• Title/Summary/Keyword: 이동패턴

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Pattern Recognition Improvement of an Ultrasonic Sensor System Using Neuro-Fuzzy Signal Processing (초음파센서 시스템의 패턴인식 개선을 위한 뉴로퍼지 신호처리)

  • Na, Seung-You;Park, Min-Sang
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.12
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    • pp.17-26
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    • 1998
  • Ultrasonic sensors are widely used in various applications due to advantages of low cost, simplicity in construction, mechanical robustness, and little environmental restriction in usage. But for the application of object recognition, ultrasonic sensors exhibit several shortcomings of poor directionality which results in low spatial resolution of objects, and specularity which gives frequent erroneous range readings. The time-of-flight(TOF) method generally used for distance measurement can not distinguish small object patterns of plane, corner or edge. To resolve the problem, an increased number of the sensors in the forms of a linear array or 2-dimensional array of the sensors has been used. Also better resolution has been obtained by shifting the array in several steps using mechanical actuators. Also simple patterns are classified based on analyzing signal reflections. In this paper we propose a method of a sensor array system with improved capability in pattern distinction using electronic circuits accompanying the sensor array, and intelligent algorithm based on neuro-fuzzy processing of data fusion. The circuit changes transmitter output voltages of array elements in several steps. A set of different return signals from neighborhood sensors is manipulated to provide enhanced pattern recognition in the aspects of inclination angle, size and shift as well as distance of objects. The results show improved resolution of the measurements for smaller targets.

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A Mobility Service for the Transportation Vulnerable Based on MyData (마이데이터 기반 교통약자 이동지원서비스 모델)

  • Choi, Hee Seok;Lee, Seok Hyoung;Park, Moon Soo
    • KIPS Transactions on Software and Data Engineering
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    • v.12 no.1
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    • pp.31-40
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    • 2023
  • Various policies and services are being implemented in Korea and other countries, such as the expansion of convenience facilities for mobility support, the provision of special means of transportation, and the establishment of public transportation route plans and fare policies based on data and AI-based movement pattern analysis to ensure the mobility rights of the weak in transportation. However, A research is still needed to improve service convenience in order to more conveniently use the desired means of transportation in a necessary situation from the viewpoint of the transportation vulnerable. This study examines the policies and services for the promotion of mobility for the transportation disadvantaged, and presents a MyData-based service model for mobility support for the transportation disadvantaged. In the proposed service model, the transportation-disabled person can freely choose and use the means of transportation according to individual circumstances, and receive the same transportation welfare voucher benefits provided by the state or government. The proposed service model defines the MyData platform that supports the safe collection and use of personal data, the authentication of traffic welfare recipients based on MyData, and the payment function for fee settlement after using the service as key components. In this research, the service satisfaction from the user's point of view was investigated by implementing the proposed service model and providing a demonstration service for the transportation vulnerable in Daejeon.

Design and Fabrication for the Development of the Distributed Auto Edging Machine (보급형 자동옥습기 개발을 위한 설계 및 제작)

  • Lee, Young-Il;Kim, Jung-Hee;Park, Jee-Hyun
    • Journal of Korean Ophthalmic Optics Society
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    • v.16 no.2
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    • pp.107-115
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    • 2011
  • Purpose: To design and fabricate the distributed auto edging machine for the development. Methods: We got the necessary data needed in design by using CAD. Based on the these data, we fabricated the trial product for the development of the distributed auto edging machine. Results: The patternless mode could be operated by receiving the eyesize data from the auto lay-outer with the RS232C transmission system and the pattern mode could be operated by setting the pattern on the left side of the machine. The distributed auto edging machine were composed with combinations of many elements; head, auto arm, pattern clamp and grinding wheels. The head part controlled the grinding of ophthalmic lens by operating the vertical and horizontal motors. The wheels part was comprised of glass mode, plastic mode, V-bevel mode and polish mode. The slide in the auto arm was equipped on the below of the patten and the slide could hold up the pattern which was rotated by fixed shaft. The pattern clamp could move the head part to the up and down or right or left way by the manual operation of optometrists. Conclusions: We could succeed in making the trial product by applying it to the development of the distributed auto edging machine which could be used as the patternless mode and pattern mode, selectively. Therefore, it was confidently expected that this product was very helpful for the optometrists to dispense the ophthalmic lens because of its cost-efficiency and convenience.

A Study on a Planar Array Antenna Design with a Flat-Topped Radiation Pattern (구형 방사 패턴을 갖는 평면 배열 안테나 설계에 대한 연구)

  • Eom Soon-Young;Pyo Cheol-Sig;Jeon Soon-Ick;Kim Chang-Joo
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.15 no.9
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    • pp.896-905
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    • 2004
  • In this paper, the design, fabrication and experiment on a planar array antenna with a flat-topped radiation pattern for a mobile base station antenna were described. The current distribution of an antenna aperture, which is easily realizable in a feeding network compared with the conventional one of sin(x)/x was optimized for shaping a desired flat-topped radiation pattern. The planar array antenna designed in this paper has a rectangular lattice and is composed of array elements of 16${\times}$8. Each radiating element, which is a microstrip element fed coaxially, has a linear vertical polarization and the feed network which use a Wilkinson power divider and a 180$^{\circ}$ ring hybrid coupler as a base element is designed. The flat-topped radiation pattern with 90$^{\circ}$ is shaped by 16 array elements with the element spacing of 0.55 λ$_{ο}$ in the azimuth plane, and the normal radiation pattern with 10$^{\circ}$ is shaped by 8 array elements with the element spacing of 0.65 λ$_{ο}$ in the elevation plane. Also, the planar array antenna is symmetrically divided into four parts. It consists of one hundred-twenty-eight radiating elements, thirty-two 1-4 column dividers, low 1-8 row dividers and one 1-4 input power divider. In order to verify electrical performances of the planar way antenna proposed in this paper, the experimental breadboard operated in tile band of 1.92~2.17 GHz(IMT2000 band) was fabricated, and its experimental results were a good agreement with simulation ones.

정전용량방식 터치패널용 강화유리 기판상 패턴 인비저블 ITO 투명전도막 제조 및 특성 (II)

  • Son, Yeong-Ho;Lee, Jong-Geun;Choe, Seung-Hun;Choe, Jeong-Gyu;Kim, Jin-Ha;Lee, Dong-Min;Jeong, Ui-Cheon;Chae, Jin-Gyeong;Park, Jung-Jin;Jeong, Myeong-Hyo
    • Proceedings of the Korean Vacuum Society Conference
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    • 2012.02a
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    • pp.290-290
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    • 2012
  • 터치패널은 키보드나 마우스와 같은 입력장치를 사용하지 않고, 스크린에 손가락, 펜 등을 접촉하여 입력하는 방식이다. 누구나 쉽게 입력할 수 있는 장점으로 인해 기존에는 현금인출기, 키오스크 등 공공분야에 주로 많이 사용되어 왔으나, 최근의 터치스크린은 휴대폰, 게임기, 네비게이션, 노트북 모니터 등 개인정보기기의 입력장치로 활용분야가 넓어져가고 있다. 기존 터치패널은 유리 기판 위에 ITO박막(투명전도막)을 진공코팅하여 사용하여 왔지만, 최근 터치패널은 경량화를 고려하여 PET 필름 기판 위에 ITO 박막을 진공코팅하여 사용하고 있다. PET 필름의 유연성 때문에 ITO 코팅된 필름을 PC 혹은 강화유리 위에 OCA 물질을 이용하여 다시 고정하여야 한다. 이때 터치패널 제작시 생산공정이 늘어나 생산성이 떨어지고, 터치패널의 광투과율도 떨어지는 2차적인 문제가 발생한다. 이를 해결코자하는 터치페널 업체의 Needs가 있고, 최근에 이를 해결하기 위하여 PC, 강화유리 그리고 COP 기판 위에 ITO 박막을 직접 진공코팅하는 공정개발이 진행되고 있다. ITO 박막은 진공코팅 중에 열을 가하여 결정화를 이루어야 하는데, PC, 강화유리 그리고 COP 기판의 열에 약한 특성을 고려하여, 열을 가하지 않고 ITO 박막을 진공 코팅하여야 한다. 이러한 ITO 박막의 진공코팅 공정에는 In-line magnetron sputtering system이 사용된다. 본 연구에서는 In-line magnetron sputtering system을 사용하여 강화유리 기판위에 정전용량방식 터치패널용 패턴 인비저블 ITO 투명전도막을 제작하고 그 특성을 조사하였다. ITO 박막의 면저항은 230O hm/cm2, 최고 광투과율은 90.96%(@541-543nm), 그리고 550 nm에서 광투과율은 90.45%로 ITO 박막 코팅 전후에 투과율 차이가 0.4임을 확인하였다. 정전용량 방식의 터치패널에서는 ITO 박막 코팅 전후에 투과율 차이가 1 이하의 특성, 즉 패턴 인비저블의 특성을 필요로 하는데, 이는 ITO 박막 패턴후에 패턴이 보이지 않게 하기 위해서이며, 이러한 시장의 Needs를 고려하면 본 연구에서 매우 중요한 연구 성과를 얻었다고 말할 수 있다. 그리고 면저항 기준 150에서 230Ohm/cm2 사이 여러 종류의 ITO 투명전도막을 제작하고 그 특성을 조사하여, 이를 논하고자한다. (본 연구는 지식경제부 사업화연게기술개발 연구지원금으로 일부 이루어졌음).

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Performance improvement on mobile devices using MVC+Prefetch Controller Pattern (MVC+Prefetch Controller 패턴을 사용한 모바일 기기의 성능향상 기법)

  • Im, Byung-Jai;Lee, Eun-Seok
    • The KIPS Transactions:PartD
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    • v.18D no.3
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    • pp.179-184
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    • 2011
  • Current mobile devices have surpassed its boundaries as a more communication tool to a smart device which provides additional features. These features have supported the smart life of its users, but have reached its limit from low-performance processors and short-battery time. These issues can be resolved b implementing higher performing hardware, but they come with a burden of high cost. This paper introduces a new way of managing computing resources in a mobile device by enhancing the quality of human-computer interaction. The real-speed felt by users are mainly influenced by the time it takes form a user's input to the device to display the completed result on the screen. Since the size of the screen for mobile devices are small, if the processor only fetch data to be used for displaying on screen, the time can be significantly reduced. MVC+Prefetch Controller pattern accomplished this goal by using the minimum amount of data from DB to fetch display and still manages to support high-speed data transfer to achieve seamless display. This idea has been realized by practice using Samsung mobile phone S8500, which demonstrated the superior performance on user's perspective.

Predicting Sensitivity of Motion Sickness using by Pattern of Cardinal Gaze Position (기본 주시눈 위치의 패턴을 이용한 영상멀미의 민감도 예측)

  • Park, Sangin;Lee, Dong Won;Mun, Sungchul;Whang, Mincheol
    • Journal of the Korea Convergence Society
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    • v.9 no.11
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    • pp.227-235
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    • 2018
  • The aim of this study is to predict the sensitivity of motion sickness (MS) using pattern of cardinal gaze position (CGP) before experiencing the virtual reality (VR) content. Twenty volunteers of both genders (8 females, mean age $28.42{\pm}3.17$) participated in this experiment. They was required to measure the pattern of CGP for 5 minute, and then watched VR content for 15 minute. After watching VR content, subjective experience for MS reported from participants using by 'Simulator Sickness Questionnaire (SSQ)'. Statistical significance between CGP and SSQ score were confirmed using Pearson correlation analysis and independent t-test, and prediction model was extracted from multiple regression model. PCPA & PCPR indicators from CGP revealed significantly difference and strong or moderate positive correlation with SSQ score. Extracted prediction model was tested using correlation coefficient and mean error, SSQ score between subjective rating and prediction model showed strong positive correlation and low difference.

Development of system of Population projection and driving variation on demography for Korea using R (R를 활용한 인구변동요인 산정과 인구추계 시스템 개발)

  • Oh, Jinho
    • The Korean Journal of Applied Statistics
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    • v.33 no.4
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    • pp.421-437
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    • 2020
  • This paper implemented a method to predict the fertility rate, mortality rate, and international migration rate using the R program, which has been widely used in recent years, that calculates population projection by substituting the results into the Leslie matrix. In particular, the generalization log gamma model for the fertility rate by Kaneko (2003), LC-ER model for mortality rate by Li et al. (2013), and functional data model for international migration rates proposed by Ramsay and Silverman (2005) and Hyndman and Booth (2008), Hyndman et al. (2013) can be directly demonstrated with R programs. Demography and bayesPop have been introduced as a representative demographic package implemented in R; however, it can be analyzed only for data uploaded to Human Mortality Database (HMD) and Human Fertility Database (HFD) with data changes and modifications requiring application of other data. In particular, in Korea, there is a limitation in applying this package because it is provided only for short-term data in HMD. This paper introduces an R program that can reflect this situation and the different patterns of low fertility, aging, migration of domestic and foreigners in Korea, and derives a population projection for the year 2117.

Dynamic Crowd Simulation by Emotion-based Behavioral Control of Individuals (개체의 감정기반 행동제어를 통한 동적 군중 시뮬레이션)

  • Ahn, Eun-Young;Kim, Jae-Won;Han, Sang-Hoon;Moon, Chan-Il
    • The Journal of the Korea Contents Association
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    • v.9 no.11
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    • pp.1-9
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    • 2009
  • In virtual environments, such as computer game and animation, we need to enhance naturalness of crowd simulation. So, we propose a method to generate dynamically moving crowd patterns by applying emotional factors to the individual characters of a crowd in the determination of their behavior. The proposed method mimics human behavior and controls each character in a group to decide its own path according to its individual status. And it is able to generate various moving patterns as a result of letting the individuals go to another group depending upon their conditions. In this paper, some temperament and feeling factors are defined and determination rules for calculating the emotional status are also proposed. Moreover we use a fuzzy theory for accurate representation of the ambiguous expressions such as feeling bad, feeling good and so on. Our experiments show that the suggested method can simulate virtual crowd in more natural and diverse ways.

A Low Power Lifelog Management Scheme Based on User Movement Behaviors in Wireless Networks (무선 네트워크 환경에서 사용자 이동행위 기반 저전력 라이프로그 관리기법)

  • Yi, Myung-Kyu;Hwang, Hee-Joung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.2
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    • pp.157-165
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    • 2015
  • With the ever-improving performance of smartphone cameras and the universal dissemination of cloud services, users can now record and store the events in their daily lives more easily and conveniently. The advent of lifelogging technology has been changing the uses as well as the paradigm of internet services, and emphasizing the importance of services being personalization. As the amount of lifelog data becomes vast, it requires an efficient way to manage and store such vast information. In this paper, we propose an low power lifelog management scheme based on user movement behaviors in wireless networks. In order to reduce the power consumption of a smartphone, in our proposal, frequency of data collection and transfer can be dynamically adjusted based on a user's movement pattern. The analytical results show that our approach achieves better performance than that of the existing lifelog management scheme.