• Title/Summary/Keyword: 애플릿

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Case Study of Building Dynamic Homepage Using ActiveX Control Pad (ActiveX 컨트롤 패드를 이용한 동적홈페이지의 설계와 구현 사례)

  • 우원택
    • Journal of Korea Society of Industrial Information Systems
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    • v.8 no.2
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    • pp.108-118
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    • 2003
  • The purpose of this study is to understand what is ActiveX control and how to utilize it in developing dynamic web pages. For this purpose, some literature survey and experimental practices with PC were done to understand the differences among web programming technologies such as visual basic, java, XML web services. In order to scrutinize the functions of ActiveX controls and the comparison of their technology with currently introduced XML web service, a study on the history of Internet programming with a focused view on ActiveX control was also performed. With the knowledge of the fore mentioned, Actual design and building experiments of web pages using ActiveX control pad were implemented. The results show that Microsoft ActiveX controls, formerly known as OLE controls or OCX controls, developed to compete with java applet in internet battle fields, turn out to be useful in software reusability, cost-saving and time-saving etc. However, the use of ActiveX controls has been confined in window platform, Overall, this study was useful for understanding the usage of ActiveX controls in web pages.

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Construction of Three Dimensional Virtual City Information Using the Web 3D (Web 3D를 이용한 3차원 가상도시공간정보 구축)

  • 유환희;조정운;이학균
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.20 no.2
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    • pp.119-126
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    • 2002
  • Recently, as advancing the technologies for Web 3D and Virtual Reality, the studies have been progressed actively to provide three dimensional information on the web. Especially, the various applications for providing urban information in 3D space have been developed using EAI(External Authoring Interface) that serves an interface between VRML(Virtual Reality Modeling Language), standard language for embodying virtual reality, and JAVA applet in HTML. In this study, as constructing 3D virtual city information using Digital Map, IKONOS satellite image, VRML and so on, we could provide users which need several information with building location and various urban living information. In addition, applying 3D skills such as texturing, panorama and navigation, users were enabled to perform various route searching and scenery analysis. Finally, to serve urban living information in real time, we designed to search information faster through interfacing database and to update data using ASP(Active Server Page) on web.

Metrics Measuring a Quality based on Object-Oriented Design Characteristics (객체지향 설계의 특성을 고려한 품질 평가 메트릭스)

  • Kim, Yu-Kyung;Park, Jai-Nyun
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2
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    • pp.373-384
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    • 2000
  • There are many researches about metrics to measure a quality of Object-Oriented(OO) software. However, most of them have only discussed a concept or properties of metrics, and have not shown the detailed procedure for measuring them. They also define a measurement indicator as a threshold, but it has been influenced on a project size or application domains. In this paper, we propose metrics based on characteristics of OO design such as size, complexity, coupling and cohesion, and use a propotion to an average as the measurement indicator. It is easy to classify classes which have a result above the average, and to predict classes which reduced the quality of OO design. They will be modified to hold the average. Proposed metrics are analytically evaluated by Weyuker's nine properties. They are satisfied with seven properties except two properties co not apply to OO metrics. Also, we design a quality assessment system, ASSOD(ASsessment System of Object oriented Design), to measure the quality of the OO design independent of the platform.

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Development of a Solid Modeler for Web-based Collaborative CAD System (웹 기반 협동CAD시스템의 솔리드 모델러 개발)

  • 김응곤;윤보열
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.5
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    • pp.747-754
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    • 2002
  • We propose a Web-based collaborative CAD system which is independent from any platforms, and develop a 3D solid modeler in the system. We developed a new prototype of 3D solid modeler based on the web using Java 3D API, which could be executed without any 3D graphics software and worked collaboratively interacting with each user. The modeler can create primitive objects and get various 3D objects by using loader. The interactive control is available to manipulate-objects such as picking, translating, rotating, zooming. Users connect to this solid modeler and they can create 3D objects and modify them as they want. When this solid modeler is imported to collaborative design system, it will be proved its real worth in today's CAD system. Moreover, if we improve this solid modeler adding to the 3D graphic features such as rendering and animation, it will be able to support more detail design and effect view.

A Study on Web-based Collaborative CAD System (웹 기반 협동 CAD시스템에 관한 연구)

  • 윤보열;김응곤
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.4 no.4
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    • pp.767-773
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    • 2000
  • As computer systems and communication technologies develop rapidly, CSCW(Computer Supported Collaborative Work) system appears nowadays, through which it is available to work on virtual space without any restriction of time and place. Most of CWCS systems depend on a special network and groupware. The systems of graphics and CAD are not so many because they are specified by hardware and application software. In this paper, we propose a web-based collaborative CAD system, which can be jointly worked on Internet WWW being independent from any platforms. It can create and modify 3D objects easily using VRML and Java 3D API, and it can send, print, and store them. The interactive work for designing objects can be also carried out through chatting with each other. This system is executed in the environment of Client/server architecture. Clients connect to the CAD sewer through Java applet on WWW. The server is implemented by Java application, and it consists of three components : connection manager which controls the contact to users, work manager which keeps viewing in concurrency and provides virtual work space sharing with others, and solid modeler which creates 3D object.

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Comparison of Design and Implementation for Distributed Active Objects based on RMI and CORBA environment (RMI와 CORBA 환경하의 분산 액티브 객체의 설계 및 구현에 대한 비교 분석)

  • Lee, Do-Hak;Kim, Shik;Hyun, Mu-Yong
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.11
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    • pp.2721-2731
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    • 1997
  • Distributed programming can be greatly simplified by language support for distributed communication. Many web-browsers now offer some form of active objects and the number and types of them are growing daily in interesting and innovative ways. Java applets are well known as one kind of active object related to web-browser. This paper focuses in distributed active objects which is one kind of active objects that can communicate with other active objects located in different machines across the Internet. Java RMI and CORBA IDL are two major programming environments for distributed active objects which are non compatible with each other. To make discussion concrete, we introduce a single application as implemented on two environments : the HORM, adopting RMI mechanism, and the OrbixWeb2.0.1, adopting CORBA specification, respectively. Binding, inheritance, polymorphism, object passing and callbacks across the machine boundary in distributed programming environments are issued. The results show that some differences in the implementation of distributed active objects can have a significant impact on how distributed applications are structured. The comparison between two implementations on the programming environments will be the basis for building the translation system between HORB to OrbixWeb and vice versa.

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Design and Implementation of Web-Based Cyber-University System (웹-기반 가상대학 시스템의 설계 및 구현)

  • Lee, Sei-Young;Yong, Hwan-Seung
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.12
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    • pp.3577-3588
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    • 1999
  • This paper describes design and implementation of a general purpose cyber educational system. In this system, there are different types of menus and services according to such user's rights as system operators, professors, assistant instructors, students. In order to keep in close contact between students and professors, provided are various services such as the official announcement, transcripts of lecture, bulletin board, Q/A corner, report box, archive of study materials, electronic mail box, memorandum including checking of one's attendance and school record. For the purpose of activating small group studies and discussion about given subject, it can organize into groups automatically and provide with debating rooms. The system is implemented by separating with both HTML design and programming part by templete concept. Overload of iterative server is solved by adjusting the numbers of DB servers of each service.

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A Study of the Improvement of Execution Speed and Loading of Java Card Program by applying prefetching LRU-OBL Buffer Technique (선반입 LRU-OBL 버퍼 기법을 적용한 자바 카드 프로그램 적재 및 실행 속도 개선에 관한 연구)

  • Oh, Se-Won;Choi, Won-Ho;Jung, Min-Soo
    • Journal of Korea Multimedia Society
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    • v.10 no.9
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    • pp.1197-1208
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    • 2007
  • These days, most of SMART card, JAVA card, picked up the JAVA Card Platform gets the position as a standard. Java Card technology provides implantation, platform portability and high security function to SMART Card. Compared to normal Smart Card, JAVA card has a defect that is a low running speed caused by a distinctive feature of JAVA programming language. Factors that affect JAVA Card execution speed are the method how to save the data and install the applets of JAVA Card installation instrument. In this paper, I will offer the plan to improve JAVA Card program's loading and execution speed. At Java Card program, writing, updating and deleting process for data at EEPROM can be improved of Java Card speed by using high speed RAM. For this, at JAVA Card as a application of RAM, I will present prefetching LRU-ORL Buffer Cache Technique that is suitable for Java Card environment. As a data character, managing all data created from JAVA Curd at Buffer Cache, decrease times of recording at maximum for EEPROM so that JAVA Card program upload and execution speed will be improved.

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A text delivery service of mobile communication for web based remote control system (웹기반 원격제어시스템을 위한 이동통신문자서비스)

  • Lee, Hyun-Soo;Choi, Jin-Suk;Park, Eun-Young;Park, Keun-Hyo;Kim, Soo-Jung;Kim, Yong-Dae;Park, Nam-Sup;Yun, Jong-Joon;Lee, Young-Ran;Kim, Sam-Ryong;Lee, Jeong-Bae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.04a
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    • pp.704-710
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    • 2000
  • 본 논문에서는 클라이언트/서버 형태로 긴급 이벤트 자동 호출 기능을 처리할 수 있는 원격제어 시스템을 설계하고 구현하였다. 웹 애플릿을 기반으로 구현된 클라이언트 시스템은 상황실에 위치하여 직접적으로 제어를 담당하는 서버에게 원격 제어 명령을 내린다. 제어 명령은 서버시스템으로 전달되며, 서버시스템에 존재하는 구동기가 실질적으로 컨베이어 시스템을 제어하는 기능을 가진다. 여기서 컨베이어 시스템은 승용차 조립라인을 시뮬레이션 한 것이다. 이러한 원격제어 시스템에 이동 통신의 문자서비스를 이용하여 긴급한 상황을 자동으로 원격지에 있는 관리자에게 알려주는 기능까지 확대시켰다. 관리자는 원격 시스템을 항상 감시할 필요가 없이 어느 장소에서나 상황보고를 받을 수 있게 된다.

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Improvement of User Recognition Rate using Multi-modal Biometrics (다중생체인식 기법을 이용한사용자 인식률 향상)

  • Geum, Myung-Hwan;Lee, Kyu-Won;Lee, Bong-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.8
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    • pp.1456-1462
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    • 2008
  • In general, it is known a single biometric-based personal authentication has limitation to improve recognition rate due to weakness of individual recognition scheme. The recognition rate of face recognition system can be reduced by environmental factor such as illumination, while speaker verification system does not perform well with added surrounding noise. In this paper, a multi-modal biometric system composed of face and voice recognition system is proposed in order to improve the performance of the individual authentication system. The proposed empirical weight sum rule based on the reliability of the individual authentication system is applied to improve the performance of multi-modal biometrics. Since the proposed system is implemented using JAVA applet with security function, it can be utilized in the field of user authentication on the generic Web.