• Title/Summary/Keyword: 임의시간

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Economic Evaluation of ATES Heat Pump System (ATES 열펌프 시스템의 경제성 평가)

  • Kim, Namtae;Choi, Jong Min
    • 한국신재생에너지학회:학술대회논문집
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    • 2011.05a
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    • pp.199-199
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    • 2011
  • ATES(Aquifer Thermal Energy Storage) 열펌프 시스템은 기존의 다양한 열원 적용 시스템 대비 효율이 우수한 것으로 알려져 유럽과 미국에서 건물 냉난방 시스템으로 적용되고 있다. 특히, ATES 시스템은 기존의 냉난방 시스템 대비 경제성이 우수한 것으로 알려져 있으나 국내에서는 이에 대한 연구 결과는 전무한 실정이다. 본 연구에서는 ATES 열펌프 시스템의 실증 성능 결과를 분석하였으며, LNG 보일러와 에어컨을 사용하는 기존의 냉난방 시스템을 비교시스템으로 ATES 열펌프 시스템의 경제성 평가를 수행하였다. ATES 시스템의 연간 실증 성능 실험결과 ATES 시스템은 외기온도와 무관하게 연중 안정적인 성능을 나타내었다. 경제성 평가시에 생애주기법(Life Cycle Cost)을 적용하여 ATES 열펌프 시스템의 설치 및 운전에 필요한 총 소요비용을 산정하고, 이 결과를 바탕으로 투자회수기간법을 통해 ATES 시스템의 투자회수 기간을 산정하였다. 생애주기법 적용 시에 현재가치법을 사용하였으며, 현재가치법은 수명주기에 발생하는 모든 투자비용과 절감액을 일정한 시점을 기준으로 등가환산하는 방법을 의미한다. 현재가치법에 사용되는 현재가치는 초기비용과 현재가치계수의 곱으로 나타나는데, 여기에서 현재가치계수는 임의의 이자율로 일정기간 동안 정기적인 할부금액이 적립될 때의 현재금액을 구하기 위해 사용하는 계수를 의미한다. 전기와 LNG는 각각 2009년 7월의 (주)한국전력공사와 (주)한국가스공사의 고시요금을 적용하였다. 본 시스템은 실증 설비용량인 20RT를 대상 건물로 가정하였고, 초기투자비는 크게 공사비와 냉난방 설비 구입비로 구성되어 있으며, 기본적인 물가지표는 (사)한국물가정보(KPI)의 고시 데이터를 참조하였다. 각 시스템의 초기투자비는 ATES 시스템이 비교대상 기존 냉난방 시스템 대비 5.7배 높게 나타났다. 일일 8시간 사용기준으로 계절별 전력요금을 고려한 연간운전 비용은 ATES 시스템이 기존 시스템 대비 냉난방 시에 각각 77%와 16%를 나타내어 운전비용이 연간 절감되었고, 난방 운전 시 절감 비율이 냉방시보다 크게 나타났다. 두 시스템에 대한 생애주기비용을 산정하기 위하여 에어컨과 보일러의 기존시스템과 ATES 시스템의 가용연수를 모두 20년으로 설정하였고, 유지보수 비용은 초기투자비용의 2%로 설정하고, 할인율은 은행 예금이자를 기준으로 5%로 설정하였다. 전기와 LNG의 요금 상승률은 (사)한국물가정보를 바탕으로 각각 2%와 8%로 가정하였다. 이러한 조건에서 생애주기법을 이용한 경제성평가는 ATES 시스템의 경우 생애운전비용이 초기투자비용보다 작게 나타났으며, 기존 냉난방 시스템은 생애운전비용이 초기투자비용에 비하여 높게 나타났다. 본 연구 대상 ATES 열펌프 시스템의 실증 성능 데이터와 기존 문헌으로부터 얻은 냉난방 시스템의 성능 결과를 이용하여 생애주기 비용을 적용한 결과 ATES 시스템의 기존 시스템 대비 투자회수 기간은 6.62년으로 나타났다. 특히, 본 연구에서는 ATES 시스템이 국내 최초로 적용됨에 따라 스크린 등의 부품을 다소 고가의 제품으로 시스템에 적용하였으므로 ATES 시스템의 신뢰성과 안정성이 확보되면 초기 투자비 감소가 가능할 것으로 예상되며, 기존 시스템 대비 투자회수 기간은 더욱 감소될 수 있을 것으로 예상된다.

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Research on Types of Visual Rhythmic Sense in Typography (타이포그래피의 시각적 리듬감 유형 연구)

  • Jung, Yu-Kyung
    • Archives of design research
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    • v.18 no.2 s.60
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    • pp.143-154
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    • 2005
  • Typography in visual communication design is 'potential form' hidden within a space. Showing rhythm in typography is making 'aesthetic sense' in a graphic which has formative characteristics, the way of expression is very important. When the rhythm is recognized through visual stream, Rhythmic Sense is formed. The research will present a new form of the Visual Rhythmic Sense by analyzing typography works out positively. First of all, I researched works done by Fillippo Marinetti, Robert Massin, Wolfgang Weingart, and David Carson for their vigorous experimentalism in typography in forming visual rhythm. I used S.D. Scale method to analyze characteristics of visual image and VARIMAX for factor analysis reaching types of visual rhythm, which could be classified as following. (1) Synesthesia Rhythmic Sense (R-synesthesia) means that the senses are conveyed through 'visualization of auditory sense' and 'visualization of touch' (2) Simultaneous Rhythmic Sense (R-simultaneity) means that the time and space co-exist in one plane. (3) Connective Rhythmic Sense(R-connection) means that different factors (Within one plane) co-exist interacting with one another and creating a unified impression through such a process. (4) Artist Oriented Rhythmic Sense ($-artist) means that the artist interprets the content subjectively and expresses his/her impression, thereby, attracting a gaze of audience systematically and arbitrarily. (5) Reader Oriented Rhythmic Sense(R-reader) avoids the existing legibility formed through aggressive engagement of the reader.

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Auto Frame Extraction Method for Video Cartooning System (동영상 카투닝 시스템을 위한 자동 프레임 추출 기법)

  • Kim, Dae-Jin;Koo, Ddeo-Ol-Ra
    • The Journal of the Korea Contents Association
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    • v.11 no.12
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    • pp.28-39
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    • 2011
  • While the broadband multimedia technologies have been developing, the commercial market of digital contents has also been widely spreading. Most of all, digital cartoon market like internet cartoon has been rapidly large so video cartooning continuously has been researched because of lack and variety of cartoon. Until now, video cartooning system has been focused in non-photorealistic rendering and word balloon. But the meaningful frame extraction must take priority for cartooning system when applying in service. In this paper, we propose new automatic frame extraction method for video cartooning system. At frist, we separate video and audio from movie and extract features parameter like MFCC and ZCR from audio data. Audio signal is classified to speech, music and speech+music comparing with already trained audio data using GMM distributor. So we can set speech area. In the video case, we extract frame using general scene change detection method like histogram method and extract meaningful frames in the cartoon using face detection among the already extracted frames. After that, first of all existent face within speech area image transition frame extract automatically. Suitable frame about movie cartooning automatically extract that extraction image transition frame at continuable period of time domain.

3D analysis of fracture zones ahead of tunnel face using seismic reflection (반사 탄성파를 이용한 터널막장 전방 파쇄대의 3차원적 예측)

  • Lee, In-Mo;Choi, Sang-Soon;Kim, Si-Tak;Kim, Chang-Ki;Jun, Jea-Sung
    • Journal of Korean Tunnelling and Underground Space Association
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    • v.4 no.4
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    • pp.301-317
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    • 2002
  • Recently, a geophysical exploration technology is frequently utilized in the civil engineering field as well as in the resource exploration. It might be important for civil engineers to understand the fundamental theory of seismic survey and limitation of the technique when utilizing these techniques in the civil engineering field. A 3-dimensional migration technique based on the principle of ellipsoid to predict the fractured zone ahead of tunnel face utilizing the tunnel seismic survey was proposed so that the geometry of the fractured zone can be estimated, i.e. the angle between tunnel axis and discontinuity zone, and the dip. Moreover, a numerical analysis technique to simulate the TSP (Tunnel Seismic Prediction) test was proposed in this paper. Based on parametric studies, the best element size, the analysis time step, and the dynamic characteristics of pressure source were suggested to guarantee the stability and accuracy of numerical solution. Example problems on a hypothetical site showed the possibility that the 3-dimensional migration technique proposed in this paper appropriately estimate the 3D-geometry of fractures ahead of tunnel face.

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Studies on Changes of ${\gamma}$-Globulin and Cholesterol of Rat Blood Fed on Yoghurt and Koumiss (Yoghurt와 Koumiss를 급여한 Rat 혈액중(血液中)의 ${\gamma}$-globulin과 Cholesterol의 변화에 관한 연구)

  • Jo, Gi Hwan;Kim, Dong Shin
    • Current Research on Agriculture and Life Sciences
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    • v.3
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    • pp.151-157
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    • 1985
  • This study was carried (Jut to find out changes of ${\gamma}$-globulin and cholesterol of rat blood fed on yoghurt and Koumiss. Yoghrt and koumiss were manufactured with fortifed milk and Lactobacillus bulgaricus, streptococcus thermophilus and Saccharomyces fragilis were used. The twenty rats were devised into 4 groups with 5 replications by completely randomized design. The experimental groups are the control, milk, yoghrt and koumiss feeding groups. The results are summerized as follows ; The changes of pH after 8hrs incubation with Lactobacillus bulgricus, Streptococcus thermophilus and the mixed strains were 3.7, 4.6 and 3.5 at $42^{\circ}C$, respectively. Average alcohol percentage of Koumiss was 1.2 (%). The average viscosity of yoghurt and Koumiss with milk showed 1500 cp and 390 cp. respectively at 11 % of milk total solid. ${\gamma}$-globulin contents in blood of rat fed on yoghurt and Koumiss were higher than those of control and milk. Cholesterol of rat blood in yoghurt and Koumiss group were lower than those of control and milk group.

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A Hardware Barrier Synchronization using Multi -drop Scheme in Parallel Computer Systems (병렬 컴퓨터 시스템에서의 Multi-drop 방식을 사용한 하드웨어 장벽 동기화)

  • Lee, June-Bum;Kim, Sung-Chun
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.5
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    • pp.485-495
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    • 2000
  • The parallel computer system that uses parallel program on the application such as a large scale business or complex operation is required. One of crucial operation of parallel computer system is synchronization. A representative method of synchronization is barrier synchronization. A barrier forces all process to wait until all the process reach the barrier and then releases all of the processes. There are software schemes, hardware scheme, or combinations of these mechanism to achieve barrier synchronization which tends to use hardware scheme. Besides, barrier synchronization lets parallel computer system fast because it has fewer start-up overhead. In this paper, we propose a new switch module that can implement fast and fault-tolerant barrier synchronization in hardware scheme. A proposed barrier synchronization is operated not in full-switch-driven method but in processor-driven method. An effective barrier synchronization is executed with inexpensive hardware supports. Therefore, a new proposed hardware barrier synchronization is designed that it is operated in arbitrary network topology. In this paper, we only show comparison of barrier synchronization on Multistage Interconnection Network. This research results in 24.6-24.8% reduced average delay. Through this result, we can expect lower average delay in irregular network.

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Incremental and Retargetable Linker for Embedded System (내장형 시스템을 위한 점진적이고 목표 재설정 가능한 링커)

  • Wu, Deok-Kyun;Han, Kyung-Sook;Pyo, Chang-Woo;Kim, Heung-Nam
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.2
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    • pp.183-192
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    • 2001
  • In a development environment for embedded system with a connection between host and target system, the linker of host system links the cross-compiled object file and modules of target system and downloads the linked object file to the target system. In this research, we separate this linker into the module dependent on object file format and the module independent on object file format. The dependent module gets the linking information independent on file format from the object file, and the independent module actually does the linking process with this linking information_ This separation can improve the portability of development environment for a target system_ Also, our linker does the incremental remote linking that applies relocation not only to the obj ect file to be loaded but also to target's modules to have been loaded_ This incremental remote linking can reduce a linking time than linking by the united modules because of linking by module. The result of measuring linking time for SPEC95 integer benchmarks shows an average of reduction rates of 64.90%. Also, incremental remote linking can improve the comfortability of users who develop programs because users do not consider a downloading order of linking object files. Currently, we developed this linker in the embedded application development environment ESTO [1] to be prepared for a commercial product.

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Design and Implementation of FMCW Radar Signal Processor for Drone Altitude Measurement (드론 고도 측정용 FMCW 레이다 신호처리 프로세서 설계 및 구현)

  • Lim, Euibeen;Jin, Sora;Jung, Yongchul;Jung, Yunho
    • Journal of Advanced Navigation Technology
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    • v.21 no.6
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    • pp.554-560
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    • 2017
  • Accurate altimetry is required for the reliable flight control of drones or unmanned air vehicles (UAVs), and the radar altimeter is commonly used owing to its accuracy for the ground level. Due to the limitation for size, weight and power consumption, the frequency modulated continuous wave (FMCW) radar is appropriate for drone because it has lower complexity than that of pulse Doppler (PD) radar. Especially, fast-ramp FMCW radar, which transmits linear FM signal during very short period, is generally utilized, because it is robust for the ego-motion of drone. Therefore, we present the design and implementation results of the radar signal processor (RSP) for fast-ramp FMCW radar system. The proposed RSP was designed with Verilog-HDL and implemented with Altera Cyclone-IV FPGA device. Implementation results show that the proposed RSP includes 27,523 logic elements, 15,798 registers and memory of 138Kbits and can measure the altimeter at the rate of 100Hz with the operating frequency of 50MHz.

Real-time 3D Feature Extraction Combined with 3D Reconstruction (3차원 물체 재구성 과정이 통합된 실시간 3차원 특징값 추출 방법)

  • Hong, Kwang-Jin;Lee, Chul-Han;Jung, Kee-Chul;Oh, Kyoung-Su
    • Journal of KIISE:Software and Applications
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    • v.35 no.12
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    • pp.789-799
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    • 2008
  • For the communication between human and computer in an interactive computing environment, the gesture recognition has been studied vigorously. The algorithms which use the 2D features for the feature extraction and the feature comparison are faster, but there are some environmental limitations for the accurate recognition. The algorithms which use the 2.5D features provide higher accuracy than 2D features, but these are influenced by rotation of objects. And the algorithms which use the 3D features are slow for the recognition, because these algorithms need the 3d object reconstruction as the preprocessing for the feature extraction. In this paper, we propose a method to extract the 3D features combined with the 3D object reconstruction in real-time. This method generates three kinds of 3D projection maps using the modified GPU-based visual hull generation algorithm. This process only executes data generation parts only for the gesture recognition and calculates the Hu-moment which is corresponding to each projection map. In the section of experimental results, we compare the computational time of the proposed method with the previous methods. And the result shows that the proposed method can apply to real time gesture recognition environment.

A Buffer Architecture based on Dynamic Mapping table for Write Performance of Solid State Disk (동적 사상 테이블 기반의 버퍼구조를 통한 Solid State Disk의 쓰기 성능 향상)

  • Cho, In-Pyo;Ko, So-Hyang;Yang, Hoon-Mo;Park, Gi-Ho;Kim, Shin-Dug
    • The KIPS Transactions:PartA
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    • v.18A no.4
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    • pp.135-142
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    • 2011
  • This research is to design an effective buffer structure and its management for flash memory based high performance SSDs (Solid State Disks). Specifically conventional SSDs tend to show asymmetrical performance in read and /write operations, in addition to a limited number of erase operations. To minimize the number of erase operations and write latency, the degree of interleaving levels over multiple flash memory chips should be maximized. Thus, to increase the interleaving effect, an effective buffer structure is proposed for the SSD with a hybrid address mapping scheme and super-block management. The proposed buffer operation is designed to provide performance improvement and enhanced flash memory life cycle. Also its management is based on a new selection scheme to determine random and sequential accesses, depending on execution characteristics, and a method to enhance the size of sequential access unit by aggressive merging. Experiments show that a newly developed mapping table under the MBA is more efficient than the basic simple management in terms of maintenance and performance. The overall performance is increased by around 35% in comparison with the basic simple management.