• Title/Summary/Keyword: 자기상호작용

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Development of an E-book Design Model for Reinforcing Interaction among Learners (학습자간 상호작용을 강화한 전자책 설계 모형 개발)

  • Kim, Hoon-Yeung;Jun, Woo-Chun
    • Journal of The Korean Association of Information Education
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    • v.9 no.1
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    • pp.15-26
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    • 2005
  • Recently, interests on e-book (electronic-book) have been increasing since e-book can provide many benefits than traditional books can do. Especially, e-book can be attractive for elementary school students due to its interaction provided by various multimedia tools. However, despite the fact that the numbers of elementary school students using e-book have been increasing, researches on e-book have not made a significant progress. Also since most researches on e-book have been concentrating on fairy tale books without considering interaction, the true virtue of e-book has not been maximized. Taking this into account, this study is intended to suggest an e-book design model for elementary school students with interaction among learners reinforced. In this study, first, existing e-book design models are analyzed in terms of interaction. Based on this analysis, an e-book design model is designed and developed. The proposed model can help learners interact within their learning levels, support with many functions such as interchangeable help function, various search instruments, previews, messenger functions, and provide a book-like environment where learners themselves can take initiative in learning.

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The neural mechanism of distributed and focused attention and their relation to statistical representation of visual displays (분산주의와 초점주의의 신경기제 및 시각 통계표상과의 관계)

  • Chong, Sang-Chul;Joo, Sung-Jun
    • Korean Journal of Cognitive Science
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    • v.18 no.4
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    • pp.399-415
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    • 2007
  • Many objects are always present in a visual scene. Since the visual system has limited capacity to process multiple stimuli at a time, how to cope with this informational overload is one of the important problems to solve in visual perception. This study investigated the suppressive interactions among multiple stimuli when attention was directed to either one of the stimuli or all of them. The results indicate that suppressive interactions among multiple circles were reduced in V4 when subjects paid attention to one of the four locations, as compared to the unattended condition. However, suppressive interactions were not reduced when they paid attention to all four items as a set, in order to compute their mean size. These results suggest that whereas focused attention serves to later out irrelevant information, distributed attention provides an average representation of multiple stimuli.

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A Comparative Study on the Impact Factors and Moderator of Incentives of Knowledge Transfer Process in Organizations -Focused on Nonprofit Organization and Profit Organization- (조직내 지식이전 프로세스의 영향요인과 인센티브의 조절효과에 관한 비교연구 - 비영리조직과 영리조직을 중심으로 -)

  • Kang, Ju-Seon;Ko, Yoon-Jung
    • Management & Information Systems Review
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    • v.32 no.2
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    • pp.259-287
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    • 2013
  • This study is to comparate on impact factors and moderator of incentives of knowledge transfer between Nonprofit and Profit organization. In nonprofit organization, the results founded that individual information capability, quality of knowledge, and quality of construct were statistically significant in knowledge acquisition, informal communication and quality of construct were statistically significant knowledge sharing, and individual information capability, informal communication, quality of knowledge and quality of construct were statistically significant knowledge use. Also interactive effect of knowledge sharing and Psychological Physical incentive was statistically significant knowledge use. In profit organization, the results founded that individual information capability, informal communication, quality of knowledge, and quality of construct were statistically significant in knowledge acquisition, quality of knowledge and quality of construct were statistically significant knowledge sharing, and individual information capability, informal communication, and formal communication were statistically significant knowledge use. Also interactive effect of knowledge acquisition and Psychological Physical incentive was statistically significant knowledge use.

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The Effect of Game Contents on User's Intention of Use in Mobile Social Network Games (모바일 소셜네트워크 게임에서 콘텐츠요인이 지속적 사용의도에 미치는 영향)

  • Lee, Han-Ho;Kim, Si-Sung;Lee, Min-Seop
    • Journal of Korea Game Society
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    • v.15 no.1
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    • pp.17-26
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    • 2015
  • The purpose of this research is to suggest a guideline for direction of content design and resource allocation to make mobile social network game (mobile SNG) production more efficient. We assumed that commercial purpose of mobile SNG is to improve uses' intention of use of the game, and from previous researches we selected flow, social interaction, self efficacy, competition, and reward as the factors which have influence on the intention of use. Finally, improvement of user experiences related to social interaction, self efficacy, competition, and reward is considered as the purpose of the mobile SNG contents. We surveyed university students in Gangwon, South Korea who have used mobile SNG. It took 3 weeks and 244 survey papers were used for analysis. The method for analysis was hierarchial regression analysis using SPSS 18.0. As a result, we found that the user experiences related to self efficacy, reward, competition, social interaction provided by SNG contents are all have positive influence on the user's intention of use and weighed the influence of each factors.

Mössbauer Study on the Variation in Magnetic Properties of CuO Induced by 57Fe Addition (57Fe 이온이 CuO에 미치는 효과에 관한 Mössbauer 분광 연구)

  • Park, Jae-Yun;Kim, Kwang-Joo
    • Journal of the Korean Magnetics Society
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    • v.19 no.3
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    • pp.113-119
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    • 2009
  • $^{57}Fe_xCu_{1-x}O$(x = 0.0, 0.02) powders were prepared by sol-gel method and their crystallographic and magnetic hyperfine properties have been studied using X-ray diffraction and $M{\ddot{o}}ssbauer$ spectroscopy (MS). The crystal structure of the samples is found to be monoclinic without any secondary phases and their lattice parameters increase with increasing annealing temperature ($T_A$), which is attributed to an increase in oxygen-vacancy content. MS measurements at room temperature indicate that $Fe^{3+}$ ions substitute $Cu^{2+}$ sites and ferromagnetic phase grow with increasing $T_A$. Magnetic hyperfine and quadrupole interactions of $^{57}Fe_{0.02}Cu_{0.98}O$ ($T_A=500^{\circ}C$) in the antiferromagnetic state at 17 K have been studied, yielding the following results: $H_{hf}=426.94\;kOe$, ${\Delta}E_Q=-3.67\;mm/s$, I.S.=0.32 mm/s, ${\theta}=65^{\circ}$, ${\phi}=0^{\circ}$, and ${\eta}=0.6$.

An Approach for Designing Self-Adaptive Software based on Context Information (상황정보 기반 자기적응형 소프트웨어 설계 방법)

  • Hwang, Seong-Jin;Park, Joon-Seok;Moon, Mi-Kyeong;Yeom, Keun-Hyuk
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10c
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    • pp.354-359
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    • 2006
  • 최근 유비쿼터스 컴퓨팅 환경의 실현 가능성이 높아지면서 동적으로 변화하는 외부 환경에서의 소프트웨어 역할이 중요해지고 있다. 유비쿼터스 환경의 소프트웨어는 다양한 센서로부터 입력되는 문맥정보를 분석하고 그 결과에 따라 적절하게 서비스를 제공할 수 있는 자기적응형(self-adaptive) 소프트웨어 형태가 되어야 한다. 이러한 특징을 가진 소프트웨어를 개발하기 위해서는 문맥정보에 대한 정적분석 활동과 문맥 변화에 상호 작용하는 동적분석 활동이 개발 전 과정에 걸쳐 체계적으로 수행되어야 한다. 본 연구에서는 외부 환경의 문맥정보에 가변적으로 반응하는 자기적응형 소프트웨어의 요구사항을 분석하고, 문맥정보 조건에 따라 재구성 가능한 컴포넌트 기반 아키텍처를 설계하기 위한 자기적응형 소프트웨어 설계 방법을 제시한다. 또한 본 연구의 방법을 적용하여 설계한 스마트 홈 시스템에 대한 사례연구를 소개한다.

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The Negative Effect of the Advertising Endorser's Smile and Consumer's Self-construal Level on Purchase Intention of the Brand in the Expensive Product Category (광고모델의 미소와 소비자의 자기해석 수준이 고가 제품군 브랜드의 구매의도에 미치는 부정적 효과)

  • Kim, Taemin
    • The Journal of the Korea Contents Association
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    • v.21 no.6
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    • pp.678-686
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    • 2021
  • A smiling face usually has a positive effect on interpersonal relationships by delivering a warm impression. However, the stereotype content model and compensation effect between warmth and competence suggested that warmth perceptions caused by a smiling face could influence competence perceptions negatively. This study examined the negative impact of the advertising endorser's smile on purchase intention in an expensive product category by adopting the self-construal level. The study results showed that consumers with independent-self construal (vs. interdependent self-construal) showed a lower purchase intention when exposed to an ad containing an endorser's smile. In comparison, consumers with interdependent-self construal (vs. independent self-construal) showed a lower purchase intention when exposed to an ad without an endorser's smile. Thus, this study demonstrated a moderating role of self-construal in the relationship between advertising endorser's smile and purchase intention. These findings provide valuable theoretical and practical implications for effective advertising strategies in the expensive product category.

자기조합형 세리신-PEG 나노입자의 합성과 특성

  • 조광용;문재유;김진국;정의수;엄상영;이용우;이광길;여주홍;조종수
    • Journal of the Society of Cosmetic Scientists of Korea
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    • v.28 no.1
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    • pp.116-134
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    • 2002
  • 세리신은 누에고치의 고치실에서 추출되는 천연 단백질로서 많은 수산화기를 가지고 있어 뛰어난 보습성을 가진다. 이에 화장품에의 응용이 기대되나, 물에 잘 녹지 않는 특성을 가지고 있어서 화장품 원료로 사용하기에 어렵다는 단점이 있다. 본 연구에서는 친양쪽성 화합물인 poly(ethylene glycol)(PEG)을 세리신에 도입하여 수용성이며 자기조합형(self-assembled) 세리신-PEG 결합체를 합성하였다. 세리신내의 tyrosine 잔기의 방향 족 수산화기가 반응사이트임을 $^1$H-NMR 분석으로 알 수 있었으며, IR과 CD 측정으로 PEG 사슬의 도입으로 세리신의 구조가 불규칙한 coil구조에서 $\beta$-sheet구조로 구조적 변화가 일어남을 알 수 있었다. 또한 DSC 분석에서 세리신-PEG결합이후 각각의 녹는점이 떨어지는 것을 확인하여 상호 결정성에 영향을 주는 것을 확인하였다. 세리신-PEG 결합체는 자기조합하여 소수성 상호작용을 통해 200-400nm의 구형 나노입자를 이루며 투석방법을 통하여 얻을 수 있었다. 또한, 세리신-PEG 나노입자는 세리신자체보다 더 높은 보습력을 가지는 것을 확인하였다. 세리신-PEG 결합체의 cytotoxicity는 MTT assay에 의해 독성이 없음을 확인하였으며, 동물실험에 의한 독성도 전혀 나타내지 않음을 알 수있었다. 나노입자의 특성과 세리신의 보습성, 세리신-PEG의 친양쪽성 특성으로 세리신-PEG결합체 나노입자는 그 자체로도 원료로 사용 될 수 있을 뿐 아니라 생리 활성성분의 운반체로의 개발이 기대되어 진다.

Effects of the teacher characteristics on self-directed learning mediated by students' class attitude and class satisfaction in mathematics (수학 교과에서 교사특성이 수업태도와 수업만족도를 매개로 고등학생의 자기주도학습에 미치는 영향)

  • Hyesung Park;Sungyeun Kim
    • The Mathematical Education
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    • v.63 no.3
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    • pp.437-450
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    • 2024
  • Self-directed learning in mathematics education is crucial because it enables students to think creatively and critically while continuously improving. The purpose of this study was to examine the mediating effects of class attitude and class satisfaction in mathematics on the relationship between mathematics teacher characteristics and self-directed learning. Furthermore, the study aimed to determine whether these structural relationships differ between male and female student groups. To achieve this, the theoretical model was tested using the 9th-year data (high school 3rd grade) of the Seoul Education Longitudinal Study (SELS) 2010, comprising 2,325 students (1,187 males and 1,138 females). The results revealed that the mediating effects of mathematics class attitude and class satisfaction on the relationship between teacher characteristics in mathematics and high school students' self-directed learning were significant. At this time, the direct effect of mathematics teacher characteristics on selfdirected learning was not significant, indicating that mathematics class attitude and class satisfaction had full mediating effects. Multi-group analysis results showed no significant differences in path coefficients between male and female student groups. Based on the research findings, implications for teacher education were presented to improve high school students' self-directed learning abilities in mathematics education, focusing on the mediating effects of affective factors in the classroom.

Investigation of Teaching Practices using Smart Technologies and Science Teachers' Opinion on Their Application in Science Education (스마트기기를 활용한 과학 교사의 교수 실행과 과학교육에서 스마트교육 적용 방안에 대한 의견 조사)

  • Yang, Chanho;Jo, Minjin;Noh, Taehee
    • Journal of The Korean Association For Science Education
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    • v.35 no.5
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    • pp.829-840
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    • 2015
  • In this study, we analyzed the teaching practices of science teachers using smart technologies and investigated their difficulties in implementing smart education and their educational needs. We also studied their opinions on the application of smart technologies in science education. The participants were seven science teachers who participated in the smart education study group of a science teacher association in Seoul. We elaborated on the characteristics of smart education in science education during comprehensive analyses of instructional materials used in science classes and the initial interviews. We then analyzed the second interviews by categorizing their responses inductively. All the science teachers used the 'instant access as needed', but their interactions, simply answering students' questions, were found to be at a low level. They did not effectively use the 'collaborative interaction with SNS or wiki-based service' for the support for interactive learning. While most collected learning results of their students and provided feedback in the aspect of 'individualization according to leaner level', they were not aware of 'context, situation, and location of learners' in smart education. While all the teachers extended learning opportunities by using learning resources widely in smart education, most were not aware of 'support for self-directed learning'. Most teachers believed that smart education should be developed to help students learn interactively and in a self-directed manner. They also provided many opinions on teacher training programs and environmental support for smart education. Based on the results, some considerations for implementing smart education in science instructions effectively are discussed.