• Title/Summary/Keyword: 실내 공간데이터

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Design of multi-sensor system for comprehensive indoor air quality monitoring

  • TaeHeon Kim;SungYeup Kim;Yoosin Kim;Min Hong
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.7
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    • pp.149-158
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    • 2024
  • This study aims to design and develop AirDeep-Room, a multi-sensor system for monitoring air quality in various indoor environments. The system measures CO2, TVOC, particulate matter, temperature, and humidity in real-time. By integrating multiple sensors, AirDeep-Room allows convenient correlation analysis using low data format in real-time. The sensor system was installed in a server room and a classroom. Data analysis showed a negative correlation of -0.24 between temperature and humidity in the server room, and a positive correlation of 0.43 in the classroom, indicating different interactions. A high correlation (r=0.69) between the number of students and concentrations of CO2 and TVOC demonstrated the significant impact of occupancy on air quality. AirDeep-Room effectively manages air quality across various environments and provides essential data for improving air quality in densely populated areas.

Evaluation of the daylight performance of adjacent interior spaces in four-sided atrium according to the height ratio of atrium, and the transmittance of atrium canopy (4면형 아트리움의 높이비와 천창 투과율에 따른 인접 실내공간의 자연채광성능 평가)

  • Yu, Ha-Nui;Lee, Ju-Yun;Song, Kyoo-Dong
    • KIEAE Journal
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    • v.10 no.5
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    • pp.57-62
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    • 2010
  • Studies on daylighting of buildings have been continuously increased due to the recent escalating oil price and low-carbon strategies in developed countries. Daylighting of buildings not only saves electric energy, but provide the occupants with a comfort visual environment. Atrium spaces are adopted by many modern buildings to improve daylight performance of deep interior spaces. Among the various types of atria, the four-sided type atrium is frequently adopted by library buildings, governmental buildings and office buildings. This study aims to suggest daylighting design data for adjacent occupied spaces by conducting dynamic simulations using Daysim program. Daylight Factor(DF), Daylight Autonomy(DA) and Useful Daylight Illuminance(UDI) levels for 12 measurement points in adjacent occupied spaces were calculated for square-shape four-sided atria with different SAR(Section Aspect Ratio) and different canopy transmittance.

Mixture Fraction Analysis on the combustion gases in the Under-Ventilated Compartment Fires (환기부족 구획화재에서 연소가스의 혼합분율 분석)

  • Ko, Gwon-Hyun;Kim, Sung-Chan
    • Proceedings of the Korea Institute of Fire Science and Engineering Conference
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    • 2009.04a
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    • pp.423-430
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    • 2009
  • 본 논문에서는 ISO-9705 공간의 2/5 스케일 축소모형에 대한 화재 실험에서 측정된 고온 상층부의 연소가스 농도를 혼합분율 개념을 도입하여 분석함으로써 환기부족 상태의 실내화재에서 발생되는 연소생성물의 특성을 파악하고자 한다. 화재실 내부 고온 상층부의 두 지점에서 측정된 잔존 탄화수소, 일산화탄소, 이산화탄소, 산소, 수트(soot) 등의 성분비를 혼합분율의 함수로 내어 분석하였다. 또한 탄화수소 연료의 이상적인 반응에 근거한 상태 관계식과 비교함으로써 환기부족 화재에서 혼합분율 모델의 적용성을 분석하였다. 혼합분율 분석을 이용함으로써 측정된 수많은 데이터들을 화재 크기나 측정 위치에 상관없이 하나의 파라미터에 대해서 정리하여 전체적으로 분석할 수 있었다. 또한 혼합분율 분석에서 수트를 고려하는 것이 분석의 정확성을 크게 향상시킴을 확인할 수 있었다.

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Lookahead Place Memory for Vision-Language Navigation Tasks (시각-언어 이동 작업을 위한 장소 미리보기 메모리)

  • Oh, Suntaek;Kim, Incheol
    • Proceedings of the Korea Information Processing Society Conference
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    • 2020.11a
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    • pp.992-995
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    • 2020
  • 시각-언어 이동 작업은 에이전트가 주어진 지시를 따라 특정 실내 공간 내에서 목적 위치로 이동하는 작업이다. 시각-언어 이동 작업의 특성상 자연어 지시 속에 등장하는 랜드마크인 장소 정보를 인지하는 것은 작업을 수행하는 데 큰 도움이 된다. 본 논문에서는 환경을 구성하는 주요 장소 정보를 저장하기 위한 장소 미리보기 메모리를 제안한다. 에이전트는 장소 미리보기 메모리에 저장된 장소 정보를 고려하여 작업을 수행하게 된다. 본 논문에서는 Matterport3D 시뮬레이션 환경에서의 실험을 통해 R2R 벤치마크 데이터 집합에서 가장 높은 성능을 보였다.

An Exploration of the Relationship Between Virtual Museum Exhibitions and Visitors' Responses (미술관, 박물관 가상전시디자인에 대한 관람객의 반응연구)

  • Park, Nam-Jin
    • Archives of design research
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    • v.19 no.1 s.63
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    • pp.181-190
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    • 2006
  • This study began with an assumption that virtual museum exhibitions will continue to be created in the future and more knowledge is required about designing effective virtual exhibit designs. This study explored the relationship between virtual exhibitions and visitor's opinions following the viewing of the virtual exhibit in order to determine the components of a well-constructed virtual exhibit design. To address the research problem, this study explored two aspects of virtual exhibit design: 1) what are the components of a well-constructed virtual exhibit, 2) how does viewing the virtual exhibit change visitors' opinions about both physical and virtual museum experiences. The methodology of the study employed surveys, interviews and observations as instruments of data collection. Twenty-five participants were given a survey prior to their viewing of the on-line exhibit, then they were given the opportunity to view the web-site and finally surveyed regarding their opinions. From the 25 participants, six were selected for observation to record behavior exhibited while they viewed the site. In addition, five were interviewed for a better understanding of their responses to various aspects of the virtual exhibit experiences. Data from the surveys was tabulated for descriptive percentages in order to identify numerical patterns of relationship. Observation data was analyzed for simple frequencies in categories of responses and interview data was tape recorded and transcribed into text files. Based on study results, recommendations were made for the future role of interior design in virtual space that stands independent from a physical building and resides only on the Internet.

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3D Reconstruction of an Indoor Scene Using Depth and Color Images (깊이 및 컬러 영상을 이용한 실내환경의 3D 복원)

  • Kim, Se-Hwan;Woo, Woon-Tack
    • Journal of the HCI Society of Korea
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    • v.1 no.1
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    • pp.53-61
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    • 2006
  • In this paper, we propose a novel method for 3D reconstruction of an indoor scene using a multi-view camera. Until now, numerous disparity estimation algorithms have been developed with their own pros and cons. Thus, we may be given various sorts of depth images. In this paper, we deal with the generation of a 3D surface using several 3D point clouds acquired from a generic multi-view camera. Firstly, a 3D point cloud is estimated based on spatio-temporal property of several 3D point clouds. Secondly, the evaluated 3D point clouds, acquired from two viewpoints, are projected onto the same image plane to find correspondences, and registration is conducted through minimizing errors. Finally, a surface is created by fine-tuning 3D coordinates of point clouds, acquired from several viewpoints. The proposed method reduces the computational complexity by searching for corresponding points in 2D image plane, and is carried out effectively even if the precision of 3D point cloud is relatively low by exploiting the correlation with the neighborhood. Furthermore, it is possible to reconstruct an indoor environment by depth and color images on several position by using the multi-view camera. The reconstructed model can be adopted for interaction with as well as navigation in a virtual environment, and Mediated Reality (MR) applications.

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Registration Technique of Partial 3D Point Clouds Acquired from a Multi-view Camera for Indoor Scene Reconstruction (실내환경 복원을 위한 다시점 카메라로 획득된 부분적 3차원 점군의 정합 기법)

  • Kim Sehwan;Woo Woontack
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.42 no.3 s.303
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    • pp.39-52
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    • 2005
  • In this paper, a registration method is presented to register partial 3D point clouds, acquired from a multi-view camera, for 3D reconstruction of an indoor environment. In general, conventional registration methods require a high computational complexity and much time for registration. Moreover, these methods are not robust for 3D point cloud which has comparatively low precision. To overcome these drawbacks, a projection-based registration method is proposed. First, depth images are refined based on temporal property by excluding 3D points with a large variation, and spatial property by filling up holes referring neighboring 3D points. Second, 3D point clouds acquired from two views are projected onto the same image plane, and two-step integer mapping is applied to enable modified KLT (Kanade-Lucas-Tomasi) to find correspondences. Then, fine registration is carried out through minimizing distance errors based on adaptive search range. Finally, we calculate a final color referring colors of corresponding points and reconstruct an indoor environment by applying the above procedure to consecutive scenes. The proposed method not only reduces computational complexity by searching for correspondences on a 2D image plane, but also enables effective registration even for 3D points which have low precision. Furthermore, only a few color and depth images are needed to reconstruct an indoor environment.

A Study on the Improvement of Fire Alarm System in Special Buildings Using Beacons in Edge Computing Environment (에지 컴퓨팅 환경에서 비콘을 활용한 특수건물 화재 경보 시스템 개선 방안 연구)

  • Lee, Tae Gyu;Choi, Kyeong Seo;Shin, Youn Soon
    • KIPS Transactions on Computer and Communication Systems
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    • v.11 no.7
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    • pp.217-224
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    • 2022
  • Today, with the development of technology and industry, fire accidents in special buildings are increasing as special buildings increase. However, despite the rapid development of information and communication technology, human casualties are steadily occurring due to the underdeveloped and ineffective indoor fire alarm system. In this study, we confirmed that the existing indoor fire alarm system using acoustic alarm could not deliver a sufficiently large alarm to the in-room personnel. To improve this, we designed and implemented a fire alarm system using edge computing and beacons. The proposed improved fire alarm system consists of terminal sensor nodes, edge nodes, a user application, and a server. The terminal sensor nodes collect indoor environment data and send it to the edge node, and the edge node monitors whether a fire occurs through the transmitted sensor value. In addition, the edge node continuously generate beacon signals to collect information of smart devices with user applications installed within the signal range, store them in a server database, and send application push-type fire alarms to all in-room personnel based on the collected user information. As a result of conducting a signal valid range measurement experiment in a university building with dense lecture rooms, it was confirmed that device information was normally collected within the beacon signal range of the edge node and a fire alarm was quickly sent to specific users. Through this, it was confirmed that the "blind spot problem of the alarm" was solved by flexibly collecting information of visitors that changes time to time and sending the alarm to a smart device very adjacent to the people. In addition, through the analysis of the experimental results, a plan to effectively apply the proposed fire alarm system according to the characteristics of the indoor space was proposed.

A Study on AR Algorithm Modeling for Indoor Furniture Interior Arrangement Using CNN

  • Ko, Jeong-Beom;Kim, Joon-Yong
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.10
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    • pp.11-17
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    • 2022
  • In this paper, a model that can increase the efficiency of work in arranging interior furniture by applying augmented reality technology was studied. In the existing system to which augmented reality is currently applied, there is a problem in that information is limitedly provided depending on the size and nature of the company's product when outputting the image of furniture. To solve this problem, this paper presents an AR labeling algorithm. The AR labeling algorithm extracts feature points from the captured images and builds a database including indoor location information. A method of detecting and learning the location data of furniture in an indoor space was adopted using the CNN technique. Through the learned result, it is confirmed that the error between the indoor location and the location shown by learning can be significantly reduced. In addition, a study was conducted to allow users to easily place desired furniture through augmented reality by receiving detailed information about furniture along with accurate image extraction of furniture. As a result of the study, the accuracy and loss rate of the model were found to be 99% and 0.026, indicating the significance of this study by securing reliability. The results of this study are expected to satisfy consumers' satisfaction and purchase desires by accurately arranging desired furniture indoors through the design and implementation of AR labels.

A Study on the Comparison of Building Data Using 3D Scanning (3D 스캐닝 활용 건축물 데이터 비교에 관한 연구)

  • Hwang, Byeong Yeon;Park, Jong Ki;Lee, Tae Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.2
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    • pp.50-56
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    • 2021
  • This study examines 3D scanning and how it is used in the construction field. 3D scanning technology was applied to a real space and compared with drawings in the planning and construction stages. 3D scanning technology has been widely applied in the field of construction, design, construction, and safety. The results of comparing 3D scanning data with drawings are as follows. First, the external shape and dimensions do not show much difference. Second, the internal shape and dimensions are different. Third, indoor lighting layouts are different in all buildings. 3D scanning should be an essential element in the construction stage before completion and should be used for supervision tasks such as material management, improving the efficiency of construction, and safety management through continuous 3D scanning using automation and robots. Follow-up studies in the field of architecture, such as BIM and process management, will be needed.