• Title/Summary/Keyword: 융합디자인방법론

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A study of metal environment sculptures using good design (굿디자인을 활용한 금속환경조형물 연구)

  • Ko, Seung-Geun
    • Journal of Industrial Convergence
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    • v.20 no.6
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    • pp.1-6
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    • 2022
  • This study started with the design methodology for externally installed metal sculptures. As the scope and meaning of design grows, the concept of design is also used for externally installed sculptures, and there is a demand for a sculpture design that contains the story of the installation environment while being suitable for the surrounding environment. This concept is defined as an environmental sculpture only among formative artists. The concept of environmental sculptures is not fully known and academic research is also insufficiently performed. Therefore, in order to define externally installed sculptures as environmental sculptures, this study elaborated the concept and conditions of good design and the concept and role of environmental sculptures as a theoretical background, and classified the concepts and conditions of good design and the concepts and roles of environmental sculptures. Based on the previous theoretical studies, by utilizing the conditions of good design and the role of environmental sculptures, this study suggested that design development elements were completed as metal environmental sculptures and research works were presented. In conclusion, the design methodology for metal environmental sculptures has been presented, and various environmental sculpture design studies will continue and various paradigms of convergence environmental sculptures will be studied.

A Study on Correlation Analysis of One-Person Housing Space Design Convergence Contents by Using Social Network Analysis (소셜 네트워크 분석 방법론을 활용한 1인 주거공간디자인 융합콘텐츠 상관관계 분석)

  • Park, Eun Soo;Kim, Ji Eun
    • Korea Science and Art Forum
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    • v.34
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    • pp.133-148
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    • 2018
  • Korea's housing structure is predicted that one-person housing will be the most common type of housing in Korea. Therefore, this study intends to derive contents for designing a one-person housing space considering the life of a rapidly increasing one-person householder. For this purpose, this study objectively derives the social, economic and cultural influencing factors of one-person households through big data analysis, and analyzed the correlation between contents using social network analysis methodology. In this paper, 60 core contents related to one person housing space were derived by applying big data analysis methodology. And through social network analysis, the most influential contents were derived from the space editing and space composition categories. This means that the residential space is an important part of the design idea that can flexibly respond to changes in the user's life. Based on this study, future research will focus on the concept and design methodology of one-person housing space.

A study on the suitability of CFRP CNT and bicycle through service design process (서비스디자인방법론을 통해 분석한 CFRP CNT와 자전거의 적합성에 관한 연구)

  • Park, Sung-Hee;Song, Sung-Il;Kang, Seung-Min
    • Journal of the Korean Crystal Growth and Crystal Technology
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    • v.28 no.6
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    • pp.271-276
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    • 2018
  • Based on the service design processes, we examined the market conditions and the criteria to be considered in selecting materials and selected CFRP CNT materials in the development of bicycle design. This material was used to develop frame design among the bicycle parts. The bicycle frame, designed with CFRP CNT material through vibration attenuation testing, tensile strength testing, and stiffness test results before prototype production, shows better results than the bicycle frame manufactured with conventional CNT materials in terms of function.

A study on the selection methodology of materials by design process in manufacturing process (제조공정에서 디자인 프로세스에 의한 소재선정 방법론 연구)

  • Song, Sung-il;Kang, Seung-min
    • Journal of the Korean Crystal Growth and Crystal Technology
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    • v.29 no.1
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    • pp.39-44
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    • 2019
  • This study renewed the 'RE_Double Diamond' design process on the importance that material selection should reflect the needs of the consumer as much as possible in product development. In addition, the provider-centered secondary stakeholder map process among existing double-diamond methodologies has been applied, and the selection of materials through communication between designers and engineers, including the construction of information focused on visualization.

Service Design Methodology and Usability Analysis for National R&D Information Integration/Fusion Service (국가R&D정보 연계·융합 서비스를 위한 서비스 디자인 방법론과 사용성 분석)

  • Lee, Byeong-Hee;Kwon, Yee-Nam;Lim, Chul-Su;Shon, Kang-Ryul;Kim, Jae-Soo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.445-448
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    • 2012
  • 본 연구는 R&D 정보 시각화를 위한 네비게이션 선행연구이다. 지금까지 R&D서비스에서는 연구 기획 단계에서부터 사업화에 이르기까지 기존의 연구 성과에 대한 조사 분석을 포함해서 해당 연구 주제에 대하여 기술동향, 시장분석, R&D정책 등 다양한 정보를 종합적이고 전략적으로 활용할 수 있는 정보 서비스가 부족하거나 제한적이었다. 이런 문제를 해결하기 위하여 본 논문에서는 서비스 디자인 방법론에 입각하여 R&D정보서비스의 서비스 디자인 프로세스를 사용하여 R&D 담당자와 UX 디자이너가 참여하는 사용성 평가와 서비스 디자인 방법론 수행 후 사용자 니즈를 분석해 보았다. 국가R&D정보와 관련된 정보처리기술 및 정보자원에 대해서는 기존 KISTI에 가지고 있는 국가R&D정보와 NDSL를 연계하고 이를 활용하여 연구자의 R&D활동에 관련된 문제해결을 지원하는 서비스 체제를 구축하고자 한다. 본 논문에서는 국가R&D정보 서비스 체제 구축을 위해 서비스 디자인 방법론과 사용자 분석을 통해 R&D정보 서비스의 개선 방향을 알아본다.

System Requirements for the Development of a Personal Mobility Using Reverse Engineering and QFD (역공학과 QFD를 활용한 퍼스널모빌리티 시스템 요구사양 도출)

  • Kim, In-Kyu;Park, Tae-han;Chung, Yun-Chan
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.01a
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    • pp.263-266
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    • 2019
  • 본 연구에서는 주행승차감 및 안정성을 고려한 전동킥보드의 문제점을 해결하기 위해 역공학 기법을 사용하여 주요 시스템의 품질요소, 제품특성 등을 분석하고 사용자 요구사항을 도출하기 위해 품질기능전개(QFD: Quality Function Deployment)방법론을 적용하였으며 그 결과로 사용자 요구사항은 6개의 범주에서 20개를 도출하였으며 품질특성 요구사항은 16개 도출하여 최종 12개를 시스템 품질특성(CTQ: Critical To Quality)으로 선정하였다.

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A study on the service design using 360° VR prototype -Focusing on the Case of Public Service Design by Citizen Autonomy (360° VR 프로토타입을 활용한 서비스디자인에 관한 연구 -주민자치형 공공서비스디자인 사례를 중심으로-)

  • Yoo, Hye-Young
    • Journal of Digital Convergence
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    • v.17 no.11
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    • pp.531-536
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    • 2019
  • The Ministry of the Interior and Safety amends the enforcement ordinance of the public service design method and applies it to the project tasks of each institution and cases of social problem solving and public service innovation are increasing according to service design methodology. This study is to develop the $360^{\circ}$ VR content element in order to deliver the understanding and effective improvement of the service to the consumers in the process of problem discovery and the prototype that visualize the key solution according to the service design methodology. By applying it to the actual public service design project, it was possible to predict the result with high satisfaction after improvement. This paper is meaningful in that it proposes new approach and empirical value to consumers and contribute to the improvement of the service design process as a convergence study on the future service design using the $360^{\circ}$ VR prototype.

Methodology: Non-face-to-face teaching for formative art courses of the design majors (디자인 전공자의 조형 교과목 비대면 수업방법론)

  • Chang, Chin-hee
    • Journal of the Korea Convergence Society
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    • v.12 no.1
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    • pp.219-223
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    • 2021
  • This study aims to present a non-face-to-face teaching methodology for the theory and practical lessons of design majors, especially for the arts and sports field. It was conducted to improve the existing teaching models after the non-face-to-face online lectures which began with COVID-19. Various existing smart learning methods such as online classes, interactive classes, and flip learning were reviewed, and a method to efficiently manage practical skills by supplementing the shortcomings of each study was suggested. 4 stages of teaching development - setting a teaching method, teaching progress, evaluation, and follow-up management-were designated and applied to the class of design majors. The result showed that it is effective in terms of teaching method and progress; however, the limitations of non-face-to-face classes were found in the stages of evaluation and follow-up management. Therefore, it is expected that further research on evaluation and follow-up management, such as specific practical instruction methods is required to improve completion.

A Study on Methodology for Standardized Platform Design to Build Network Security Infrastructure (네트워크 보안 인프라 구성을 위한 표준화된 플랫폼 디자인 방법론에 관한 연구)

  • Seo, Woo-Seok;Park, Jae-Pyo;Jun, Moon-Seog
    • The Journal of the Korea institute of electronic communication sciences
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    • v.7 no.1
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    • pp.203-211
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    • 2012
  • Network security infrastructure is constantly developing based on the combination and blending of various types of devices. From the form of distributed control, the phased defense policy such as fire walls, virtual private communication network, invasion prevention system, invasion detection system, corporate security management, and TSM (Telebiometrics System Mechanism), now it consolidates security devices and solutions to be developed to the step of concentration and artificial intelligence. Therefore, this article suggests network security infrastructure design types concentrating security devices and solutions as platform types and provides network security infrastructure design selecting methodology, the foundational data to standardize platform design according to each situation so as to propose methodology that can realize and build the design which is readily applied and realized in the field and also can minimize the problems by controlling the interferences from invasion.

Smart-textronics Product Development Process by Systematic Participatory Design Method (체계적인 사용자 참여형 디자인 방법론을 활용한 스마트 텍스트로닉스 제품 개발 프로세스)

  • Leem, Sooyeon;Lee, Sang Won
    • Journal of the Korea Convergence Society
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    • v.12 no.1
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    • pp.163-170
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    • 2021
  • Smart-textronics technology which enables functional textiles has recently been applied in various fields such as smart clothes, smart home and smart health care, and a variety of smart-textronics products have been developed. In this context, the smart-textronics product development process is proposed based on the systematic participatory design method in this paper. The proposed method consists of two phases: in-depth interviews and analyzing. In the phase of in-depth interviews, participants are asked to create journey maps that include activities, pain points and emotional status and to generate solution ideas with sketches and simple prototypes. In the analyzing phase, design researchers investigate the participants' journey maps, and create personas by identifying critical characteristics with the behavior pattern analysis. Then, each persona's needs are linked with value elements of the E3 value framework. Finally, pre-survey was conducted to identify smart-textronics market and a smart sofa design is proceeded as the case study to show the applicability of the proposed method.