• Title/Summary/Keyword: 양방향방송

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Simulation model of a multihomed node with WiMAX and WLAN (WiMAX - WLAN 멀티홈드 노드의 시뮬레이션 모델)

  • Zhang, Xiao-Lei;Wang, Ye;Ki, Jang-Geun;Lee, Kyu-Tae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.3
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    • pp.111-119
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    • 2010
  • With the rapid progress of wireless technologies today, mobile terminals with multiple access interfaces are emerging. In recent years, WLAN (Wireless Local Area Networks) has become the premier choice for many homes and enterprises. WiMAX (Worldwide Interoperability for Microwave Access) has also emerged as the wireless standard that aims to deliver data over long distances. Therefore, it is important to explore efficient integration methods for delivering multimedia data between heterogeneous wireless networks. In this paper, we developed the simulation models and environments for the mobile multihomed node that has both WiMAX and WLAN interfaces and can move around in both networks by using mobile IP. In order to verify the developed models, we designed and constructed several simulation scenarios, e.g. movement in WiMAX/WLAN, group mobility, MANET, and nested MIP under the various traffic environments such as oneway or bothway UDP packets, FTP traffic, and voice with SIP protocol. The simulation results show that the developed models are useful for mobility studies in various integrated wireless networks.

System for Neologism Information Support in Real-Time Streaming Service (실시간 스트리밍 서비스에서 신조어 정보 제공 시스템)

  • Seungyong, Lee;Neunghoe, Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.1
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    • pp.203-207
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    • 2023
  • Recently, real-time streaming services are gaining popularity among the MZ generation and the market size is continuously growing. Pre-recorded and edited videos only show one-way communication, but real-time streaming services have the advantage of responding immediately to questions and requests from users, as they enable two-way communication. With the transition from face-to-face culture to non-face-to-face culture due to the COVID-19 pandemic, the number of users communicating in real-time video for activities such as classes, meetings, and leisure has dramatically increased. However, as real-time streaming services become more active and diverse generations participate, there is a problem of conflicts arising from language differences, including the use of neologisms. To address this issue, this paper proposes a method of collecting the meaning of neologisms through the Wikipedia API and presenting them to each other, so that they can understand each other's intentions.

Metadata Management System for XML-based Digital Broadcasting (XML 기반 디지털 방송용 메타데이타 관리시스템)

  • Park Jong-Hyun;Kim Byung-Kyu;Lee Young-Hee;Lee Min-Woo;Jung Min-Ok;Kang Ji-Hoon
    • Journal of KIISE:Computing Practices and Letters
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    • v.11 no.4
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    • pp.334-348
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    • 2005
  • The goal of next generation digital broadcasting is offering the interaction among consumers and providers as well as variety services. One of the important factors for this new broadcasting environment keeps the interoperability among providers and consumers since the environment is distributed. Therefore a standard metadata for digital broadcasting is required and TV-Anytime metadata is one of the metadata standards for digital broadcasting. The terminal nodes of TV-Anytime metadata are defined by using MPEG-7 metadata. MPEG-7 metadata is standard metadata for describing multimedia content. Therefore, if we use the MPEG-7 metadata for describing broadcasting content can offer multimedia search services like content-based search by the extension of metadata. The efficient management system for these metadata is important for offering the services with high Duality on real broadcasting environment TV-Anytime metadata and MPEG-7 metadata are technically defined using a single XML schema, so its instances are XML data. Currently, a lot of systemsfor managing XML data are proposed in many researchers and we can expect to adapt these systems for managing broadcasting metadata. But the methods used in these systems are not specific methods for managing broadcasting metadata because of methods for general-purpose. In this paper, we find the properties of broadcasting metadata and develop an efficient metadata management system that is based on the found properties. Since our systemis implemented on real broadcasting environment, we expect that the system is most efficient and suitable. Also our system is interoperable since we use XQuery as query language for querying broadcasting metadata.

Attribute-based authentication scheme in IPTV broadcasting system (IPTV 방송 시스템에서의 속성기반 사용자 인증 기법)

  • Lee, Ji-Seon;Kim, Hyo-Dong
    • Journal of Broadcast Engineering
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    • v.14 no.3
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    • pp.280-287
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    • 2009
  • An IPTV (Internet Protocol Television) technology is the new convergence technology of the telecommunication and broadcasting which provides various bidirectional TV services. To provide these services only to legal subscribers, mutual authentication between set-top box connected with TV set and the smart card owned by a subscriber is needed. In this paper, we propose an attribute-based mutual authentication scheme that only someone who is satisfied with some attributes, such as titles or departments, can access the contents provided by the IPTV service in an organization. We also show that the proposed scheme is secure. Our proposed scheme has a virtue that user can access various services, provided by an organization where he/she belongs to, according to their attributes with only one time registration. As far as we know, this is the first attribute-based authentication scheme which can be applied to any organizations in IPTV environments.

A Development of Mobile IPTV Service Platform for User and Service Session Mobility Guarantee (사용자와 서비스 세션 이동성 보장을 위한 모바일 IPTV 서비스 플랫폼 개발)

  • Jang, Ji-Won;Kim, Geun-Hyung
    • Journal of Digital Contents Society
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    • v.10 no.1
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    • pp.87-96
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    • 2009
  • Digital Broadcast Service is being very popular and the delivery mechanism for digital broadcast content through IP network has progressed constantly, due to the advance of video and audio compression and network technologies. From these trends, in Korea, the commercial IPTV service starts in this year after the law related to IPTV is enacted last year. Since IPTV service, which integrates broadcast and communication services, can give an infrastructure for fusion of communication and interactive multimedia data service, IPTV service is attractive. Recently, by the advent of various wireless connection technologies and the mobile devices of high capability, Mobile IPTV, which has an advantage of not only IPTV but also mobile TV, has gained much interest. In this paper, we review a necessary ingredient for Mobile IPTV in the next generation wired/wireless convergence network environment which consists of heterogeneous wireless access networks. In addition, we propose the scheme for user mobility and service session mobility management using RTSP protocol and introduce the service gateway concept to guarantee the extension of IPTV service platform.

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Video Highlight Prediction Using Multiple Time-Interval Information of Chat and Audio (채팅과 오디오의 다중 시구간 정보를 이용한 영상의 하이라이트 예측)

  • Kim, Eunyul;Lee, Gyemin
    • Journal of Broadcast Engineering
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    • v.24 no.4
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    • pp.553-563
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    • 2019
  • As the number of videos uploaded on live streaming platforms rapidly increases, the demand for providing highlight videos is increasing to promote viewer experiences. In this paper, we present novel methods for predicting highlights using chat logs and audio data in videos. The proposed models employ bi-directional LSTMs to understand the contextual flow of a video. We also propose to use the features over various time-intervals to understand the mid-to-long term flows. The proposed Our methods are demonstrated on e-Sports and baseball videos collected from personal broadcasting platforms such as Twitch and Kakao TV. The results show that the information from multiple time-intervals is useful in predicting video highlights.

Dense-Depth Map Estimation with LiDAR Depth Map and Optical Images based on Self-Organizing Map (라이다 깊이 맵과 이미지를 사용한 자기 조직화 지도 기반의 고밀도 깊이 맵 생성 방법)

  • Choi, Hansol;Lee, Jongseok;Sim, Donggyu
    • Journal of Broadcast Engineering
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    • v.26 no.3
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    • pp.283-295
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    • 2021
  • This paper proposes a method for generating dense depth map using information of color images and depth map generated based on lidar based on self-organizing map. The proposed depth map upsampling method consists of an initial depth prediction step for an area that has not been acquired from LiDAR and an initial depth filtering step. In the initial depth prediction step, stereo matching is performed on two color images to predict an initial depth value. In the depth map filtering step, in order to reduce the error of the predicted initial depth value, a self-organizing map technique is performed on the predicted depth pixel by using the measured depth pixel around the predicted depth pixel. In the process of self-organization map, a weight is determined according to a difference between a distance between a predicted depth pixel and an measured depth pixel and a color value corresponding to each pixel. In this paper, we compared the proposed method with the bilateral filter and k-nearest neighbor widely used as a depth map upsampling method for performance comparison. Compared to the bilateral filter and the k-nearest neighbor, the proposed method reduced by about 6.4% and 8.6% in terms of MAE, and about 10.8% and 14.3% in terms of RMSE.

A Study on the Educational Content of Floral Design on YouTube (유튜브에 나타난 화예 디자인 교육 콘텐츠 연구 -화훼장식기능사 교육 콘텐츠를 중심으로-)

  • Yang, Dongbok
    • Journal of the Korean Society of Floral Art and Design
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    • no.41
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    • pp.93-114
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    • 2019
  • The purpose of this study is to analyze the characteristics and problems of the content of flower design education videos on YouTube and to search for improvement direction. The subjects of analysis were 129 pieces of videos uploaded in the last one year including 'craftman floral design' as a search term. The result shows that contents covered were practical lectures, theory lectures, test related tips, job and character introduction, test work, educational guidance and publicity. The production format could be divided into studio lecture, classroom lecture, video feature, interview, Vlog, and television program. The hub-type programming strategy that periodically uploads the videos satisfying the target audiences' interests is mostly applied. The type of lecture covered 'practical skill test' got a good response from the users. Overall, content diversity, interaction between creators and users, and harmonious programming strategies are lacking. In order to improve this, it is necessary for emotional and expressive creators to pioneer differentiated fields and practice based on actual field. The introduction of interactive elements such as games and quizzes and the application of new media technologies such as VR and AR are worth trying. Three strategic types of 'hero', 'hub', and 'how to' should be applied complementary. As the demand for education content related to flower design is expected to expand in the future, it is required to develop content that can be used in various platforms, foster professional creators, and develop associated business models.

A Study on Optimized Disaster Broadcasting Service for Vulnerable Populations based on ATSC 3.0 Standards (ATSC 3.0 기반 재난약자 맞춤형 재난방송서비스에 대한 연구)

  • Kim, Nayeon;Hyun, Eunhee;Bae, Byungjun
    • Journal of Broadcast Engineering
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    • v.24 no.6
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    • pp.928-938
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    • 2019
  • Republic of Korea has established 'Transmission and Reception for Terrestrial UHDTV Broadcasting Service' standard based on ATSC 3.0, the next-generation broadcasting standard in North America and is now providing commercial services. Republic of Korea has been studying terrestrial UHDTV based disaster broadcasting service using the ATSC 3.0 AEA system's technology since 2018. ATSC 3.0 has established a standard for expanding disaster broadcasting services, which were used to be simple push-type text message broadcasting, by introducing bidirectional and rich-media transporting mechanisms. However, the disaster information is still focused on the general public, and disaster broadcasting service including detailed information for the vulnerable are still insufficient. In this paper, we proposed the optimized disaster broadcasting service for vulnerable populations based on ATSC 3.0 after defined the disaster vulnerable populations as the target of the service. And we defined the extension element of disaster broadcasting message for service provision. The proposed service can be an effective means to increase the possibility of disaster information reception and evacuation to vulnerable populations. In addition, it is expected to be used as a basic research for development of diverse and effective advanced services for vulnerable populations through linkage with existing disaster alerting and countermeasures studies.

Development of a Scalable Clustering A/V Server for the Internet Personal-Live Broadcasting (인터넷 개인 생방송을 위한 Scalable Clustering A/V Server 개발)

  • Lee, Sang-Moon;Kang, Sin-Jun;Min, Byung-Seok;Kim, Hag-Bae;Park, Jin-Bae
    • The KIPS Transactions:PartC
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    • v.9C no.1
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    • pp.107-114
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    • 2002
  • In these days, rapid advances of the computer system and the high speed network have made the multimedia services popularized among various applications and services in the internet. Internet live broadcasting, a part of multimedia services, makes it possible to provide not only existing broadcasting services including audio and video but also interactive communications which also expand application scopes by freeing from both temporal and spatial limitation. In the Paper, an interned Personal-live broadcasting server system is developed by allowing individual users to actively create or join live-broadcasting services with such basic multimedia devices as a PC camera and a sound card. As the number of broadcasters and participants increases, concurrent multiple channels are established and groups are to be expanded. The system should also guarantee High Availability (HA) for continuous services even in the presence of partial failure of the cluster. Furthermore, a transmission mode switching is supported to consider network environments in the user system.