• Title/Summary/Keyword: 이미지 재생

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Urban Parks and Their Economic Roles - In the Context of Urban Redevelopment, United States - (도시 공원의 경제적 역할 - 미국 도시 재생 운동에서의 사례를 바탕으로 -)

  • Yoon, Heeyeun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.41 no.4
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    • pp.85-101
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    • 2013
  • The primary goal of this research is to link two currently disconnected literature; the history of urban redevelopment and the one of urban parks and open spaces in the United States (US). Through this exercise, this study attempts to reveal examples of urban parks and open spaces that have yielded economic effects, and emphasize their possibility as a measure of urban redevelopment. Five phases are presented, starting with two Pre-World War II urbanization periods, and three subsequent periods of Post-World War II urban redevelopment (1940s~1960s, late 1960s~1970s, 1980s~present). While urban parks in the 19th century urbanization period held a preeminent place in urban design, policy and economy, ensuing depression and World War II diminished their role as a channel to ease unemployment. In the first phase of urban redevelopment, the economic motive to build open space was to boost the appeal of specific locales in order to draw people and businesses back to a neglected city. In the second phase, public effort to create and maintain urban parks and open spaces declined due to the budget austerity, instead, community open spaces flourished through the voluntary actions and helped neighborhoods to regain desirability. In the third phase, the aspirations and functions of such projects resemble their forerunners of the first phase, but their targets extended to global businesses and elites.

The Urban Regeneration Project of Abu Dhabi and the Building of Guggenheim: Issues and Tasks (아부다비의 도시재생 프로젝트와 구겐하임 분관 건립 계획: 쟁점과 과제)

  • Park, Sojung;Kwon, Cheeyun
    • Korean Association of Arts Management
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    • no.49
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    • pp.117-147
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    • 2019
  • Many cities are utilizing their cultural capital as a means for urban regeneration and tourist attraction. Museums form an essential component in these culture-based urban regeneration efforts, the Guggenheim Bilbao being a frequently cited example of success. The United Arab Emirates (UAE) has benchmarked the Bilbao case study as they were looking for alternative income-generating industries in the post-oil era, embarking on a city-building project on the Saadiyat Island where resorts and cultural institutions of massive scale are being constructed. The Louvre Abu Dhabi and the Guggenheim Abu Dhabi were pursued under this scheme, aiming at attracting tourism and elevating their status in the region as a cultural capital. This study examines the political, economic, and cultural background behind the Saadiyat city project and the pending issues behind the construction of the Guggenheim Abu Dhabi. This study purports that besides funding and an ambitious plan, social and cultural developments in the region over time will be essential for a successful localization of a Western brand museum in the region.

A study for four colour silkscreen printing (4칼라 실크스크린에 대한 연구)

  • 모인순
    • Archives of design research
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    • v.14 no.4
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    • pp.157-165
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    • 2001
  • The method to make ceramic pigments for 4 colour instead of ink in the process of the of set-printing and put them on the decal paper in the ceramic industry has been used to produce complicated images such as photographs or famous masterpieces. Offset-printing which is the production method for mass production, had enough worth to suffer the past high price of the production line. But today it is not suitable for the production method of small quantity and many kinds corresponding to needs for the various tastes and designs of consumers. Therefore I will put 4 colour printing method on the silkscreen, handiwork, suitable for the production method for small quantities and many variations to develop the methods that permit to cost effectively reproduce complex, high resolution, multicolor images. The study is expected to give value to ceramists who do various works and to be offered as the foundation in the field of design and expression.

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Creative City Policy in France: Case studies on Creative City Development Projects of Nantes (프랑스의 창조도시정책: 낭트의 창조도시 개발사업을 중심으로)

  • Bae, Jun Gu
    • Journal of the Economic Geographical Society of Korea
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    • v.19 no.4
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    • pp.616-629
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    • 2016
  • This study aims to analyze a creative city development case of the Nantes City in France focused on vitalizing creativity by urban regeneration and to get some policy implications through reflecting on process, governance and performance of the Nantes case. The Nantes City tried to overcome its regional economic depression caused by closing shipyard through its creative city program. The Nantes creative city program has been maintained for 20 years, which succeeded in both transforming economic structure of the Nantes city and improving the image of it. As a result, the Nantes city is regarded as a best city for living in France. It established own city model by participating in European projects, referring to cases of other cities and adopting specialists' views. In the process of creative city, the Nantes distinguished itself from other cities in sizes and circumstances and devoted itself to interactions between the city and culture projects, focused on clear objectives and dynamic co-works. In addition, the Nantes changed creatively buildings and spaces to regenerate deserted regions, and established some high valueadded creative industry on the basis of historic and cultural resources.

Automatic Recognition and Performance of Printed Musical Sheets Using Fuzzy ART (퍼지 ART 알고리즘을 이용한 인쇄 악보의 자동 인식과 연주)

  • Kim, Kwang-Baek;Lee, Won-Joo;Woo, Young-Woon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.1
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    • pp.84-89
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    • 2011
  • Musical sheet recognition is an emerging area as the role of computers in music increases. Although there are several well-known programs for composition, they have a limitation in that they cannot edit or play music generated from other programs. In this paper, we propose an algorithm that can read, recognize, and play music using printed sheets. The proposed algorithm first removes lines using horizontal histogram and extracts symbols. The symbols belong to one of the three categories; notes, rests, and other signs. Notes are recognized using the context information and rests and signs are recognized using a fuzzy ART algorithm. The proposed algorithm were applied to 50 pages of musical sheets and the experimental results showed that it is effective in automatic recognition of musical sheets.

Modern Cultural Heritage Value and Utilization of Archiving Data in Daejeon (대전지역 아카이빙 자료의 근대문화유산적 가치와 활용)

  • Choi, Jang-Nak;Lee, Sang-Hee
    • Journal of Digital Convergence
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    • v.11 no.7
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    • pp.1-7
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    • 2013
  • The reality which cannot protect existing tangible intangible modern cultural heritage in Daejeon is makes historical value and identity of a city weakened and then, this leads to absence of the foundation of urban regeneration based on the history. References as recording inheritance indicates characteristics or identity of the area and they represent the physical mental symbol of the area; images of diverse structures or sceneries with historical or cultural characteristics are contents of urban regeneration based on history and culture, which can be utilized as historical sources to verify realness of disappearing modern cultural heritage. Therefore, understanding and utilization of modern cultural heritage through this study on regional archiving can be deemed to be the first stage to bring community spirit, affection and pride to local residents. In this connection, this study intends to suggest a policy direction not only to maintain realness of modern cultural heritage through preservation and utilization but also to expect formation of settling and fellowship as well as cultural economical effect from the viewpoint of urban regeneration.

A scene search method based on principal character identification using convolutional neural network (컨볼루셔널 뉴럴 네트워크를 이용한 주인공 식별 기반의 영상장면 탐색 기법)

  • Kwon, Myung-Kyu;Yang, Hyeong-Sik
    • Journal of Convergence for Information Technology
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    • v.7 no.2
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    • pp.31-36
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    • 2017
  • In this paper, we try to search and reproduce the image part of a specific cast from a large number of images. The conventional method must manually set the offset value when searching for a scene or viewing a corner. However, in this paper, the proposed method learns the main character 's face, then finds the main character in the image recognition and moves to the scene where the main character appears to reproduce the image. Data for specific performers is extracted and collected using crawl techniques. Based on the collected data, we learn using convolutional neural network algorithm and perform performance evaluation using it. The performance evaluation measures the accuracy by extracting and judging a specific performer learned in the extracted key frame while playing the drama. The performance confirmation of how quickly and accurately the learned scene is searched has obtained about 93% accuracy. Based on the derived performance, it is applied to the image service such as viewing, searching for person and detailed information retrieval per corner

Case Study for Improving Service Design: Focusing on Gamcheon Culture Village (서비스디자인 개선을 위한 사례분석 : 감천문화마을을 중심으로)

  • Ding, Zhi-Bo;Song, Seung-Keun
    • The Journal of the Korea Contents Association
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    • v.18 no.11
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    • pp.267-276
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    • 2018
  • The purpose of this study is to analyze the cultural needs of foreign tourists, to investigate the cultural service elements that can be provided in 'Gamcheon Culture Village', to suggest concrete policy to improve cultural services, and ultimately to cultivate excellent international tourism culture brands in 'Gamcheon Culture Village'. In order to find out the cultural needs of foreign tourists, we conducted a case study on 'Gamcheon Culture Village' among the places where the urban regeneration proceeded. The study period was four months, and basic data were collected from foreign tourists from six countries through literature reviews, interviews and participation observation. Analysis of data was based on urban regeneration, cultural desire and service design theory, and we conducted content analysis. This study presented five cultural service goals of 'Gamcheon Culture Village'. First, it displays and promotes local characteristic culture. Second, it develops and sells cultural products. Third, it brings up a good tourist image. Fourth, it provides an unusual food. Fifth, cultural experience optimization. Through this study, it is expected to help improve the cultural service of 'Gamcheon Culture Village'.

Computer Generated Hologram for Beam Control of LCOS based Wavelength Selective Switch (LCOS기반의 파장선택스위치 빔제어용 컴퓨터 생성 홀로그램)

  • Lee, Yong-Min;Han, Chang Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.6
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    • pp.744-749
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    • 2016
  • This paper presents the design of a computer-generated hologram for beam control of an LCOS-based wavelength selective switch, which is the core technology for next-generation ROADM. By introducing a computer-generated hologram instead of general grating patterns to control the LCOS device, we contribute to building a more efficient wavelength selective switch. With the use of phase modulation properties of LCOS devices, we designed the hologram for five-port output and a 40-channel wavelength selective switch. We applied a multi-level phase modulation technique with the Gerchberg-Saxton algorithm to produce the hologram, which is easily scalable to any different type of wavelength selective switch. With an experimental setup, we verified the usability of the hologram designed for five-port output. We also suggest a hologram design technique for beam control of a 40-channel wavelength selective switch.

A Study on the city marketing strategy -The case of modern architectures in daejeon city- (도시마케팅 전략에 대한 연구 -대전시 근대역사물의 활용을 중심으로-)

  • Seo, yong-mo;Cheon, myung-hwan;Kim, hyung-jun
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.239-243
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    • 2009
  • A various regional competitions through the introduction and settlement of a local self-government have been important in city marketing. For city developing, a serial activation polices are come and in this process the native history and cultures have recognized as the core tool of cities. For possession of city competition, we have developed the ciies's tangible and/or intangible cultural properties and make full use of a attractive asset. The city identity is estibilished and the opportunity of a special space is made. This city identity has been dependent on spending time. We suggest the strategy for city image through the historical element and the development of program for the promotion of publicity activities. The preservation and application of the modern architectures as the cultural and historical element promote the city image and build the position of city identity. We suggest the city marketing for the implication on the sustainable reproductive city.

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