• Title/Summary/Keyword: 이미지분할

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A study of improve vectorising technique on the internet (인터넷에서의 개선된 벡터라이징 기법에 관한 연구)

  • 김용호;이윤배
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.2
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    • pp.271-281
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    • 2002
  • Currently, most web designers guarante high quality using bitmap graphics as fixed font size, but that has defects about file size and flexibility. Especially, to provide high quality of banner and advertise characters, after you should use a bitmap edit program, and then we should follow the method we add that program to HTML documents as bitmap data. In this study, as I show a couple of new tags in front of HTML documents, I show methods which can be presented diverse effects. When text information are stored, because we print out a screen with simple control points and outside information, it can be possible for us to express the same quality of Hangul characters like printed documents in a web browser. Regardless of the second class of platform, we can make it possible the character expression with exact character expressions and diverse effects.

Bilateral Approach for Fast Stero Matching (빠른 스테레오 매칭을 위한 Bilateral 접근 방법)

  • Ju, Myung-Ho;Kang, Hang-Bong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.1
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    • pp.136-143
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    • 2009
  • Typically, local methods for stereo matching are fast but have relatively low degree of accuracy while global ones, though costly, can achieve a higher degree of accuracy in retrieving disparity information. Recently, some local methods like the ones based on segmentation or adaptive weights are suggested which achieve more accuracy than global ones. These newly suggested local methods that can estimate more accurate disparity information cannot be easily used since they require more computational costs which increase in proportion to the window size they use. In this paper, we propose the method by using distance weights and pixel difference weights similar to those of the bilateral filter. Specifically, we present constant time O(1) algorithm for the case the distance weights are equal. The suggested method requires constant time for computation regardless of the used window size. Furthermore, experiments show that the matching performance of our method is as good as the ones of other recent methods.

A Method of Auto Photography Composition Suggestion (사진의 자동 구도 보정 제시 기법)

  • Choi, Yong-Sub;Park, Dae-Hyun;Kim, Yoon
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.1
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    • pp.9-21
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    • 2014
  • In this paper, we propose the auto correction technique of photography composition by which the eye line is concentrated and the stable image of the structure can be obtained in case the general user takes a picture. Because the general user photographs in most case without background knowledge about the composition of the photo, the subject location is not appropriate and the unstable composition is contrasted with the stable composition of pictures which the experts take. Therefore, we provide not the method processing the image after photographing, but he method presenting automatically the stable composition when the general users take a photograph. The proposed method analyze the subject through Saliency Map, Image Segmentation, Edge Detection, etc. and outputs the subject at the location where the stable composition can be comprised along with the guideline of the Rule of Thirds. The experimental result shows that the good composition was presented to the user automatically.

Moving Object Extraction and Relative Depth Estimation of Backgrould regions in Video Sequences (동영상에서 물체의 추출과 배경영역의 상대적인 깊이 추정)

  • Park Young-Min;Chang Chu-Seok
    • The KIPS Transactions:PartB
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    • v.12B no.3 s.99
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    • pp.247-256
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    • 2005
  • One of the classic research problems in computer vision is that of stereo, i.e., the reconstruction of three dimensional shape from two or more images. This paper deals with the problem of extracting depth information of non-rigid dynamic 3D scenes from general 2D video sequences taken by monocular camera, such as movies, documentaries, and dramas. Depth of the blocks are extracted from the resultant block motions throughout following two steps: (i) calculation of global parameters concerned with camera translations and focal length using the locations of blocks and their motions, (ii) calculation of each block depth relative to average image depth using the global parameters and the location of the block and its motion, Both singular and non-singular cases are experimented with various video sequences. The resultant relative depths and ego-motion object shapes are virtually identical to human vision.

A Low Cost 3D Skin Wrinkle Reconstruction System Based on Stereo Semi-Dense Matching (반 밀집 정합에 기반한 저가형 3차원 주름 데이터 복원)

  • Zhang, Qian;WhangBo, Taeg-Keun
    • Journal of Internet Computing and Services
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    • v.10 no.4
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    • pp.25-33
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    • 2009
  • In the paper, we proposed a new system to retrieve 3D wrinkle data based on stereo images. Usually, 3D reconstruction based on stereo images or video is very popular and it is the research focus, which has been applied for culture heritage, building and other scene. The target is object measurement, the scene depth calculation and 3D data obtained. There are several challenges in our research. First, it is hard to take the full information wrinkle images by cameras because of light influence, skin with non-rigid object and camera performance. We design a particular computer vision system to take winkle images with a long length camera lens. Second, it is difficult to get the dense stereo data because of the hard skin texture image segmentation and corner detection. We focus on semi-dense stereo matching algorithm for the wrinkle depth. Compared with the 3D scanner, our system is much cheaper and compared with the physical modeling based method, our system is more flexible with high performance.

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The Fractal Video Coding with Rate Control (전송율제어를 갖는 프랙탈 비디오 코딩)

  • Suh, Kim-Bum;Chong, Jong-Wha
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.37 no.3
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    • pp.1-10
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    • 2000
  • This paper proposes a novel video coding system with rate control based on fractal algorithm To overcome the demerits of excessive amounts of coded bit generated by previous fractal coding methodology. the proposed system classifies the Image into three classes such as background, motion compensation, and fractal coding area. The motion vector for motion compensation, and the fractal offset value that is difference value between the predicted offset and the least-square approximated value are coded with variable length code The decision method which determines threshold value of partitioning quadtree is applied to the bit-rate control algorithm considering the quantity of currently generated bits and fixed channel bandwidth Experimental result shows that the proposed system enhances compression ratio 1.8 times higher than previous method for the same image quality, and performs efficient rate control for fixed channel bandwidth.

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A Reading on the Spatial Representations of Urban Center in Seoul from Cultural Perspective of Gender : 'Fl$\check{a}$nerie' Seeing with Speculum (서울 도심의 공간 표상에 대한 젠더문화론적 독해 - '검경(speculum)' 으로 보며 '산보하기(fl$\check{a}$neria)' -)

  • Lee, Su-An
    • Journal of the Korean Geographical Society
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    • v.44 no.3
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    • pp.282-300
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    • 2009
  • This paper attempts to focus the ways in which Seoul as an urban space can be read and interpreted from gender perspective, assuming Seoul as a cultural text which represents modernity and post-modernity. Drawing on discussions of urban sociology and human geography which have analyzed the relationship between material spaces and social subjects, this paper explores the gendered segregation and representations of space in Seoul which has been constructed through the process of modernization. The framework of spatial interpretation of Seoul, concentrating on imageablity and legibility, consists of three dimensions; gendered division of labour and sphere, dichotomy of representations along with femininity and masculinity, and the ways of interlocking between modernity and post-modernity. In this paper, 'fl$\check{a}$nerie', Benjamin's method of interpretation of urban culture and the way of seeing with 'speculum' of Irigaray are adopted as metaphoric methodologies. It is an attempt to develop a new methodology to analyze and interpret urban space from gender-cultural perspective.

Vision and Depth Information based Real-time Hand Interface Method Using Finger Joint Estimation (손가락 마디 추정을 이용한 비전 및 깊이 정보 기반 손 인터페이스 방법)

  • Park, Kiseo;Lee, Daeho;Park, Youngtae
    • Journal of Digital Convergence
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    • v.11 no.7
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    • pp.157-163
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    • 2013
  • In this paper, we propose a vision and depth information based real-time hand gesture interface method using finger joint estimation. For this, the areas of left and right hands are segmented after mapping of the visual image and depth information image, and labeling and boundary noise removal is performed. Then, the centroid point and rotation angle of each hand area are calculated. Afterwards, a circle is expanded at following pattern from a centroid point of the hand to detect joint points and end points of the finger by obtaining the midway points of the hand boundary crossing and the hand model is recognized. Experimental results that our method enabled fingertip distinction and recognized various hand gestures fast and accurately. As a result of the experiment on various hand poses with the hidden fingers using both hands, the accuracy showed over 90% and the performance indicated over 25 fps. The proposed method can be used as a without contacts input interface in HCI control, education, and game applications.

Digital Particle Holographic System for Flow-Field Measurements (유동장 계측을 위한 디지털 입자 홀로그래피 시스템)

  • Yan, Yang;Kang, Bo-Seon
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.34 no.3
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    • pp.309-316
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    • 2010
  • In this study, a digital particle holographic system and its application to channel-flow measurements were investigated. A double-exposure hologram recording system that is capable of recording digital holograms in a short time interval was developed. A correlation coefficient method was used to determine the focal plane of particles. The Wiener filter was used to remove noises and improve image quality. Two-threshold and image segmentation methods were used for binary image transformation. The cross-correlation method was used for particle pairing. The developed system was employed to study channel flow fields, and the axial velocities of channel flow were measured. The measurement errors are acceptable, and this proves the feasibility of using the digital particle holographic system as a good tool for flow-field measurements.

A Study on Analysis of Design Thinking Type based on Brain Conjugation Area (두뇌활용영역에 따른 디자인 사고 유형 분석에 관한 연구)

  • Seok, Jae-Heuck;Han, Jung-Wan
    • Journal of Digital Convergence
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    • v.14 no.7
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    • pp.355-362
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    • 2016
  • This research analyzed 'esquisse', that is one of among the visual representation tools of designers in design-thinking process. They were classified into five different types(M, N, O, P, Q) and categorized about preferred type of brain dominance area based on Ned Herrmann's 'Brain 4 division theory'. By contrasting and analyzing five types of sketch tendencies and brain tendencies through Structural left -brain type(M), Emotional limbic-brain type(N), Visual right-brain type(O), Plane expressional right-brain type(P) and Text expressional right-brain type(Q), it was deduced that which utilization the designer with each brain type with various Styles and characteristics shows internally in the design thinking process can be analyzed.