• Title/Summary/Keyword: 스포츠 활동

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Relationship between Flow and Participation Degree of Ground, Water, Air Leisure Sports-based Tourism Activities (지상, 수상, 항공 레저스포츠 관광활동 참여정도와 몰입의 관계)

  • Lee, Mun-Jea;Hwang, Sun-Hwan
    • The Journal of the Korea Contents Association
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    • v.13 no.2
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    • pp.488-497
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    • 2013
  • The purpose of the study was to investigate the relationship between the degree of participation and flow for participants in ground, water, and air leisure sports-based tourism activities. A total of 437 participants' data was employed for the analyses (one-way ANOVA and multiple regression analysis) using SPSS Win 18.0 program. Main findings are as follows; First, there were differences in clear goals, transformation of time, loss of self-consciousness, challenge-skill balance, autotelic experience, unambiguous feedback, and sense of control out of flow dimensions based on types of leisure sports-based tourism activities. Second, participation period and frequence had positive effects on flow. Specifically, period had an influence on challenge-skill balance. clear goals: frequence had an effect on challenge-skill balance, transformation of time, clear goals, autotelic experience, unambiguous feedback, and sense of control: intensity had an influence on transformation of time and autotelic experience.

Return to Sports Activity After Anterior Cruciate Ligament Reconstruction (전방십자인대 재건술 후 스포츠 활동 복귀)

  • Park, Jong-Hyuk;Lee, Jun-Mo;Bae, Hyun-Kyung;Im, Jong-Han;Lee, Ju-Hong
    • Journal of Korean Orthopaedic Sports Medicine
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    • v.8 no.2
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    • pp.95-101
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    • 2009
  • Purpose: The purpose of this study was to determine how many of our patients who had had anterior cruciate ligament (ACL) reconstruction returned to their previous levels of sports and to identify why not doing so. Material and Methods: We evaluated 43 knees with a minimum of two years follow-up among whom undergoing 109 ACL reconstruction from September 2003. The mean age of patients was 26 years (17 to 45 years) Clinical results was evaluated according to the Lysholm Knee scores, Tegner activity score, subjective IKDC questionnaires, objective IKDC evaluation form and KT-1000 arthrometer. Results: The overall clinical results demonstrated significant improvement at the final follow-up comparing to preoperative data (P<0.05). Among 43 patients, 25 patients (58%) returned to their previous level of sports and 18 patients (42%) did not. Of whom, 11 patients (61%) were not able to return to sports due to fear to re-injury and 7 patients (39%) suffered from instability and pain. The differences in the Lysholm Scores, KT-1000 arthrometer and subjective IKDC in the 3 groups of patients by ANOVA test were found to be statistically significant (P<0.001). Although there is no difference in objective IKDC and KT-1000 arthrometer, the difference was observed in Tegner activities, subjective IKDC obtained by those who returned to sport and those who had fear to reinjury (P<0.001). Conclusion: This study showed that a quater of patients could not return to their previous level of sport after ACL reconstruction because of fear to reinjury. We thought that not only improving the technique of ACL reconstruction and systemic rehabilitation but also considering psychological factor of patients could allow more patients to return to the previous level of sports.

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Ligament Injuries of Knee in the Recreational Skiers (스키에 의한 슬관절 인대 손상)

  • Lee Dong Chul;Ko Jin Hyeok;Kim Dong Han
    • Journal of Korean Orthopaedic Sports Medicine
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    • v.2 no.1
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    • pp.37-43
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    • 2003
  • Purpose: This study is to analyse the injury patterns of knee ligament and the factors influencing ligament injuries of knee, and to evaluate the changes of knee function and activity after ski injury. Materials and Methods: Thirty cases of ligament injuries of knee were studied with a questionaire, stress radiographs, magnetic resolution imaging, and physical examination. Mean age was 28.6 years old and mean follow up was 29.6 months. Clinical evaluation of Lysholm knee scoring scale was used for knee function and Tegner activity score was used for activity change after ski injury. Results: The anterior cruciate ligament (ACL) injury accompanied with medial collateral ligament(MCL) injury was most in 11 cases and isolated MCL injury was the next in 9 cases. The common types of injury mechanism were Phantom foot phenomenon (13 cases, 43$\%$) and valgus external rotation injury (12 cases, 40$\%$), which constitute 83$\%$ of all case. At the last follow up, the mean Lysholm score was 93.4 and mean Tegner activity score was 4.2. The reduced Tegner activity score after injury was 1.9. Among several injury groups, the evaluation of knee function and activity was best in the isolated MCL injury group and worst in the ACL injury accompanied with MCL injury group. The factors to influence ski injury were participation to ski class, release of binding, and skiing long time more than 2 hours. Conclusions: Lysholm score at last follow up revealed good grading, but sports activity after ski injury was reduced when compared with pre-injury state. It seems to need a active, systemic sports rehabilitation program after sports injury.

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Emotional Intelligence of Youth Impacted by the Used Time of Smart Devices and Sports Activities (스마트 기기 사용 시간과 스포츠 활동 시간이 청소년의 감성지능에 미치는 영향)

  • Kwon, Mee-Rhan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.1
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    • pp.211-217
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    • 2014
  • The smart revolution led by Smart Phone in our daily lives is changing the paradigm in general. These smart revolution has provided us a lot of convenience, but on the other hand also appearing an inverse function. The host of the future of young people, especially by the excessive use of smart devices, there is a risk of side effects increased. In this study, the empirical analysis has been done to know how the used time of smart devices and youth sports activities affect to the emotional intelligence. Using regression analysis, the used time of smart devices showed negative relationship and the time of youth sports activities affected positively with the emotional intelligence. Additional analysis of the amount of reading also affected positively to the motional intelligence as a conclusion. Through this study, as a conclusion, traditional activities, namely sports activities and reading to help the youth developing emotional intelligence, while the use of smart devices inhibits the development of emotional intelligence of youth.

Analysis on Trends in Plogging Culture and Professional Sports Using BIG KINDS Analysis (빅카인즈 분석을 활용한 플로깅 문화와 프로스포츠 분야의 동향 분석)

  • Gyu-Min, Na;Kyung-A, Oh
    • Journal of the Korean Applied Science and Technology
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    • v.40 no.5
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    • pp.1072-1080
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    • 2023
  • The purpose of this study is to analyze major keywords and social phenomena related to 'plogging' in the sports field and to derive important information. In order to achieve this purpose, the news analysis system BIG Kinds provided by the Korea Press Promotion Foundation was used to analyze it. The analysis period is from 2018 to 2022, and 42 of the 5,148 news collected were finally used and analyzed. Frequency analysis, relationship map analysis, and related word analysis were performed as analysis methods, and the results are as follows. First, as a result of the frequency analysis related to 'Plogging' in the sports field, keywords such as 'Jeju', 'Players', 'World Marathon', 'SSG', and 'Lee Bong-ju' were identified. Second, as a result of the analysis of the relationship related to 'Plogging' in the sports field, keywords such as 'COVID-19', 'national representative', 'elite', 'masters', and 'COVID' were identified. Third, as a result of the analysis of words related to 'Plogging' in the sports field, keywords such as 'synthesized words', 'volunteer activities,' 'masters untact', 'Jeju', and 'athletes' were identified. In the domestic professional sports field, it has been shown that plogging is actively used for environmental activities and professional team promotion to practice carbon neutrality by international sports organizations.

User Application for Sports Climbing on Interactive Climbing Wall (인터랙티브 인공 암벽장 활용을 위한 스포츠클라이밍 사용자 애플리케이션)

  • Kim, Minsang;Kim, Dongho
    • Proceedings of the Korea Information Processing Society Conference
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    • 2016.04a
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    • pp.201-203
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    • 2016
  • 도시민들의 다양한 여가활동의 요구로 날씨와 계절에 상관없이 즐길 수 있는 운동으로 실내 스포츠 수요가 급증 하고 있다. 이에 스포츠 클라이밍의 인기 또한 증가하고 있는 추세이다. 또한, ICT기술의 발전으로 스포츠 산업에서도 ICT융합이 활발히 진행 중이다. 이에 실내 스포츠 클라이밍은 ICT기술 융합이 용이한 환경으로 컴퓨팅 환경을 구성하기 적합하다. 따라서 ICT융합 스포츠 클라이밍에 대한 새로운 신조어 스크린 클라이밍이라는 말이 나오고 이에 대한 인터랙티브 인공 암벽이라는 연구가 진행 되었다. 하지만 스포츠 클라이밍에서 사용되는 모바일 애플리케이션의 연구는 현저히 부족한 상황이다. 현재 상용화되어 있는 클라이밍 애플리케이션은 일방적인 정보제공에 그쳐 정보의 확장 및 재생산이 어렵고, 자신의 기록 측정 및 정리 과정이 번거롭다는 한계가 있다. 이에 본 논문에서는 인터랙티브 인공 암벽 활용을 위한 모바일 애플리케이션을 제안하고 구현한다. 즉, 사용자가 실제로 쉽고 편리하게 등반 루트와 등반 기술에 대한 정보를 제공받고 자신의 등반 기록을 관리할 수 있는 사용자 친화적 클라이밍 모바일 애플리케이션을 구현한다.

A Study on Design of Physically Interactive Sport Game for Children (어린이를 위한 체감형 스포츠 게임 디자인 연구)

  • Paek, Hee-Won;Ko, Il-Ju;Bang, Green
    • Journal of Korea Game Society
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    • v.18 no.5
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    • pp.31-46
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    • 2018
  • Physically interactive sport games are emerging as a solution to increase the physical activity of children in urban life. Existing studies on physically interactive sport games have been conducted with adults, while studies on children are insufficient. The elements of physically interactive sport games for children are derived from the common elements of physically interactive sport games and design for children. The derived elements are applied to actual game item to design a game for children. In this study, the elements of physically interactive sport games for children were applied to children's screen climbing games, and games could be identify improvements through user evaluation. It is expected games to take into consideration more children's characteristics can be designed by utilizing the elements of physically interactive sport games for children.

Analysis of Relationship between Aerobic Physical Activity and Beverage Consumption (유산소 신체활동과 음료수 섭취 빈도와의 상관성 연구)

  • Hae-Ryoung Park
    • Journal of Digital Convergence
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    • v.21 no.1
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    • pp.29-34
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    • 2023
  • The purpose of this study was to find out the relationship between the frequency of consumption of sports drinks and energy drinks and aerobic physical activity in the 6-29 year old group in the National Health and Nutrition Examination Survey. The sociodemographic characteristics, aerobic physical activity, and beverage intake of the subjects were calculated using composite sample descriptive statistics, and the mean difference between groups was analyzed by cross-tabulation, χ2-test, and binary logistic regression analysis. High-intensity aerobic activity was analyzed as an increase in the intake frequency of sports drinks(ionic drinks, vitamin drinks) and energy drinks(high-caffeine drinks) (p<0.05). Compared to moderate-intensity aerobic physical activity, high-intensity aerobic physical activity was analyzed as a factor influencing the increase in beverage intake frequency. The purpose of this study was to investigate the relationship between physical activity and beverage consumption, which is a critical issue for promoting health both now and in the future, and to developed an intervention program based on the findings. Through this study, we aimed to gather basic data that can help people live healthy lives, and raise both individual and societal awareness of the importance of making better beverage choices.

Differences in Physical fitness, Cognitive function, ADL, IADL, and Psychological variables according to the Elderly's participation in Physical activity (노인의 신체활동 참여에 따른 체력과 인지기능, ADL, IADL, 및 심리적 변인의 차이)

  • Choi, Jae-Won;Kim, Sang-Bum;Kang, Sung-Goo;Yoo, Ha-Na;Lee, Kyung-Ha
    • Journal of the Korean Applied Science and Technology
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    • v.38 no.3
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    • pp.786-800
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    • 2021
  • The subjects of this study were 463 people aged 65 and older in the senior welfare center in Seoul and Gyeonggi. The purpose of the study is to analyze the differences between physical fitness factors and cognitive functions, activities of daily living, instrumental activities of daily living, and psychological variables in the participation of the elderly in physical activities. Data ware analyzed by frequency analysis, reliability analysis, independent sample t-test and one-way ANOVA, and Pearson's correlation analysis, with SPSS 25.0 statistics program. The results of this study are as follows. First, there are statistically significant differences in physical fitness, cognitive function, activities of daily living, instrumental activities of daily living, and psychological factors such as depression and quality of life, depending on whether the elderly participate in physical activity. There were statistically significant differences in physical fitness, cognitive function, ADL, IADL, depression and quality of life, depending on the frequency of participation of older people in physical activity. A statistically significant difference in physical fitness appeared depending on the participation time of the elderly who participated in physical activity. Second, a study of the correlation between physical fitness and cognitive function, ADL, IADL, depression, and quality of life revealed a correlation for most factors. Based on these research results, it is necessary to develop a systematic arbitration strategy including physical activity for the successful aging of the elderly and the independent life of old age.

A Study on Structural Relations among the Social Support, Self-Esteem, and College Life Adjustment of College Students Participating in Convergence Leisure Sports Activities (융합 여가스포츠 활동에 참여하는 대학생들의 사회적 지지와 자아존중감 및 대학생활적응의 구조적 관계)

  • Han, Sang-Jun;Lee, Sang-Heang
    • Journal of Digital Convergence
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    • v.13 no.8
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    • pp.515-523
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    • 2015
  • The purpose of this study was to investigate relations among the social support, self-esteem, and college life adjustment among college students participating in convergence leisure sports activities. Selected to attain the purpose were 300 college students that took a course on leisure sports at universities in Gyeonggi-do, Chungcheong-do, and Jeolla-do Provinces. After excluding 59 questionnaires that seemed to contain insincere answers from total 300 questionnaires, 241 were used in analysis as final valid samples. They were analyzed in frequency, reliability, and correlation analysis with the PASW Ver. 18.0 program and then confirmatory factor analysis and structural equation modeling analysis with the AMOS 18.0 program. The findings were as follows: First, support from family and support from others among the subfactors of social support had positive effects on positive ego, one of the subfactors of self-esteem, and negative ones on negative ego. Secondly, positive ego, one of the subfactors of self-esteem, turned out to have positive impacts on academic adjustment and school life adjustment, two of the subfactors of college life adjustment, whereas negative ego had negative impacts on academic adjustment and school life adjustment.