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Study of Parallelization Methods for Software based Real-time HEVC Encoder Implementation (소프트웨어 기반 실시간 HEVC 인코더 구현을 위한 병렬화 기법에 관한 연구)

  • Ahn, Yong-Jo;Hwang, Tae-Jin;Lee, Dongkyu;Kim, Sangmin;Oh, Seoung-Jun;Sim, Dong-Gyu
    • Journal of Broadcast Engineering
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    • v.18 no.6
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    • pp.835-849
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    • 2013
  • Joint Collaborative Team on Video Coding (JCT-VC), which have founded ISO/IEC MPEG and ITU-T VCEG, has standardized High Efficiency Video Coding (HEVC). Standardization of HEVC has started with purpose of twice or more coding performance compared to H.264/AVC. However, flexible and hierarchical coding block and recursive coding structure are problems to overcome of HEVC standard. Many fast encoding algorithms for reducing computational complexity of HEVC encoder have been proposed. However, it is hard to implement a real-time HEVC encoder only with those fast encoding algorithms. In this paper, for implementation of software-based real-time HEVC encoder, data-level parallelism using SIMD instructions and CPU/GPU multi-threading methods are proposed. And we also proposed appropriate operations and functional modules to apply the proposed methods on HM 10.0 software. Evaluation of the proposed methods implemented on HM 10.0 software showed 20-30fps for $832{\times}480$ sequences and 5-10fps for $1920{\times}1080$ sequences, respectively.

Adaptive Discrete Wavelet Transform Based on Block Energy for JPEG2000 Still Images (JPEG2000 정지영상을 위한 블록 에너지 기반 적응적 이산 웨이블릿 변환)

  • Kim, Dae-Won
    • Journal of the Institute of Convergence Signal Processing
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    • v.8 no.1
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    • pp.22-31
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    • 2007
  • The proposed algorithm in this paper is based on the wavelet decomposition and the energy computation of composed blocks so the amount of calculation and complexity is minimized by adaptively replacing the DWT coefficients and managing the resources effectively. We are now living in the world of a lot. of multimedia applications for many digital electric appliances and mobile devices. Among so many multimedia applications, the digital image compression is very important technology for digital cameras to store and transmit digital images to other sites and JPEG2000 is one of the cutting edge technology to compress still images efficiently. The digital cm technology is mainly using the digital image compression features so that those images could be efficiently saved locally and transferred to other sites without any losses. JPEG2000 standard is applicable for processing the digital images usefully to keep, send and receive through wired and/or wireless networks. The discrete wavelet transform (DWT) is one of the main differences to the previous digital image compression standard such as JPEG, performing the DWT to the entire image rather than splitting into many blocks. Several digital images m tested with this method and restored to compare to the results of conventional DWT which shows that the proposed algorithm get the better result without any significant degradation in terms of MSE & PSNR and the number of zero coefficients when the energy based adaptive DWT is applied.

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Intelligent I/O Subsystem for Future A/V Embedded Device (멀티미디어 기기를 위한 지능형 입출력 서브시스템)

  • Jang, Hyung-Kyu;Won, Yoo-Jip;Ryu, Jae-Min;Shim, Jun-Seok;Boldyrev, Serguei
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.1_2
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    • pp.79-91
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    • 2006
  • The intelligent disk can improve the overall performance of the I/O subsystem by processing the I/O operations in the disk side. At present time, however, realizing the intelligent disk seems to be impossible because of the limitation of the I/O subsystem and the lack of the backward compatibility with the traditional I/O interface scheme. In this paper, we proposed new model for the intelligent disk that dynamically optimizes the I/O subsystem using the information that is only related to the physical sector. In this way, the proposed model does not break the compatibility with the traditional I/O interface scheme. For these works, the boosting algorithm that upgrades a weak learner by repeating teaming is used. If the last learner classifies a recent I/O workload as the multimedia workload, the disk reads more sectors. Also, by embedding this functionality as a firmware or a embedded OS within the disk, the overall I/O subsystem can be operated more efficiently without the additional workload.

Coherent Multiple Target Angle-Tracking Algorithm (코히어런트 다중 표적 방위 추적 알고리즘)

  • Kim Jin-Seok;Kim Hyun-Sik;Park Myung-Ho;Nam Ki-Gon;Hwang Soo-Bok
    • The Journal of the Acoustical Society of Korea
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    • v.24 no.4
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    • pp.230-237
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    • 2005
  • The angle-tracking of maneuvering targets is required to the state estimation and classification of targets in underwater acoustic systems. The Problem of angle-tracking multiple closed and crossing targets has been studied by various authors. Sword et al. Proposed a multiple target an91e-tracking algorithm using angular innovations of the targets during a sampling Period are estimated in the least square sense using the most recent estimate of the sensor output covariance matrix. This algorithm has attractive features of simple structure and avoidance of data association problem. Ryu et al. recently Proposed an effective multiple target angle-tracking algorithm which can obtain the angular innovations of the targets from a signal subspace instead of the sensor output covariance matrix. Hwang et al. improved the computational performance of a multiple target angle-tracking algorithm based on the fact that the steering vector and the noise subspace are orthogonal. These algorithms. however. are ineffective when a subset of the incident sources are coherent. In this Paper, we proposed a new multiple target angle-tracking algorithm for coherent and incoherent sources. The proposed algorithm uses the relationship between source steering vectors and the signal eigenvectors which are multiplied noise covariance matrix. The computer simulation results demonstrate the improved Performance of the Proposed algorithm.

A Encryption Technique of JPEG2000 Image Using 3-Dimensional Chaotic Cat Map (3차원 카오스 캣맵을 이용한 JPEG2000 영상의 암호화 기술)

  • Choi, Hyun-Jun;Kim, Soo-Min;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.5 s.305
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    • pp.173-180
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    • 2005
  • In this paper, we proposed the image hiding method which decreases calculation amount by encrypt partial data using discrete wavelet transform(DWT) and linear scale quantization which were adopted as the main technique for frequency transform in JPEG2000 standard. Also we used the chaotic system and cat map which has smaller calculation amount than other encryption algorithms and then dramatically decreased calculation amount. This method operates encryption process between quantization and entropy coding for preserving compression ratio of images and uses the subband selection method. Also, suggested encryption method to JPEG2000 progressive transmission. The experiments have been performed with the Proposed methods implemented in software for about 500 images. Consequently, we are sure that the proposed is efficient image encryption methods to acquire the high encryption effect with small amount of encryption. It has been shown that there exits a relation of trade-off between the execution time and the effect of the encryption. It means that the proposed methods can be selectively used according to the application areas.

The Design Method of GNSS Signal Using the Analysis Result of Receiver Performance (수신 성능 분석을 이용한 위성항법 신호 설계 방안)

  • Jin, Mi-Hyun;Choi, Heon-Ho;Kim, Kap-Jin;Park, Chan-Sik;Ahn, Jae-Min;Lee, Sang-Jeong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.6C
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    • pp.502-511
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    • 2012
  • As the importance of GNSS system increases, the necessity of independent system is increased also. When the independent GNSS system is required, GNSS signal design is necessary with requirement definition. This paper suggests the design method of GNSS signal using the analysis result of receiver performance. First, the candidates are defined based on the design elements. Then the receiver performance of the candidates is analyzed based on the performance evaluation parameters. The weights of performance evaluation parameter are defined in order to consider the receiver performance in a various aspects. Finally, the calculation of normalized performance evaluation parameters and weights are derived to obtain the compared value for signal selection. Spreading code, modulation method and carrier frequency are considered as design parameters. Also, correlation width, DLL PLL thermal noise jitter, frequency bandwidth and side lobe peak ratio are considered as performance evaluation parameters. And positioning performance, robustness to noise, bandwidth efficiency are considered as the performance aspects. This paper analyzes the performance of each candidate using software based simulator and suggest the method to compare objectively the performance of each candidates.

Multi-DOF Real-time Hybrid Dynamic Test of a Steel Frame Structure (강 뼈대 구조물의 다자유도 실시간 하이브리드 동적 실험)

  • Kim, Sehoon;Na, Okpin;Kim, Sungil
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.33 no.2
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    • pp.443-453
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    • 2013
  • The hybrid test is one of the most advanced test methods to predict the structural dynamic behavior with the interaction between a physical substructure and a numerical modeling in the hybrid control system. The purpose of this study is to perform the multi-directional dynamic test of a steel frame structure with the real-time hybrid system and to evaluate the validation of the results. In this study, FEAPH, nonlinear finite element analysis program for hybrid only, was developed and the hybrid control system was optimized. The inefficient computational time was improved with a fixed number iteration method and parallel computational techniques used in FEAPH. Furthermore, the previously used data communication method and the interface between a substructure and an analysis program were simplified in the control system. As the results, the total processing time in real-time hybrid test was shortened up to 10 times of actual measured seismic period. In order to verify the accuracy and validation of the hybrid system, the linear and nonlinear dynamic tests with a steel framed structure were carried out so that the trend of displacement responses was almost in accord with the numerical results. However, the maximum displacement responses had somewhat differences due to the analysis errors in material nonlinearities and the occurrence of permanent displacements. Therefore, if the proper material model and numerical algorithms are developed, the real-time hybrid system could be used to evaluate the structural dynamic behavior and would be an effective testing method as a substitute for a shaking table test.

Path-Planning for Group Movement in Dynamic Environments (동적 환경에서 그룹 이동을 위한 경로 계획)

  • Yu, Kyeonah;Cho, Su-Jin
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.2
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    • pp.117-126
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    • 2013
  • Path planning is an essential problem to make virtual characters navigate in many applications including computer games. In many cases, multiple characters move in a group and qualitative aspects of planned paths are emphasized rather than optimality unlike Robotics. In this paper, we propose a two-level path planning algorithm in which the global path is planned for a single character specified as a leader and then the local path is planned to avoid dynamic obstacles while the group following this path. The space for group movement is achieved in the form of square grid array called a grid window. Member characters are located relatively to the leader within a space and moved. The static environment is reduced to the configuration space of this grid window to generate a roadmap on which a grid window can move. In local path planning, only the leader avoids dynamic obstacles by using an artificial potential field and the rest of members are located relatively to the leader in the grid window, which reduces computational load. Efficient algorithms to implement the proposed planning methods are introduced. The simulation results show that a group can handle with dynamic obstacles effectively while moving along the planned path for a static environment.

Face and Hand Tracking using MAWUPC algorithm in Complex background (복잡한 배경에서 MAWUPC 알고리즘을 이용한 얼굴과 손의 추적)

  • Lee, Sang-Hwan;An, Sang-Cheol;Kim, Hyeong-Gon;Kim, Jae-Hui
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.2
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    • pp.39-49
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    • 2002
  • This paper proposes the MAWUPC (Motion Adaptive Weighted Unmatched Pixel Count) algorithm to track multiple objects of similar color The MAWUPC algorithm has the new method that combines color and motion effectively. We apply the MAWUPC algorithm to face and hand tracking against complex background in an image sequence captured by using single camera. The MAWUPC algorithm is an improvement of previously proposed AWUPC (Adaptive weighted Unmatched Pixel Count) algorithm based on the concept of the Moving Color that combines effectively color and motion information. The proposed algorithm incorporates a color transform for enhancing a specific color, the UPC(Unmatched Pixel Count) operation for detecting motion, and the discrete Kalman filter for reflecting motion. The proposed algorithm has advantages in reducing the bad effect of occlusion among target objects and, at the same time, in rejecting static background objects that have a similar color to tracking objects's color. This paper shows the efficiency of the proposed MAWUPC algorithm by face and hands tracking experiments for several image sequences that have complex backgrounds, face-hand occlusion, and hands crossing.

A Study on the Pixel-Paralled Image Processing System for Image Smoothing (영상 평활화를 위한 화소-병렬 영상처리 시스템에 관한 연구)

  • Kim, Hyun-Gi;Yi, Cheon-Hee
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.39 no.11
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    • pp.24-32
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    • 2002
  • In this paper we implemented various image processing filtering using the format converter. This design method is based on realized the large processor-per-pixel array by integrated circuit technology. These two types of integrated structure are can be classify associative parallel processor and parallel process DRAM(or SRAM) cell. Layout pitch of one-bit-wide logic is identical memory cell pitch to array high density PEs in integrate structure. This format converter design has control path implementation efficiently, and can be utilize the high technology without complicated controller hardware. Sequence of array instruction are generated by host computer before process start, and instructions are saved on unit controller. Host computer is executed the pixel-parallel operation starting at saved instructions after processing start. As a result, we obtained three result that 1)simple smoothing suppresses higher spatial frequencies, reducing noise but also blurring edges, 2) a smoothing and segmentation process reduces noise while preserving sharp edges, and 3) median filtering, like smoothing and segmentation, may be applied to reduce image noise. Median filtering eliminates spikes while maintaining sharp edges and preserving monotonic variations in pixel values.