• Title/Summary/Keyword: 쓰기 성능

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Data Deduplication Method using PRAM Cache in SSD Storage System (SSD 스토리지 시스템에서 PRAM 캐시를 이용한 데이터 중복제거 기법)

  • Kim, Ju-Kyeong;Lee, Seung-Kyu;Kim, Deok-Hwan
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.4
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    • pp.117-123
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    • 2013
  • In the recent cloud storage environment, the amount of SSD (Solid-State Drive) replacing with the traditional hard disk drive is increasing. Management of SSD for its space efficiency has become important since SSD provides fast IO performance due to no mechanical movement whereas it has wearable characteristics and does not provide in place update. In order to manage space efficiency of SSD, data de-duplication technique is frequently used. However, this technique occurs much overhead because it consists of data chunking, hasing and hash matching operations. In this paper, we propose new data de-duplication method using PRAM cache. The proposed method uses hierarchical hash tables and LRU(Least Recently Used) for data replacement in PRAM. First hash table in DRAM is used to store hash values of data cached in the PRAM and second hash table in PRAM is used to store hash values of data in SSD storage. The method also enhance data reliability against power failure by maintaining backup of first hash table into PRAM. Experimental results show that average writing frequency and operation time of the proposed method are 44.2% and 38.8% less than those of existing data de-depulication method, respectively, when three workloads are used.

Design and Implementation of Crash Recovery Technique with Bounded Execution Time for NAND Flash File System (낸드 플래시 파일 시스템을 위한 결함 복구 시간 제한 기법의 설계 및 구현)

  • Kang, Seung-Yup;Park, Hyun-Chan;Kim, Ki-Man;Yoo, Chuck
    • Journal of KIISE:Computer Systems and Theory
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    • v.37 no.6
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    • pp.330-338
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    • 2010
  • Flash storage devices are very popularly used in portable devices such as cell phones, PDAs and MP3 players. As technology is improved, users want much bigger and faster storage system. Paradoxically, people have to wait more and more time proportionally to the capacity of their storage devices when these are trying to be recovered after file system crash. It is serious problem because booting time of devices is dominated by crash recovery of flash file system. In this paper, we design a crash recovery mechanism, named 'Working Area(WA hereafter)' technique, which has bounded crash recovery execution time. With WA technique, write operations to flash memory are only performed in WA. Therefore, by simply scanning the latest WA. We can recover a file system crash because every change for flash memory is occured only in latest WA. We implement the WA technique based on YAFFS2 and evaluate by comparing with traditional techniques. As a result, WA technique shows that its crash recovery execution time is 25 times faster than Log-based Method when we use 1 gig a bytes NAND flash memory in worst case. This gap will be futher and futher as storage capacity grows.

Improvement of Partial Update for the Web Map Tile Service (실시간 타일 지도 서비스를 위한 타일이미지 갱신 향상 기법)

  • Cho, Sunghwan;Ga, Chillo;Yu, Kiyun
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.31 no.5
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    • pp.365-373
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    • 2013
  • Tile caching technology is a commonly used method that optimizes the delivery of map imagery across the internet in modern WebGIS systems. However the poor performance of the map tile cache update is one of the major causes that hamper the wider use of this technique for datasets with frequent updates. In this paper, we introduce a new algorithm, namely, Partial Area Cache Update (PACU) that significantly minimizes redundant update of map tiles where the update frequency of source map data is very large. The performance of our algorithm is verified with the cadastral map data of Pyeongtaek of Gyeonggi Province, where approximately 3,100 changes occur in a day among the 331,594 parcels. The experiment results show that the performance of the PACU algorithm is 6.6 times faster than the ESRI ArcGIS SERVER$^{(r)}$. This algorithm significantly contributes in solving the frequent update problem and enable Web Map Tile Services for data that requires frequent update.