• Title/Summary/Keyword: 실내공간데이터모델

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Geocoding Scheme for Multimedia in Indoor Space Based on IndoorGML (IndoorGML을 활용한 실내공간 멀티미디어 위치 인코딩 방법)

  • Li, Ki Joune
    • Spatial Information Research
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    • v.21 no.4
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    • pp.35-45
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    • 2013
  • Most multimedia contains location information whether they are implicit or explicitly, and which are very useful for several purposes. In particular, we may use location information in defining query conditions to retrieve relevant multimedia. For this reason, a number of works have been done to organize and retrieve geo-referenced multimedia data. However, they mostly focus on outdoor space where position is identified by (x, y, z) coordinates. In this paper, we focus on multimedia in an alternative space, indoor space, which differs from outdoor space in several aspects. First indoor space is considered as symbolic space, where location is identified by a symbolic code such as room number rather than coordinates. Second, topological information is a crucial element in providing indoor spatial information services. Third, indoor space is in more micro-scale than outdoor space, which influences on determining the visibility of cameras. Based on these different characteristics of indoor space, we survey the requirements of management systems of indoor geo-referenced multimedia. Then we propose a geo-coding scheme for multimedia in indoor space as an extension of IndoorGML, an OGC(Open Geospatial Consortium) candidate standard for indoor spatial information. We also present a prototype system called, IngC (INdoor Geo-Coding) developed to store and manage indoor geo-referenced multimedia.

Time-Dependent Optimal Routing in Indoor Space (실내공간에서의 시간 가변적 최적경로 탐색)

  • Park, In-Hye;Lee, Ji-Yeong
    • Spatial Information Research
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    • v.17 no.3
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    • pp.361-370
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    • 2009
  • As the increasing interests of spatial information for different application area such as disaster management, there are many researches and development of indoor spatial data models and real-time evacuation management systems. The application requires to determine and optical paths in emergency situation, to support evacuees and rescuers. The optimal path in this study is defined to guide rescuers, So, the path is from entrance to the disaster site (room), not from rooms to entrances in the building. In this study, we propose a time-dependent optimal routing algorithm to develop real-time evacuation systems. The network data that represents navigable spaces in building is used for routing the optimal path. Associated information about environment (for example, number of evacuees or rescuers, capacity of hallways and rooms, type of rooms and so on) is assigned to nodes and edges in the network. The time-dependent optimal path is defined after concerning environmental information on the positions of evacuees (for avoiding places jammed with evacuees) and rescuer at each time slot. To detect the positions of human beings in a building per time period, we use the results of evacuation simulation system to identify the movement patterns of human beings in the emergency situation. We use the simulation data of five or ten seconds time interval, to determine the optimal route for rescuers.

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Synthetic Trajectory Generation Tool for Indoor Moving Objects (실내공간 이동객체 궤적 생성기)

  • Ryoo, Hyung Gyu;Kim, Soo Jin;Li, Ki Joune
    • Journal of Korean Society for Geospatial Information Science
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    • v.24 no.4
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    • pp.59-66
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    • 2016
  • For the performance experiments of databases systems with moving object databases, we need moving object trajectory data sets. For example, benchmark data sets of moving object trajectories are required for experiments on query processing of moving object databases. For those reasons, several tools have been developed for generating moving objects in Euclidean spaces or road network spaces. Indoor space differs from outdoor spaces in many aspects and moving object generator for indoor space should reflect these differences. Even some tools were developed to produce virtual moving object trajectories in indoor space, the movements generated by them are not realistic. In this paper, we present a moving object generation tool for indoor space. First, this tool generates trajectories for pedestrians in an indoor space. And it provides a parametric generation of trajectories considering not only speed, number of pedestrians, minimum distance between pedestrians but also type of spaces, time constraints, and type of pedestrians. We try to reflect the patterns of pedestrians in indoor space as realistic as possible. For the reason of interoperability, several geospatial standards are used in the development of the tool.

A Study of IndoorGML Automatic Generation using IFC - Focus on Primal Space - (IFC를 이용한 IndoorGML 데이터 자동 생성에 관한 연구 - Primal Space를 중심으로 -)

  • Nam, Sang Kwan;Jang, Hanme;Kang, Hye Young;Choi, Hyun Sang;Lee, Ji Yeong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.38 no.6
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    • pp.623-633
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    • 2020
  • As the time spent in indoor space has increased, the demand for services targeting indoor spaces also continues to increase. To provide indoor spatial information services, the construction of indoor spatial information should be done first. In the study, a method of generation IndoorGML, which is the international standard data format for Indoor space, from existing BIM data. The characteristics of IFC objects were investigated, and objects that need to be converted to IndoorGML were selected and classified into objects that restrict the expression of Indoor space and internal passages. Using the proposed method, a part of data set provided by the BIMserver github and the IFC model of the 21st Century Building in University of Seoul were used to perform experiments to generate PrimalSpaceFeatures of IndoorGML. As a result of the experiments, the geometric information of IFC objects was represented completely as IndoorGML, and it was shown that NavigableBoundary, one of major features of PrimalSpaceFeatures in IndoorGML, was accurately generated. In the future, the proposed method will improve to generate various types of objects such as IfcStair, and additional method for automatically generating MultiLayeredGraph of IndoorGML using PrimalSpaceFeatures should be developed to be sure of completeness of IndoorGML.

An Enhanced Floor Field based Pedestrian Simulation Model (개선된 Floor Field 기반 보행 시뮬레이션 모델)

  • Jun, Chul-Min
    • Journal of Korea Spatial Information System Society
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    • v.12 no.1
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    • pp.76-84
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    • 2010
  • Many pedestrian simulation models for micro-scale spaces as building indoor areas have been proposed for the last decade and two models - social force model and floor field model - are getting attention. Among these, CA-based floor field model is viewed more favourable for computer simulations than computationally complex social force model. However, Kirchner's floor field model has limitations in capturing the differences in dynamic values of different agents and this study proposes an enhanced algorithm. This study improved the floor field model in order for an agent to be able to exclude the influences of its own dynamic values by changing the data structure, and, also modified the initial dynamic value problem in order to fit more realistic environment. In the simulations, real 3D building data stored in a spatial DBMS were used considering future integration with indoor localization sensors and real time applications.

Web and Building Information Model-based Visualization of Indoor Environment -Focusing on the Data of Temperature, Humidity and Dust Density- (웹 및 건물정보모델기반 실내 환경 디지털 시각화 -온습도와 미세먼지 농도 데이터를 중심으로-)

  • Huang, Jin-hua;Lee, Jin-Kook;Jeon, Gyu-yeob
    • The Journal of the Korea Contents Association
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    • v.17 no.2
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    • pp.327-336
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    • 2017
  • People spend most of their time in the indoor environment. Among the various indoor environmental factors, air and thermal environment directly affect human's health and efficiency of work. Therefore, efficient monitoring of indoor environment is highly important. For assisting the residents to understand the state of the indoor environment much easier and more intuitive, this paper analyze the visualization cases of the conventional indoor environment. Then explore the direction of improvement for the visualization method to propose a more effective visualization method. The approach of web and BIM(Building Information Model)-based visualization of indoor environment proposed in this study is composed of four major parts: 1) the generation of the model data of the building; 2) the generation of indoor environmental data; 3) the creation of visualization elements; 4) data mapping. Then it realized through the generating process of visualization results.

Study of Sound Quality Improvement for Car Audio System (자동차 오디오 시스템의 음질 개선 연구)

  • 박석태
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 1995.10a
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    • pp.123-129
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    • 1995
  • 본 논문은 차실내 음향 특성 개선 연구로 수행중이며 정상 상태 음향 응답 특성 시험을 통하여 차실내에서 운전자가 듣게되는 음장 특성을 알게 되었고, 라우드 스피커에 대한 음향 특성 시험으로 이러한 차실내 음장의 비평탄성은 라우드 스피커 자체의 문제가 아니라 차실 공간등이 요인에 의한 것이라는 것을 추론할 수 있었다. 배플 상태 및 차량에 장착된 상태하의 라우드 스피커에 대한 임피던스 시험 결과로 임피던스의 장착 부위의 후면 공간이 임피던스 특성 변화를 가져오게 하는 것을 알 수 있었다. 임피던스 시험 결과를 이용하여 라우드 스피커에 대한 모델 매개 변수를 규명할 수 있었고, 이를 이용한 라우드 스피커의 모델 개선이 가능하게 되었다. 또한, 시간 지연 분광법을 이용하여 차실내에서 음향 전파 과정 분석을 할 수 있었고, 이로 인해 운전자가 시간에 따라 다른 음향 응답 특성으로 듣게 되는 것을 알게 되어 향후 음질 개선 연구 수행에 이용될 수 있다. 이러한 방법으로 음이 진행함에 따라 부딪치는 반사면의 흡음 또는 반사 특성을 파악할 수도 있어서 흡음재의 선정 및 라우드 스피커의 장착 위치 및 각도를 선정하는데 이용될 수도 있다. 향후의 연구 방향은 어떠한 음향 패턴이 운전자가 좋은 음향이라고 느끼게 되는지를 규명하는 것, 즉 주관적 평가와 객관적 시험 데이터 사이의 연관성을 확립하는 것과 라우드 스피커 모델링 기법과 차실 공간의 음향 특성을 이용한 차실내 최적 음향 조건을 규명하는 것이 될 것이다.

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A Study on Inundation Detection Using Convolutional Neural Network Based on Deep Learning (딥러닝 기반 합성곱 신경망을 이용한 자동 침수감지 기술에 관한 연구)

  • Kim, Gilho
    • Proceedings of the Korea Water Resources Association Conference
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    • 2021.06a
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    • pp.323-323
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    • 2021
  • 본 연구는 국지적으로 발생하는 침수상황을 빠르게 감지하고 대처하기 위하여 다채널 실시간 CCTV 영상을 무인 모니터링하고 자동으로 감지하기 위한 영상분석 기술을 개발하는 것을 목적으로 한다. 이에 다양한 공간에서 촬영된 학습 및 검증을 위한 데이터를 구축하였고, 대표적인 CNN 계열 분류모델을 중심으로 딥러닝 모델을 개발하였다. 5가지 CNN 알고리즘으로 시험결과, ResNet-50 모델의 분류 정확도가 87.5%로 가장 우수한 성능을 보였다. 공간적으로는 실외, 도로공간에서 82% 이상의 분류성능을 보였고, 실내공간에서는 양질의 학습데이터 부족으로 분류성능이 떨어지는 것으로 나타났다. 본 연구성과는 지능형 CCTV 기술 발전과 방재 목적의 다목적 활용으로, 향후 홍수피해 저감을 위한 보조적인 수단으로 활용되길 기대한다.

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Development of 3D Addressing Data Model Based on the IndoorGML (IndoorGML 기반 입체주소 데이터 모델 개발)

  • Kim, JI Young
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.38 no.6
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    • pp.591-598
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    • 2020
  • The all revision of the Road Name Address Act, which contains the contents to be used by expanding the road name address as a means of indicationg the location, has been resloved by the National Assembly. Addresses will be assigned to large-sized facilities (3D mixed-use complex spaces). Here, the 3D (Three-dimensional) address is assigned an indoor path section in the inner passage, dividing the section at intervals. The 3D address will be built on the address information map. For 3D address, data should be built and managed for a 3D complex space(indoor space). Therefore, in this study, the object of the 3D address is defined based on the address conceptual model defined in the international standard, and the 3D address data model is proposed based on IndoorGML. To this, it is proposed as a method of mapping the Core and Navigation module of IndoorGML so that the entity of the 3D address can be expressed in IndoorGML. This study has a limitation in designing a 3D address data model only, but it is meaningful that it suggested a standard for constructing 3D address data in the future.

Finding Isolated Zones through Connectivity Relationship Analysis in Indoor Space (실내공간의 연결성 분석을 통한 고립지역 탐색)

  • Lee, Seul-Ji;Lee, Ji-Yeong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.30 no.3
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    • pp.229-240
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    • 2012
  • In Korea, u-City has been constructed as IT-based new city with introduction of the ubiquitous concept. However, most currently provided u-services are just monitoring services based on the USN(Ubiquitous Sensor Network) technology, so spatial analysis is insufficient. Especially, buildings have been rapidly constructed and expanded in multi-levels, and people spend a lot of time in indoor space, so indoor spatial analysis is necessary. Therefore, connectivity relationship in indoor space is analyzed using the topological data model. Topological relationships could be redefined due to the dynamic changes of environment in indoor space, and changes could have an effect on analysis results. In this paper, the algorithms of finding isolated zones is developed by analyzing connectivity relationship between space objects in built-environments after changes of environment in indoor space due to specific situation such as fire. And the system that visualizes isolated zones as well as three-dimensional data structure of indoor space is developed to get the analysis result by using the analysis algorithms.