• Title/Summary/Keyword: 양자화 워터마킹

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Image Watermarking for Copyright Protection of Images on Shopping Mall (쇼핑몰 이미지 저작권보호를 위한 영상 워터마킹)

  • Bae, Kyoung-Yul
    • Journal of Intelligence and Information Systems
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    • v.19 no.4
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    • pp.147-157
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    • 2013
  • With the advent of the digital environment that can be accessed anytime, anywhere with the introduction of high-speed network, the free distribution and use of digital content were made possible. Ironically this environment is raising a variety of copyright infringement, and product images used in the online shopping mall are pirated frequently. There are many controversial issues whether shopping mall images are creative works or not. According to Supreme Court's decision in 2001, to ad pictures taken with ham products is simply a clone of the appearance of objects to deliver nothing but the decision was not only creative expression. But for the photographer's losses recognized in the advertising photo shoot takes the typical cost was estimated damages. According to Seoul District Court precedents in 2003, if there are the photographer's personality and creativity in the selection of the subject, the composition of the set, the direction and amount of light control, set the angle of the camera, shutter speed, shutter chance, other shooting methods for capturing, developing and printing process, the works should be protected by copyright law by the Court's sentence. In order to receive copyright protection of the shopping mall images by the law, it is simply not to convey the status of the product, the photographer's personality and creativity can be recognized that it requires effort. Accordingly, the cost of making the mall image increases, and the necessity for copyright protection becomes higher. The product images of the online shopping mall have a very unique configuration unlike the general pictures such as portraits and landscape photos and, therefore, the general image watermarking technique can not satisfy the requirements of the image watermarking. Because background of product images commonly used in shopping malls is white or black, or gray scale (gradient) color, it is difficult to utilize the space to embed a watermark and the area is very sensitive even a slight change. In this paper, the characteristics of images used in shopping malls are analyzed and a watermarking technology which is suitable to the shopping mall images is proposed. The proposed image watermarking technology divide a product image into smaller blocks, and the corresponding blocks are transformed by DCT (Discrete Cosine Transform), and then the watermark information was inserted into images using quantization of DCT coefficients. Because uniform treatment of the DCT coefficients for quantization cause visual blocking artifacts, the proposed algorithm used weighted mask which quantizes finely the coefficients located block boundaries and coarsely the coefficients located center area of the block. This mask improves subjective visual quality as well as the objective quality of the images. In addition, in order to improve the safety of the algorithm, the blocks which is embedded the watermark are randomly selected and the turbo code is used to reduce the BER when extracting the watermark. The PSNR(Peak Signal to Noise Ratio) of the shopping mall image watermarked by the proposed algorithm is 40.7~48.5[dB] and BER(Bit Error Rate) after JPEG with QF = 70 is 0. This means the watermarked image is high quality and the algorithm is robust to JPEG compression that is used generally at the online shopping malls. Also, for 40% change in size and 40 degrees of rotation, the BER is 0. In general, the shopping malls are used compressed images with QF which is higher than 90. Because the pirated image is used to replicate from original image, the proposed algorithm can identify the copyright infringement in the most cases. As shown the experimental results, the proposed algorithm is suitable to the shopping mall images with simple background. However, the future study should be carried out to enhance the robustness of the proposed algorithm because the robustness loss is occurred after mask process.

(Content-Based Video Copy Detection using Motion Directional Histogram) (모션의 방향성 히스토그램을 이용한 내용 기반 비디오 복사 검출)

  • 현기호;이재철
    • Journal of KIISE:Software and Applications
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    • v.30 no.5_6
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    • pp.497-502
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    • 2003
  • Content-based video copy detection is a complementary approach to watermarking. As opposed to watermarking, which relies on inserting a distinct pattern into the video stream, video copy detection techniques match content-based signatures to detect copies of video. Existing typical content-based copy detection schemes have relied on image matching which is based on key frame detection. This paper proposes a motion directional histogram, which is quantized and accumulated the direction of motion, for video copy detection. The video clip is represented by a motion directional histogram as a 1-dimensional graph. This method is suitable for real time indexing and counting the TV CF verification that is high motion video clips.

Adaptive Video Watermarking using the Bitrate and the Motion Vector (비트율과 움직임 벡터를 이용한 적응적 동영상 워터마킹)

  • Ahn, I.Y.
    • 전자공학회논문지 IE
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    • v.43 no.4
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    • pp.37-42
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    • 2006
  • This paper proposes a adaptive video watermarking algorithm according to bitrate and motion vector size in MPEG2 system. The watermark strength in the I-frames is adapted for quantization step size and the strength in the P-B-frames is adapted for quantization step size and motion vector of macroblock to make the watermark more robust against the accompanying degradation due to aggressively compression. A realtime watermark extraction is done directly in the DCT domain during MPEG decoding without full decoding of MPEG video. The experimental simulations show that the video quality results almost invisible difference between the watermarked frames and the original frames and the watermark is resistant to frame dropping, MPEG compression, GoP conversion and low pass filter attacks.

Identifying Friendly and Foe Using a Watermarking Technique During Military Communication (군 통신상에서 워터마킹 기술을 이용한 피아식별 방법)

  • Lee, Jong-Kwan;Choi, Hyun-Joo
    • Journal of the Korea Institute of Military Science and Technology
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    • v.9 no.4
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    • pp.81-89
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    • 2006
  • In this paper, a watermark technique for identifying friendly and foe is proposed during communication. The speech signal is processed in several stages. First, speech signal is partitioned into small time frames and the frames are transformed into frequency domain using DFT(Discrete Frequency Transform). The DFT coefficients are quantized and the watermark signal is embedded into the quantized DFT coefficients. At the destination channel quantization errors of received signal are regarded as the watermark signal. Identification of friendly and foe are done by correlating the detected watermark and the original watermark. As in most other watermark techniques, this method has a trade off between noise robustness and quality. However, this is solved by a partial quantization and a noise level dependent quantization step. Simulation results in the various noisy environments show that the proposed method is reliable for identification between friendly and foe.

Semi-Fragile Image Watermarking for Authentication Using Wavelet Packet Transform Based on The Subband Energy (부대역 에너지 기반 웨이블릿 패킷 변환을 이용한 인증을 위한 세미 프레자일 영상 워터마킹)

  • Park, Sang-Ju;Kwon, Tae-Hyeon
    • The KIPS Transactions:PartB
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    • v.12B no.4 s.100
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    • pp.421-428
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    • 2005
  • A new method of Semi-fragile image watermarking which ensures the integrity of the contents of digital image is presented. Proposed watermarking scheme embeds watermark in the form of quantization noise on the wavelet transform coefficients in a specific mid frequency subbands selected from a wavelet packet decomposition based on energy distribution of wavelet transform coefficients. By controlling the strength of embedded watermark using HVS (Human Visual System) characteristic, it is imperceptible by a human viewer while robust against non-malicious attack such as compression for storage and/or transmission. When an attack is applied on the original image, it is highly probable that wavelet transform coefficients not only at the exact attack positions but also the neighboring ones are modified. Therefore, proposed authentication method utilizes whether both current coefficient and its neighbors are damaged. together. So it can efficiently detect and accurately localize attacks inflicted on the content of original image. Decision threshold for authentication can be user controlled for different application areas as needed.

An Empirical Digital Image Watermarking using Frequency Properties of DWT (DWT의 주파수 특성을 이용한 실험적 디지털 영상 워터마킹)

  • Kang, I-Seul;Lee, Yong-Seok;Seob), Young-Ho;Kim, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.22 no.3
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    • pp.295-312
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    • 2017
  • Digital video content is the most information-intensive and high-value content. Therefore, it is necessary to protect the intellectual property rights of these contents, and this paper also proposes a watermarking method of digital image for this purpose. The proposed method uses the frequency characteristics of 2-Dimensional Discrete Wavelet Transform (2D-DWT) for digital images and digital watermark on global data without using local or specific data of the image for watermark embedding. The method to insert digital watermark data uses a simple Quantization Index Modulation (QIM) and a multiple watermarking method that inserts the same watermark data in multiple. When extracting a watermark, multiple watermarks are extracted and the final watermark data is determined by a simple statistical method. This method is an empirical method for experimentally determining the parameters in the watermark embedding process. The proposed method performs experiments on various images against various attacks and shows the superiority of the proposed method by comparing the performance with the representative existing methods.

Adaptive Watermarking Using Successive Subband Quantization and Perceptual Model Based on Mukiwavelet Transform (멀티웨이브릿 변환 기반에서 연속 부대역 양자화 및 지각 모델을 이용한 적응 워터마킹 기술)

  • 권기룡;강균호;조영웅;문광석;이준재
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.121-124
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    • 2002
  • This paper presents an adaptive digital image watermarking scheme that uses successive subband quantization (SSQ) and perceptual modeling. Our approach performs a multiwavelet transform to determine the local image properties optimal and the watermark embedding location. The multiwavelet used in this paper is the DGHM multiwavelet with approximation order 2 to reduce artifacts in the reconstructed image. A watermark is embedded into the perceptually significant coefficients (PSC) of the image in each subband. The PSCs in high frequency subbands are selected by setting the thresholds to one half of the largest coefficient in each subband. After the PSCs in each subband are selected, a perceptual model is combined with a stochastic approach based on the noise visibility function to produce the final watermark.

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Development of Audio Watermarking Technique using Group Quantization (그룹 양자화를 이용한 오디오 워터마킹 기술 개발)

  • Shin Seungwon;Park Changmok;Kim Jongweon;Choi Jonguk
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.323-326
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    • 2002
  • In this paper, we propose a watermarking technique that it is possible to winnow illegal contents from scattered contents on the internet. The identification is performed using an embedded unique content ID by the watermarking technique. The proposed watermarking technique accepts A/D-D/A conversion and a lot of lossy compression such as MP3, AAC, WMA and Real Audio. Watermark robustness is enabled using group quantization, selecting watermark inserting point, and error correction code. Test results show that the correct extraction is about $90\%$ and SNR is above $50\~60dB$. The above figures means that the proposed technique is able to extract encoded information at least one more times per audio and that it is very difficult to discriminate between a watermarked audio and a original audio.

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Fragile Watermark System using Quantization and DC Coefficients (양자화와 DC 계수를 이용한 연성 워터마크 시스템)

  • Yoo, Heung-Ryol;Son, Yung-Deug
    • Journal of IKEEE
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    • v.22 no.3
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    • pp.774-779
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    • 2018
  • This paper presents fragile watermark system using quantization and DC coefficients. It is a way to prevent the watermark fro, being detected if the original has been modified in any way. In other words, the detection of a watermark ca be said to be originality after the watermark is inserted, without any damage. Since lossy compression such as JPEG is often allowed or required in practical applications, authentication methods, authentication methods should be distinguished from malicious modifications such as image shifting, cropping, filtering, and replacement. The proposed algorithm implements a fragile watermarking algorithm that shows image authentication with JPEC compression and the watermark easily breaks other malicious variants.

An Embedding /Extracting Method of Audio Watermark Information for High Quality Stereo Music (고품질 스테레오 음악을 위한 오디오 워터마크 정보 삽입/추출 기술)

  • Bae, Kyungyul
    • Journal of Intelligence and Information Systems
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    • v.24 no.2
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    • pp.21-35
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    • 2018
  • Since the introduction of MP3 players, CD recordings have gradually been vanishing, and the music consuming environment of music users is shifting to mobile devices. The introduction of smart devices has increased the utilization of music through music playback, mass storage, and search functions that are integrated into smartphones and tablets. At the time of initial MP3 player supply, the bitrate of the compressed music contents generally was 128 Kbps. However, as increasing of the demand for high quality music, sound quality of 384 Kbps appeared. Recently, music content of FLAC (Free License Audio Codec) format using lossless compression method is becoming popular. The download service of many music sites in Korea has classified by unlimited download with technical protection and limited download without technical protection. Digital Rights Management (DRM) technology is used as a technical protection measure for unlimited download, but it can only be used with authenticated devices that have DRM installed. Even if music purchased by the user, it cannot be used by other devices. On the contrary, in the case of music that is limited in quantity but not technically protected, there is no way to enforce anyone who distributes it, and in the case of high quality music such as FLAC, the loss is greater. In this paper, the author proposes an audio watermarking technology for copyright protection of high quality stereo music. Two kinds of information, "Copyright" and "Copy_free", are generated by using the turbo code. The two watermarks are composed of 9 bytes (72 bits). If turbo code is applied for error correction, the amount of information to be inserted as 222 bits increases. The 222-bit watermark was expanded to 1024 bits to be robust against additional errors and finally used as a watermark to insert into stereo music. Turbo code is a way to recover raw data if the damaged amount is less than 15% even if part of the code is damaged due to attack of watermarked content. It can be extended to 1024 bits or it can find 222 bits from some damaged contents by increasing the probability, the watermark itself has made it more resistant to attack. The proposed algorithm uses quantization in DCT so that watermark can be detected efficiently and SNR can be improved when stereo music is converted into mono. As a result, on average SNR exceeded 40dB, resulting in sound quality improvements of over 10dB over traditional quantization methods. This is a very significant result because it means relatively 10 times improvement in sound quality. In addition, the sample length required for extracting the watermark can be extracted sufficiently if the length is shorter than 1 second, and the watermark can be completely extracted from music samples of less than one second in all of the MP3 compression having a bit rate of 128 Kbps. The conventional quantization method can extract the watermark with a length of only 1/10 compared to the case where the sampling of the 10-second length largely fails to extract the watermark. In this study, since the length of the watermark embedded into music is 72 bits, it provides sufficient capacity to embed necessary information for music. It is enough bits to identify the music distributed all over the world. 272 can identify $4*10^{21}$, so it can be used as an identifier and it can be used for copyright protection of high quality music service. The proposed algorithm can be used not only for high quality audio but also for development of watermarking algorithm in multimedia such as UHD (Ultra High Definition) TV and high-resolution image. In addition, with the development of digital devices, users are demanding high quality music in the music industry, and artificial intelligence assistant is coming along with high quality music and streaming service. The results of this study can be used to protect the rights of copyright holders in these industries.