• Title/Summary/Keyword: 윈도우 기반

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A LAN Protocol Analyzer including Simulation Function for PC Environment (PC 환경에서 시뮬레이션 기능을 포함한 LAN 프로토콜 분석장비)

  • Chung, Joong-Soo;Lee, Jun-Won
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.5
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    • pp.583-589
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    • 2002
  • The Internet is absolutely contributed to information telecommunication revolution nowadays. Realizing local network at the various type of buildings such as a company and a university, ethernet is used for subnet and FDDI, ATM are used for backbone mainly in order to get internet services. Processing TCP/IP protocol suite and analyzing the protocol exactly is essential to detecting the problem occurring in the network and developing communication equipment. This paper presents implementation of ethernet LAN protocol analyser which monitors and simulates ICP/IP protocol suite carrying the Internet and non-Internet protocol such as Netware and NetBIOS. MS window98 and visual C are used for development environment and application program operates on the NDIS firmware. The performance analysis on the proposed system is carried out as monitoring and simulating the traffic over LAN of a university. In the result of monitoring the system, the processing time of a packet captured over the LAN is about 1.5ms. In case of simulating the system, the processing time to be taken carrying out TCP connection and disconnection once is packet is about 8.6ms. The performance analysis of monitoring and simulation results satisfies with 10 Mbps ethernet LAN environment.

Design and Performance Evaluation of Software On-Demand Streaming System Providing Virtual Software Execution Environment (가상 소프트웨어 실행 환경을 제공하는 주문형 소프트웨어 스트리밍 시스템 설계 및 성능평가)

  • Kim Young-Man;Park Hong-Jae;Han Wang-Won;Choi Wan;Heo Seong-Jin
    • The KIPS Transactions:PartC
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    • v.13C no.4 s.107
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    • pp.501-510
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    • 2006
  • Software streaming allows the execution of stream-enabled software on desktop or portable computing devices like PC, PDA, laptop, cellular phone, etc., even while the transmission/streaming from the server may still be in progress. In this paper, we present an efficient streaming system called Software On-Demand(SOD) streaming system to transmit stream-enabled applications in addition to automatic installation of program registry, environment variables, configuration files, and related components. In particular, we design and implement a SOD system in Linux to provide the user with the instant look-and-click software execution environment such that software download and installation are internally proceeded in a completely user-transparent way. Therefore, the SOD system relieves the user from the tricky, failure-prone installation business. In addition, the software developer now obtains a new, powerful means to advertise and propagate their software products since the user can use software packages via user-friendly UI window or web browser by look-and-click interactive operation. In the paper, we also make a couple of SOD streaming experiments using a spectrum of popular softwares. Based on the analysis of the experiment results, we also propose two performance improvement schemes.

Committee Learning Classifier based on Attribute Value Frequency (속성 값 빈도 기반의 전문가 다수결 분류기)

  • Lee, Chang-Hwan;Jung, In-Chul;Kwon, Young-S.
    • Journal of KIISE:Databases
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    • v.37 no.4
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    • pp.177-184
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    • 2010
  • In these day, many data including sensor, delivery, credit and stock data are generated continuously in massive quantity. It is difficult to learn from these data because they are large in volume and changing fast in their concepts. To handle these problems, learning methods based in sliding window methods over time have been used. But these approaches have a problem of rebuilding models every time new data arrive, which requires a lot of time and cost. Therefore we need very simple incremental learning methods. Bayesian method is an example of these methods but it has a disadvantage which it requries the prior knowledge(probabiltiy) of data. In this study, we propose a learning method based on attribute values. In the proposed method, even though we don't know the prior knowledge(probability) of data, we can apply our new method to data. The main concept of this method is that each attribute value is regarded as an expert learner, summing up the expert learners lead to better results. Experimental results show our learning method learns from data very fast and performs well when compared to current learning methods(decision tree and bayesian).

Linearization Effect of Weight Programming about Time in Memristor Bridge Synapse (신경회로망용 멤리스터 브릿지 회로에서 가중치 프로그램의 시간에 대한 선형화 효과)

  • Choi, Hyuncheol;Park, Sedong;Yang, Changju;Kim, Hyongsuk
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.4
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    • pp.80-87
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    • 2015
  • Memristor is a new kind of memory device whose resistance varies depending upon applied charge and whose previous resistance state is preserved even when its power is off. Ordinary memristor has a nonlinear programming characteristics about time when a constant voltage is applied. For the easiness of programming, it is desirable that resistance is programmed linearly about time. We had proposed previously a memristor bridge configuration with which weight can be programmed nicely in positive, negative or zero. In memristor bridge circuit, two memristors are connected in series with different polarity. Memristors are complementary each other and it follows that the memristance variation is linear with respect to time. In this paper, the linearization effect of weight programming of memristor bridge synapse is investigated and verified about both $TiO_2$ memristor from HP and a nonlinear memristor with a window function. Memristor bridge circuit would be helpful to conduct synaptic weight programming.

Defining the Tumour and Gross Tumor Volume using PET/CT : Simulation using Moving Phantom (양전자단층촬영장치에서 호흡의 영향에 따른 종양의 변화 분석)

  • Jin, Gye-Hwan
    • Journal of the Korean Society of Radiology
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    • v.15 no.7
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    • pp.935-942
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    • 2021
  • Involuntary movement of internal organs by respiration is a factor that greatly affects the results of radiotherapy and diagnosis. In this study, a moving phantom was fabricated to simulate the movement of an organ or a tumor according to respiration, and 18F-FDG PET/CT scan images were acquired under various respiratory simulating conditions to analyze the movement range of the tumor movement by respiration, the level of artifacts according to the size of the tumor and the maximum standardized uptake value (SUVmax). Based on Windows CE 6.0 as the operating system, using electric actuator, electric actuator positioning driver, and programmable logic controller (PLC), the position and speed control module was operated normally at a moving distance of 0-5 cm and 10, 15, and 20 reciprocations. For sphere diameters of 10, 13, 17, 22, 28, and 37 mm at a delay time of 100 minutes, 80.4%, 99.5%, 107.9%, 113.1%, 128.0%, and 124.8%, respectively were measured. When the moving distance was the same, the difference according to the respiratory rate was insignificant. When the number of breaths is 20 and the moving distance is 1 cm, 2 cm, 3 cm, and 5 cm, as the moving distance increased at the sphere diameters of 10, 13, 17, 22, 28, and 37 mm, the ability to distinguish images from smaller spheres deteriorated. When the moving distance is 5 cm compared to the still image, the maximum values of the standard intake coefficient were 18.0%, 23.7%, 29.3%, 38.4%, 49.0%, and 67.4% for sphere diameters of 10, 13, 17, 22, 28, and 37 mm, respectively.

A Design and Implementation of Fitness Application Based on Kinect Sensor

  • Lee, Won Joo
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.3
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    • pp.43-50
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    • 2021
  • In this paper, we design and implement KITNESS, a windows application that feeds back the accuracy of fitness motions based on Kinect sensors. The feature of this application is to use Kinect's camera and joint recognition sensor to give feedback to the user to exercise in the correct fitness position. At this time, the distance between the user and the Kinect is measured using Kinect's IR Emitter and IR Depth Sensor, and the joint, which is the user's joint position, and the Skeleton data of each joint are measured. Using this data, a certain distance is calculated for each joint position and posture of the user, and the accuracy of the posture is determined. And it is implemented so that users can check their posture through Kinect's RGB camera. That is, if the user's posture is correct, the skeleton information is displayed as a green line, and if it is not correct, the inaccurate part is displayed as a red line to inform intuitively. Through this application, the user receives feedback on the accuracy of the exercise position, so he can exercise himself in the correct position. This application classifies the exercise area into three areas: neck, waist, and leg, and increases the recognition rate of Kinect by excluding positions that Kinect does not recognize due to overlapping joints in the position of each exercise area. And at the end of the application, the last exercise is shown as an image for 5 seconds to inspire a sense of accomplishment and to continuously exercise.

Study of the Acceptable Tolerances of a Window Hermetic Optical Connector (Window 밀폐형 광 커넥터의 허용 공차에 관한 연구)

  • Jeon, Woo-Sung;Jung, Mee-Suk
    • Korean Journal of Optics and Photonics
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    • v.33 no.5
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    • pp.210-217
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    • 2022
  • In this paper, a study is conducted on the acceptable tolerance of an alignment device to reduce the optical loss caused by the alignment tolerance of a window hermetic optical connector. To increase the transmission distance of optical signals and fiber-optic communication systems, it is necessary to maintain and improve the high optical efficiency of the connectors used to bond optical fibers. In the case of the window hermetic optical connector, the optical system is aligned through an alignment device. At this time, since the two connectors are used together, each component is fixed, and further alignment is impossible. The alignment tolerance of the housing system and pin used to align the optical system of the connector causes optical loss, leading to serious problems in the fiber-optic communication system. Thus, to find the acceptable tolerance required for manufacturing the optical-connector alignment device, tolerance analysis is performed on the components of the optical connector, such as the ball lens and the window. We also implement single-mode and multimode optical-connector systems, respectively. Based on the results, we determine an acceptable tolerance value for the alignment device.

The Fault Diagnosis Model of Ship Fuel System Equipment Reflecting Time Dependency in Conv1D Algorithm Based on the Convolution Network (합성곱 네트워크 기반의 Conv1D 알고리즘에서 시간 종속성을 반영한 선박 연료계통 장비의 고장 진단 모델)

  • Kim, Hyung-Jin;Kim, Kwang-Sik;Hwang, Se-Yun;Lee, Jang Hyun
    • Journal of Navigation and Port Research
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    • v.46 no.4
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    • pp.367-374
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    • 2022
  • The purpose of this study was to propose a deep learning algorithm that applies to the fault diagnosis of fuel pumps and purifiers of autonomous ships. A deep learning algorithm reflecting the time dependence of the measured signal was configured, and the failure pattern was trained using the vibration signal, measured in the equipment's regular operation and failure state. Considering the sequential time-dependence of deterioration implied in the vibration signal, this study adopts Conv1D with sliding window computation for fault detection. The time dependence was also reflected, by transferring the measured signal from two-dimensional to three-dimensional. Additionally, the optimal values of the hyper-parameters of the Conv1D model were determined, using the grid search technique. Finally, the results show that the proposed data preprocessing method as well as the Conv1D model, can reflect the sequential dependency between the fault and its effect on the measured signal, and appropriately perform anomaly as well as failure detection, of the equipment chosen for application.

Research on the Design of TPO(Time, Place, 0Occasion)-Shift System for Mobile Multimedia Devices (휴대용 멀티미디어 디바이스를 위한 TPO(Time, Place, Occasion)-Shift 시스템 설계에 대한 연구)

  • Kim, Dae-Jin;Choi, Hong-Sub
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.2
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    • pp.9-16
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    • 2009
  • While the broadband network and multimedia technology are being developed, the commercial market of digital contents as well as using IPTV has been widely spreading. In this background, Time-Shift system is developed for requirement of multimedia. This system is independent of Time but is not independent of Place and Occasion. For solving these problems, in this paper, we propose the TPO(Time, Place, Occasion)-Shift system for mobile multimedia devices. The profile that can be applied to the mobile multimedia devices is much different from that of the setter-box. And general mobile multimedia devices could not have such large memories that is for multimedia data. So it is important to continuously store and manage those multimedia data in limited capacity with mobile device's profile. Therefore we compose the basket in a way using defined time unit and manage these baskets for effective buffer management. In addition. since the file name of basket is made up to include a basket's time information, we can make use of this time information as DTS(Decoding Time Stamp). When some multimedia content is converted to be available for portable multimedia devices, we are able to compose new formatted contents using such DTS information. Using basket based buffer systems, we can compose the contents by real time in mobile multimedia devices and save some memory. In order to see the system's real-time operation and performance, we implemented the proposed TPO-Shift system on the basis of mobile device, MS340. And setter-box are desisted by using directshow player under Windows Vista environment. As a result, we can find the usefulness and real-time operation of the proposed systems.

A Design and Implementation of Multimedia Retrieval System based on MAF(Multimedia Application File Format) (MAF(Multimedia Application File Format) 기반 멀티미디어 검색 시스템의 설계 및 구현)

  • Gang Young-Mo;Park Joo-Hyoun;Bang Hyung-Gin;Nang Jong-Ho;Kim Hyung-Chul
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.9
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    • pp.574-584
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    • 2006
  • Recently, ISO/IEC 23000 (also known as 'MPEG-A') has proposed a new file format called 'MAF(Multimedia Application File Format)[1]' which provides a capability of integrating/storing the widely-used compression standards for audio and video and the metadata in MPEG-7 form into a single file format. However, it is still very hard to verify the usefulness of MPEG-A in the real applications because there is still no real system that fully implements this standard. In this thesis, a design and implementation of a multimedia retrieval system based on MPEG-A standard on PC and mobile device is presented. Furthermore, an extension of MPEG-A for describing the metadata for video is also proposed. It is selected and defined as a subset of MPEG-7 MDS[4] and TV-anytime[5] for video that is useful and manageable in the mobile environments. In order to design the multimedia retrieval system based on MPEG-A, we define the system requirements in terms of portability, extensibility, compatibility, adaptability, efficiency. Based on these requirements, we design the system which composed of 3 layers: Application Layer, Middleware Layer, Platform Layer. The proposed system consists of two sub-parts, client-part and server-part. The client-part consists of MAF authoring tool, MAP player tool and MAF searching tool which allow users to create, play and search the MAF files, respectively. The server-part is composed of modules to store and manage the MAF files and metadata extracted from MAF files. We show the usefulness of the proposed system by implementing the client system both on MS-Windows platform on desk-top computer and WIPI platform on mobile phone, and validate whether it to satisfy all the system requirements. The proposed system can be used to verify the specification in the MPEG-A, and to proves the usefulness of MPEG-A in the real application.