• Title/Summary/Keyword: 시각왜곡도

Search Result 216, Processing Time 0.024 seconds

A Study on the Method of Eye Tracking Analysis Based on the Properties in Visual Perception of User -With Emphasis on the Development of Analysis-Framework for Product Design- (사용자의 시각적 인지 특성에 기초한 시선추적 분석 방법에 대한 연구 -제품 디자인을 위한 분석 프레임 개발을 중심으로-)

  • 최민영
    • Archives of design research
    • /
    • v.16 no.4
    • /
    • pp.197-206
    • /
    • 2003
  • Nowadays, the studies on interface and cognition-engineering has become issues of general interest as newly design-methods which analyze the behavior of user on products. However existing studies were mainly done with verbal-centered method which made it difficult for the designer to apply for visual realization. Moreover many mistakes and noises are taken place whenever the designer converts verbal statements and needs of user into visual factors. Therefore the designer needs to analyze visual perception on user and product as visual-centered methods. This study applies the eye tracking method as analysing-instrument and aims to develop the analysis-framework, the concrete techniques of measurement and the application for the product design. At first the nature and the process of visual perception on products are reviewed for developing analysis method. Then the technique of eye tracking and the meaning of fixation and movement are discussed to specify the concrete method. The basic experiment of product can reveal general analysis process, advantage and guideline for the application of eye tracking method. The Study is peformed through the following 4 steps ; to pre-research into product design and visual perception theory ; to identify the concrete experiment method, to measure the fixation/movement data and analyze the raw data, to convert the result of analysis to the visual framework. Finally the major findings and the limits of the study are suggested and summarized.

  • PDF

Web-based Chart Generating System Using CML (CML을 이용한 웹 기반 차트출력시스템)

  • Yoon, Hyun-Nim;Kim, Yang-Woo
    • Journal of Internet Computing and Services
    • /
    • v.9 no.5
    • /
    • pp.47-58
    • /
    • 2008
  • Charts can propagate information more effectively by visualizing various types of information. Due to this reason, many web developers often use charts when they display information on the web. However, using a chart requires a special dedicated software to install and it is difficult to share the finished charts since they are usually in raster format. The raster format images are fixed in size, therefore, experience image distortion problem when their sizes are changed. In this paper, we propose a web-based chart generating system using CML(Chart Markup Language) to solve the current compatibility and sharing problems. The proposed chart generating system first analyzes XML, Text, or HTML documents to extract chart information in the documents, and then it converts collected chart information to CML. The converted CML documents are displayed on the web browser using a vector method. The vector method has an advantage of protecting its images from distortion even when image sizes are scaled. The CML, proposed in this paper, is a chart markup language based on XML for modeling charts Information. If CML is used for presenting a chart in a web, it makes easier to share and to convert the chart information.

  • PDF

JND based Illumination and Color Restoration Using Edge-preserving Filter (JND와 경계 보호 평탄화 필터를 이용한 휘도 및 색상 복원)

  • Han, Hee-Chul;Sohn, Kwan-Hoon
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.46 no.6
    • /
    • pp.132-145
    • /
    • 2009
  • We present the framework for JND based Illumination and Color Restoration Using Edge-preserving filter for restoring distorted images taken under the arbitrary lighting conditions. The proposed method is effective for appropriate illumination compensation, vivid color restoration, artifacts suppression, automatic parameter estimation, and low computation cost for HW implementation. We show the efficiency of the mean shift filter and sigma filter for illumination compensation with small spread parameter while considering the processing time and removing the artifacts such as HALO and noise amplification. The suggested CRF (color restoration filter) can restore the natural color and correct color distortion artifact more perceptually compared with current solutions. For the automatic processing, the image statistics analysis finds suitable parameter using JND and all constants are pre-defined. We also introduce the ROI-based parameter estimation dealing with small shadow area against spacious well-exposed background in an image for the touch-screen camera. The object evaluation is performed by CMC, CIEde2000, PSNR, SSIM, and 3D CIELAB gamut with state-of-the-art research and existing commercial solutions.

A Study on the Use of RDW Data in Virtual Environment (가상환경에서 방향전환보행 데이터 활용 연구)

  • Lim, Yangmi
    • Journal of Broadcast Engineering
    • /
    • v.27 no.5
    • /
    • pp.629-637
    • /
    • 2022
  • This study is an experiment on the use of RDW(Redirected Walking) technology, which helps users to hardly feel the difference of user movement in the limited physical space and the extended virtual space when the user moves while wearing the HMD in the real world. The RDW function installed in 3D space realization software such as Unity3D is used to induce the user's redirection by slightly distorting the virtual space according to the user's point of view. However, if the RDW distortion rate is used excessively, dissonance is highly likely to occur. In particular, it is easy to make errors that cause cybersickness of users. It is important to obtain the RDW data value in the virtual environment so that the user does not feel fatigue and cybersickness even after wearing the HMD for a long time. In this experiment, it was tested whether the user's RDW was safely implemented, and item and obstacle arrangement data were obtained through this experiment. The RDW data obtained as a result of the experiment were used for item placement and obstacle placement in the virtual space.

Screen Disparity and Size Perception Function of Various 3D Stimuli (양안시차에 따른 다양한 3D 자극의 크기지각 예측함수 개발)

  • Park, JongJin;Li, Hyung-Chul O.;Kim, ShinWoo
    • Journal of Broadcast Engineering
    • /
    • v.18 no.1
    • /
    • pp.66-76
    • /
    • 2013
  • Although there has been much advance in the development of 3D displays of various purpose, 3D contents are not yet so used as expected in those displays. One well-known obstacle in the enjoyment of 3D contents is visual fatigue, but another major issue is image distortion of 3D contents. In the previous research, Shin, Li, & Kim (2012) reported systematic linear relationship between screen disparity and size perception of a simple object whose retinal size was constant across different disparities. In this research, we intended to generalize the previous finding by using various 3D stimuli in the test of the relationship between screen disparity and size perception of those stimuli. Consistent with previous findings, our data indicated that size perception linearly changes as a function of screen disparity and the linearity was observed in all stimuli types we used in this research. We described the empirical relationship between screen disparity and size perception in the form of prediction function for size perception in which visual angle is the predictor. This function will be very useful in the creation of 3D contents as one can make reasonable predictions on the to-be-perceived size of an object being filmed using screen disparity of their camera setting.

Image Fusion of High Resolution SAR and Optical Image Using High Frequency Information (고해상도 SAR와 광학영상의 고주파 정보를 이용한 다중센서 융합)

  • Byun, Young-Gi;Chae, Tae-Byeong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.30 no.1
    • /
    • pp.75-86
    • /
    • 2012
  • Synthetic Aperture Radar(SAR) imaging system is independent of solar illumination and weather conditions; however, SAR image is difficult to interpret as compared with optical images. It has been increased interest in multi-sensor fusion technique which can improve the interpretability of $SAR^{\circ\circ}$ images by fusing the spectral information from multispectral(MS) image. In this paper, a multi-sensor fusion method based on high-frequency extraction process using Fast Fourier Transform(FFT) and outlier elimination process is proposed, which maintain the spectral content of the original MS image while retaining the spatial detail of the high-resolution SAR image. We used TerraSAR-X which is constructed on the same X-band SAR system as KOMPSAT-5 and KOMPSAT-2 MS image as the test data set to evaluate the proposed method. In order to evaluate the efficiency of the proposed method, the fusion result was compared visually and quantitatively with the result obtained using existing fusion algorithms. The evaluation results showed that the proposed image fusion method achieved successful results in the fusion of SAR and MS image compared with the existing fusion algorithms.

A Study on the News Coverage of Three Major Newspapers about the Press Reform in Korea (언론개혁에 대한 <조.중.동>의 보도양식 연구)

  • Kim, Yon-Jong
    • Korean journal of communication and information
    • /
    • v.27
    • /
    • pp.35-62
    • /
    • 2004
  • This study examined how the three major newspapers covered the press reform movement in Korea. Despite that the NGOs and Korean government keep trying to reform the market and structure of the newspapers, the targeted newspapers argue that they are unjustly accused of the dominance of the press market made by the readers' choice. Using frame analysis and discourse analysis, this study analyzed the news coverage on the press reform for 6 months and revealed that these major newspapers presumed to be targeted were totally challenging against the press reform by means of flaming of news and using news discourse. The ways of challenge were, firstly they appealed to the readers that the press reform is the press suppress so that they have to fight against this unacceptable pressure. And secondly, they report the news selectively for their own interests by elaborating, magnifying, or reducing the facts. Thirdly, they attack the government policies and major figures leading the press reform by letting the outside columnists favorable to their own standing point. And finally, they conduct the poll on and off and report what they want according to their self interests.

  • PDF

(<한국어 립씽크를 위한 3D 디자인 시스템 연구>)

  • Shin, Dong-Sun;Chung, Jin-Oh
    • 한국HCI학회:학술대회논문집
    • /
    • 2006.02b
    • /
    • pp.362-369
    • /
    • 2006
  • 3 차원 그래픽스에 적용하는 한국어 립씽크 합성 체계를 연구하여, 말소리에 대응하는 자연스러운 립씽크를 자동적으로 생성하도록 하는 디자인 시스템을 연구 개발하였다. 페이셜애니메이션은 크게 나누어 감정 표현, 즉 표정의 애니메이션과 대화 시 입술 모양의 변화를 중심으로 하는 대화 애니메이션 부분으로 구분할 수 있다. 표정 애니메이션의 경우 약간의 문화적 차이를 제외한다면 거의 세계 공통의 보편적인 요소들로 이루어지는 반면 대화 애니메이션의 경우는 언어에 따른 차이를 고려해야 한다. 이와 같은 문제로 인해 영어권 및 일본어 권에서 제안되는 음성에 따른 립싱크 합성방법을 한국어에 그대로 적용하면 청각 정보와 시각 정보의 부조화로 인해 지각의 왜곡을 일으킬 수 있다. 본 연구에서는 이와 같은 문제점을 해결하기 위해 표기된 텍스트를 한국어 발음열로 변환, HMM 알고리듬을 이용한 입력 음성의 시분할, 한국어 음소에 따른 얼굴특징점의 3 차원 움직임을 정의하는 과정을 거쳐 텍스트와 음성를 통해 3 차원 대화 애니메이션을 생성하는 한국어 립싱크합성 시스템을 개발 실제 캐릭터 디자인과정에 적용하도록 하였다. 또한 본 연구는 즉시 적용이 가능한 3 차원 캐릭터 애니메이션뿐만 아니라 아바타를 활용한 동적 인터페이스의 요소기술로서 사용될 수 있는 선행연구이기도 하다. 즉 3 차원 그래픽스 기술을 활용하는 영상디자인 분야와 HCI 에 적용할 수 있는 양면적 특성을 지니고 있다. 휴먼 커뮤니케이션은 언어적 대화 커뮤니케이션과 시각적 표정 커뮤니케이션으로 이루어진다. 즉 페이셜애니메이션의 적용은 보다 인간적인 휴먼 커뮤니케이션의 양상을 지니고 있다. 결국 인간적인 상호작용성이 강조되고, 보다 편한 인간적 대화 방식의 휴먼 인터페이스로 그 미래적 양상이 변화할 것으로 예측되는 아바타를 활용한 인터페이스 디자인과 가상현실 분야에 보다 폭넓게 활용될 수 있다.

  • PDF

Improvement of Content-based Image Retrieval by Considering Image Editing Effect (영상편집효과를 고려한 내용기반 영상 검색의 개선에 관한 연구)

  • Kang Seok-Jun;Bae Tae-Meon;Kim Ki-Hyun;Han Seung-Wan;Jeong Chi-Yoon;Nam Tae-Yong;Ro Yong-Man
    • Journal of Korea Multimedia Society
    • /
    • v.9 no.5
    • /
    • pp.564-575
    • /
    • 2006
  • With the rapid increase of the number of multimedia contents, people consume a lot of multimedia contents through various distribution channels. Content-based image retrieval uses visual features that represent the contents of images. And users can retrieve or filter images based on the contents of the images using the features. But, the editing of the multimedia contents distorts the original visual features of the multimedia contents, thereby the performance of content-based image retrieval system could be lowered. In this paper, we describe the image editing effects that lower the performance of the retrieval system and propose algorithms that can remove the image editing effect and improve content-based image retrieval system.

  • PDF

Fast Content-preserving Seam Estimation for Real-time High-resolution Video Stitching (실시간 고해상도 동영상 스티칭을 위한 고속 콘텐츠 보존 시접선 추정 방법)

  • Kim, Taeha;Yang, Seongyeop;Kang, Byeongkeun;Lee, Hee Kyung;Seo, Jeongil;Lee, Yeejin
    • Journal of Broadcast Engineering
    • /
    • v.25 no.6
    • /
    • pp.1004-1012
    • /
    • 2020
  • We present a novel content-preserving seam estimation algorithm for real-time high-resolution video stitching. Seam estimation is one of the fundamental steps in image/video stitching. It is to minimize visual artifacts in the transition areas between images. Typical seam estimation algorithms are based on optimization methods that demand intensive computations and large memory. The algorithms, however, often fail to avoid objects and results in cropped or duplicated objects. They also lack temporal consistency and induce flickering between frames. Hence, we propose an efficient and temporarily-consistent seam estimation algorithm that utilizes a straight line. The proposed method also uses convolutional neural network-based instance segmentation to locate seam at out-of-objects. Experimental results demonstrate that the proposed method produces visually plausible stitched videos with minimal visual artifacts in real-time.