• Title/Summary/Keyword: 윈도우즈 시스템

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Simulator for Performance Analysis of Wireless Network based on Microsoft Windows Operating Systems (MS 윈도우즈 운영체제 기반의 무선 네트워크 성능 분석 시뮬레이터의 설계 및 구현)

  • Choi, Kwan-Deok;Jang, Ho
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.2
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    • pp.155-162
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    • 2010
  • To ensure accurate measurements of wireless network performance, it should be collected real-time data which are transmitted between a large number of nodes in the actual network environment. Therefore, it is necessary to develop simulation tool for finding optimal network system design method such as media access control, routing technique, ad-hoc algorithm of node deployment while overcoming spatial and temporal constraints. Our research attempts to provide an improved architecture and design method of simulation tool for wireless network is an application of multi-threading technique in these issues. We finally show that usability of the proposed simulator by comparing results derived from same test environment in the wireless LAN model of our simulator and widely used network simulation package, NS-2.

An SGML Document Authoring Tool (SGML 문서 저작 도구)

  • An, Bo-Hui;Yu, Jae-U;Song, Hu-Bong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.2
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    • pp.512-521
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    • 1999
  • SGML, defined as the ISO 8879, is a meta-language to define a document type, used as basic format for electronic documents. Since an SGML document is composed of a document type definition and a document instance conforms to the definition, it is necessary for SGML document authoring tools to compose and validate document type and document instance. In present, formal models and procedures for SGML documents are not defined, it's not easy to construct such tools. We propose a model of SGML authoring tool consists of SGML parser, document type definition editor, SGML document editor and style editor. We also introduce and implement formal procedure for each component. For user convenience, we adopted icon based visual programming method, and solved the HANGUL problems. The SGML authoring tool is implemented I Windows NT system using java and C++ programming language.

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Design and Implementation of Telematics Contents Gateway Based on Interoperability (상호운영성 기반의 텔레매틱스 컨텐츠 게이트웨이 설계 및 구현)

  • Kim, Do-Hyun;Min, Kyoung-Wook;Jang, Byung-Tae;Li, Ki-Joune
    • The KIPS Transactions:PartD
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    • v.14D no.2
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    • pp.249-264
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    • 2007
  • As the need for telematics contents services due to the frequent traveling of people is increasing, it is necessary to provide various telematics contents by connecting and integrating current telematics contents which are collected and provided by each individual data provider. However, it is difficult to integrate or exchange the current telematics contents, because the data providers use different telematics contents models. Therefore, we propose a 'telematics contents gateway(TCG); system, which enables to integrate different telematics contents, so that the contents can be interoperable. The TCG can be a solution for several problems in the current telematics contents providing system. First of all, it has been impossible to search the contents without any information about data providers, because of the absence of metadata in the current systems. For this problem, TCG supports a search function based on a web-service technology. Second, TCG provides a common road network model for interoperability, and the model can be a solution to integrate different road network models into the common model. Moreover, integration algorithm for enhancing the correctness of integration will be proposed. In addition, it is designed by multi threads and multi queue structure. The TCG developed with C# on a windows system has been running and we verified that there was no information loss in the integration process. In addition, the speed of content integration and transfer satisfied the requirement of telematics services providers.

Research on the Design of TPO(Time, Place, 0Occasion)-Shift System for Mobile Multimedia Devices (휴대용 멀티미디어 디바이스를 위한 TPO(Time, Place, Occasion)-Shift 시스템 설계에 대한 연구)

  • Kim, Dae-Jin;Choi, Hong-Sub
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.2
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    • pp.9-16
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    • 2009
  • While the broadband network and multimedia technology are being developed, the commercial market of digital contents as well as using IPTV has been widely spreading. In this background, Time-Shift system is developed for requirement of multimedia. This system is independent of Time but is not independent of Place and Occasion. For solving these problems, in this paper, we propose the TPO(Time, Place, Occasion)-Shift system for mobile multimedia devices. The profile that can be applied to the mobile multimedia devices is much different from that of the setter-box. And general mobile multimedia devices could not have such large memories that is for multimedia data. So it is important to continuously store and manage those multimedia data in limited capacity with mobile device's profile. Therefore we compose the basket in a way using defined time unit and manage these baskets for effective buffer management. In addition. since the file name of basket is made up to include a basket's time information, we can make use of this time information as DTS(Decoding Time Stamp). When some multimedia content is converted to be available for portable multimedia devices, we are able to compose new formatted contents using such DTS information. Using basket based buffer systems, we can compose the contents by real time in mobile multimedia devices and save some memory. In order to see the system's real-time operation and performance, we implemented the proposed TPO-Shift system on the basis of mobile device, MS340. And setter-box are desisted by using directshow player under Windows Vista environment. As a result, we can find the usefulness and real-time operation of the proposed systems.

Design and frnplernentation of a Query Processing Algorithm for Dtstributed Semistructlred Documents Retrieval with Metadata hterface (메타데이타 인터페이스를 이용한 분산된 반구조적 문서 검색을 위한 질의처리 알고리즘 설계 및 구현)

  • Choe Cuija;Nam Young-Kwang
    • Journal of KIISE:Software and Applications
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    • v.32 no.6
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    • pp.554-569
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    • 2005
  • In the semistructured distributed documents, it is very difficult to formalize and implement the query processing system due to the lack of structure and rule of the data. In order to precisely retrieve and process the heterogeneous semistructured documents, it is required to handle multiple mappings such as 1:1, 1:W and W:1 on an element simultaneously and to generate the schema from the distributed documents. In this paper, we have proposed an query processing algorithm for querying and answering on the heterogeneous semistructured data or documents over distributed systems and implemented with a metadata interface. The algorithm for generating local queries from the global query consists of mapping between g1oba1 and local nodes, data transformation according to the mapping types, path substitution, and resolving the heterogeneity among nodes on a global input query with metadata information. The mapping, transformation, and path substitution algorithms between the global schema and the local schemas have been implemented the metadata interface called DBXMI (for Distributed Documents XML Metadata Interface). The nodes with the same node name and different mapping or meanings is resolved by automatically extracting node identification information from the local schema automatically. The system uses Quilt as its XML query language. An experiment testing is reported over 3 different OEM model semistructured restaurant documents. The prototype system is developed under Windows system with Java and JavaCC compiler.

A Study on Image Acquisition and Usage Trace Analysis of Stick-PC (Stick-PC의 이미지 수집 및 사용흔적 분석에 대한 연구)

  • Lee, Han Hyoung;Bang, Seung Gyu;Baek, Hyun Woo;Jeong, Doo Won;Lee, Sang Jin
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.7
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    • pp.307-314
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    • 2017
  • Stick-PC is small and portable, So it can be used like a desktop if you connect it to a display device such as a monitor or TV anytime and anywhere. Accordingly, Stick-PC can related to various crimes, and various evidence may remain. Stick-PC uses the same Windows version of the operating system as the regular Desktop, the artifacts to be analyzed are the same. However, unlike the Desktop, it can be used as a meaningful information for forensic investigation if it is possible to identify the actual user and trace the usage by finding the traces of peripheral devices before analyzing the system due to the mobility. In this paper, We presents a method of collecting images using Bootable OS, which is one of the image collection methods of Stick-PC. In addition, we show how to analyze the trace of peripheral connection and network connection trace such as Display, Bluetooth through the registry and event log, and suggest the application method from the forensic point of view through experimental scenario.

Development of MRI Simulator Early Diagnosis Program for Self Learning (자가 학습을 위한 MRI Simulator 초기 검사 프로그램 개발)

  • Jeong, Cheon-Soo;Kim, Chong-Yeal
    • The Journal of the Korea Contents Association
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    • v.15 no.9
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    • pp.403-410
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    • 2015
  • Since 1970, MRI has greatly been developing in terms of strength of magnetic field, the number of receipt channels, and short time of examination. With the development of digital systems and wireless network, hospitals have also acquired, saved, and managed digital images taken by various kinds of medical imaging equipment. However, domestic universities fail to provide practice training course independently thanks to expensive practice equipment and high maintenance cost, and rely on clinical training. Therefore, this study developed a MR patient diagnosis program based on Windows PC to help out students before their working in clinical filed. The designed Relational Database of MRI Simulator is made up of seven tables according to functions and data characteristics. Regarding the designed patient information, each stepwise function was classified by the patient registration method in clinical field. In addition, on the assumption of the basic information for diagnosis, each setting and content were classified. The menu by execution step was arrayed on the left side for easy view. For patient registration, a patient's name, gender, unique ID, birth date, weight, and other types of basic information were entered, and the patient's posture and diagnosis direction were set up. In addition, the body regions for diagnosis and Pulse Sequence were listed for selection. Also, Protocol name and other additional factors were allowed to be entered. The final window was designed to check diagnosis images, patient information, and diagnosis conditions. By learning how to enter patient information and change diagnosis conditions in this program, users will be able to understand more theories and terms learned in practice and thereby to shorten their learning time in actual clinical work.