• Title/Summary/Keyword: 애플릿

Search Result 197, Processing Time 0.024 seconds

A Study on the Implementation of the Web-Camera System for Realtime Monitoring (실시간 영상 감시를 위한 웹 카메라 시스템의 구현에 관한 연구)

  • Ahn, Young-Min;Jin, Hyun-Joon;Park, Nho-Kyung
    • Journal of IKEEE
    • /
    • v.5 no.2 s.9
    • /
    • pp.174-181
    • /
    • 2001
  • In this study, the architecture of the Web Camera System for realtime monitoring on Internet is proposed and implemented in two different structures. In the one architecture, a Web-server and a Camera-server are implemented on the same system, and the system transfers motion pictures compressed to JPEG file to users on the WWW(World Wide Web). In the other architecture, the Web-server and the Camera-server are implemented on different systems, and the motion pictures are transferred from the Camera-server to the Web-server, and finally to users. For JPEG image transferring in the Web Camera system, the Java Applet and the Java Script are used to maximize flexibility of the system from the Operating system and the Web browsers. In order to compare system performance between two architectures, data traffic is measured and simulated in the unit of byte per second.

  • PDF

Implementation of the Integration Laboratory for 8051 Microcontroller (8051 마이크로콘트롤러 통합실험실의 구현)

  • Lee, You-Sang;Yang, Weon-Seok;Jeon, Jae-Wook;Moon, Il-Hyeon;choi, Kwan-Sun;Kim, Dong-Sik;Jeon, Chang-Won;Lee, Sun-Heum
    • The Journal of Korean Association of Computer Education
    • /
    • v.10 no.4
    • /
    • pp.113-124
    • /
    • 2007
  • The virtual laboratory is implemented by Java applets and FLASH animations, which provides the learners with improved experimental methods. If the learners have access to the virtual laboratory system through signing up procedure, they can acquire the fundamental concepts and make a virtual experiment on 8051 microcontroller. In addition, we have implemented the remote laboratory for practicing 8051 microcontroller, which can be used to compensate the absence of reality, occurred during virtual laboratory session. Finally, the proposed integration laboratory provides the learners with almost all the same and advantages as a real laboratory environment.

  • PDF

Java Card-based User Authentication and Personalized IPTV Services in 3G Mobile Environment (개인 맞춤형 IPTV 서비스를 위한 자바카드 기반의 사용자 인증 메커니즘)

  • Park, Youn-Kyoung;Lim, Sun-Hee;Yun, Seung-Hwan;Yi, Ok-Yeon;Lee, Sang-Jin
    • Journal of Broadcast Engineering
    • /
    • v.13 no.4
    • /
    • pp.528-543
    • /
    • 2008
  • Internet Protocol Television (IPTV) provides an interactive and personalized service for realizing integrated broadcasting and telecommunication services. Set-top box (SIB) connected to TV is an essential component required for IPTV and has a unique hardware identifier used in identification and authentication. It means that subscriber authentication based on box-level identification is inconsistent with IPTV's main intention of providing personalized services. The proposed solution is to provide an opportunity to use the flexible user-centric authentication mechanism through Java Card applets in IPTV application server and 3G networks. This paper suggests personalized services by moving the user's private data and authentication management beyond the STB to a truly personalized device, the ubiquitous mobile phone. In addition, this paper presents effectiveness and security analysis for verifying the proposal.

A study on Construction of Domain Framework and Framework Supporting Tools (영역 프레임워크와 프레임워크 지원도구 개발에 관한 연구)

  • Kim, Gang-Tae;Bae, Je-Min;Lee, Gyeong-Hwan
    • The Transactions of the Korea Information Processing Society
    • /
    • v.6 no.6
    • /
    • pp.1532-1541
    • /
    • 1999
  • In this paper, we built an Object Oriented Framework for Web collaboration system which contains high level analysis information and design knowledge for java applets and applications that enable web clients to communicate and collaborate each other. Components of framework contain design information, source codes and executable codes for reuse. We had defined a development method for domain framework in related works and built a web collaboration system framework following it. We defined subsystem of web collaboration system for the communication and collaboration between web clients. We also BBS, Q&A system, board service system for the communication and collaboration between web clients. We also developed visual tools for framework usability : source code generator, class editor, knowledge supporting tools.

  • PDF

Design and Implementation of the Web-based Monitoring System for an Artificial Heart (웹 기반 인공심장 모니터링 시스템의 설계와 구현)

  • 정진한;최재순;이지훈;민병구
    • Journal of Biomedical Engineering Research
    • /
    • v.23 no.2
    • /
    • pp.131-137
    • /
    • 2002
  • The remote monitoring system including hemodynamic information and pump status of the implanted animal could be helpful during the in vivo experiment or clinical trial for an artificial heart Implantation. In order to monitor the course of the in vivo experiment continuously and anywhere, web-based remote monitoring system was developed, which can monitor pressures(AoP, LAP, RAP, PAP) and flow information as well as the pump operating conditions. The system consists of data sending, storing viewer part. The data sending part was constructed using component object model and the viewer part was constructed using the Java applet. In addition, the dialog box was introduced to communicate earth other instantly and the alarming function was also introduced when the hemodynamic values were out of the desired ranges. The developed remote monitoring system was applied during the in vivo experiment of the BVAD (Bi-ventricular Assist Device) implantation for 1 month and showed designed work without failure.

Design and Implementation of Java Based Mobile Agent Security System (자바 기반의 이동 에이전트 보안 구조 설계와 암호기능 구현)

  • 최길환;배상현
    • Journal of Internet Computing and Services
    • /
    • v.3 no.1
    • /
    • pp.61-69
    • /
    • 2002
  • Big-bang growth of Internet and World Wide Web is supplying much information and resources to network. However, use of internet resources is receiving many limitations by bandwidth for most users. But, through Applet way, can solve degradation problem that follow on static side and bandwidth of CGI that HTML has. Mobile Agent starts in user's computer to accomplish user's specification purpose and achieves work rooving network. Because code that can perform so is transmitted, and is achieved in network through network, important problem happens to mobile code's security naturally. In computing environment that this research uses this Mobile Agent way that can protect host and agent groping report, describe problem that happen composing Mobile Agent relationship concept and Mobile Agent, and do so that may present method that is studying to solve these problem, and use method that application is possible actually among presented method and design transfer agent's security system.

  • PDF

A Web-based Virtual Laboratory for Basic Electrical Circuits (웹기반 기초전기회로 가상실험실)

  • Kim Dong-Sik;Choi Kwan-Sun;Lee Sun-Heum
    • Journal of Engineering Education Research
    • /
    • v.5 no.1
    • /
    • pp.19-26
    • /
    • 2002
  • This paper presents a virtual laboratory system which can be creating efficiencies in the learning process. The proposed virtual laboratory system for electrical circuits provides interactive learning environment under which the multimedia capabilities of world-wide web can be enhanced. The virtual laboratory system is implemented to describe the on-campus laboratory, the learners can obtain similar experimental data through it. In the proposed virtual laboratory system, every activity occurred in the virtual laboratory will be recorded on database and printed it out on the preliminary report form. The database connectivity is made by PHP and the virtual laboratory environment is set up slightly differently for each learner The virtual laboratory system is composed of four important components : Principle classroom, Simulation classroom, Virtual experiment classroom and Management system. Learning efficiencies as well as faculty productivity are increased in this innovative teaching and learning environment.

A Development of Grid Logic Game Contents by Using Image Processing Method (이미지처리 기법을 이용한 Grid Logic 게임 콘텐츠 개발)

  • Oh, Kab-Suk
    • Journal of Digital Contents Society
    • /
    • v.10 no.3
    • /
    • pp.413-421
    • /
    • 2009
  • Recently, various kinds of arcade games are offered through the network with the internet's development. And for the Grid Logic game, it is opened up for everyone who uses the internet but it has a disadvantage that only the provided puzzles can be played. To improve this, in this paper, we developed a Grid Logic game contents using an image of user's as a puzzle. In order to do this, we suggested a threshold decision method, the pre-processing stage of image processing. We showed a method of detecting aim image from a binary image, showed up by the suggested way, and a method of changing into the game data and carrier of the meaning as a specific image at the end of the game are the objects of this paper. The suggested algorithm is constructed as a Java applet and applied to the 10 objects such as characters, logos, persons, etc. to show that this algorithm is suitable for the appropriate acquisition of the Grid Logic game data through the experiment.

  • PDF

Virtual City System Based on 3D-Web GIS for U-City Construction (U-City 구현을 위한 3D-Web GIS 기반의 가상도시 시스템)

  • Jo, Byung-Wan;Lee, Yun-Sung;Yoon, Kwang-Won;Park, Jung-Hun
    • Journal of the Computational Structural Engineering Institute of Korea
    • /
    • v.25 no.5
    • /
    • pp.389-395
    • /
    • 2012
  • U-City has been promoted nation-wide by development of recent IT technology. This paper studied the concept of 3D-virtual city in order to realize the current Ubiquitous City(U-City) efficiently, and to manage all the RFID/USN monitoring data in the real U-City. 3D-Virtual City is the concept of the reproduction of real world U-City, for embodying Ubiquitous technology while using Digital map, satellite image, VRML(Virtual Reality Modeling Language). U&V-City is the four-dimensional future city that real-time wire/wireless communication network and 3D-web GIS shall be connected that massive database, intelligent service be perceived through employing EAI(External Authoring Interface) that provides HTML&JAVA, and interface for efficient removal/process of massive information/ service and also by employing GPS/LBS/Navigation in support of world-wide orientation concept, and RTLS(Real Time Location System).

Case Study of Building Dynamic Homepage Using ActiveX Control (ActiveX 콘트롤을 이용한 동적 홈페이지의 설계와 구현 사례)

  • 우원택
    • Proceedings of the Korea Society for Industrial Systems Conference
    • /
    • 2003.05a
    • /
    • pp.27-40
    • /
    • 2003
  • The purpose of this study is to understand what is ActiveX control and how to utilize it in developing dynamic web pages. For this purpose, some literature survey and experimental practices with PC were done to understand the differences among web programming technologies such as visual basic, java, XML web services. In order to scrutinize the functions of ActiveX controls and the comparison of their technology with currently introduced XML web service, a study on the history of Internet programming with a focused view on ActiveX control was also performed. With the knowledge of the fore mentioned, Actual design and building experiments of web pages using ActiveX control pad were implemented. The results show that Microsoft ActiveX controls, formerly known as OLE controls or OCX controls, developed to compete with java applet in internet battle fields, turn out to be useful in software reusability, cost-saving and time-saving etc. However, the use of ActiveX controls has been confined in window platform, Overall, this study was useful for understanding the usage of ActiveX controls in web pages.

  • PDF