• Title/Summary/Keyword: 얼굴 주요부위

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Efficient Facial Blemishes Removal with Face Feature Detection (얼굴 구성요소 검출을 통한 효율적인 얼굴 잡티 제거)

  • Park, Ho-Jun;Cha, Eui-Young
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2016.07a
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    • pp.55-58
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    • 2016
  • 본 논문은 사람의 얼굴 영상에서 잡티를 제거하는 방법을 제안한다. 먼저 입력받은 영상에서 Haar-like Feature 기반 Adaboost 알고리즘과 색상 정보를 이용하여 얼굴 영역을 검출한다. 검출된 얼굴 영역에서 잡티를 제거하기 위해서는 먼저 눈, 코, 입, 눈썹과 같은 얼굴의 주요부위를 검출하고 이 영역을 제외한 순수 피부 영역에 잡티 검출 알고리즘을 적용해야한다. 사람의 얼굴은 미세하게 명암도 차이가 나는 부분이 많기 때문에 가우시안 스무딩을 적용한 후, 그래프 기반 분할 방법을 사용하여 눈, 입, 눈썹을 분할한다. 코 영역은 각 픽셀에 대해 인접픽셀과의 R 채널의 차이값을 가중치 맵으로 만들고 가중치 맵을 분석하여 영역을 분할한다. 분할된 영역에 사람 얼굴의 기하학적 위치 정보를 이용하여 주요부위를 검출한다. 얼굴의 주요부위를 검출하고 그 부위를 제외한 피부 영역에 잡티 검출 알고리즘을 적용한다. 잡티는 Edge와 색상 정보를 이용하여 검출하고, 잡티주변을 검사하여 잡티가 아닌 깨끗한 피부를 잡티 영역에 복사하여 채워나가는 방식으로 피부 영역을 복원한다.

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Facial Feature Localization from 3D Face Image using Adjacent Depth Differences (인접 부위의 깊이 차를 이용한 3차원 얼굴 영상의 특징 추출)

  • 김익동;심재창
    • Journal of KIISE:Software and Applications
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    • v.31 no.5
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    • pp.617-624
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    • 2004
  • This paper describes a new facial feature localization method that uses Adjacent Depth Differences(ADD) in 3D facial surface. In general, human recognize the extent of deepness or shallowness of region relatively, in depth, by comparing the neighboring depth information among regions of an object. The larger the depth difference between regions shows, the easier one can recognize each region. Using this principal, facial feature extraction will be easier, more reliable and speedy. 3D range images are used as input images. And ADD are obtained by differencing two range values, which are separated at a distance coordinate, both in horizontal and vertical directions. ADD and input image are analyzed to extract facial features, then localized a nose region, which is the most prominent feature in 3D facial surface, effectively and accurately.

Face Recognition Based on Polar Coordinate Transform (극좌표계 변환에 기반한 얼굴 인식 방법)

  • Oh, Jae-Hyun;Kwak, No-Jun
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.1
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    • pp.44-52
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    • 2010
  • In this paper, we propose a novel method for face recognition which uses polar coordinate instead of conventional cartesian coordinate. Among the central area of a face, we select a point as a pole and make a polar image of a face by evenly sampling pixels in each direction of 360 degrees around the pole. By applying conventional feature extraction methods to the polar image, the recognition rates are improved. The polar coordinate delineates near-pole area more vividly than the area far from the pole. In a face, important regions such as eyes, nose and mouth are concentrated on the central part of a face. Therefore, the polar coordinate of a face image can achieve more vivid representation of important facial regions compared to the conventional cartesian coordinate. The proposed polar coordinate transform was applied to Yale and FRGC databases and LDA and NLDA were used to extract features afterwards. The experimental results show that the proposed method performs better than the conventional cartesian images.

Facial Expression Animation which Applies a Motion Data in the Vector based Caricature (벡터 기반 캐리커처에 모션 데이터를 적용한 얼굴 표정 애니메이션)

  • Kim, Sung-Ho
    • The Journal of the Korea Contents Association
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    • v.10 no.5
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    • pp.90-98
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    • 2010
  • This paper describes methodology which enables user in order to generate facial expression animation of caricature which applies a facial motion data in the vector based caricature. This method which sees was embodied with the plug-in of illustrator. And It is equipping the user interface of separate way. The data which is used in experiment attaches 28 small-sized markers in important muscular part of the actor face and captured the multiple many expression which is various with Facial Tracker. The caricature was produced in the bezier curve form which has a respectively control point from location of the important marker which attaches in the face of the actor when motion capturing to connection with motion data and the region which is identical. The facial motion data compares in the caricature and the spatial scale went through a motion calibration process too because of size. And with the user letting the control did possibly at any time. In order connecting the caricature and the markers also, we did possibly with the click the corresponding region of the caricature, after the user selects each name of the face region from the menu. Finally, this paper used a user interface of illustrator and in order for the caricature facial expression animation generation which applies a facial motion data in the vector based caricature to be possible.

The image blending method for face swapping (얼굴 교체를 위한 영상 블렌딩 방법)

  • Zhang, Xingjie;Song, Joongseok;Han, Donghoon;Park, Jong-Il
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2014.06a
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    • pp.73-74
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    • 2014
  • 최근 들어 얼굴 교체와 같은 영상 합성 기술들이 많은 관심을 받고 있다. 일반적으로 영상을 합성할 때, 영상간 뚜렷한 명암 차이로 인해 부자연스러운 경계가 발생하는데 이를 자연스럽게 제거하는 블렌딩 기술이 필요하다. 본 논문에서는 이러한 문제를 해결하기 위해 적응적 가중치 기반의 영상 블렌딩 방법을 제안한다. 실험 결과, 본 논문에서 제안하는 방법이 얼굴 합성시 발생하는 뚜렷한 경계 부분을 자연스럽게 제거하고, 합성하고자 하는 얼굴의 눈, 코, 입과 같은 주요 부위를 잘 보존하는 것을 확인할 수 있었다.

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Difference in visual attention during the assessment of facial attractiveness and trustworthiness (얼굴 매력도와 신뢰성 평가에서 시각적 주의의 차이)

  • Sung, Young-Shin;Cho, Kyung-Jin;Kim, Do-Yeon;Kim, Hack-Jin
    • Science of Emotion and Sensibility
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    • v.13 no.3
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    • pp.533-540
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    • 2010
  • This study was designed to examine the difference in visual attention between the evaluations of facial attractiveness and facial trustworthiness, both of which may be the two most fundamental social evaluation for forming first impressions under various types of social interactions. In study 1, participants were asked to evaluate the attractiveness and trustworthiness of 40 new faces while their gaze directions being recorded using an eye-tracker. The analysis revealed that participants spent significantly longer gaze fixation time while examining certain facial features such as eyes and nose during the evaluation of facial trustworthiness, as compared to facial attractiveness. In study 2, participants performed the same face evaluation tasks, except that a word was briefly displayed on a certain facial feature in each face trial, which were then followed by unexpected recall tests of the previously viewed words. The analysis demonstrated that the recognition rate of the words that had been presented on the nose was significantly higher for the task of facial trustworthiness vs. facial attractiveness evaluation. These findings suggest that the evaluation of facial trustworthiness may be distinguished by that of facial attractiveness in terms of the allocation of attentional resources.

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Evaluation of orthodontics for treating temporo-mandibular joint disorders using a stereo camera (스테레오 카메라를 이용한 측두하악관절 교정장치(NO SICK)의 성능 평가)

  • Yun, Hong-Ii;Park, Joon-Su;Chung, Koo-Yeong;Shin, Ki-Young;Park, Joon-Ki
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.8 no.5
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    • pp.359-366
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    • 2015
  • TMJ(TemporoMandibular Joint) is considered as the most important articulation in human body for maintaining the balance. Thus it is one of the main treatment areas in Chiropractic. Instead of Chiropractic treatment, NOSICK, a TMJ balancing device, can be used. As there is no such device to quantify the effect of NOSICK, a system was developed to measure the effect of NOSICK. This system is composed of stereo vision, infrared lights, and infrared through filter, etc. It requires optical markers for the measurement. 8 land markers were selected from the face which will show different displacement as NOSICK is applied. 11 test subjects were measured with the system developed with and without NOSICK applied. Quantifiable displacement of markers before and after applying NOSICK was successfully measured with the system developed.

Color Change Analysis of Jigak Region by the Dandelion Tea Intake (민들레 차 섭취에 따른 지각 부위 색상 변화 분석)

  • Lim, Soon-Yong;Yean, Yong-Hem;Min, Ji-Seon;Song, Han-Sol;Lim, Sung-Su;Kim, Bong-Hyun;Ka, Min-Kyoung;Cho, Dong-Uk;Bae, Young-Lae J.
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.1090-1092
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    • 2011
  • 현대 사회의 잘못된 식습관과 생활습관 때문에 신장이 안 좋아지는 사람들이 증가하고 있다. 체내의 주요 배설장기인 신장이 손상되어 발생하는 신장병은 해마다 늘어나는 추세이다. 약을 복용 하게 되면 우리 몸의 면역력이 약해지기 때문에 보통 우리는 약을 처방하는 대신에 식이요법을 사용 한다. 따라서 본 논문에서는 민들레차를 마신 후 Restoration_Brightness 프로그램을 사용하여 얼굴 부위에서 신장에 위치하는 지각(地閣)의 RGB값을 Lab와 CMYK로 변환하고 L값과 K값을 추출하여 분석하였다.

Face Landmark Detection Using Local Component Model (국부적 요소 모델을 이용한 얼굴 특징점 추출)

  • Kim, Dae-Hwan;Jeon, Seung-Seon;O, Du-Sik;Jo, Seong-Won;Kim, Jae-Min;Kim, Sang-Hun;Jeong, Seon-Tae
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2007.04a
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    • pp.143-146
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    • 2007
  • 객체의 특징점을 추출할 때, 일반적으로 모델 기반 접근을 사용한다. 본 논문에서는 이러한 모델 기반 특징점 추출 알고리즘으로 PCA를 근간으로 하는 Active Appearance Model을 이용하는데, 기존의 AAM 알고리즘은 모든 특징점을 하나의 군집으로 기준하여 PCA를 수행하지만 본 논문에서는 이것을 각 주요 부위별 학습 모델로 분리하여 수행한다. 그리고 이러한 모델에서 특징점을 찾을 때, 발산하는 문제에 빠지지 않기 위한 방법을 제시한다. 제시한 방법의 모델을 이용하여 실험 할 경우의 결과와 이를 통한 개별 모델의 특성에 대하여 파악한 결과를 제시한다.

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Geometric LiveWire and Geometric LiveLane for 3D Meshes (삼차원 메쉬에 대한 기하학 라이브와이어와 기하학 라이브레인)

  • Yoo Kwan-Hee
    • The KIPS Transactions:PartA
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    • v.12A no.1 s.91
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    • pp.13-22
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    • 2005
  • Similarly to the edges defined in a 2D image, we can define the geometric features representing the boundary of the distinctive parts appearing on 3D meshes. The geometric features have been used as basic primitives in several applications such as mesh simplification, mesh deformation, and mesh editing. In this paper, we propose geometric livewire and geometric livelane for extracting geometric features in a 3D mesh, which are the extentions of livewire and livelane methods in images. In these methods, approximate curvatures are adopted to represent the geometric features in a 3D mesh and the 3D mesh itself is represented as a weighted directed graph in which cost functions are defined for the weights of edges. Using a well-known shortest path finding algorithm in the weighted directed graph, we extracted geometric features in the 3D mesh among points selected by a user. In this paper, we also visualize the results obtained from applying the techniques to extracting geometric features in the general meshes modeled after human faces, cows, shoes, and single teeth.