• Title/Summary/Keyword: 실험 모델링

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A Study on Motion Estimator Design Using DCT DC Value (DCT 직류 값을 이용한 움직임 추정기 설계에 관한 연구)

  • Lee, Gwon-Cheol;Park, Jong-Jin;Jo, Won-Gyeong
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.3
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    • pp.258-268
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    • 2001
  • The compression method is necessarily used to send the high quality moving picture that contains a number of data in image processing. In the field of moving picture compression method, the motion estimation algorithm is used to reduce the temporal redundancy. Block matching algorithm to be usually used is distinguished partial search algorithm with full search algorithm. Full search algorithm be used in this paper is the method to compare the reference block with entire block in the search window. It is very efficient and has simple data flow and control circuit. But the bigger the search window, the larger hardware size, because large computational operation is needed. In this paper, we design the full search block matching motion estimator. Using the DCT DC values, we decide luminance. And we apply 3 bit compare-selector using bit plane to I(Intra coded) picture, not using 8 bit luminance signals. Also it is suggested that use the same selective bit for the P(Predicted coded) and B(Bidirectional coded) picture. We compare based full search method with PSNR(Peak Signal to Noise Ratio) for C language modeling. Its condition is the reference block 8$\times$8, the search window 24$\times$24 and 352$\times$288 gray scale standard video images. The result has small difference that we cannot see. And we design the suggested motion estimator that hardware size is proved to reduce 38.3% for structure I and 30.7% for structure II. The memory is proved to reduce 31.3% for structure I and II.

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Cortical bone strain during the placement of orthodontic microimplant studied by 3D finite element analysis (3차원 유한요소법을 이용한 교정용 마이크로임플란트 식립 시의 피질골 스트레인 해석)

  • Nam, Ok-Hyun;Yu, Won-Jae;Kyung, Hee-Moon
    • The korean journal of orthodontics
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    • v.38 no.4
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    • pp.228-239
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    • 2008
  • Objective: The aim of this study was to evaluate the strain induced in the cortical bone surrounding an orthodontic microimplant during insertion. Methods: A 3D finite element method was used to model the insertion of a microimplant (AbsoAnchor SH1312-7, Dentos Co., Daegu, Korea) Into 1 mm thick cortical bone with a pre-drilled hole of 0.9 mm in diameter. A total of 1,800 analysis steps was used to simulate the 10 turns and 5 mm advancement of the microimplant. A series of remesh in the cortical bone was allowed to accommodate the change in the geometry accompanied by the implant insertion. Results: Bone strains of well higher than 4,000 microstrain, the reported upper limit for normal bone remodeling, was observed in the bone along the whole length of the microimplant. At the bone in the vicinity of the screw tip, strains of higher than 100% was recorded. The insertion torque was calculated at approximately 1.2 Ncm which was slightly lower than those measured from the animal experiment using rabbit tibias. Conclusions: The insertion process of a microimplant was successfully simulated using the 3D finite element method which showed that bone strains from a microimplant insertion might have a negative impact on physiological remodeling of bone.

Modeling of Near Fault Ground Motion due to Moderate Magnitude Earthquakes in Stable Continental Regions (안정대륙권역의 중규모지진에 의한 근단층지반운동의 모델링)

  • Kim, Jung-Han;Kim, Jae-Kwan
    • Journal of the Earthquake Engineering Society of Korea
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    • v.10 no.3 s.49
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    • pp.101-111
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    • 2006
  • This paper proposes a method for modeling new fault ground motion due to moderate size earthquakes in Stable Continental Regions (SCRs) for the first time. The near fault ground motion is characterized by a single long period velocity pulse of large amplitude. In order to model the velocity pulse, its period and peak amplitude need be determined in terms of earthquake magnitude and distance from the causative fault. Because there have been observed very few new fault ground motions, it is difficult to derive the model directly from the recorded data in SCRs. Instead an indirect approach is adopted in this work. The two parameters, the period and peak amplitude of the velocity pulse, are known to be functions of the rise time and the slip velocity. For Western United States (WUS) that belongs active tectonic regions, there art empirical formulas for these functions. The relations of rise time and slip velocity on the magnitude in SCRs are derived by comparing related data between Western United States and Central-Eastern United States that belongs to SCRs. From these relations, the functions of these pulse parameters for NFGM in SCRs can be expressed in terms of earthquake magnitude and distance. A time history of near fault ground motion of moderate magnitude earthquake in stable continental regions is synthesized by superposing the velocity pulse on the for field ground motion that is generated by stochastic method. As an demonstrative application, the response of a single degree of freedom elasto-plastic system is studied.

A Study of the Construction in order to 24/25 I-NRZI Modulator Designs for DVCR (DVCR용 24/25 I-NRZI 변조기의 설계를 위한 구조 고찰)

  • Park, Jong-Jin;Kook, Il-Ho;Kim, Eun-Won;Cho, Won-Kyung
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.37 no.1
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    • pp.35-41
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    • 2000
  • This paper considers the consturction of 24/25 I-NRZI (Interleaved - Non Return to Zero Inverse) modulator designs for DVCR (Digital Video Cassette Recorder), and size of validity bit in order to store the amplitude value of square-wave and the standard data ( sine and cosine coefficients) at ROM Table that to acceptable the spectrum standard. The validity bit size of the standard data and the amplitude value of square-wave that to store at ROM Table are affected the size of pilot signal on the output spectrum, and the hardware size of modulator. At the designable 24/25 I-NRZI modulator, we simulated using random pattern (F0,F1,F2) that to verification the output data of the spectrum. Moreover, the resultant of the spectrum analysis, at the optimizing value, is 0.065 on the amplitude value of square-wave, and 3bit on the size of bit in order to store the standared data at ROM Table. In order to verify the hardware of designable 24/25 I-NRZI modulator, we perform to modeling of C-language firstly, and coding to Verilog HDL (Cadence Verilog XL) and synthesized using Synopsys (Library "Samsung KG75") tool as a base of spectrum results. In a foundation of this result, we are considered the size of hardware. In this paper, a considerable 24/25 I-NRZI modulator designable less than 10,000 gates as that is improved consturction as regards the path method of pre-coder etc, and able to application digital camcorders as now practical use.

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Localization Using Extended Kalman Filter based on Chirp Spread Spectrum Ranging (확장 Kalman 필터를 적용한 첩 신호 대역확산 거리 측정 기반의 위치추정시스템)

  • Bae, Byoung-Chul;Nam, Yoon-Seok
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.49 no.4
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    • pp.45-54
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    • 2012
  • Location-based services with GPS positioning technology as a key technology, but recognizing the current location through satellite communication is not possible in an indoor location-aware technology, low-power short-range communication is primarily made of the study. Especially, as Chirp Spread Spectrum(CSS) based location-aware approach for low-power physical layer IEEE802.15.4a is selected as a standard, Ranging distance estimation techniques and data transfer speed enhancements have been more developed. It is known that the distance measured by CSS ranging has quite a lot of noise as well as its bias. However, the noise problem can be adjusted by modeling the non-zero mean noise value by a scaling factor which corresponds to the change of magnitude of a measured distance vector. In this paper, we propose a localization system using the CSS signal to measure distance for a mobile node taken a measurement of the exact coordinates. By applying the extended kalman filter and least mean squares method, the localization system is faster, more stable. Finally, we evaluate the reliability and accuracy of the proposed algorithm's performance by the experiment for the realization of localization system.

Visual-Attention Using Corner Feature Based SLAM in Indoor Environment (실내 환경에서 모서리 특징을 이용한 시각 집중 기반의 SLAM)

  • Shin, Yong-Min;Yi, Chu-Ho;Suh, Il-Hong;Choi, Byung-Uk
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.49 no.4
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    • pp.90-101
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    • 2012
  • The landmark selection is crucial to successful perform in SLAM(Simultaneous Localization and Mapping) with a mono camera. Especially, in unknown environment, automatic landmark selection is needed since there is no advance information about landmark. In this paper, proposed visual attention system which modeled human's vision system will be used in order to select landmark automatically. The edge feature is one of the most important element for attention in previous visual attention system. However, when the edge feature is used in complicated indoor area, the response of complicated area disappears, and between flat surfaces are getting higher. Also, computation cost increases occurs due to the growth of the dimensionality since it uses the responses for 4 directions. This paper suggests to use a corner feature in order to solve or prevent the problems mentioned above. Using a corner feature can also increase the accuracy of data association by concentrating on area which is more complicated and informative in indoor environments. Finally, this paper will prove that visual attention system based on corner feature can be more effective in SLAM compared to previous method by experiment.

MPSoC Design Space Exploration Based on Static Analysis of Process Network Model (프로세스 네트워크 모델의 정적 분석에 기반을 둔 다중 프로세서 시스템 온 칩 설계 공간 탐색)

  • Ahn, Yong-Jin;Choi, Ki-Young
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.10
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    • pp.7-16
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    • 2007
  • In this paper, we introduce a new design environment for efficient multiprocessor system-on-chip design space exploration. The design environment takes a process network model as input system specification. The process network model has been widely used for modeling signal processing applications because of its excellent modeling power. However, it has limitation in predictability, which could cause severe problem for real time systems. This paper proposes a new approach that enables static analysis of a process network model by converting it to a hierarchical synchronous dataflow model. For efficient design space exploration in the early design step, mapping application to target architectures has been a crucial part for finding better solution. In this paper, we propose an efficient mapping algorithm. Our mapping algorithm supports both single bus architecture and multiple bus architecture. In the experiments, we show that the automatic conversion approach of the process network model for static analysis is performed successfully for several signal processing applications, and show the effectiveness of our mapping algorithm by comparing it with previous approaches.

Development of a New Lumped-Mass Stick Model using the Eigen-Properties of Structures (구조물의 동적 고유특성을 이용한 새로운 집중질량모델 개발)

  • Roh, Hwa-Sung;Youn, Ji-Man;Lee, Hu-Seok;Lee, Jong-Seh
    • Journal of the Earthquake Engineering Society of Korea
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    • v.16 no.4
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    • pp.19-26
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    • 2012
  • For a seismic design or performance evaluation of a structure, an experimental investigation on a scale model of the structure or numerical analysis based on the finite element model is considered. Regarding the numerical analysis, a three-dimensional finite element analysis is performed if a high accuracy of the results is required, while a sensitivity or fragility analysis which uses huge seismic ground motions leads to the use of a lumped-mass stick model. The conventional modeling technique to build the lumped-mass stick model calculates the amount of the lumped mass by considering the geometric shape of the structure, like a tributary area. However, the eigenvalues of the conventional model obtained through such a calculation are normally not the same as those of the actual structure. In order to overcome such a deficiency, in this study, a new lumped mass stick model is proposed. The model is named the "frequency adaptive-lumped-mass stick model." It provides the same eigenvalues and similar dynamic responses as the actual structure. A non-prismatic column is considered as an example, and its natural frequencies as well as the dynamic performance of the new lumped model are compared to those of the full-finite element model. To investigate the damping effect on the new model, 1% to 5% of the critical damping ratio is applied to the model and the corresponding results are also compared to those of the finite element model.

The Speaker Recognition System using the Pitch Alteration (피치변경을 이용한 화자인식 시스템)

  • Jung JongSoon;Bae MyungJin
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.115-118
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    • 2002
  • Parameters used in a speaker recognition system are desirable expressing speaker's characteristics filly and have in a speech. That is to say, if inter-speaker than intra-speaker variance a big characteristic, it is useful to distinguish between speakers. Also, to make minimum error between speakers, it is required the improved recognition technology as well as the distinguishing characteristics. When we see the result of recent simulation performance, we obtain more exact performance by using dynamic characteristics and constant characteristics by a speaking habit. Therefore we suggest it to solve this problem as followings. The prosodic information is used by a characteristic vector of speech. Characteristics vector generally using in speaker recognition system is a modeling spectrum information and is working for a high performance in non-noise circumstance. However, it is found a problem that characteristic vector is distorted in noise circumstance and it makes a reduction of recognition rate. In this paper, we change pitch line divided by segment which can estimate a dynamic characteristic and it is used as a recognition characteristic. we confirmed that the dynamic characteristic is very robust in noise circumstance with a simulation. We make a decision of acceptance or rejection by comparing test pattern and recognition rate using the proposed algorithm has more improvement than using spectrum and prosodic information. Especially stational recognition rate can be obtained in noise circumstance through the simulation.

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Outdoor Noise Propagation: Geometry Based Algorithm (옥외 소음의 전파: 음 추적 알고리즘)

  • 박지헌;김정태
    • The Journal of the Acoustical Society of Korea
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    • v.21 no.4
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    • pp.339-438
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    • 2002
  • This paper presents a method to simulate noise propagation by a computer for outdoor environment. Sound propagated in 3 dimensional space generates reflected waves whenever it hits boundary surfaces. If a receiver is away from a sound source, it receives multiple sound waves which are reflected from various boundary surfaces in space. The algorithm being developed in this paper is based on a ray sound theory. If we get 3 dimensional geometry input as well as sound sources, we can compute sound effects all over the boundary surfaces. In this paper, we present two approaches to compute sound: the first approach, called forward tracing, traces sounds forwards from sound sources. while the second approach, called geometry based computation, computes possible propagation routes between sources and receivers. We compare two approaches and suggest the geometry based sound computation for outdoor simulation. Also this approach is very efficient in the sense we can save computational time compared to the forward sound tracing. Sound due to impulse-response is governed by physical environments. When a sound source waveform and numerically computed impulse in time is convoluted, the result generates a synthetic sound. This technique can be easily generalized to synthesize realistic stereo sounds for virtual reality, while the simulation result is visualized using VRML.