• Title/Summary/Keyword: 웹 표준

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Synchronized MP3 Playing System Using XML Extension of MP3 Tag (MP3 태그의 XML 확장을 이용한 동기화된 재생 시스템)

  • Gwak, Mi-Ra;Jo, Dong-Seop
    • The KIPS Transactions:PartB
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    • v.9B no.1
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    • pp.67-76
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    • 2002
  • MP3 audio format has good quality and high compression rate ; therefore, the use of MP3 format increases. The requirement of keeping the extra information such as author and lyrics in MP3 files increases. And the tagging systems designed to meet this requirement are suggested. ID3 vl tag and Lyrics3 v2 tag are two most widely used tagging systems. But ID3 vl tag and Lyrics3 v2 tag are the last things to arrive when the file is being streamed. Therefore, users cannot get the tag information until the entire audio file is downloaded. Moreover information synchronized with audio stream may lose its feature. In this paper, a system searching and playing audio files based on tag information in MP3 files is implemented. This system solves the problem that the tag information is ignored when an MP3 files is played on internet. An audio object is described in an XML document, and timing and synchronization between elements in that In document is provided in HTML+TIME style using XSL.

Implementation of Multi-Streaming System of Live Video of Drone (드론 라이브 영상의 다중 스트리밍 시스템 구현)

  • Hwang, Kitae;Kim, Jina;Choi, Yongseok;Kim, Joonhee;Kim, Hyungmin;Jung, Inhwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.1
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    • pp.143-149
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    • 2018
  • This paper presents an implementation of a streaming system which can forward live video stream to multiple users from a Phantom4, which is a drone made by DJI. We constructed the streaming server on Raspberry Pi 3 board for high mobility. Also We implemented the system so that the video stream can be played on any devices if the HTML5 standard web browser is utilized. We compiled C codes of FFmpeg open sources and installed in the Raspberry Pi3 as the streaming server and developed a Java application to execute as the integrated server that controls the other softwares on the streaming server. Also we developed an Android application which receives the live video stream from the drone and sends the streaming server continuously. The implemented system in this paper can successfully stream the live video on 24 frames per second at the resolution of 148x112 in considering the low hardware throughput of the streaming server.

Development of a .NET-based Explorer Supporting WebDAV (웹데브를 지원하는 닷넷 기반의 탐색기 개발)

  • Jung, Hye-Young;Ahn, Geon-Tae;Park, Yang-Soo;Lee, Myung-Joon
    • The KIPS Transactions:PartC
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    • v.11C no.5
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    • pp.703-710
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    • 2004
  • WebDAV is a protocol to support collaboration among one or more groups in geographically distant locations through the internet. WebDAV extends the web communication protocol HTTP/1.1 to provide a standard infrastructure for .supporting asynchronous collaboration for various contents across the internet. A WebDAV client uses HTTP requests to perform a renewal and update action to the resources in WebDAY servers. So, it is desirable that the client supports the ability of authoring and version management with a good concurrency control and property management. In this paper, to enhance usability, we developed a .NET-based WebDAV client with a user interface similar to the Windows Explorer. The developed WebDAV client supports easy launching of the authoring application and appropriate lock control for the server resources. In addition, through the functionality of process monitoring, it supports automatic update of the server resources when the modification of the resources are completed by the user. The WebDAY client is a .NET-based application written in the C# language, running on any platform supporting a .NET framework.

Implementation of Kiosk-based Internet Public Services System (키오스크 기반 인터넷민원처리시스템의 구현)

  • An, Im-Sang;Jeong, Gi-Won
    • The KIPS Transactions:PartA
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    • v.10A no.5
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    • pp.433-438
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    • 2003
  • To provede public services through Internet, there are several prerequisites such as security issue resolutions for public area installation and hardware support for authorized signatures etc. in addition to web-based system development. A kiosk-based system is a right solution for public services provision through Internet because a kiosk has hardware features supporting authorized signatures and also it can be installed at public area through Internet without security exposure, meeting security guidelines of National Intelligence Service. The process to provide public services through a koisk is that a client requests a kind of public services selecting menu through the kiosk, then the system issues a civil service documents after taking authentification and payment process. To support those kinds o processes it is required to support electronic payment using SMART card in addition to cash payment and to apply government standard security guidelines to protect administrative and personal information. This kiosk-based Internet public service system support and meet those all requirements.

A Generation from Entity-Relationship Model to XML Schema Model (개체-관계 모델에선 XML Schema의 생성)

  • Kim, Chang-Suk;Kim, Dae-Su;Son, Dong-Cheul
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.6
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    • pp.667-673
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    • 2004
  • The XML is emerging as standard language for data exchange on the Web. Therefore the demand of XML Schema(W3C XML Schema Spec.) that verifies XML document becomes increasing. However, XML Schema has a weak point for design because of its complication despite of various data and abundant expressiveness. This paper shows a simple way of design for XML Schema using a fundamental means for database design, the Entity-Relationship model. The conversion from the Entity-Relationship model to XML Schema can not be directly on account of discordance between the two models. So we present some algorithms to generate XML Schema from the Entity-Relationship model. The algorithms produce XML Schema codes using a hierarchical view representation. An important objective of this automatic generation is to preserve XML Schema's characteristics such as reusability, global and local ability, ability of expansion and various type changes.

Techniques of XML Fragment Stream Organization for Efficient XML Query Processing in Mobile Clients (이동 클라이언트에서 효율적인 XML 질의 처리를 위한 XML 조각 스트림 구성 기법)

  • Ryu, Jeong-Hoon;Kang, Hyun-Chul
    • The Journal of Society for e-Business Studies
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    • v.14 no.4
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    • pp.75-94
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    • 2009
  • Since XML emerged as a standard for data exchange on the web, it has been established as a core component in e-Commerce and efficient query processing over XML data in ubiquitous computing environment has been also receiving much attention. Recently, the techniques were proposed whereby an XML document is fragmented into XML fragments to be streamed and the mobile clients receive the stream while processing queries over it. In processing queries over an XML fragment stream, the average access time significantly depends on the order of fragments in the stream. As such, for query performance, an efficient organization of XML fragment stream is required as well as the indexing for energy-efficient query processing due to the reduction of tuning time. In this paper, a technique of XML fragment stream organization based on query frequencies, fragment size, fragment access frequencies, and an active XML-based indexing scheme are proposed. Through implementation and performance experiments, our techniques were shown to be efficient compared with the conventional XML fragment stream organizations.

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Design and Implementation of an Electronic Approval System for Intranet in Multi-Server Environment (멀티서버 환경에서 인트라넷용 전자결재시스템 설계 및 구현)

  • 박창서;고형화
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.36C no.11
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    • pp.1-9
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    • 1999
  • As our society turns into the information age from the industrial one, the ministry of information and communication has set up functional software standards for electronic approval systems Several software houses have developed such systems in the client/server environment and subsequently for the intranet. Although electronic approval systems for the intranet have the advantages of less costly implementation and ease of use, they create heavy network traffic, and have a poor document processing functionality resulting from the lack of document processor in web environments. This paper describes a system design that web browsers utilize the resources of clients by adopting the ActiveX technique in order to improve such mallets mentions above. In other words, to use the Hangul word processor as a document processor, the ActiveX control and the Hangul DDE API have been implemented in the form of the DDE server/client, which is capable of mutual communication, and the flow of electronic approve system has been controled by connecting. As a result of running the implemented system lot three months through a real company in multi-server environment, it shows the high usage of electronic approval system as the tate roaches 75%-93% for some departments.

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Design of e-Learning System in N-Screen Environment (N-Screen 환경 기반의 이러닝 시스템 설계 방안)

  • Shin, Yu-Jin;Seo, Dongsu;Hong, Seng-Phil
    • Journal of Internet Computing and Services
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    • v.13 no.5
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    • pp.45-53
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    • 2012
  • The appearance of Intelligent mobile and home appliance increased the using of not only various multimedia contents but also educational contents. Especially the growth of smart device such as smart phone, smart pad and smart TV, provided the environment which everyone can use educational content anytime, anywhere, any device. However many smart devices are hard to reuse the various educational contents because the devices and mobile os policies are not unify. In this paper, we suggest the design of NeS(N-Screen e-learning system) in order to solve this problem. NeS is consisted of User Management, Educational Content Management, Content Convert System and Interactive Management System. In this system, we use the HTML5 language to assure interoperability in various Smart Device Environment. Through NeS, we can achieve Content OSMU(One Source Multi Use) in various device environment and assure the continuity of the contents for using the educational contents more easily.

A Study on the Utilization of Alternative Materials for the Visually Impaired Using Reading Aids Devices (독서보조기기를 이용한 시각장애인 대체자료 이용 활성화 방안 연구)

  • Hwang, Shin-Ae;Lee, Seungmin
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.31 no.3
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    • pp.191-211
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    • 2020
  • The main purpose of this research is to identify limitations and problems in access to information using reading aids devices for the visually impaired and to suggest ways to activate the use of alternative materials using reading aids devices. A survey was conducted on adults with visual impairment in order to identify the factors of limitation in using reading aids devices. The analysis resulted in six aspects of limiting factors in activating the use of reading aids devices. The approaches for activating the use of reading aids devices were proposed by dividing them into policy and operational aspects, focusing on the limiting factors derived. Policy aspects suggested developing low-cost reading aids devices, increasing awareness of the devices, and complying with Web standard guidelines for improving the applicability of the devices, while operational aspects suggested reinforcing hearing-use functions, expanding information services related to reading aids devices, and enhancing portability of the devices.

A Motion Data Definition for Compatible Human Animation (호환성 있는 인체 애니메이션을 위한 모션 데이터 정의)

  • Jung, Chul-Hee;Lee, Myeong-Won
    • Journal of the Korea Computer Graphics Society
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    • v.14 no.2
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    • pp.35-41
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    • 2008
  • H-Anim is an international standard that Humanoid Animation Working Group in Web3D Consortium defined the data structure necessary for human animation. Various libraries and tools have been generated according to the structure, but they still have restrictions to represent realistic humanoid motions. This paper presents the method of generating realistic human motion using motion capture data in order to define motion for humanoid animation based on H-Anim standard. In order to implement this, we have defined a data structure capable of receiving motion capture data and implemented a motion browser. The human motion data structure defined in this paper is based on X3D and intended to have compatibility through networks and various browsers.

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