• 제목/요약/키워드: 스포츠브랜드

검색결과 104건 처리시간 0.031초

스포츠웨어 브랜드의 웹사이트 색채 특성 분석 (A Study of the Color Characteristics of the Websites of Sportswear Brands')

  • 문지영;김지연;조주연;이규혜
    • 복식문화연구
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    • 제19권4호
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    • pp.794-804
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    • 2011
  • With increases in the amount of spare time by many and with increased social interest in health, the sportswear market is steadily growing. Thus, sportswear companies are putting more effort into developing their websites for differentiation strategies. It is possible to deliver effective images with the use of proper colors in websites. This study aimed to analyze the colors of websites of sportswear brands' and to compare their characteristics. Thirty-seven brands were chosen and classified into three groups: active sportswear, outdoor wear and golf wear. 168 color samples in total as main colors, sub-colors and accent colors were collected from the first screen of each websites. The colors were analyzed by Musell's 10 hues and by the 12 tone classifications of PCCS. The results indicated that white is the color most often used as the main color and sub-color on these websites. There were differences among the colors of the three groups. Both active sportswear and outdoor wear have a similar tendency in terms of their use of colors and tones, while golf wear is different from these two groups. Active sportswear websites and outdoor wear websites frequently used red and vivid, bright tones for their accent colors. In comparison, Green Yellow and light grayish tones were most commonly used as accent colors in golf wear websites.

현대 테니스 웨어에 나타난 패션성에 관한 연구 (A Study on the Fashion Style in Contemporary Tennis Clothing)

  • 김혜정
    • 패션비즈니스
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    • 제17권2호
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    • pp.17-32
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    • 2013
  • Throughout history, tennis-wear designers have attempted reforms to the designs, which were swayed a lot by game rules, and more efforts than ever are put forth recently. The efforts to introduce fashion designers into tennis brands and to break down the barriers between sports brands and common fashions have contributed to the advancement of tennis-wear. Howver, designers are not the only contributors to the development and innovation of tennis-wear. Tennis players who are well aware of the design make-up may affect some aspects of tennis-wear. Even some tennis players launched certain tennis-wear brands. They are not just players in games, but also innovators of this certain type of clothing. In this sense, they design, select, and put on tennis-wear as designers and players, which has contributed a lot to variation and advancement of tennis-wear. Such diversified of attempts in terms of design have led to the variety of tennis-wear, and adopting certain features of other sportswear has enhanced the functionality as well. As for materials, functional materials as well as lingerie look and laceworks as in dance looks were used, and even nude-color short pants were introduced to represent such images of fantasy and illusion. As for color as well, a revolution of color, which has been a taboo, was led. The popularity of tennis-wear fashions even leads to combination with features of other areas, which has been more diversified by the collaboration with designs inspired by toga of Greece and various other areas such as films and arts.

4차 산업혁명이 주목한 Z세대의 스포츠 소비 스타일 탐색: 데이터마이닝 기반 의사결정 나무 분석 적용 (Exploring Sport Consumption Style of Generation Z that the 4th Industrial revolution paid attention to: Applying Decision Tree Analysis based on Data Mining)

  • 신진호;임영삼;김지선
    • 한국응용과학기술학회지
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    • 제37권5호
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    • pp.1208-1221
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    • 2020
  • 본 연구는 데이터 마이닝 기반 의사결정 나무 분석을 적용해 Z세대 스포츠 소비 스타일을 탐색하여 Z세대가 주도할 스포츠 소비 시장을 예측하기 위한 기초자료를 제공하고자 했다. 따라서 Z세대 중 만 19세 이상 남성 및 여성을 표본으로 선정해 본 조사를 실시했으며, 총 429명의 자료를 최종 분석에 사용했다. 자료처리는 SPSS statistics(ver. 21.0) 프로그램을 이용하여 빈도분석, 탐색적 요인분석, 재검사 신뢰도 및 신뢰도 분석, 의사결정 나무 분석을 실시했다. 본 연구의 주요 결과는 다음과 같다. 첫째, 합리 효율성 지수가 높고, 심미적 소비 지수가 낮을 경우 여성 집단으로 분류될 확률이 96.8%로 나타났다. 반면에 합리 효율성과 가격 지향 지수가 낮을 경우 남성 집단으로 분류될 확률이 100%로 나타났다. 둘째, 브랜드 지향, 가격 지향, 합리 효율성 지수가 높을 경우 수도권 집단으로 분류될 확률이 97.3%로 나타났다. 앞서 제시한 결과와는 상반적으로 브랜드 지향, 기념 의례, 지위 상징 지수가 낮을 경우 이외 지역 집단으로 분류될 확률이 82.1%로 나타났다. 셋째, 지위 상징, 유행 지향 지수가 높으며, 기능성 지수가 낮을 경우 일상생활 및 패션 집단으로 분류될 확률이 77.6%로 나타났다. 이와 반대로 지위 상징 지수가 낮고, 소속감 유지, 소비 향유 지수가 높을 경우 운동 및 경기 집단으로 분류될 확률이 81.0%로 나타났다.

스포츠웨어 점포 내 체험요소가 점포 만족도, 브랜드 호의도 및 구매의도에 미치는 영향 - 충동구매에 따른 조절효과를 중심으로 - (Effects of In-store Experiences on Store Satisfaction, Sportswear Brand Preference and Purchase Intention - Focus on Moderating Role of Impulse Buying Tendency -)

  • 한예지;황선진;전호경
    • 복식
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    • 제63권8호
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    • pp.90-105
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    • 2013
  • The purpose of this study was to explore how experiential factors in sportswear stores influenced store satisfaction, brand preference, and purchase intention among potential consumers, and to reveal the moderating effects of impulsive buying. The subjects of this study were 306 male and female adults in their 20s and 30s, who had visited sports brand stores within the past year. To analyze the data, Cronbach's ${\alpha}$, structural model analysis and path analysis were performed. The results of this study were as follows. First, there is a strong relationship between store satisfaction and experiential factors in sportswear apparel stores. All experiential factors significantly influenced store satisfaction in a positive direction. Second, consumers' store satisfaction positively influenced on brand preference. Third, consumers' store satisfaction had positive influences on their purchasing intention. Fourth, consumers' impulsive buying tendency showed significant moderating effect on the experiential factors. Consumers with low level of impulsive buying tended to be influenced more by 'think', 'relate', and 'sense' experiential factors on their store satisfaction. However, consumers with a high level of impulsive buying tendency revealed that they were more likely to be influenced by 'act' and 'feel' experiential factors.

대학생의 스포츠웨어 구매결정요인과 브랜드 선호도 (Sportswear Purchase Decision Factors and Brand Preference among College Students)

  • 김기한
    • 한국의류산업학회지
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    • 제11권4호
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    • pp.583-591
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    • 2009
  • The purpose of this study was to examine the sportswear purchase decision factors and brand preference of college students. The subjects in this study were 614 college students who were selected by cluster random sampling from Daegu and North Gyeongsang Province. The collected data were analyzed by crosstab analysis, and the findings of the study were as follows: If a sportswear company has college students as a target market, first, the company needs to consider design and utility. Second, the company needs to expand internet sale while maintaining a strategy for centering on speciality shop and department store as for a sale of sportswear. Third, the college students themselves have a right of choice according to purchasing sportswear. Thus, a distribution company requires a direct marketing strategy targeting college students. Fourth, simple design of adding a fashion trend is needed. Fifth, the sportswear company needs to expand production and sale in jumpers and trousers based on T-shirts. Sixth, color in sportswear needs to be composed of design based on gray or black color. In order for a sportswear company to be adjusted to the global market environment here after, it requires an effort to continuously grasp consumers' trend and to apply new design and color. Also, the company will be able to be equipped with competitive edge by producing diversely functional products that are demanded by the segmented market.

웹툰 광고 내용분석 : 내러티브와 표현 속성을 중심으로 (A Content Analysis of Webtoon Advertising: Focused on Narrative and Expressive Characteristics)

  • 김운한;김현정
    • 디지털콘텐츠학회 논문지
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    • 제18권2호
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    • pp.293-301
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    • 2017
  • 웹툰의 내러티브 속성이 설득 커뮤니케이션 상황에서 어떻게 활용되고 있는지 살펴보기 위해 구글 확장 검색을 실시하고, 수집된 112편의 광고를 내용분석하였다. 분석 결과, 첫째, 국내 웹툰 광고는 콘텐츠 게임, 화장품 패션 스포츠 부문, 정보통신 전기전자, 공익 및 교육 분야에서 많았다. 둘째, 최근 7년간 웹툰 광고 빈도가 증가하고 있으며, 2013년을 시점으로 신규 웹툰 광고물이 크게 증가하였다. 셋째, 태생별로 보면 브랜드 웹툰 유형이 가장 많았다. 넷째, 상업적 제품은 순정, 드라마, 일상, 부조리 장르 등에서 대체로 고르게 나타났으나, 공익적 제품은 일상 장르에만 나타나 공익 광고 전략이 편향되어 있었다.

다운방한용 경량직물에 적합한 마이크로 NP분할 소재개발 (Micro-NP divide material development suitable for Light weight fabric down keeping warn)

  • 조숙경;김동권;심승범;최광석
    • 한국염색가공학회:학술대회논문집
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    • 한국염색가공학회 2011년도 제45차 학술발표회
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    • pp.62-62
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    • 2011
  • 현재 다운방한 용도에 사용되는 직물 트랜드는 경량화 및 박지화 추세에 있으며, 국내외 유명 브랜드에서 사용되는 스포츠웨어 직물소재의 대부분이 이러한 제품으로 판매가 이루어지고 있다. 현재, 국내외 다운방한용에 사용되는 원단은 겉감이외에 다운 세기방지용 안감직물을 사용하여 다운이 빠져나오지 않도록 하고 있음. 그러나, 최근 겉감으로 사용하여 다운이 세지 않고 매우 가벼우면서 Packable 원단개발이 요구되고 있을 뿐만 아니라, 다운방한직물에 요구되는 성능에 만족하거나 성능이 향상된 고기능 원단개발이 요구되고 있다. 이러한 다운방한용 직물은 다운의 내구성 및 지속성 측면에서 매우 많은 기능이 요구되고 있으며 현재 국내에서 사용하고 있는 다운방한용 직물은 다운커버직물을 사용하거나 코팅에 의해 다운세기 방지기능을 강제로 발현시키고 있다. 그러나 그 직물은 경량화 되어가고 있기 때문에 다운커버 직물을 사용하지 않으면서부터 다운이 세는 문제점, 그리고 공기투과 및 투습이 제대로 되지 못하는 기능성의 문제점, 경량화와 더불어 인열강력이 약하여 잘 찢어지는 문제점, 인열강력의 물리적 특성을 높이고자 코팅을 하게되면 기능성 및 감성이 더욱 나빠지는 문제점이 나타나게 되어 다운 방한용 직물은 큰 문제점이 되고 있다. 이에 겉감만으로도 다운방한용도에 적합한 고감성 및 기능성을 가진 경량직물 개발을 위해 고밀도 제직 및 설계 기술, 최종 염색가공 및 후가공 공정까지의 공정내(內) 간(間)연계기술을 연구하였다.

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여성 니트 골프웨어 디자인 특성에 관한 연구 - 골프웨어 브랜드 중심으로 - (A study on design characteristics of women's knit golf wear - Focusing on golf wear brands -)

  • 이유미
    • 한국의상디자인학회지
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    • 제23권4호
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    • pp.117-132
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    • 2021
  • As the golfwear market grows rapidly and expands due to the influx of MZ generation golfers, competition among brands is intensifying, so it is necessary to plan knit golf wear products that are suitable for the consumer needs. The purpose of this study is to contribute to product planning by analyzing the design characteristics of women's knitted golfwear products among golfwear brands. First, the top 10 brands, as selected by Golf Magazine, were used for analysis. The selected brands include PXG, Titleist Apparel, Wide Angle, Pearlygates, Footjoy Golf, Castelbajac, Fantom, Ping, Le Coq Golf, and PGA Tour & LPGA. 692 women's cross-knit knitwear products were investigated based on design elements, such as flat tissue, gauge, color, pattern, image, and items. The characteristics of women's knitted golfwear showed a high utilizations of Jacquard and high gauge Intarsiafor pattern expression and a low variety of deformed stich. The proportion of achromatic colors is large, and many brands use point colors based on black and white. Brand identity is important, and brand letters, Monograms are frequently used, and the proportion of sportive and modern image in the products is high. With the increase of MZ generation golfers, the preferred design direction will change and gradually deepen.

게임 속 PPL의 효과에 영향을 미치는 요인에 관한 연구 (A Study on the Causes That Have Influence over the Effect of PPL in the Game)

  • 김영락;조윤곤;최귀영
    • 한국멀티미디어학회논문지
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    • 제13권8호
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    • pp.1256-1262
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    • 2010
  • 본 연구는 상당히 활발히 이루어지고 있는 게임에서의 PPL 현실에 비해 그 효과를 다룬 연구들이 많이 수행되지 못한 현실을 고려하여, 게임 속 PPL에 효과에 영향을 미치는 요인에 관하여 연구를 수행하였으며, 구체적으로는 게임의 장르와 게이머의 게임 숙련도에 따라 게임 속에서 PPL 브랜드의 인지도와 선호도에 미치는 영향력이 어떻게 나타나는지를 살펴보고자 한다. 게임의 장르는 크게 역동적인 게임과 정적인 게임으로 분류하여 분석하였으며, 구체적으로는 역동적인 게임으로 레이싱게임인 포르자모터스포츠를 대상으로 하였으며, 정적인 게임으로는 보드게임인 숨은그림찾기를 대상으로 하였다. 게임의 숙련도는 높음과 낮음으로 분류하여 분석하였다. 분석 결과 화면의 변화가 심한 역동적인 레이싱 게임에 비해 정적인 게임 진행방식을 갖고 있는 보드게임에 삽입된 PPL 브랜드에 더 큰 효과를 나타낼 수 있음을 알 수 있다. 그리고 레이싱 게임과 보드 게임에서 모두 게임의 숙련도가 더 높은 사람에게 PPL 효과가 더 있는 것으로 분석되었다.

소비자 활동 지표를 통한 국내외 스포츠, SPA 패션 브랜드의 페이스북 활용 사례연구 (Case Study of Using Facebook of Each Type of Internal and External Sports and SPA Fashion Brands)

  • 김상아;이승희
    • 한국의류학회지
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    • 제39권3호
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    • pp.337-352
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    • 2015
  • This study selected a case study method conforming to qualitative research in order to analyzed how each type of fashion enterprises uses SNS in-side of fashion marketing based on content the researcher monitored and selected from the Facebook website for each enterprise. The standard to select fashion brands in this study is a graded list made based on ranking 5 analysis sites on social media (Socialbakers, socialDigm, Pulse K, BigFoot9, L2). The researcher sorted and then analyzed 2 brands that have many fan joiners and followers among fashion brands that were ranked top of the graded list, work in Facebook animatedly, and had representativeness in each type (SPA, Sports Brands). The study was conducted from January 2013 to March 2013, and the index of Facebook consisted of 3 kinds of elements (comment, like, and share). Each numerical value was counted to decide the monthly ranking. Content analysis was divided into public relations about brand, public relations about products, and customer participation and activities; consequently, the researcher investigated which content was post conforming to the ranking. The study analyzed the analysis results of each brand derived through the method of study compared to other brands. The results are as follows. In case of SPA brands, the category accounting for high rank in index analysis are public relation events to attract customer attention and products and offering information. The results of the monthly trend about whole post category were also similarly analyzed so the promotion goal that the brand wants to seek in priority coincides with the customer compliance rate. Next, in the case of sports brand, public relations for products offering information, event for arousing customer concern, and participation activities accounted for a high rank in the index analysis and posted the most in the analysis of the monthly trend for whole post category. The researcher came to understand that the direction of content for brands shown through Facebook coincides with customer sympathy.