• Title/Summary/Keyword: 응용 계층 멀티캐스트

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A Hierarchical Multicast for Dynamic Adaptation to Network Congestion Status (네트워크 혼잡상태에 동적 적응을 위한 계층적 멀티캐스트)

  • Kim, Chang-Geun;Song, Jin-Kook;Gu, Myeong-Mo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.8
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    • pp.1427-1433
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    • 2008
  • There is SARLM scheme for dynamic adaptation to network congestion status which arises from multicast applications. However, in this scheme, when congestion occurs in a local, the waste of available bandwidth occurs in non-congestion local because of reducing of transmission rate in congestion local. In this paper, we propose a hierarchical multicast for dynamic adaptation to network congestion. In proposed scheme, we select a representative in each local. while congestion status. It receives packet from multicast sender and hierarchically transmits packet to the representative in congestion status by unicast for preventing decrease of transmission rate and the representative in congestion local transmits packet to the receivers in local by multicast. In experimental results, it was known that the proposed scheme could improve transmission rate of receivers in congestion status and more efficiently used available bandwidth.

The Architecture for Implementation that transfers media stream by using the RMCP Protocol (RMCP를 이용한 미디어 스트림 전송 구현을 위한 Architecture)

  • Tak, Kwang-ok;Park, Si-yong;Chung, Ki-dong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2004.05a
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    • pp.1597-1600
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    • 2004
  • 본 논문에서는 RMCP(Relayed Multicast Control Protocol)[1]를 이용하여 효율적으로 미디어 스트림을 전송할 수 있도록 구현하기 위한 구조를 소개한다. 일반적으로 IP 멀티캐스팅 서비스를 구현하기 위하여 멀티캐스팅 라우터를 이용하여 여러 수신자들에게 서비스를 제공하여 준다. 그러나 멀티캐스팅 라우터를 이용하여 멀티캐스팅 서비스를 구현할 때, 사업적, 기술적 측면에서 많은 문제점을 가지게 된다. 이러한 문제점을 보완하고자 응용 계층에서 중계 기능을 제공하며, 기존에 있는 네트웍 망을 그대로 이용하면서, 멀티 캐스트 서비스를 제공한다. 본 논문에서는 이러한 멀티캐스트 전송 방법을 이용한 멀티캐스트 응용 프로그램을 개발하기 위하여 고려해야 할 사항들을 설명한다. 차후 이 구조 기반으로 실제적으로 미디어 스트림을 전송하는 프로그램을 구현하고자 한다.

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A New Multicasting Method in a Multiple Access Network (다중 접근 네트워크에서의 새로운 멀티캐스트 기법)

  • 정민규;김용민;김종권
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.9
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    • pp.1824-1837
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    • 1994
  • Broadband ISDN will support advanced communication services such as multimedia conference, VOD and electronic news service. Because many of these advanced services require multimedia data delivery, future communication networks must have flexible and efficient multiparty communications capabilities. In this paper we propose a new multicasting method which uses packer filtering capabilities both in a physical network and in a logical network layers. This new scheme has potential to reduce the transmission and packet processing overheads of multicast communications. For the new multicasting method, we develop a group matching algorithm which finds a suitable set of groups that covers multiple target hosts. We show the application of the multicasting method and the group matching algorithm with two simple examoles.

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Design and Implementation HDTV Relay Transmission System for Overlay Multicast (오버레이 멀티캐스트를 위한 HDTV 중계전송 시스템 설계 및 구현)

  • Son, Seung-Chul;Kwag, Yong-Wan;Heo, Kwon;Lee, Hyung-Ok;Nam, Ji-Seung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.1A
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    • pp.57-65
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    • 2007
  • The overlay multicast that has been recently presented as IP alternative for the IP multicast has been getting much persuasion by the computing power of the hardware and the advancement of the network techniques to enforce Routing in application-level. In an overlay multicast, the system resource and the network bandwidth must be utilized efficiently to service real-time HDTV images. Specifically, the system must consider the delay and the jitter that can be incurred at the application-level. In this paper, we implement a server and a client to broadcast HDTV, in the session composed by the existing overlay multicast protocol. The broadcasting server performs the service using a TV tuner, An HDTV camcorder, and files, clients constituting a multicast group relay the received data to other clients. At this time, the information that the clients report periodically, including their delay and the network state, to the server is used as an important information to maintain an overlay session. The implementation is based on the DirectX and its performance is evaluated by the LAN test bed that has been set.

A Design and Analysis of Authentication Scheme for Tolerating Packet Loss in the Multicast Environment (멀티캐스트 환경에서의 패킷 손실을 고려한 인증기법 설계 및 분석)

  • 임정미;박철훈;유선영;박창섭
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.13 no.6
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    • pp.163-172
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    • 2003
  • Proposed in this paper is an authentication mechanism for multimedia streaming data in the Intemet multicast environment. The multicast authentication mechanism is coupled with the packet-level forward error correction code which has been recently applied for a reliable multicast transport transmission. Associated with this, Reed-Solomon erasure code is chosen for tolerating packet loss so that each of the received packets can be authenticated independently of the lost packets.

A Mechanism for Constructing Efficient Transprot Layer Trees for Reliable Multicast Service (신뢰성을 보장하는 멀티캐스트 서비스를 위한 효율적인 전송 계층 트리 구축 방안)

  • 김은숙;최종원
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04a
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    • pp.463-465
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    • 2000
  • 인터넷을 통한 그룹 통신이 활발해지면서 신뢰성을 보장하는 멀티캐스트 서비스를 요구하는 응용들이 점점 다양해지고 증가하고 있다. 이에 따라 멀티캐스트에서의 신뢰성을 보장하기 위하여 다양한 기술들이 발표되었으며 특히 트리를 기반으로 오류 및 혼잡 제어를 수행하여 신뢰성 뿐만 아니라 확장성을 보장하는 효율적인 방법에 대한 연구가 지속되고 있다. 본 논문에서는 이러한 트리 기반의 프로토콜에서 효율적이고 동적인 트리 형성 및 관리를 위한 방안을 제안한다. 하나의 멀티캐스트 그룹을 여러 개의 지역 그룹으로 나누어 트리로 구성할 때 지역 그룹에 속할 수 있는 그룹 수신자 수에 임계값을 두고 지역 대표자는 이 임계값이 초과되지 않을 때까지 새로운 참여자를 받아들일 수 있도록 하였다. 또한 새로운 노드가 그룹에 참여할 때 지역 대표자 뿐 아니라 일반 수신자들도 지역 대표자에 대한 정보를 전송해 줌으로써 참여시간의 감소와 그룹 내의 메시지 오버헤드를 줄일 수 있도록 하였다. 동적인 트리 형성 및 관리 과정에서 지역 그룹 대표자에 연결된 노드수가 적고 깊이가 깊어질수록 트리 관리에 관한 오버헤드가 증가하는 문제를 해결하기 위해 간단한 트리 재조정을 수행함으로써 트리에서 발생하는 오버헤드를 감소시킬 수 있도록 하였다.

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Performance Evaluation of Hybrid Multicast Scheme for WiBro Multicast Service (휴대인터넷 멀티캐스트 서비스를 제공하는 복합 방식의 성능평가)

  • An, Soon-Hong;Kim, Seung-Hoon
    • Journal of Korea Multimedia Society
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    • v.9 no.7
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    • pp.854-863
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    • 2006
  • As WiBro service providers which provide a wireless multimedia communication service are selected, the commercial service will emerge in the near future. Although the use of efficient multicast technology for multimedia will be essentially required, it would be difficult to design the overall communication network in the early stage by using IP multicast due to technological or commercial issues. Application layer multicast schemes or hybrid multicast schemes also should be considered. In this paper, we propose a hybrid multicast scheme and evaluate its performance against typical IP multicast schemes on modelling of the WiBro network for one of WiBro service providers. We also propose a simulation method for the hybrid multicast on the simulation network for performance evaluation. If the number of mobile nodes reaches a certain point, the performance difference between the hybrid multicast and IP multicast is reduced significantly. We show that hybrid multicast technology can be applied for WiBro service without much performance degradation.

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Overlay Multicast for File Distribution using Virtual Sources (파일전송의 성능향상을 위한 다중 가상소스 응용계층 멀티캐스트)

  • Lee Soo-Jeon;Lee Dong-Man;Kang Kyung-Ran
    • Journal of KIISE:Information Networking
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    • v.33 no.4
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    • pp.289-298
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    • 2006
  • Algorithms for application-level multicast often use trees to deliver data from the source to the multiple receivers. With the tree structure, the throughput experienced by the descendant nodes will be determined by the performance of the slowest ancestor node. Furthermore, the failure of an ancestor node results in the suspension of the session of all the descendant nodes. This paper focuses on the transmission of data using multiple virtual forwarders, and suggests a scheme to overcome the drawbacks of the plain tree-based application layer multicast schemes. The proposed scheme elects multiple forwarders other than the parent node of the delivery tree. A receiver receives data from the multiple forwarders as well as the parent node and it can increase the amount of receiving data per time unit. The multiple forwarder helps a receiver to reduce the impact of the failure of an ancestor node. The proposed scheme suggests the forwarder selection algorithm to avoid the receipt of duplicate packets. We implemented the proposed scheme using MACEDON which provides a development environment for application layer multicast. We compared the proposed scheme with Bullet by applying the implementation in PlanetLab which is a global overlay network. The evaluation results show that the proposed scheme enhanced the throughput by 20 % and reduced the control overhead over 90 % compared with Bullet.

A Parallel Transmission Overlay Multicast Scheme for Massive Contents Delivery (대용량 콘텐츠 전송을 위한 병렬전송 오버레이 멀티캐스트)

  • Park, Jin-Hong;;Kim, Seon-Ho;Shin, Yong-Tae;Shin, Seok-Kyoo
    • Journal of KIISE:Information Networking
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    • v.32 no.5
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    • pp.593-602
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    • 2005
  • Overlay multicast delivery method is a new approach in which multicast functionality is implemented at the end-hosts application layer in the timing of sparse deployment of IP multicast. However, existing overlay multicast protocols are not being standardization and many restrictions occur when delivering high capacity contents. Therefore, new delivery mechanism is required for the overlay multicast based high capacity contents delivery. In this paper. we separate group management and delivery management of overlay multicast and describe a capable group management. We also defined high speed delivery method better than that of existing overlay multicast through use of collaborated distribute downloading. This improved efficiency of massive contents transmission.

Implementation of UDP-Tunneling Based Multicast Connectivity Solution for Multi-Party Collaborative Environments (다자간 협업 환경을 위한 UDP 터널링 기반의 멀티캐스트 연결성 솔루션의 구현)

  • Kim, Nam-Gon;Kim, Jong-Won
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.3
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    • pp.153-164
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    • 2007
  • The Access Grid (AG) provides collaboration environments over the IP multicast networks by enabling efficient exchange of multimedia contents among remote users; however, since lots of current networks are still multicast-disabled, it is not easy to deploy this multicast-based multi-party AG. For this problem, the AG provides multicast bridges as a solution by putting a relay server into the multicast networks. Multicast-disabled clients make UDP connections with this relay server and receive forwarded multicast traffics in unicast UDP packets. This solution is facing several limitations since it requires duplicate forwarding of the same packet for each unicast peer. Thus, in this paper, we propose an alternate solution for the multicast connectivity problem of the AG based on the UMTP (UDP multicast tunneling protocol). By taking advantage of flexibilities of UMTP, the proposed solution is designed to improve the efficiency of network and system utilization, to allow reuse of multicast-based AG applications without modification, and to partially address the NAT/firewall traversal issues. To verify the feasibility of proposed solution, we have implemented a prototype AG connectivity tool based on the UMTP, named as the AG Connector.