multi-class SVM (다중 클래스 SVM을 이용한 계층적 인터넷 애플리케이션 트래픽의 분류)

  • Yu, Jae-Hak;Lee, Han-Sung;Im, Young-Hee;Kim, Myung-Sup;Park, Dai-Hee
    • Journal of the Korean Institute of Intelligent Systems
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    • v.20 no.1
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    • pp.7-14
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    • 2010
  • In this paper, we introduce a hierarchical internet application traffic classification system based on SVM as an alternative overcoming the uppermost limit of the conventional methodology which is using the port number or payload information. After selecting an optimal attribute subset of the bidirectional traffic flow data collected from the campus, the proposed system classifies the internet application traffic hierarchically. The system is composed of three layers: the first layer quickly determines P2P traffic and non-P2P traffic using a SVM, the second layer classifies P2P traffics into file-sharing, messenger, and TV, based on three SVDDs. The third layer makes specific classification of the entire 16 application traffics. By classifying the internet application traffic finely or coarsely, the proposed system can guarantee an efficient system resource management, a stable network environment, a seamless bandwidth, and an appropriate QoS. Also, even a new application traffic is added, it is possible to have a system incremental updating and scalability by training only a new SVDD without retraining the whole system. We validate the performance of our approach with computer experiments.

The Development and Using Method of Cyber Learning Using Conceptual Models of Knowledge Creation (지식창출 개념적 모델을 이용한 가상학습 시스템의 개발 및 활용 방안)

  • Kim, Jeong-Rang;Ki, Yong-Ju
    • Journal of The Korean Association of Information Education
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    • v.6 no.1
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    • pp.98-109
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    • 2002
  • In this knowledge-based society, a man of ability should be able to be possessed of abilities to create new knowledge while selecting, acquiring and processing knowledge and information in line with his own purpose and communicating it to other people and sharing it with them. With the aid of the emergence of web, cyber learning in the form of web-based instruction is brought to the fore. Yet, the established way of cyber learning is based on the system where learners should proceed with this study on his own instead of relying on the interaction between teachers and learners. The established way of cyber learning leaves something to be desired in terms of the application of the way to class, being almost bereft of a system capable of recreating knowledge as the result of study. Accordingly, this study is designed to develop a cyber learning system using models with the concepts of knowledge construction. The system enabled students to cultivate abilities to analyze materials and to improve creativity, producing the following system; applying it to the teaching-learning process of social studies: the system capable of being applied to a series of process from the stage of grasping problems to the stage of learning completion; the system enabling teachers and students as well to produce study results; the system enabling students to recreate knowledge in the form of homepages from constructed learning resources instead of producing fragmental knowledge.

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Implementation of Rule Management System for Validating Spatial Object Integrity (공간 객체 무결성 검증을 위한 규칙 관리 시스템의 구현)

  • Go, Goeng-Uk;Yu, Sang-Bong;Kim, Gi-Chang;Cha, Sang-Gyun
    • Journal of KIISE:Software and Applications
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    • v.26 no.12
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    • pp.1393-1403
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    • 1999
  • 공간 데이타베이스 시스템을 통하여 공유되는 공간 데이타는 무결성이 적절하게 유지되지 않는 한 전체 응용 시스템의 행위를 예측할 수 없게 되므로 데이타의 무결성 확인 및 유지는 필수적이다. 특히 공공 GIS에 저장된 공간 데이타는 토지 이용도 평가, 도시 계획, 자원 관리, 시설물 관리, 안전 관리, 국방 등 국가 전체 및 지역의 중요한 정책 결정을 위한 다양한 응용 시스템들에 의해 이용되므로 적절한 공간 객체의 무결성 확인이 더욱 더 필요하다. 본 논문에서는 능동(active) DBMS의 능동 규칙(active rule) 기법을 이용하여 공간 객체의 무결성 확인을 지원하기 위한 규칙 관리 시스템을 제시한다. 능동 규칙을 이용한 공간 객체의 무결성 확인은 응용 프로그래머를 무결성 확인에 대한 부담으로부터 자유롭게 할 수 있다. 본 시스템은 특정 DBMS에 종속되지 않는 독립적인 외부 시스템으로 존재하며, 능동 규칙 관리기, 규칙 베이스, 그리고 활성규칙 생성기의 3 부분으로 구성된다. 사용자가 공간 데이타베이스 응용 프로그램을 통해 공간 객체를 조작하고자 할 때, 본 시스템은 데이타베이스 트랜잭션을 단위로 조작되는 모든 공간 객체의 무결성 확인을 위해 응용 프로그램에 삽입될 무결성 제약조건 규칙들을 효율적으로 관리하는 역할을 한다.Abstract It is necessary that the integrity of spatial data shared through the spatial database system is validated and appropriately maintained, otherwise the activity of whole application system is unpredictable. Specially, the integrity of spatial data stored in public GIS has to be validated, because those data are used by various applications which make a decision on an important policy of the region and/or whole nation such as evaluation of land use, city planning, resource management, facility management, risk management/safety supervision, national defense. In this paper, we propose rule management system to support validating the integrity of spatial object, using the technique of active rule technique from active DBMS. Validating data integrity using active rules allows database application programmer to be free from a burden on validation of the data integrity. This system is an independent, external system that is not subject to specific DBMS and consists of three parts, which are the active rule manager, the rule base, and the triggered rule generator. When an user tries to manipulate spatial objects through a spatial database application program, this system serves to efficiently manage integrity rules to be inserted into the application program to validate the integrity constraints of all the spatial objects manipulated by database transactions.

A Study on Development of Network Management Systems base on Component (컴포넌트 기반의 망관리 시스템 개발에 관한 연구)

  • Kim, Haeng-Kon;Kim, Ji-Young
    • The KIPS Transactions:PartD
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    • v.11D no.4
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    • pp.937-950
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    • 2004
  • With growing population of internet and web applications, distributed environment is considered to be the standard architecture of application. A network management systems(NMS) is necessary to control and monitor the complex network resources for providing and sharing the heft quality service. We recognize the NMS as a standard infrastructure for supporting efficient networking and a separate commercial applications. We believe every resource including software, hardware and environment for the network management should be separated from special protocols, vendors and applications. Therefore, We need a standard network management system that is efficient and consistent because of the heterogeous network features. In regards to software development, software reuse through assembling and extending the reusable elements such as patterns and components assures to realize the best productivity and quality The component based development(CBD) methodology that can assemble black box though well defined interfaces makes it possible to develop easer and quicker applications and is proved as the best software development solution involved in construction, selection and assembly of components. In this thesis, we describe the architecture for the network management and identify, define and design the components through analysis and design in the network management domain and Identified components mapped to the component architecture. We also specify the component development and design and implement the component for developing the network management. Implemented components apply to the component repository system that register, retrieve and understand the components. We analyze, design and implement the entire network management system based on configuration, connection, performance and fault management through the pre-developed components.

The Construction and Common Use of Old Document DB in the Foreign Countries (해외 소장 고문헌의 DB구축과 공동활용 방안)

  • Kang, Soon-Ae
    • Journal of the Korean Society for Library and Information Science
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    • v.42 no.3
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    • pp.61-79
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    • 2008
  • The purpose of this paper is to investigate the three aspects of the construction and common use of old document DB in the foreign countries: i) the processing of old documents, ii) the problem and improvement of DB systems of old documents. and iii) the common use of old document DB. Results from this research are as follows: The National Library of Korea(NLK) copied old documents in the foreign countries from 1982 to 2006 and published the brief catalog. The Reogang Publishing company issued four volumes catalogs of old document in Japan. The National Research Institute of Cultural Heritage(NRICH) investigated old books and published some catalogs of several organizations in Japan. America. France. and all. The National Institute of Korean History(NIKH) investigated old archives and published some catalogs of several organizations in Japan. The characteristics of the Korean Old and Rare Collection Information System(KORCIS) of the NLK, the Old Books Cultural Heritage in Overseas System of the NRICH. and the Korea History DB System and MF Catalog/ Image System of NIKH were described in the DB systems of old documents, the problems of DB systems were checked over and some alternatives were suggested. In the common use of old document DB, KORMARC format and description rules(draft) for archives should be revised to adopt a new standard such as KS editions. and all the institutes involved should thoroughly follow the standards. when creating bibliographic records and digitizing texts. It is necessary to educate and train the specialists of old documents. A government organization should be established to supervise all the procedures of developing technology for sharing digitized resources. using contents. and cooperating with the related internationl organizations and institutes.

A Study of Material Information System Model For Building Finishes (건축 마감자재정보 시스템 모델 연구)

  • Won, Seo-Kyung;Kang, Min-Woo;Woo, Ji-Youn;Kim, Sun-Kuk
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2006.11a
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    • pp.597-601
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    • 2006
  • There are considerable amount of man power and time spent for analysis and selection of various materials due to the inadequate application system and rapid searching process of material related information in each stage of building production process. Also, due to the insufficiency in recycling system of important information created for each process, they are hoarded at each task stage and project completion. As a result, because of the repetition of the similar/identical tasks on each process, it is the major reason for impeding the efficient employment of manpower of the company and decreasing competition of the company. Moreover, in selecting finish material in the project field, there are many difficulties due to the lack of technical information such as product characteristics and field applications. The construction quality also affects the profit and loss of the product which calls for a need to develop continued information management system that the finish material related examples could be shared in real time. The objective of this study is to propose a building finish material information which the real time research and application is possible to raise the productivity. TO do this, the current material information task status analysis and questionnaire research should be conducted to understand the demand of system development and reflect the result onto the system for easy access and application. Therefore, the building finish material information system for enhancement of productivity of construction task proposed in this study is expected to be utilized in enhancement of construction quality, maximization of company profit, and strengthening of company competition.

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Feasibility of Massive Device-to-Device Communications in Cellular Networks (셀룰러 네트워크에서의 대규모 D2D 통신의 실현 가능성 연구)

  • Hwang, YoungJu;Sung, Ki Won;Kim, Seong-Lyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37B no.12
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    • pp.1091-1101
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    • 2012
  • Device-to-device (D2D) communication is expected to offer local area services with low transmit power and short link distance, even not via any infrastructures. These advantages will lead to the deployment of D2D systems in a massive scale, where the order of magnitude of D2D user density is higher than that of cellular user density. Network-assisted D2D systems, where D2D resources are managed by cellular networks, are unable to support the large number of D2D devices, due to the signaling overhead for control signals. In this case, no coordination can be an answer. This paper considers uncoordinated D2D systems, which is implemented with a number of D2D devices in a large scale. By analyzing the transmission capacity of D2D systems, we found a feasibility condition under which the uncoordinated D2D communications possibly coexist within cellular networks, sharing the uplink spectrum. In addition, we provide guidelines for the operational points of massive D2D communications, giving some knowledge about proper transmit power level and link distance of uncoordinated D2D.

Design and Implementation of Library Information System Using Collective Intelligence and Cloud Computing (집단지성과 클라우드 컴퓨팅을 활용한 도서관 정보시스템 설계 및 구현)

  • Min, Byoung-Won
    • The Journal of the Korea Contents Association
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    • v.11 no.11
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    • pp.49-61
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    • 2011
  • In recent, library is considered as an integrated knowledge convergence center that can respond to various requests about information service of users. Therefor it is necessary to establish a novel information system based on information communications technologies of the era. In other words, it is currently required to develop mobile information service available in portable devices such as smart phones or tablet PCs, and to establish information system reflecting cloud computing, SaaS, Annotation, and Library 2.0 etc. In this paper we design and implement a library information system using collective intelligence and cloud computing. This information system can be adapted for the varieties of mobile service paradigm and abruptly increasing amount of electronic materials. Advantages of this concept model are resource sharing, multi-tenant supporting, configuration, and meta-data supporting etc. In addition it can offer software on-demand type user services. In order to test the performance of our system, we perform an effectiveness analysis and TTA authentication test. The average response time corresponding to variance of data reveals 0.692 seconds which is very good performance in timing effectiveness point of view. And we detect maturity level-3 or 4 authentication in TTA tests such as SaaS maturity, performance, and application programs.

A Study on the Implementation of Historical and Cultural Information System based on Web GIS for Youngsan River Area (Web GIS 기반의 영산강유역권 역사문화정보시스템 구축 연구)

  • Jang, Mun-Hyun;Lee, Jeong-Rock
    • Spatial Information Research
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    • v.17 no.3
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    • pp.329-339
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    • 2009
  • A historical and cultural map needs an overall reflection of the links based on time and space among the various composite factors, instead of requiring a simple collection of the respective relics in a particular region. The study of history, culture and living environment of river system area, a place that is known to as a cradle of civilization, will be able to undertake a role in the research and comparison with other cultural regions, reaching beyond the regional units until now and moreover investigation the international and intercontinental history of civilization. In this context, this research focuses on the establishment of a cultural information system for the public use and the insight to the regional identity and materialization of culture based on Korea's peculiar history and culture. Thus, the information system for Youngsan River area aims to create a form of electronic map that contains various cultural and historical information on river system area, which is a integrated information system based on Web GIS that is open to public use through the internet. The above mentioned system is a combined product from the basic research data on various fields of study, including archaeology, architecture, arts, ecological environment, history, folk customs, literature, and food, while it aims for not only its utilization in interdisciplinary studies but also creating new value as a public database. As a result, the expected effects due to the establishment of historical and cultural information system based on Web GIS of Youngsan River area are as follows: First, the study can contribute to verify a road map of the study on Youngsan River area. Second, it will take a role to stimulate the academical research on the dynamic structure and characteristics of the Youngsan River area. Third, we can also expect an effect of gaining a full foothold in providing an electronic academic source specialized for the study of the historical and cultural map.

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An Incentive mechanism for VOD Streaming Under Insufficient System Resources (한정된 자원 환경에서의 주문형 비디오 스트리밍 서비스를 위한 효율적인 인센티브 메커니즘)

  • Shin, Kyuyong;Lee, Jongdeog;Shin, Jinhee;Park, Chanjin
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.4
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    • pp.65-77
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    • 2013
  • Recently the ratio of the Internet traffic generated by video streaming applications including video-on-demand (VOD) is getting higher and higher, while P2P-based naive content distribution has been the main source of the Internet traffic in the past. As a result, the paradigm of cooperatively distributed systems (e.g., P2P) is changing to support streaming applications. Most P2P assisted approaches for video streaming today are based on Bit Torrent thanks to its simplicity of implementation and easy adaptability. They, however, have immanent vulnerability to free-riding inherited from Bit Torrent, which inevitably hurts their performance under limited system resources with free-riding. This paper studies the weakness to free-riding of existing Bit Torrent-based video streaming applications and investigates the adaptability of T-Chain (which was originally designed to prevent free-riding in cooperatively distributed systems) to video streaming applications. Our experiment results show that the video streaming approach based on T-Chain outperforms most existing Bit Torrent-based ones by 60% on average under limited system resources with free-riding.