• Title/Summary/Keyword: 시공간 영상

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Hydrological Analysis in Soyanggang-dam Watershed Using SLURP Model (SLURP 모형을 이용한 유출수문분석 - 소양강댐 유역을 대상으로 -)

  • Lim, Hyuk-Jin;Kwon, Hyung-Joong;Jang, Cheol-Hee;Kim, Seong-Joon
    • Journal of Korea Water Resources Association
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    • v.37 no.8
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    • pp.631-641
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    • 2004
  • The objective of this study is to test the applicability of SLURP (Semi-distributed Land Use-based Runoff Process) on Soyanggang-dam watershed. SLURP model is a conceptual semi-distributed form model that can be used to examine irrigation plan and the effects of proposed changes in water management within a basin or to see what effects external factors such as climate change or changing land cover might have on various water users. Topographical parameters were derived from DEM using TOPAZ and SLURPAZ. Monthly NDVIs were calculated from multi-temporal NOAA/AVHRR images during four years (1998 ∼ 2001). Weather elements (dew-point temperature, solar radiation, maximum/minimum temperature and relative humidify) were obtained from five meteorological stations within and near the study area. To simulate daily hydrograph during 1998 ∼ 2001, the model parameters of each land cover class were optimized by sensitivity analysis and SCE-UA method. Test result of SLURP was summarized by various statistics method (WMO volume error, Nash-Sutcliffe efficiency, mean error and coefficient of variation).

Spatio-Temporal Video De-interlacing Algorithm Based on MAP Estimation (MAP 예측기 기반의 시공간 동영상 순차주사화 알고리즘)

  • Lee, Ho-Taek;Song, Byung-Cheol
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.2
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    • pp.69-75
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    • 2012
  • This paper presents a novel de-interlacing algorithm that can make up motion compensation errors by using maximum a posteriori (MAP) estimator. First, a proper registration is performed between a current field and its adjacent fields, and the progressive frame corresponding to the current field is found via MAP estimator based on the computed registration information. Here, in order to obtain a stable solution, well-known bilateral total variation (BTV)-based regularization is employed. Next, so-called feathering artifacts are detected on a block basis effectively. So, edge-directional interpolation is applied to the pixels where feathering artifact may happen, instead of the above-mentioned temporal de-interlacing. Experimental results show that the PSNR of the proposed algorithm is on average 4dB higher than that of previous studies and provides the better subjective quality than the previous works.

A Study on Visual Tactility and Spatial Illusion in Virtual Reality Games (가상현실 게임에 나타난 시각적 촉각성과 공간의 환영성)

  • Park, Jin-Ok
    • Journal of Digital Contents Society
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    • v.19 no.2
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    • pp.229-236
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    • 2018
  • The background fort this study is related to the concept of modern time and space which has been extended from physical space to virtual space in the present times witnessing the advent of the Fourth Industrial Revolution. Based on visual tactility and illusion in virtual reality, we intended to present the possibility of the interactions as realistic as the interactions occurring in reality. Regarding the scope of this study, we analyzed the relationship between illusion in game space and immersion in interactions based on the games used frequently among current virtual reality contents. The results of the study showed that the interactions in virtual reality occurred within the space converging the time and space and that the illusion of digital images had realistic position of reality without original. Research which investigates the interaction in virtual space and media projection method for real space and virtual space will provide useful basis for promoting technological development based on novel methods differentiated from existing image grammar and for identifying the content utilization methods.

The Analysis of Landscape Structure due to the Landcover Change - Case Study in Kyongsan City - (토지이용변화에 따른 경산시의 경관구조 분석)

  • Jeong, Seong-Gwan;Oh, Jeong-Hak;Park, Kyung-Hun
    • Journal of the Korean Association of Geographic Information Studies
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    • v.5 no.3
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    • pp.9-18
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    • 2002
  • Landscape, the land mosaics, is combined with human and natural environment. Landuse and landcover changes are an important factor that changes structure and function of regional landscape. In this study, the changes of landcover and landscape structures are examined in Kyongsan between 1985 and 1997, using Landsat TM images and landscape indices. The results of this study are as follows; First, according to the classification of landcover, forest and agriculture areas have decreased as a result of urban expansion. Second, forest fragmentation has been brought by development; So forest healthiness has weakened. It is proved that urban expansion has happened in agriculture land. Third, a variety of landuse types around forest have changed from agriculture-oriented types to the ones mixed with urban and agriculture areas between 1985 and 1997.

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Dynamic Hand Gesture Recognition Using CNN Model and FMM Neural Networks (CNN 모델과 FMM 신경망을 이용한 동적 수신호 인식 기법)

  • Kim, Ho-Joon
    • Journal of Intelligence and Information Systems
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    • v.16 no.2
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    • pp.95-108
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    • 2010
  • In this paper, we present a hybrid neural network model for dynamic hand gesture recognition. The model consists of two modules, feature extraction module and pattern classification module. We first propose a modified CNN(convolutional Neural Network) a pattern recognition model for the feature extraction module. Then we introduce a weighted fuzzy min-max(WFMM) neural network for the pattern classification module. The data representation proposed in this research is a spatiotemporal template which is based on the motion information of the target object. To minimize the influence caused by the spatial and temporal variation of the feature points, we extend the receptive field of the CNN model to a three-dimensional structure. We discuss the learning capability of the WFMM neural networks in which the weight concept is added to represent the frequency factor in training pattern set. The model can overcome the performance degradation which may be caused by the hyperbox contraction process of conventional FMM neural networks. From the experimental results of human action recognition and dynamic hand gesture recognition for remote-control electric home appliances, the validity of the proposed models is discussed.

Analysis of the Spatiotemporal Change Patterns of Greenhouse Areas Using Aerial and Satellite Imagery - A Case of Sangnam-myeon and Samrangjin-eup at Miryang - (위성영상 및 항공사진을 활용한 시설재배면적의 시공간적 변화 유형 분석 - 밀양 상남면과 삼랑진읍을 중심으로 -)

  • Jang, Min-Won;Cho, Hyun Kyung;Kim, Soo-Jin;Baek, Mi Kyung
    • Journal of The Korean Society of Agricultural Engineers
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    • v.62 no.6
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    • pp.21-31
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    • 2020
  • This study analyzed the spatio-temporal change pattern of greenhouse areas for Sangnam-myeon and Samrangjin-eup of Miryang-si in Gyeongnam, which is one of major greenhouse area. First, in order to overcome the lack of statistical data of the distribution of greenhouses, aerial and satellite images were interpreted from 1987 to 2018, and the spatial distribution of the greenhouse parcels which has continuously increased was mapped based on the digital cadastral map. Next, through the emerging hot spot tool in ArcGIS Desktop, the spatio-temporal change in transition from open-field to greenhouse cultivation was classified into 9 clusters. About 67.7% of the target area was categorized as a hot spot, and the pattern of New hot spot, which were recently converted to greenhouse parcels, covered about 34.1%. While, about 11.3% of parcels were expected to keep the existing open-field cultivation practice for a while. Overall, the greenhouse parcels have been densely developed along a river and were lately expanding even to the far neighbor. It implied that, in the future, the competition of water intake among farms would be more serious and the environmental responsibility in consideration of water quality as well as quantity would be getting strengthened due to increasing pollution loads and river intake.

The FASCO BMA based on Motion Vector Prediction using Spatio-temporal Correlations (시공간적 상관성을 이용한 움직임 벡터 예측 기반의 FASCO 블럭 정합 알고리즘)

  • 정영훈;김재호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.11A
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    • pp.1925-1938
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    • 2001
  • In this paper, a new block-matching algorithm for standard video encoder is presented. The slice competition method is proposed as a new scheme, as opposed to a coarse-to-fine approach. The order of calculating the SAD(Sum of Absolute Difference) to fad the best matching block is changed from a raster order to a dispersed one. Based on this scheme, the increasing SAD curve during its calculation is more linear than that of other curves. Then, the candidates of low probability can be removed in the early stage of calculation. And new MV prediction technique with an adaptive search range scheme also assists the proposed block-matching algorithm. As a result, an average of 13% improvement in computational power is recorded by only the proposed MV prediction technique. Synthetically, the computational power is reduced by 3977∼77% than that of the conventional BMAs. The average MAD is always low in various sequences. The results are also very close to the MAD of the full search block-matching algorithm.

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Intercomparison of Satellite-based Climate Hazards Group InfraRed Precipitation with Stations (CHIRPS) Gridded Dataset and Rain Gauge Data over Korea (Climate Hazards Group InfraRed Precipitation with Station (CHIRPS)와 한반도 지상관측 강수량 자료의 비교 평가)

  • Jeon, Min-Gi;Nam, Won-Ho;Mun, Young-Sik;Kim, Taegon;Hong, Eun-Mi
    • Proceedings of the Korea Water Resources Association Conference
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    • 2018.05a
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    • pp.197-201
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    • 2018
  • 인공위성 기반의 원격탐사자료는 홍수, 가뭄 등 자연재해에 대한 모니터링 및 예측에 활용되어 왔으며, 특히 인공위성을 이용한 광역적 강수량 추정 자료는 지형적 제약을 받는 지상관측자료와 비교하여 시공간적으로 연속적이고 균질한 강수량 자료 취득이 가능하다는 장점이 있다. 우리나라의 경우 상대적으로 조밀한 지상관측망이 구축되어 있어 공간적으로 상세한 강수량 정보를 생산할 수 있는 여건을 갖추고 있지만, 북한 지역의 경우 기상, 수문, 통계자료에 관한 자료의 접근 및 품질의 제한성으로 인해 미계측 지역에 대한 강수량의 추정에 한계가 있다. CHIRPS (Climate Hazards Group InfraRed Precipitation with Stations) 데이터는 1999년부터 미국국제개발처 (U.S. Agency for International Development, USAID), 미국항공우주국 (National Aeronautics and Space Administration, NASA), 미국해양대기청 (National Oceanic and Atmospheric Administration, NOAA)의 지원으로 개발된 전지구 강우데이터 자료이다. CHIRPS는 1981년부터 현재까지 전지구 강우자료를 0.05도 격자 해상도로 제공하고 있으며, 강수량의 추세 분석 및 가뭄 모니터링을 위해 활용되고 있다. 본 연구에서는 CHG (Climate Hazards Group)에서 제공하고 있는 인공위성을 이용한 광역적 강수량 추정 자료인 CHIRPS와 남한 및 북한의 지상관측 강수량 자료와의 비교를 통해 위성으로부터 유도된 격자 강수량자료의 정확도 및 지역적인 강수추정의 불확실성을 평가하고, 수자원 및 재해 분야 이용 가능성을 검토하고자 한다.

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Spatio-temporal Analysis of Forest Change using Spatial Information : A case study of Heongseong and Wonju (공간정보를 활용한 산림 변화 시공간분석: 횡성과 원주를 사례로)

  • Oh, Yi Kyun
    • Journal of Cadastre & Land InformatiX
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    • v.48 no.2
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    • pp.21-30
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    • 2018
  • The spatial information recently observed by various sensors and platforms has been provided by national portals through the establishment of a database over a number of time periods, with easy access to various types of information. Therefore, it is possible to analyze the changes in the national territory space according to time. This study is intend to analyze forest changes based on a case of some areas in Heongseong and Wonju using the various spatial information observed in many ways, such as aerial photographs, ortho photos, digital topographical maps, DEM and DSM. DSM created by the airborne lidar and the aerial photos was able to analyze forest change areas more effectively than DEM of topographical maps. Also, forest management and analysis could provide basic data for efficient preservation and management of forests using spatial information.

A Design of Participative Problem Based Learning (PBL) Class in Metaverse (메타버스에서의 참여형 PBL 수업 설계)

  • Lee, Seung Ho
    • Journal of Practical Engineering Education
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    • v.14 no.1
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    • pp.91-97
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    • 2022
  • Recently, as per a representative education method to develop core capabilities (such as critical thinking, communication, collaboration, and creativity) problem based learning (PBL) has been widely adopted in universities. Two important features of PBL are 'collaboration between team members' and 'participation based self-directed learning'. These two features should be satisfied in online education, although it is difficult due to the limitation on space and time in the COVID-19 pandemic. This paper presents a new design of PBL class in Metaverse, based on improving the online PBL class operated in the previous semesters in the H university. In the proposed PBL class, students are able to display materials (e.g., image, pdf, video files) in 3D virtual space, that are related to problem solving. The 3D virtual space is called gallery in this paper. The concept of gallery allows for active participation of students. In addition, the gallery can be used as a tool for collaborative meeting or for final presentation. If possible, the new design of PBL class will be applied and its effectiveness will be analyzed.