• Title/Summary/Keyword: 시각적 환경

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Correlation Analysis of Urban Environment for Reducing Unauthorized Garbage Disposal (쓰레기 무단투기 감소를 위한 도시 환경 간의 상관관계 분석)

  • Dae-Yeon Kim;Jai-Soon Baek;Sung-Jin Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2024.01a
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    • pp.147-148
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    • 2024
  • 도시에서의 쓰레기 무단투기는 주민들의 삶의 질에 직접적인 영향을 미치는 중요한 사회 문제이다. 환경 및 공기 오염이 큰 문제로 나타나며, 시민들은 시각 및 후각적 불편을 겪는다. 무분별한 쓰레기 투기는 해충의 서식지가 되어 다양한 질병의 유발 가능성을 증가시키며, 정상적인 분리수거 시스템을 방해하고 환경을 더욱 악화시킨다. 따라서 무단투기 쓰레기는 사회, 환경, 건강 측면에서 다양한 불편함을 초래한다. 이 연구는 서울시 자치구를 대상으로 쓰레기통의 개수, 무단투기 건수, 거주 인구수, 무단투기 감시 CCTV 개수, 전체 CCTV 개수, 주택 수 등의 다양한 변수 간의 상관관계를 분석하여, 도시 환경에서의 쓰레기 처리와 무단투기 감소에 대한 개선방안을 도출하고자 한다.

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The Visual Expression Means in Human-Computer Interaction Design (인간-컴퓨터 상호작용 디자인(HCI Design)에서의 시각적 표현수단에 관한 연구)

  • 김명석;유시천
    • Archives of design research
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    • v.9
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    • pp.101-114
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    • 1994
  • This study deals with the issue of actual HCI design embodiment through the investigation on how to interpret and use visual expression means in HCI design in a semantic way. The purpose of this study is to provide the method by which designers can make the user-centered guidelines in HCI design. As a part of the user\ulcornercentered design approaches, this study is based on the understanding of user group types which are divided by his/her extent of exposure to computer especially and is focussed on applying the level of each group's apprehension of visual expression means to the embodiment of HCI design. Major findings of this study are: First, it proposes the 'Visual Tokens Models' as a basic source for the understanding and the embodiment of visual expression means in HCI design; Second, it has examined the correlations between the characteristics of Visual Tokens and user group types that is, naive users, casual users, and expert users; Third, it proposes guidelines for the user-centered embodiment of HCI design in accordance with the correlations.

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Active Vision from Image-Text Multimodal System Learning (능동 시각을 이용한 이미지-텍스트 다중 모달 체계 학습)

  • Kim, Jin-Hwa;Zhang, Byoung-Tak
    • Journal of KIISE
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    • v.43 no.7
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    • pp.795-800
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    • 2016
  • In image classification, recent CNNs compete with human performance. However, there are limitations in more general recognition. Herein we deal with indoor images that contain too much information to be directly processed and require information reduction before recognition. To reduce the amount of data processing, typically variational inference or variational Bayesian methods are suggested for object detection. However, these methods suffer from the difficulty of marginalizing over the given space. In this study, we propose an image-text integrated recognition system using active vision based on Spatial Transformer Networks. The system attempts to efficiently sample a partial region of a given image for a given language information. Our experimental results demonstrate a significant improvement over traditional approaches. We also discuss the results of qualitative analysis of sampled images, model characteristics, and its limitations.

Effects of Mirror-based Visual Effects on Chest Compression Quality in Cardiopulmonary Resuscitation

  • Yun, Seong-Woo
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.11
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    • pp.179-185
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    • 2019
  • In this paper, We purpose the basic data for the success of effective CPR using mirror in order to increase the quality of chest compression during CPR. The subject of this study was an experimental study based on a randomized crossover design of 28 people who completed the BLS Health Care Provider, and collected data were analyzed by SPSS Ver. 23.0 for Win statistics program. As the research methods, depth, speed, compression to relaxation ratio, arm angle and easiness during the chest compression were measured. Taken together, the results of this study showed that using a mirror-based chest compression method for chest compressions in adult CPR could make chest compressions easier, in addition, the quality of breast compression was improved by improving the posture of the rescuers, such as the average depth of compression, compression to relaxation ratio, and arm angle. However, it is necessary to confirm the feasibility of clinical application through additional studies on various environmental factors and job groups for mirror-based chest compression method.

Real-time Monitoring of Temperature and Relative Humidity and Visualization of Pest Survey Data for Integrated Pest Management in Collection Storage Area (유물 공간의 종합적 유해생물 관리(Integrated Pest Management)를 위한 실시간(Real-Time) 온습도 모니터링 및 유해 생물 조사 자료의 시각화)

  • Im, Ik-Gyun;Lim, Seong-Duk;Han, Gyu-Seong
    • Journal of Conservation Science
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    • v.37 no.5
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    • pp.440-450
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    • 2021
  • Temperature and humidity data collection using real-time sensors and data loggers was conducted for integrated pest management in the collection storage and exhibition space of the Jeongnimsaji Museum, Buyeo. The real-time temperature and humidity monitoring system collected measurement data every 30 minutes and enabled real-time confirmation of the data through a linked application. If the temperature and humidity data measured in the real-time temperature and humidity monitoring system exceeds the set range, a push notification was sent to the mobile phone of the person in charge to provide status information to establish a continuous management system. Through this, it was possible to immediately recognize and take action when the temperature range exceeded the recommended relic temperature in August. We performed data visualization on the concentration of airborne fungus in the storage area and the inflow path and density of insects. Based on the recommended criteria presented by the National Institute of Cultural Heritage, The data on the spatial and temporal concentration of airborne fungus inside the collection storage were found to be maintained at a value below the standard recommended by the National Institute of Cultural Heritage (80 CFU/m3). Also, as a result of the insect inflow survey, no insects were captured inside the storage area, and in the case of the exhibition space, insects such as Scutigera coleoptrata, Loxoblemmus arietulus, Diestrammena asynamora, Koreoniscus racovitzai were captured. Based on this, as a result of visualization according to the individual density of captured insects by area, it was confirmed that the main inflow paths of insects were the external entrance and the toilet area.

Development and Effectiveness of Learning Programs on Visualization of Data for Gifted Students in Elementary School Science - Focusing on Using the Tableau Program - (초등학교 과학영재 학생을 대상으로 한 데이터 시각화 학습 프로그램 개발 및 효과 - Tableau 프로그램 활용을 중심으로 -)

  • Kim, Hyunguk
    • Journal of Korean Elementary Science Education
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    • v.43 no.1
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    • pp.18-34
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    • 2024
  • This study aimed to examine the effects of a science-learning program based on data visualization on the science inquiry and creative problem-solving abilities of elementary school science-gifted students. Accordingly, this research developed a data visualization science-learning program using Tableau, which had twelve sessions. The subjects encompassed 61 students in three gifted classes taught by the researcher. The scientific inquiry ability test and creative problem-solving ability test modified to suit the environment and situation were given to the subjects before and after the treatment. The results confirmed that science learning based on data visualization had no significant impact on basic science inquiry skills. Among the subdomains, significant results were obtained only in the reasoning subdomain. Moreover, integrative inquiry ability was significantly affected, unlike basic inquiry abilities. Among the five subdomains, significant differences were observed in three subdomains (data conversion, data interpretation, and variable control). However, concerning the generation of hypotheses and the control of variables, students exhibited confusion regarding the process of variable control and the exact concept of hypothesis development. This study also evaluated the effects of the program's application on creative problem-solving abilities and found a significant impact. Additionally, it was significantly different in all four subdomains. The results were interpreted to be owing to the students' mastery of Tableau's features, collaborative learning through discussion and debate, and the thematic impact of the data visualization program emphasizing procedural thinking. Finally, this study presented implications for science learning based on data visualization and the future direction of education.

A Study on the Expression of Sense of Space in 3D Architectural Visualization Animation (3D 건축 시각화 애니메이션의 공간감 표현에 관한 연구)

  • Kim, Jong Kouk
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.1
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    • pp.369-376
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    • 2021
  • 3D architectural visualization animation has become more important in architectural presentations due to the rapid development of digital technology. Unlike games and movies, architectural visualization animation most focuses on delivering visual information, and aims to express the sense of space that viewers feel in an architectural space, rather than simply providing an image of viewing buildings. The sense of space is affected not only by physical elements of architecture, but also by immaterial elements such as light, time, and human actions, and it is more advantageous to express it in animations that can contain temporality compared to a fixed image. Therefore, the purpose of this study is to search for elements to effectively convey a sense of space in architectural visualization animation. To this end, the works of renowned architectural visualization artists that are open to the public were selected and observed to search for elements to effectively convey a sense of space to viewers. The elements that convey the sense of space that are common to the investigated architectural animations can be classified into the movement and manipulation of the camera, the movement of surrounding objects, the change of the light environment, the change of the weather, the control of time, and the insertion of a surreal scene. It will be followed by a discussion on the immersion of architectural contents.

Design of System for C Programming Language Education (C 프로그래밍 언어 교육을 위한 시스템 설계 - 웹 기반 실행 시각화와 순서도 자동화를 중심으로 -)

  • Baek, Kong-Hyun;Goh, Byung-Oh
    • 한국정보교육학회:학술대회논문집
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    • 2010.01a
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    • pp.347-352
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    • 2010
  • 현장에서 프로그래밍 교육은 교수 학습 방법 외에도 교육실습 환경을 위한 프로그래밍 교육용 시스템의 준비나 사용면에서도 어려움이 많다. 특히 C언어의 경우 적당한 교육용 시스템이 없어 일반 상업용 개발 툴을 이용하는데 그렇지 않아도 어렵다고 인식되는 C언어 교수 학습에 소프트웨어 도구마저 복잡하여 작지 않은 걸림돌이 되고 있다. 다양한 프로그래밍 언어가 있지만 현재는 구문 교육 및 논리 표현의 수월함과 결과 확인의 편리함에 우위를 가진 로고 계통의 언어 도구가 교육에서 많이 활용되고 있다. 이러한 점에 착안하여 본 연구에서는 기존 C언어 교육 환경을 개선하고 C언어를 효과적으로 교수 학습할 수 있도록 VPL요소로써 순서도 편집 및 자동 구현과 실행 시간 중 각종 흐름과 변수의 실시간 누적 시각화 시스템을 내포한 C언어 인터프리터와 학습 모듈 관리 및 사용자간 및 교수자와 교류하는 기능이 합쳐진 웹 기반 C 프로그래밍 언어 교육을 위한 시스템을 설계하였다.

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A Ranking Method for Visual Media Service Provider Retrieval Using ASN.1-based Ontology (ASN.1 기반의 온톨로지를 이용한 시각 미디어 서비스 제공자 랭킹 방법)

  • Min Young-Kun;Lee Bog-Ju
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.05a
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    • pp.333-336
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    • 2006
  • HERMES(tHE Retrieval framework for visual MEdia Service)는 웹 상에 존재하는 그림, 영상 등 시각미디어 검색을 위한 시스템이다. 복수의 서비스 제공자와 하나의 서비스 중계자가 있는 분산 환경에서, 사용자의 질의가 왔을 때 서비스 중계자는 적절한 서비스 제공자를 효율적으로 찾는 것이 매우 중요하다. 그래서 다양한 서비스 제공자가 존재하는 분산환경에서 서비스 제공자들간의 랭킹은 매우 중요하다. 본 논문에서는 온톨로지를 사용하여 서비스 제공자들을 랭킹하는 방법을 제안하고 기존의 서비스 제공자 랭킹과 비교하여 본 논문에서 제안한 방법이 더욱 우수함을 보인다.

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A Study on the Artificial Recognition System on Visual Environment of Architecture (건축의 시각적 환경에 대한 지능형 인지 시스템에 관한 연구)

  • Seo, Dong-Yeon;Lee, Hyun-Soo
    • KIEAE Journal
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    • v.3 no.2
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    • pp.25-32
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    • 2003
  • This study deals with the investigation of recognition structure on architectural environment and reconstruction of it by artificial intelligence. To test the possibility of the reconstruction, recognition structure on architectural environment is analysed and each steps of the structure are matched with computational methods. Edge Detection and Neural Network were selected as matching methods to each steps of recognition process. Visual perception system established by selected methods is trained and tested, and the result of the system is compared with that of experiment of human. Assuming that the artificial system resembles the process of human recognition on architectural environment, does the system give similar response of human? The result shows that it is possible to establish artificial visual perception system giving similar response with that of human when it models after the recognition structure and process of human.