• Title/Summary/Keyword: 영화 관광

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Study on Extracting Filming Location Information in Movies Using OCR for Developing Customized Travel Content (맞춤형 여행 콘텐츠 개발을 위한 OCR 기법을 활용한 영화 속 촬영지 정보 추출 방안 제시)

  • Park, Eunbi;Shin, Yubin;Kang, Juyoung
    • The Journal of Bigdata
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    • v.5 no.1
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    • pp.29-39
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    • 2020
  • Purpose The atmosphere of respect for individual tastes that have spread throughout society has changed the consumption trend. As a result, the travel industry is also seeing customized travel as a new trend that reflects consumers' personal tastes. In particular, there is a growing interest in 'film-induced tourism', one of the areas of travel industry. We hope to satisfy the individual's motivation for traveling while watching movies with customized travel proposals, which we expect to be a catalyst for the continued development of the 'film-induced tourism industry'. Design/methodology/approach In this study, we implemented a methodology through 'OCR' of extracting and suggesting film location information that viewers want to visit. First, we extract a scene from a movie selected by a user by using 'OpenCV', a real-time image processing library. In addition, we detected the location of characters in the scene image by using 'EAST model', a deep learning-based text area detection model. The detected images are preprocessed by using 'OpenCV built-in function' to increase recognition accuracy. Finally, after converting characters in images into recognizable text using 'Tesseract', an optical character recognition engine, the 'Google Map API' returns actual location information. Significance This research is significant in that it provides personalized tourism content using fourth industrial technology, in addition to existing film tourism. This could be used in the development of film-induced tourism packages with travel agencies in the future. It also implies the possibility of being used for inflow from abroad as well as to abroad.

An Empirical Study on the Relationship between the Pnline WOMs and the Number of Audience of Successful Films (흥행영화의 온라인 구전패턴과 관객수의 관계에 대한 실증연구)

  • Hwang, Yena;Nam, Yoonjae
    • The Journal of the Korea Contents Association
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    • v.19 no.5
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    • pp.147-162
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    • 2019
  • This study investigates the relationship between the online WOMs(such as volume of blogs, articles, reviews, searches) and the number of audience of successful film.The results are as follow: Frist, using a curve-estimation method, the results show that the longitudinal trends of the online WOMs can be best described by a cubic indicating. Second, using panel analysis in model(t) the volume of blogs, reviews, and searches is positively associated with the number of audience. All of the variables' coefficient are significant. However the volume of articles is negatively related to the number of audience with a significant coefficient.

A Study on Tourism Resource Strategy of Film Location using Social Bigdata based on SNS Trend Analysis of Jeonju Area (소셜 빅데이터를 활용한 영화촬영지 관광자원화 방안 -전주 지역의 관광체험 SNS 동향 분석을 토대로-)

  • Park, Ji-Yeong;Kim, Geon;Kim, Chan-Young;Oh, Hyo-Jung
    • The Journal of the Korea Contents Association
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    • v.16 no.11
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    • pp.477-487
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    • 2016
  • In 1995, the filming location of the drama had been famous, and as a result it brings the effect of increasing tourists of that areas. After that, many local governments try to host the filming on their regions to be potential tourist attractions. With the same stream, Jeonju also has attempted to host International Film Festival and to set up Jeonju Film Commission and Jeonju Cinema Complex. However, although the city already has rich infrastructure facilities to make films, the city hardly tries to use the filming locations as tourist attractions. This study suggests four ways of using filming locations as tourist attractions to activate Jeonju economy and improve Jeonju's cultural image. We firstly collect social bigdata related with tourists of filming locations and tourist attractions in Jeonju from Twitter, which is the most representative SNS, and then perform frequency and trend analysis. We also investigate major factors of visits to tourist's attractions based on content analysis of tweet mentions.

Korea Tourism Information Webpage for Hallyu Tourists -Kuseok Kuseok- (한류 관광객을 위한 한국 관광 정보 웹 페이지 -쿠석쿠석-)

  • Jeong, Yerin;Ju, Hajeong;Jiang, Bingbin;Park, Eunju;Lim, Hankyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.04a
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    • pp.415-418
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    • 2017
  • 한류 열풍이 확산되면서 한류 관광을 목적으로 하는 한류 관광객이 증가하고 있는 추세이다. 본 논문에서는 이러한 추세에 따라 한류 관광객을 위한 한류 관광 정보 제공 웹페이지를 설계하고 구현하였다. 영화, 드라마, 예능 등 작품을 키워드로 하여 출연 연예인, 촬영 장소, 촬영 음식에 관한 정보를 제공하여 한류 관광에 최적화된 정보를 제공하도록 하였다. 또한, 자유 게시판은 관광객들 간의 자유로운 소통과 교류를 통해서 다양한 정보를 주고받을 수 있는 기능을 할 수 있도록 설계하였다.

Tourist Destination Storytelling using Popular Culture Contents (대중문화 콘텐츠를 활용한 관광지 스토리텔링)

  • Choi, In-Ho
    • The Journal of the Korea Contents Association
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    • v.8 no.12
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    • pp.396-403
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    • 2008
  • This paper is to develop tourist destination storytelling strategy using popular culture contents. Place is the result of meaning construction process. Especially discourse plays an important role in the social construction. Discourse generally consists of printed materials, auditory discourse, and visual discourse. For social construction of a tourist destination, discourse may be supplied by the media, or the tourist. In the tourist destination storytelling's view, strategies are composed of extending of tourist destination mania, circulating nostalgia for tourist destination, developing experience circumstances of popular culture tourist destination, making tourism story networks, making tourism storytelling process, and cultivating tourism experts of popular culture.

Relocation of Korean Film Council (KOFIC) and Film Industry in Busan (영화진흥위원회 부산 이전과 부산영화 산업)

  • Kim, Jung-Ho;Kim, Jae Sung
    • The Journal of the Korea Contents Association
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    • v.12 no.11
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    • pp.88-99
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    • 2012
  • Korean Film Council (KOFIC) is entrusted by the Ministry of Culture, Sports and Tourism, Republic of Korea, aiming to support and promote Korean films. With the government's policy for balanced regional development, KOFIC head office will be relocated to Busan. Busan is famous for the Busan International film Festival and their effort for Korean film industry. Until now, the Korean film industry is concentrated on the Seoul metropolitan areas. With the relocation of KOFIC, it is the time for KOFIC to recognize and promote and Busan as the Second key Cluster of Korean film industry. With the cooperation with Busan Film Commission, KOFIC needs to set up the new promotion plan for Korean film industry for future including building new film production studio, raising regional film production fund, and scouting new talented filmmakers.

Boosting Film-Induced Tourism in Gyeongbuk (경북 영상관광의 현황과 발전방안)

  • Choi, Jeong-Su
    • Journal of the Economic Geographical Society of Korea
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    • v.11 no.2
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    • pp.203-215
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    • 2008
  • Film-induced tourism in Gyeongbuk and Korea is concentrated on the on-location set, one-off events and film tourism as part of a holiday(visiting film locations or studios as an activity within a larger holiday) among several forms of film-induced tourism. Film-induced tourism in Gyeongbuk has been increased since the opening of the KBS on-location set of Mungyeong. The on-location set has brought the growth of film-induced tourism and thus many local governments have competed with one another for the construction of the on-location set without considering the management of the on-location set. This study is aimed at suggesting ways to minimize these negative problems and to boost film-induced tourism. First of all, we should find ways to sustain each characteristic of the on-location set. Second, we should develop the new tourism destinations by diversifying the forms of film-induced tourism through the opening of the film-related events and the construction of the film-related facilities. Last, film-induced tourism should be enlarged to contents tourism. It needs to enlarge the role of the Gyeongbuk Film Commission. The Gyeongbuk Film Commission should take exclusive responsibility of developing the film-related tourism commodities.

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A Study on the Zhaungam Tourism Storytelling Method for Enhance the Placeness (장소성 강화를 위한 자웅암 관광스토리텔링 방안 연구)

  • Lee, Kyungsuk;Kwon, Gichang
    • 지역과문화
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    • v.6 no.3
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    • pp.1-28
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    • 2019
  • These days sex has become a tool of interest, a constant stream of sex crimes occurs and it brings the age of population cliffs to an age of low birth rates. As an alternative to overcome these problems, we should establish the praying for a child, which has been our ancestors' way of life, as a sacred culture that holds the mystery of life-birth with a new awareness. Therefore, the purpose of this study is not to re-enact the Zhaungam area as a fun and interesting place, but as a sacred place to pray for the nobility, longevity and wealth of life. Based on the spirit of natural love, meeting, healing, and love based on the spirit of traditional culture, Doridori was chosen as the main theme of the project based on the spirit of natural love and life-respect, and the name "Doridori Secret Garden" was given out of 10 medals in Dandong for tourism storytelling. Cultural content becomes a marketing tool for the region and acts as a force for tourists to visit the area. In this context, it was confirmed that the creation of "Doridori Secret Garden" could lead to a high value-added industry that attracts tourists by enhancing the brand value of Andong and showing sufficient significance to become a new attraction. This study is intended to re-create the Zhaungam area as a sacred place to pray for the nobility of life and longevity and wealth of life, noting that people still pray for the birth of their children in Zhaungam and Zhagungam.

A Study on the Strategy for Contents Composition of Food Story (음식 스토리의 콘텐츠 구성 전략에 관한 연구)

  • Song, Young-Ai;Jeon, Ki-Heung
    • Proceedings of the Korea Contents Association Conference
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    • 2013.05a
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    • pp.59-60
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    • 2013
  • 본 연구에서는 2008년 이후 본격적으로 부각되어진 음식 스토리텔링(storytelling) 분야의 기초가 되는 이야기(story)에 주목하고자 한다. 이를 위해 음식 스토리의 구성 소재를 체계적으로 분석하였으며 최종적으로 새로운 음식 스토리의 콘텐츠 구성 전략에 대해 제시하였다. 먼저 음식 스토리텔링과 관련된 선행연구들을 살펴보면 스토리의 소재 발굴 및 필요성을 강조한 연구, 스토리를 통한 음식 메뉴개발 및 관광상품화 방안 제시하였으며, 마지막으로 스토리텔링에 의한 소비자의 태도를 살펴보는 연구가 서서히 진행되고 있다. 그러나 스토리텔링 활용의 많은 부분을 차지하고 있는 관광, 온라인 게임, 드라마, 영화, 애니메이션, 광고 등의 스토리와 차별화된 음식 스토리 창작에 관한 연구는 전무한 실정이다. 따라서 본 연구에서는 그간 전해져 내려오고, 최근 창작되어진 음식 관련 스토리의 내용을 분석하여 이를 1.0, 2.0, 3.0으로 나누어 설명하였다. 이를 바탕으로 우리가 지향해야할 음식 스토리의 새로운 콘텐츠 구성 형식인 4.0을 제시하여 앞으로 차별화된 음식 스토리를 창작하는데 큰 시사점을 제공하고자 한다.

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Application Trends in Virtual Reality (가상현실(VR)의 국내외 적용 동향)

  • Chun, H.W.;Han, M.K.;Jang, J.H.
    • Electronics and Telecommunications Trends
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    • v.32 no.1
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    • pp.93-101
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    • 2017
  • 가상현실(VR: Virtual Reality)은 사람들이 일상적으로 경험하기 어려운 환경을 직접 체험하지 않고서도 실제 주변 상황과 상호작용을 하는 것처럼 만들어주는 과학기술이다. 가상현실 기술은 HMD 단말을 중심으로 현재 (1) 게임, 영화, 테마파크 등 오락/엔터테인먼트 분야, (2) 광고, 유통.쇼핑, 관광.여행, 의료/헬스케어 등 서비스업 분야, (3) 교육, 미디어, 시뮬레이션 등 교육/미디어 분야, (4) 자동차, 제조업, 부동산/건축 등 산업분야에서 다양하게 적용되고 있다.

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