• Title/Summary/Keyword: 실시간 모션 제어

Search Result 70, Processing Time 0.025 seconds

Autonomous driving drones using real-time face detection and motion recognition (실시간 얼굴 검출 및 모션 인식을 이용한 촬영용 자율 주행 드론)

  • Lee, Jay;Lee, Ju-Young;kim, Dong-Un;Jeon, Kyung Koo
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2018.10a
    • /
    • pp.509-511
    • /
    • 2018
  • 셀프 카메라로 배경과 함꼐 사용자 자기 자신의 전신 샷을 찍을 수 있도록 도와주는 '셀카봉'이 등장하였지만 아직도 사용자부터 카메라까지 거리의 한계가 존재하기 때문에 셀프 카메라를 찍는 것에 불편함이 있다. 이러한 문제점을 해결하기 위해 드론을 이용하여 셀프 카메라를 찍을 수 있도록 하는 기술을 제안한다. Real-Time 영상처리를 이용해 웹과 드론이 서로 통신을 하여 Haar Cascade 알고리즘을 기반으로 사용자의 얼굴을 실시간으로 인식하고 PID 제어를 통해 드론을 자동으로 조종한다면 사용자의 제스쳐에 인식해 드론의 촬영 기능을 컨트롤 할 수 있도록 한다.

Implementation of the Direction Indicator Algotithm for Autonomous Mobile Robot using VFF and Neural Networks (VFF와 신경망을 이용한 자율주행로봇의 조향 알고리즘 구현)

  • Jeong, Heon;Lim, Chun-Hwan;Lee, Sang-Hun
    • Journal of the Korean Institute of Telematics and Electronics T
    • /
    • v.36T no.1
    • /
    • pp.58-63
    • /
    • 1999
  • In this paper, We present a direction indicator algorithm for a mobile robot which uses VFF and neural networks. The structure of this neural network navigation system is composed of sensor system, backpropagation learning controllers for adjusting weight and the motion control system for real-time execution. The experimental results show that the direction indicator system operates properlv and strongly at any circumstance

  • PDF

A Study on the Correction of Face Motion Recognition Data Using Kinect Method (키넥트 방식을 활용한 얼굴모션인식 데이터 제어에 관한 연구)

  • Lee, Junsang;Park, Junhong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2019.05a
    • /
    • pp.513-515
    • /
    • 2019
  • Techniques to recognize depth values using Kinect infrared projectors continue to evolve. Techniques to track human movements are being developed from the Marcris method to the Bimarris method. Capture of facial movement using Kinect has disadvantages that are not sophisticated. In addition, a method to control the gestures and movements on the face in real time requires much research. Therefore, this paper proposes a technique to create natural 3D image contents by studying technology to apply and control branding technology to extracted face recognition data using Kinect infrared method.

  • PDF

Real-Time Centralized Soft Motion Control System for High Speed and Precision Robot Control (고속 정밀 로봇 제어를 위한 실시간 중앙 집중식 소프트 모션 제어 시스템)

  • Jung, Il-Kyun;Kim, Jung-Hoon
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.8 no.6
    • /
    • pp.295-301
    • /
    • 2013
  • In this paper, we propose a real-time centralized soft motion control system for high speed and precision robot control. The system engages EtherCAT as high speed industrial motion network to enable force based motion control in real-time and is composed of software-based master controller with PC and slave interface modules. Hard real-time control capacity is essential for high speed and precision robot control. To implement soft based real time control, The soft based master controller is designed using a real time kernel (RTX) and EtherCAT network, and servo processes are located in the master controller for centralized motion control. In the proposed system, slave interface modules just collect and transfer all sensor information of robot to the master controller via the EtherCAT network. It is proven by experimental results that the proposed soft motion control system has real time controllability enough to apply for various robot control systems.

3D Facial Animation with Head Motion Estimation and Facial Expression Cloning (얼굴 모션 추정과 표정 복제에 의한 3차원 얼굴 애니메이션)

  • Kwon, Oh-Ryun;Chun, Jun-Chul
    • The KIPS Transactions:PartB
    • /
    • v.14B no.4
    • /
    • pp.311-320
    • /
    • 2007
  • This paper presents vision-based 3D facial expression animation technique and system which provide the robust 3D head pose estimation and real-time facial expression control. Many researches of 3D face animation have been done for the facial expression control itself rather than focusing on 3D head motion tracking. However, the head motion tracking is one of critical issues to be solved for developing realistic facial animation. In this research, we developed an integrated animation system that includes 3D head motion tracking and facial expression control at the same time. The proposed system consists of three major phases: face detection, 3D head motion tracking, and facial expression control. For face detection, with the non-parametric HT skin color model and template matching, we can detect the facial region efficiently from video frame. For 3D head motion tracking, we exploit the cylindrical head model that is projected to the initial head motion template. Given an initial reference template of the face image and the corresponding head motion, the cylindrical head model is created and the foil head motion is traced based on the optical flow method. For the facial expression cloning we utilize the feature-based method, The major facial feature points are detected by the geometry of information of the face with template matching and traced by optical flow. Since the locations of varying feature points are composed of head motion and facial expression information, the animation parameters which describe the variation of the facial features are acquired from geometrically transformed frontal head pose image. Finally, the facial expression cloning is done by two fitting process. The control points of the 3D model are varied applying the animation parameters to the face model, and the non-feature points around the control points are changed by use of Radial Basis Function(RBF). From the experiment, we can prove that the developed vision-based animation system can create realistic facial animation with robust head pose estimation and facial variation from input video image.

A Design and Implementation of the remote control system of vehicle using the G-sensor (G센서를 이용한 차량원격제어시스템 설계 및 구현)

  • Song, Jong-Gun;Kwon, Doo-Wy;Do, Kyeong-Hoon;Jang, Won-Tae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2009.10a
    • /
    • pp.135-138
    • /
    • 2009
  • G-Sensor is being used for controlling motion of smart-phone and robot. G-Sensor can control motion to several direction, because it is composed of X, Y, and Z axis and also can be used on many mobile-phone by using Wi-Fi communication and RS-232C communication on the Bluetooth module. In this research, we suggest the application that realize and develop visual-vehicle-remote-control-system by using mobile-phone with G-Sensor so that drivers can more easily remote control and manage their vehicle with mobile-phone in real-time visual.

  • PDF

A Study on Smart home solution using AI (AI를 활용한 스마트 홈 서비스 연구)

  • Kim, Ji-won;Park, Jae-young;Shin, Min-seo;Lee, Jin-kyu;Jeon, Ji-Yeon;Kim, Hyun
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2021.11a
    • /
    • pp.1192-1195
    • /
    • 2021
  • 본 연구는 'AI를 활용한 스마트 홈 서비스' 개발에 관한 것이다. 기존의 다양한 정보를 수집하고 제어하는 홈 IoT서비스에서 본 논문은 더 나아가, AI 기술을 바탕으로 사용자가 자신에게 맞는 형태로 스마트 디바이스들을 제어하여 홈 (Home)을 편리하게 제어할 수 있게 함과 동시에 사용자의 관여없이도 AI를 활용해 자동으로 홈의 상황을 인지하고 동작할 수 있는 P2M + M2M 기술 기반 홈 IoT 서비스를 구현하고자 하였다. 특히 사용자의 동작을 인식해 IoT 기반 기기들을 통합적으로 제어할 수 있도록 모션인식, 영상인식 기술 등 사용자를 인식하고 주변 환경 상태를 실시간으로 측정해 최적의 제어 서비스를 제공하는 것을 목적으로 하였다.

Development of a New 6-DOF Parallel-type Motion Simulator (6자유도 병렬형 모션 시뮬레이터 개발)

  • Kim, Han-Sung
    • Journal of the Korean Society of Manufacturing Technology Engineers
    • /
    • v.19 no.2
    • /
    • pp.171-177
    • /
    • 2010
  • This paper presents the development of a new 6-DOF parallel-kinematic motion simulator. The moving platform is connected to the fixed base by six P-S-U (Prismatic-Spherical-Universal) serial chains. Comparing with the well-known Gough-Stewart platform-type motion simulator, it uses commercialized linear actuators mounted at the fixed base whereas a 6-UPS manipulator uses telescopic linear ones. Therefore, the proposed motion simulator has the advantages of easier fabrication and lower inertia over a 6-UPS counterpart. Furthermore, since most forces acting along the legs are transmitted to the structure of linear actuators, smaller actuation forces are required. The inverse position and Jacobian matrix are analyzed. In order to further increase workspace, inclined arrangement of universal joints is introduced. The optimal design considering workspace and force transmission capability has been performed. The prototype motion simulator and PC-based real-time controller have been developed. Finally, position control experiment on the prototype has been performed.

A Study on the Convenience and Safety of Walking Assistance Robot as a Slope Way (보행보조로봇의 경사로 주행을 위한 보행 편리성 및 안전성 연구)

  • Lee, Dong-Kwang;Hong, Jung-Shik;Kwon, Oh-Sang;Lee, Eung-Hyuk
    • Proceedings of the KIEE Conference
    • /
    • 2008.10b
    • /
    • pp.337-338
    • /
    • 2008
  • 2008년 현재 우리나라는 10%의 인구가 60세 이상인 이른바 고령사회에 접어들었다. 노인 인구의 증가로 인해 노인이 여가생활 또는 일반생활을 보조하기 위한 보행 보조기에 대한 관심이 증가되고 있다. 대부분 동력이 없는 보행보조기를 사용하고 있으며 이러한 기구는 경사로 공간 또는 힘이 약한 노인들에게 취약성을 가지고 있다. 이에 동력형 보행보조로봇에 관심이 증가하고 있다. 동력형 보행보조로봇 역시 경사로에 있어서 편리성과 안전성을 높이기 위한 연구가 필요한 실정이다. 이에 본 논문에서는 보행보조로봇이 경사로에 진입 하였을 경우 기울어진 경사로의 정도를 인식하여 모터를 제어 한다. TILT 센서를 이용하여 기울이짐 정도를 측정 하였고, 또한 로봇의 전류 실시간으로 체크하여 로봇의 안전성을 향상 하였다. 제어 시스템 구성은 사용자의 보행의지를 파악하기위해 FSR 센서를 부착하여 조향장치로 사용하였으며, 경사로를 인식하기 위해 Liquid 타입의 TILT 센서를 사용하였으며, 모션 제어를 위해 DSP를 사용하였다. 본 제어 시스템을 보조보행로봇에 적용하였을 때, 보행보조로봇이 오르막 경사로에 진입시 기존보다 힘을 적게 사용하여 경사로를 진행하였으며, 경사로에서 브레이크 작동속도가 향상 되었다. 또한 내리막 경사로에서는 모터의 힘을 적게 사용하고 중력의 힘을 사용하여 이를 통해 전류의 소비량을 개선 하였다.

  • PDF

DEVELOPMENT OF TRACKING AND OBSERVING SYSTEM FOR MAN-MADE SPACE OBJECTS (인공우주물체 추적 및 관측용 시스템 개발)

  • 김원규;민상웅
    • Journal of Astronomy and Space Sciences
    • /
    • v.20 no.2
    • /
    • pp.153-162
    • /
    • 2003
  • Recently, we have reconstructed LX-200 12inch telescope system for tracking and observing man-made space object. Motor, motor driver and motion controller were up-graded for getting faster respond characteristic and active control available. Also, command signal was offered to the PID controller into motor driver as computed real orbiting information of objects using PC, and it's control period of command signal was reduced to the 20ms. As the result, slew speed of the mount system was in proved up to $18^{\circ}/sec$ and respond speed of the system was faster than that of commercial system. Also, flipping state of image observed could be minimized by the up-graded system.