• Title/Summary/Keyword: 왜곡보정

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Distortion Correction of Boundary Lines in a Tunnel Image Captured by Fisheye Lens (어안렌즈 터널영상의 경계선 왜곡 보정)

  • Kim, Gi-Hong;Jeong, Soo
    • Journal of Korean Society for Geospatial Information Science
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    • v.19 no.4
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    • pp.55-63
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    • 2011
  • Having a wide angle of view, a fisheye lens is useful for obtaining images of the inside wall of a tunnel. A circular fisheye tunnel image can be transformed into a familiar rectangular image by applying the concept of cylindrical projection. This projection transformation causes several types of distortions in the projected image. This paper discusses the distortion on the boundary lines between smoothly curved wall and flat ground. We analyzed the cause of this boundary distortion, developed transformation model, and derived a correction formular. A distortion correction software programmed in Visual C++ applied to projected image. Consequently, boundary-corrected image could be obtained. Research into other distortions of projected image will helpful in obtaining tunnel image that resembles real tunnel from fisheye tunnel image.

A Study on the Correction of tens Distortion by Plumb tine Method (Plumb Line Method에 의한 렌즈왜곡보정에 관한 연구)

  • 강준묵;오원진;윤희천
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.7 no.2
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    • pp.45-51
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    • 1989
  • Lens distortion would produce image displacement, therefore correction of lens distortion is required urgently to improve accuracy of results in photogrammetry. The objective of this study is to find out lens distortion coefficients versus focussing distance on non-metric and metric camera and to investigate propriety of application of lens distortion coefficients to three dimensional analysis. Analytical plumb line method which needs not perform control survey and space resection and requires only one photograph was used in order to get lens distortion coefficients. As the result of this study, the coefficients of radial and tangential distortion change as focussing distance changes, and consequently it is reasonable to apply the eigenvalues of lens distortion coefficients according to focussing distance. When these coefficients were applied to actual measurement, standard errors decreased about 30% or 76% remarkably.

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Camera Calibration Method for Vision Systems with Mirror Reflector (반사거울을 포함한 비젼시스템의 카메라 보정 방법)

  • Lee, Wan-Young;Park, Tae-Hyoung
    • Proceedings of the KIEE Conference
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    • 2008.10b
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    • pp.294-295
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    • 2008
  • 본 논문에서는 검사 및 측정용 비젼 시스템에서 카메라와 평면거울을 이용하여 영상을 촬영할 패 발생하는 왜곡의 보정 방법을 제안한다. 빛이 거울과 카메라 사이를 통과할 때 거울 위치의 틀어짐으로 인하여 직진성을 보장받기 어렵다. 이러한 문제점을 해결하기 위하여 왜곡 영상에 대한 모델을 구하고 이를 해결하는 방법을 제시한다. 거울의 위치의 틀어짐은 영상 촬영시 일그러진 사각형 형태로 왜곡이 나타난다. 이 특성을 이용하여 사각형 형태의 실험 대상체를 생성하여 이를 촬영하고 왜곡의 정도를 측정하여 평면거울의 보상값을 구한다. 이 방법으로 평면거울의 자세를 보정하여 왜곡되지 않은 영상을 얻을 수 있다.

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Correction of Fisheye Distortion and Perspective Distortion (어안렌즈왜곡 및 원근왜곡의 보정)

  • Song, Gwang-Yul;Yoon, Pal-Joo;Lee, Joon-Woong
    • Journal of the Korean Society for Precision Engineering
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    • v.23 no.10
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    • pp.22-29
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    • 2006
  • This paper considers the lens distortions such as a fisheye distortion and a perspective distortion. While a fisheye lens has a wide field-of-view, it causes a large distortion to the images. Regardless of a fisheye lens or a rectilinear lens, a lens generates perspective distortion in a vertical direction when the lens views in an upward direction or downward direction. These distortions deform images differently from human visual functions. Therefore, this paper presents a method to correct the distortions, and whereby, the research in this paper enlarges choices of images to image processing algorithm that may select the distorted images and the corrected images depending on applications. An infinite polynomial model is employed in the fisheye radial distortion correction, and the vertical perspective distortion correction is done by using a vanishing point. The methods introduced in this paper are implemented on the images captured by a rear-view camera installed on a vehicle and showed their robustness of the correction.

An Interpolation Method for a Barrel Distortion Using Nearest Pixels on a Corrected Image (방사왜곡을 고려한 보정 영상 위최근접 화소 이용 보간법)

  • Choi, Changwon;Yi, Joonhwan
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.7
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    • pp.181-190
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    • 2013
  • We propose an interpolation method considering barrel distortion of fisheye lens using nearest pixels on a corrected image. The correction of barrel distortion comprises coordinate transformation and interpolation. This paper focuses on interpolation. The proposed interpolation method uses nearest four coordinates on a corrected image rather than on a distorted image unlike existing techniques. Experimental results show that both subjective and objective image qualities are improved.

Implementation of Multiview Calibration System for An Effective 3D Display (효과적인 3차원 디스플레이를 위한 다시점 영상왜곡 보정처리 시스템 구현)

  • Bae Kyung-Hoon;Park Jae-Sung;Yi Dong-Sik;Kim Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.1C
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    • pp.36-45
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    • 2006
  • In this paper, multiview calibration system for an effective 3D display is proposed. This system can be obtain 4-view image from multiview camera system. Also it can be rectify lens and camera distortion, error of bright and color, and it can be calibrate distortion of geometry. In this paper, we proposed the signal processing skill to calibrate the camera distortions which are able to take place from the acquisited multiview images. The discordance of the brightness and the colors are calibrated the color transform by extracting the feature point, correspondence point. And the difference of brightness is calibrated by using the differential map of brightness from each camera image. A spherical lens distortion is corrected by extracting the pattern of the multiview camera images. Finally the camera error and size among the multiview cameras is calibrated by removing the distortion. Accordingly, this proposed rectification & calibration system enable to effective 3D display and acquire natural multiview 3D image.

Estimating the Pixel-correspondence to Correct Geomertical Lens Distortion (기하학적 렌즈 왜곡을 보정하기 위한 대응점 찾기)

  • 이학무;황경태;강문기
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.11b
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    • pp.105-108
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    • 1999
  • 렌즈를 통하여 촬영하는 모든 영상은 근본적으로 렌즈에 의한 기하학적인 왜곡이 발생하게 된다. 특히 방송영상에 있어서 더 넓은 영역을 촬영하기 위하여 어안렌즈를 사용하게 되면 왜곡은 더욱 심각해진다. 이러한 기하학적인 렌즈 왜곡은 반지름 r에 대한 다항식으로 모델링될 수 있고 여기서 각 항의 계수를 구함으로써 왜곡은 보정될 수 있다. 각항의 계수는 Block-Matching Algorithm(BMA)을 이용한 대응 화소 검출을 통해서 얻어 질 수 있는데 기존의 BMA는 사각형의 정해진 크기의 탐색 영역(search region)을 가지게 되므로 렌즈왜곡과 같은 특수한 상황에서는 비효율적이다. 따라서 본 논문에서는 렌즈 왜곡에 적응적인 탐색 영역(search region)을 갖는 새로운 BMA를 제안한다. 이는 렌즈 왜곡의 특성을 분석하여 렌즈 왜곡이 많이 일어나는 부분만을 특별히 정해서 대응 화소를 찾으므로 찾는 속도는 현저히 증가하고 성능은 기존의 BMA와 같은 성능을 보인다. 이러한 알고리즘은 하드웨어 구현에도 많은 도움이 될 것이다.

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Distortion Calibration and FOV Adjustment in Video See-through AR using Mobile Phones (모바일 폰을 사용한 비디오 투과식 증강현실에서의 왜곡 보정과 시야각 조정)

  • Widjojo, Elisabeth Adelia;Hwang, Jae-In
    • Journal of Broadcast Engineering
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    • v.21 no.1
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    • pp.43-50
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    • 2016
  • In this paper, we present a distortion correction for wearable Augmented Reality (AR) on mobile phones. Head Mounted Display (HMD) using mobile phones, such as Samsung Gear VR or Google's cardboard, introduces lens distortion of the rendered image to user. Especially, in case of AR the distortion is more complicated due to the duplicated optical systems from mobile phone's camera and HMD's lens. Furthermore, such distortions generate mismatches of the visual cognition or perception of the user. In a natural way, we can assume that transparent wearable displays are the ultimate visual system which generates the least misperception. Therefore, the image from the mobile phone must be corrected to cancel this distortion to make transparent-like AR display with mobile phone based HMD. We developed a transparent-like display in the mobile wearable AR environment focusing on two issues: pincushion distortion and field-of view. We implemented our technique and evaluated their performance.

Analysis of Color Error and Distortion Pattern in Underwater images (수중 영상의 색상 오차 및 왜곡 패턴 분석)

  • Jeong Yeop Kim
    • Journal of Platform Technology
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    • v.12 no.3
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    • pp.16-26
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    • 2024
  • Videos shot underwater are known to have significant color distortion. Typical causes are backscattering by floating objects and attenuation of red colors in proportion to the depth of the water. In this paper, we aim to analyze color correction performance and color distortion patterns for images taken underwater. Backscattering and attenuation caused by suspended matter will be discussed in the next study. In this study, based on the DeepSeeColor model proposed by Jamieson et al., we verify color correction performance and analyze the pattern of color distortion according to changes in water depth. The input images were taken in the US Virgin Islands by Jamieson et al., and out of 1,190 images, 330 images including color charts were used. Color correction performance was expressed as angular error using the input image and the correction image using the DeepSeeColor model. Jamieson et al. calculated the angular error using only black and white patches among the color charts, so they were unable to provide an accurate analysis of overall color distortion. In this paper, the color correction error was calculated targeting the entire color chart patch, so an appropriate degree of color distortion can be suggested. Since the input image of the DeepSeeColor model has a depth of 1 to 8, color distortion patterns according to depth changes can be analyzed. In general, the deeper the depth, the greater the attenuation of red colors. Color distortion due to depth changes was modeled in the form of scale and offset movement to predict distortion due to depth changes. As the depth increases, the scale for color correction increases and the offset decreases. The color correction performance using the proposed method was improved by 41.5% compared to the conventional method.

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Real-Time Geometric Calibration of Everywhere Display (실시간 보정을 지원하는 Everywhere Display)

  • Choi, Hyun-Chul;Kyoung, Dong-Wuk;Han, Eun-Jung;Yang, Jong-Yeol;Jung, Kee-Chul
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10b
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    • pp.116-120
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    • 2006
  • 최근 유비쿼터스 환경에서 프로젝터를 기반으로 사용자가 원하는 위치에 영상을 제공하는 유비쿼터스 디스플레이 연구가 진행 중이다. 프로젝터는 투사방향에 따라 영상의 왜곡이 발생함으로써, 프로젝터 기반의 유비쿼터스 디스플레이는 왜곡된 영상을 보정하는 것이 매우 중요하다. 영상 보정을 위한 기존 연구는 특정마커를 설치하거나 특정 패턴의 영상을 투사하는 등의 선행 작업을 통해 기하보정을 수행한다. 이 방법들은 투사방향이 변화될 때마다 선행 작업을 요구하므로 실시간 기하보정을 수행할 수 없다는 단점이 있다. 본 논문은 특정마커나 카메라와 같은 별도의 장치 없이도 투사되는 방향에 따라 영상의 왜곡 정도를 예측하여 실시간으로 보정된 영상을 제공하는 기하보정 시스템을 제안한다. 제안된 시스템은 특정 보정장치를 사용하지 않고 보정함으로써, 약 27fps의 빠른 처리속도를 가진다. 또한 상용 리모컨을 사용하여 프로젝터의 투사방향을 쉽게 제어하는 편리한 인터페이스를 제공한다.

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