• Title/Summary/Keyword: 인과 상호작용

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Intent based Component Interaction Testing for Android Applications (안드로이드 어플리케이션의 인텐트 기반 컴포넌트 상호작용 테스팅 기법)

  • Baek, Tae-San;Lee, Woo Jin
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.955-957
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    • 2013
  • 안드로이드의 인텐트를 이용하여 주소록 어플리케이션에서 이메일 어플리케이션을 실행시킬 수 있다. 또한 어플리케이션 동작 중 배터리 부족 경고 또는 충전 케이블이 연결됨과 같은 시스템에서 브로드캐스트를 발생시킨다. 다른 어플리케이션의 컴포넌트를 실행시키고 시스템의 브로드캐스트를 처리하는 모든 것이 컴포넌트들 간의 상호작용이다. 컴포넌트들 간의 상호작용이 올바르게 이루어지지 않을 경우 다른 어플리케이션이 시작되거나, 보안상의 문제점 등이 발생할 수 있다. 본 논문에서는 위와 같은 문제점을 발견하기 위해 인텐트 기반의 안드로이드 상호작용 테스트를 위한 테스트 시나리오를 설계하는 기법에 대한 연구이다. 어플리케이션 내부의 컴포넌트 상호작용에 사용되는 명시적 인텐트와 다른 어플리케이션 또는 시스템의 컴포넌트들과의 상호작용에 사용되는 암시적 인텐트를 함께 고려하여 인텐트 목록을 생성하고 컴포넌트 상호작용 테스팅에 사용할 테스트 시나리오를 생성한다.

Characteristics of Interactions between Fan and Celebrities on Twitter (유명인과의 트위터 매개 상호작용 특성 탐색)

  • Hwang, Yoosun
    • The Journal of the Korea Contents Association
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    • v.13 no.8
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    • pp.72-82
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    • 2013
  • The present study explored types of Twitter-mediated communication and emotional responses of Twitter users toward celebrities. Three perspectives of para-social interactions, information hub, and fandom were proposed as communication types on Twitter. Celebrities were classified by entertainer, politician, specialist, and blogger. Communication patterns according to each category of celebrities were analyzed. The patterns of emotional responses, which represents the use of emoticons and emotional expressions were also analyzed. The results show that the type of para-social interactions was frequently accepted for the interactions with politicians and specialists, while fandom style was salient for the entertainers. For the power bloggers, the users tend to adopt the type of information hub interaction. The use of emotions and emotional expressions were most frequent in case of fandom style communication and the messages to the entertainers. Implications were further discussed.

Analysis of Middle School Students' Verbal and Physical Interactions of Group Size in Small Group Learning Using Augmented Reality (소집단 크기에 따른 중학생의 증강현실을 활용한 소집단 학습에서 나타나는 언어적·물리적 상호작용)

  • Nayoon, Song;KiDoug, Shin;Taehee, Noh
    • Journal of The Korean Association For Science Education
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    • v.42 no.5
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    • pp.557-566
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    • 2022
  • This study analyzed paired middle school students' verbal and physical interactions in small group learning using augmented reality. Twelve 8th graders were paired to take classes of solubility and melting/boiling points based on augmented reality. These classes were videotaped and recorded. After the classes, all the students participated in a semi-structured interview. The results were analyzed in three sections; individual statement units of verbal interaction, interaction units of verbal interaction and physical interaction. In the individual statement units of verbal interaction, the proportion of information question/explanation was found to be high. In the interaction units of verbal interaction, the proportion of simple interaction was the highest, followed by elaborated interaction. Beneath the elaborate interaction, the proportion of cumulative interaction was found to be the highest, followed by reformative interaction. In the physical interaction, writing a worksheet and gazing at a virtual object were higher. On the basis of the results, effective ways to form a proper environment in small group learning using augmented reality are discussed.

Interdependence and Relatedness as Personal Dignity: Focusing on Experiences of People with Dementia (인간 존엄의 조건으로서의 상호의존과 연결성: 치매인의 경험세계를 중심으로)

  • Park, Eonju
    • The Journal of the Korea Contents Association
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    • v.20 no.8
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    • pp.429-437
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    • 2020
  • This study aimed to explore the ways that personal dignity of people with dementia would be maintained in their everyday experiences. To achieve the aim, this study reviewed existing qualitative studies conducted with people with dementia as individuals or couples. This study found the followings: First, capacities and power of people with dementia were embodied in their bodies and found in their behaviors, nonverbal communications, and performances of social roles as forms of interaffectivity. Second, as a subcategories of personal identity, dignity of identity of people with dementia was maintained based on their sense of self, personhood, and couplehood. Finally, for personal dignity of people with dementia, it might be important to practice their embodied capacities and power and to construct and manage the context of interdependence and relatedness through interaffectivity to maintain thier sense of self, personhood, and couplehood. Human dignity based on independence and individuality could be reconsidered in the context of interdepedence and relatedness.

A Comparative Study on the Impact Factors and Moderator of Incentives of Knowledge Transfer Process in Organizations -Focused on Nonprofit Organization and Profit Organization- (조직내 지식이전 프로세스의 영향요인과 인센티브의 조절효과에 관한 비교연구 - 비영리조직과 영리조직을 중심으로 -)

  • Kang, Ju-Seon;Ko, Yoon-Jung
    • Management & Information Systems Review
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    • v.32 no.2
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    • pp.259-287
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    • 2013
  • This study is to comparate on impact factors and moderator of incentives of knowledge transfer between Nonprofit and Profit organization. In nonprofit organization, the results founded that individual information capability, quality of knowledge, and quality of construct were statistically significant in knowledge acquisition, informal communication and quality of construct were statistically significant knowledge sharing, and individual information capability, informal communication, quality of knowledge and quality of construct were statistically significant knowledge use. Also interactive effect of knowledge sharing and Psychological Physical incentive was statistically significant knowledge use. In profit organization, the results founded that individual information capability, informal communication, quality of knowledge, and quality of construct were statistically significant in knowledge acquisition, quality of knowledge and quality of construct were statistically significant knowledge sharing, and individual information capability, informal communication, and formal communication were statistically significant knowledge use. Also interactive effect of knowledge acquisition and Psychological Physical incentive was statistically significant knowledge use.

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SPICE Simulation of 3D Sequential Inverter Considering Electrical Coupling (전기적 상호작용을 고려한 3차원 순차적 인버터의 SPICE 시뮬레이션)

  • Ahn, Tae-Jun;Yu, Yun Seop
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.200-201
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    • 2017
  • This paper introduces the SPICE simulation results of 3D sequential inverter considering electrical coupling. TCAD data and the SPICE data are compared to verify that the electrical coupling is well considered by using BSIM-IMG for the upper NMOS and LETI-UTSOI model for the lower PMOS. When inter layer dielectric is small, it is confirmed that electrical coupling is well reflected in the top transistor $I_{ds}-V_{gs}$ characteristics according to the change of the bottom transistor gate voltage.

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A Criticism of Disjunctive Cause: The Role of Moderate Variable, Causal Interaction, and Probability Trajectory in Disjunctive Causal Structure (선언 원인에 대한 평가와 대안: 조절 효과 변수, 인과상호작용, 확률 궤적에 토대한 인과 구조의 역할)

  • Kim, Joonsung
    • Korean Journal of Logic
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    • v.20 no.1
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    • pp.21-67
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    • 2017
  • In this paper, I critically examine Sartorio's (2006) argument for disjunctive cause, and put forth disjunctive causal structure in a different way. I show that the disjunctive causal structure meets not just what Sartorio means to claim but also our understanding of causal responsibility. First, I introduce Sartorio's argument for disjunctive cause. Second, I critically discuss Sartorio's responses to the criticisms of her arguments for disjunctive cause, and propose another problem with her arguments. Finally, I explicate in a different way Sartorio's disjunctive cause in terms of disjunctive causal structure founded on moderate variables, causal interaction, and probability trajectory. I notice, regarding the disjunctive causal structure, the role of causal interaction of cause events with moderate variables. I reveal, regarding the disjunctive causal structure, the significance of indetermination of cause events and effect events for our understanding of causal responsibility. I show that the disjunctive causal structure guides us more convincingly to assign causal responsibility to an agent. I come to three conclusions. First, there is no disjunctive cause event Sartorio argues for. Second, propensities of events to be causally connected to an effect event constitute disjunctive relation. Third, we should notice indetermination of cause events and effect events while assigning causal responsibility to an agent.

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The Trend of Technology and Market of HCI for the Wearable Systems (웨어러블 시스템 사용자 상호작용 시장 분석 및 기술 동향)

  • Sohn, M.S.;Park, J.S.;Han, D.W.;Cho, I.Y.
    • Electronics and Telecommunications Trends
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    • v.21 no.2 s.98
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    • pp.184-191
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    • 2006
  • 본 고에서는 웨어러블 시스템의 개념에 대해 간략히 소개하고 시스템을 구성하는 기술에 대해 살펴본다. 웨어러블 시스템 기술 중에서 최근 많은 관심을 모으고 있는 사용자상호작용 방법(Human Computer Interaction)에 대한 시장동향 분석과 더불어 현재시도되고 있는 다양한 상호작용 방법의 사례를 살펴봄으로써 웨어러블 시스템을 위한성공적인 사용자 상호작용 모델에 대해 알아본다.

Interaction and Flow as the Antecedents of e-Learner Satisfaction (이러닝 만족도 영향요인으로서의 상호작용과 몰입)

  • Moon, Chul-Woo;Kim, Jae-Hyoun
    • The Journal of Korean Association of Computer Education
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    • v.14 no.3
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    • pp.63-72
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    • 2011
  • Satisfactory e-learning experience of working part-time adult students is a truly dynamic and multidimensional process that reflects learning needs and abilities. Special attention is given to understanding the role of student-to-faculty interaction, student-to-student interaction, e-learning content and course structure, flow, periodic off-line class meetings and synchronous Q&A sessions. Survey questions were developed and distributed to adult graduate students. Some of them were asked to complete the questions with the most interesting subjects or classes in their mind, and others with the most difficult subjects in their mind. The structural model for each group was tested. The values of path coefficients corresponding to the group with the difficult subjects turn out to be higher for the following paths; a) interaction among professors and students and satisfaction, b) contents quality and flow, c) Q&A and interaction among professors and students, d) Q&A and interaction among students. For the other paths such as interaction among students and satisfaction, contents structure and flow, the coefficient values corresponding to the group with the interesting subjects are higher. Some implications for e-learning design were provided as well.

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Android Intent Based Component Interaction Diagram Generation and Test Scenarios Design Techniques (안드로이드 인텐트 기반 컴포넌트 상호작용 다이어그램 생성 및 테스트 시나리오 설계기법)

  • Baek, Tae-San;Lee, Woo Jin
    • KIPS Transactions on Software and Data Engineering
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    • v.5 no.4
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    • pp.165-170
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    • 2016
  • Using the intent of the Android application, an application can execute other application's components. However, if interaction between these components are not processed normally, such problems as incorrect component execution and unhandled system broadcast may be occurred. In this paper, to generate test scenarios for inter application interaction, a testing approach is proposed using a merged intent list and a single merged diagram. The proposed method can effectively be carried out to check the abnormal interaction among the applications which was not considered in existing testing approaches.