• Title/Summary/Keyword: 스마트 홈 서비스 특성

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Adaptive Transformation Engine for Remote Home Control Service using Smart Devices (스마트 단말 이용 원격 홈 제어 서비스를 위한 적응형 변환 엔진)

  • Bae, Yuseok;Park, Jongyoul
    • KIISE Transactions on Computing Practices
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    • v.20 no.11
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    • pp.592-597
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    • 2014
  • In this paper, we propose an adaptive transformation engine that provides smart devices with optimal user interfaces and media contents to their characteristics so as to conveniently control home networks remotely using smart devices in the wired and wireless home networks which various kinds of smart devices and home network devices are connected. The proposed engine dynamically transforms UI contents and transfers them using device profiles and UI transformation policies to make it suitable for smart devices. Moreover, the proposed engine offers suitable media contents for smart devices through capabilities of real-time media transcoding and streaming considering device and media profiles.

모바일 방송 기술과 미래 융합 서비스

  • Kim, Jin-Pil
    • Broadcasting and Media Magazine
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    • v.25 no.3
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    • pp.68-83
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    • 2020
  • 1990년대말, 한국은 북미 ATSC 방송표준을 사용하여, 세계최초 HD Digital TV 방송시대를 시작하였고, 이동방송을 위해서는 DMB를 이용한 모바일 방송을 상용화하여, 이는 디지털 방송미디어 산업의 발전과 함께 글로벌 기술 경쟁력을 만드는 계기가 되었다. 이후, 20여년이 지난 최근, 한국은 북미 최신 방송표준기술인 ATSC3.0을 세계 최초로 국내에 상용화하여 4K UHD 지상파 방송시대를 여는 성과를 또다시 이루었다. 하지만, 그동안 통신기술의 눈부신 발달로 고해상도 몰입형 컨텐츠의 IP 스트리밍 서비스가 대중화되었고, 이에 따른 젊은 소비자들을 중심으로 미디어 소비 성향 변화가 확산되어, 이제는 새로운 형태의 미래 융합 방송미디어 서비스를 위한 기술과 정책이 요구되고 있다. 이에, 정부는 관련 산학연 전문가들과 2027년 ATSC3.0 UHD로의 모든 전환 정책을 위해서 다양한 요구사항을 고려한, 미래형 모바일 방송을 포함한 UHD 활성화 방안을 논의하고 있다. 미래형 모바일 방송은 스마트폰뿐만 아니라, 자동차와 사이니지, 홈 TV에서도 서비스 영역이 확장되어야 하며, IP와 연동하여 인터렉티브 양방향 서비스가 가능하여야 하고, 오디오, 비디오 엔터테인먼트뿐만 아니라 인터넷 데이터와 공공, 관심 정보의 데이터 캐스팅 서비스까지 가능하여야 한다. 본 고에서는 미래형 모바일 방송을 위하여, 현재 상용 서비스가 가능한 최신의 방송과 통신기술인 ATSC3.0과 5G를 통한 방송의 서비스와 기술에 대하여 살펴보고, 이들의 미래융합 서비스의 가능성에 대하여 생각해 보는 기회를 삼고자 한다. 본 고의 구성은 서론에서는 방송미디어의 서비스 트렌드를 분석하여 모바일 방송의 복합적 요구사항을 도출해 보고, 본론에서는 현재, 한국의 지상파 UHD 방송표준 기술인 ATSC3.0의 이동방송으로서의 특성을 살펴보고, DMB 기술과 비교해 본다. 또한, 전세계적으로 관심과 실험이 시작되고 있는 5G 방송에 대해서도 그 내용과 동향을 살펴보았다. 그리고, 결론으로는 미래의 융합서비스에 대한 예측과 연구사항에 대하여 생각해 본다.

Ubiquitous Computing Application Service Development Method Using Scenario-Based Development Method (시나리오 기반 개발 방법론을 이용한 유비퀴터스 컴퓨팅 응용 서비스의 개발)

  • Lim, Jae-Hyoung;Cho, Ho-Yun;Im, Sung-Il;Lee, Young-Hee;Hyun, Soon-Joo
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.188-196
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    • 2006
  • 유비퀴터스 컴퓨팅 또는 퍼베이시브 컴퓨팅 분야는 최근 많은 연구와 개발이 이루어지고 있는 반면 그 비전과 영향을 효과적으로 보여주는 응용이나 서비스가 마땅히 떠오르지 않고 있다. 막상 한 두 가지의 훌륭한 기반기술을 개발하여 확보하여도 그것을 효과적으로 보여줄 수 있는 응용이나 서비스를 개발하는 것은 또 다른 도전과제인 것이다. 본 논문은 시나리오 기반 방법론 (Scenario-Based Development: SBD)을 이용하여 유비퀴터스 컴퓨팅 환경에서 필요한 서비스와 응용을 발굴하는 방법을 제시한다. 본 논문에서 제시하는 방법에서는 개발 주최가 보유하고 있는 요소 기술들을 나열하고, 그 기술들이 갖고 있는 문제점을 파악하기 위하여 사용자 설문을 실시한다. 설문을 분석한 결과로 문제 시나리오를 작성하고, 문제 시나리오 분석을 통하여 해결 시나리오를 작성한다. 이 두 시나리오를 작성하고 분석하는데 있어서 유비퀴터스 컴퓨팅의 개념과 기술적 특성을 반영한다. 최종적으로 해결 시나리오로부터 새로운 응용 서비스를 발굴하여 프로토타입 시스템을 개발하게 된다. 마지막으로 제시된 방법론을 이용하여 개발된 OSGi 기반의 스마트 홈 방범 시스템, 상황인지 방송 컨텐츠 제공 시스템, 그리고 개인 안전 감시 시스템, 이렇게 세 가지 시스템을 간단하게 소개한다.

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A Study on the Analysis of Electric Energy Pattern Based on Improved Real Time NIALM (개선된 실시간 NIALM 기반의 전기 에너지 패턴 분석에 관한 연구)

  • Jeong, Han-Sang;Sung, Kyung-Sang;Oh, Hae-Seok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.4
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    • pp.34-42
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    • 2017
  • Since existing nonintrusive appliance load monitoring (NIALM) studies assume that voltage fluctuations are negligible for load identification, and do not affect the identification results, the power factor or harmonic signals associated with voltage are generally not considered parameters for load identification, which limits the application of NIALM in the Smart Home sector. Experiments in this paper indicate that the parameters related to voltage and the characteristics of harmonics should be used to improve the accuracy and reliability of the load monitoring system. Therefore, in this paper, we propose an improved NIALM method that can efficiently analyze the types of household appliances and electrical energy usage in a home network environment. The proposed method is able to analyze the energy usage pattern by analyzing operation characteristics inherent to household appliances using harmonic characteristics of some household appliances as recognition parameters. Through the proposed method, we expect to be able to provide services to the smart grid electric power demand management market and increase the energy efficiency of home appliances actually operating in a home network.

A Study on the Transition and Characteristics of Convergence Design Furniture (융합디자인 가구의 변천과 특성에 관한 연구)

  • Kim, Mi-Sook;Kang, Hwa-Seon
    • Journal of the Korea Convergence Society
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    • v.9 no.5
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    • pp.137-143
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    • 2018
  • The 4th industrial revolution will have brought smart furniture integrated with IT technology and provide a convenient and comfortable environment for our lives. Therefore, this study analyzed the design characteristics of fusion integrated furniture based on changes of the times. In 20th centuries, characteristic of fusion design was based on architectural structure, new material and function. In 21st centuries, smart home furniture and network system was developed based on IT technology. In addition, due to the increase of single-person households and various consumer purchasing patterns, combined functions for small spaces and multi-function furniture was also developed. In conclusion, the trends of convergence design furniture from 20 to 21st century showed that furniture industry has a significant potential for high-tech technology. This study may be a useful information in developing convergence design furniture industry.

A Study on Design of Smart Home Service Robot McBot II (스마트 홈 서비스 로봇 맥봇II의 설계에 관한 연구)

  • Kim, Seung-Woo;Kim, Hi-Jun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.4
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    • pp.1824-1832
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    • 2011
  • In this paper, a smart home service robot McBot II is newly developed in much more practical and intelligent system than McBot I which we had developed a few years ago. Thus far, vacuum-cleaners have lightened the burden of household chores but the operational labor that vacuum-cleaners entail has been very severe. Recently, a cleaning robot was commercialized to solve but it also was not successful because it still had the problem of mess-cleanup, which pertained to the clean-up of large trash and the arrangement of newspapers, clothes, etc. Hence, we develop a new home mess-cleanup robot McBot II to completely overcome this problem on real environments. The mechanical design and the basic control of McBot II, which performs mess-cleanup function etc. in house, is actually focused in this paper. McBot II is mechanically modeled in the same method that the human works in door by using the waist and the hands. The big-ranged vertical lift and the shoulder joints to be able to forward move are mechanically designed for the operating function as the human's waist when the robot works. The mobility of McBot II is designed in the holonomic mobile robot for the collision avoidance of obstacle and the high speed navigation on the small area in door. Finally, good performance of McBot II, which has been optimally desinged, is confirmed through the experimental results for the control of the robotic body, mobility, arms and hands in this paper.

Study on the Current Status of Smart Garden (스마트가든의 인식경향에 관한 연구)

  • Woo, Kyung-Sook;Suh, Joo-Hwan
    • Journal of the Korean Institute of Landscape Architecture
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    • v.49 no.2
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    • pp.51-60
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    • 2021
  • Modern society is becoming more informed and intelligent with the development of digital technology, in which humans, objects, and networks relate with each other. In accordance with the changing times, a garden system has emerged that makes it easy to supply the ideal temperature, humidity, sunlight, and moisture conditions to grow plants. Therefore, this study attempted to grasp the concept, perception, and trends of smart gardens, a recent concept. To achieve the purpose of this study, previous studies and text mining were used, and the results are as follows. First, the core characteristics of smart gardens are new gardens in which IoT technology and gardening techniques are fused in indoor and outdoor spaces due to technological developments and changes in people's lifestyles. As technology advances and the importance of the environment increases, smart gardens are becoming a reality due to the need for living spaces where humans and nature can co-exist. With the advent of smart gardens, it will be possible to contribute to gardens' vitalization to deal with changes in garden-related industries and people's lifestyles. Second, in current research related to smart gardens and users' experiences, the technical aspects of smart gardens are the most interesting. People value smart garden functions and technical aspects that enable a safe, comfortable, and convenient life, and subjective uses are emerging depending on individual tastes and the comfort with digital devices. Third, looking at the usage behavior of smart gardens, they are mainly used in indoor spaces, with edible plants are being grown. Due to the growing importance of the environment and concerns about climate change and a possible food crisis, the tendency is to prefer the cultivation of plants related to food, but the expansion of garden functions can satisfying users' needs with various technologies that allow for the growing of flowers. In addition, as users feel the shapes of smart gardens are new and sophisticated, it can be seen that design is an essential factor that helps to satisfy users. Currently, smart gardens are developing in terms of technology. However, the main components of the smart garden are the combination of humans, nature, and technology rather than focusing on growing plants conveniently by simply connecting potted plants and smart devices. It strengthens connectivity with various city services and smart homes. Smart gardens interact with the landscape of the architect's ideas rather than reproducing nature through science and technology. Therefore, it is necessary to have a design that considers the functions of the garden and the needs of users. In addition, by providing citizens indoor and urban parks and public facilities, it is possible to share the functions of communication and gardening among generations targeting those who do not enjoy 'smart' services due to age and bridge the digital device and information gap. Smart gardens have potential as a new landscaping space.

Exploring the 4th Industrial Revolution Technology from the Landscape Industry Perspective (조경산업 관점에서 4차 산업혁명 기술의 탐색)

  • Choi, Ja-Ho;Suh, Joo-Hwan
    • Journal of the Korean Institute of Landscape Architecture
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    • v.47 no.2
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    • pp.59-75
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    • 2019
  • This study was carried out to explore the 4th Industrial Revolution technology from the perspective of the landscape industry to provide the basic data necessary to increase the virtuous circle value. The 4th Industrial Revolution, the characteristics of the landscape industry and urban regeneration were considered and the methodology was established and studied including the technical classification system suitable for systematic research, which was selected as a framework. First, the 4th Industrial Revolution technology based on digital data was selected, which could be utilized to increase the value of the virtuous circle for the landscape industry. From 'Element Technology Level', and 'Core Technology' such as the Internet of Things, Cloud Computing, Big Data, Artificial Intelligence, Robot, 'Peripheral Technology', Virtual or Augmented Reality, Drones, 3D 4D Printing, and 3D Scanning were highlighted as the 4th Industrial Revolution technology. It has been shown that it is possible to increase the value of the virtuous circle when applied at the 'Trend Level', in particular to the landscape industry. The 'System Level' was analyzed as a general-purpose technology, and based on the platform, the level of element technology(computers, and smart devices) was systematically interconnected, and illuminated with the 4th Industrial Revolution technology based on digital data. The application of the 'Trend Level' specific to the landscape industry has been shown to be an effective technology for increasing the virtuous circle values. It is possible to realize all synergistic effects and implementation of the proposed method at the trend level applying the element technology level. Smart gardens, smart parks, etc. have been analyzed to the level they should pursue. It was judged that Smart City, Smart Home, Smart Farm, and Precision Agriculture, Smart Tourism, and Smart Health Care could be highly linked through the collaboration among technologies in adjacent areas at the Trend Level. Additionally, various utilization measures of related technology applied at the Trend Level were highlighted in the process of urban regeneration, public service space creation, maintenance, and public service. In other words, with the realization of ubiquitous computing, Hyper-Connectivity, Hyper-Reality, Hyper-Intelligence, and Hyper-Convergence were proposed, reflecting the basic characteristics of digital technology in the landscape industry can be achieved. It was analyzed that the landscaping industry was effectively accommodating and coordinating with the needs of new characters, education and consulting, as well as existing tasks, even when participating in urban regeneration projects. In particular, it has been shown that the overall landscapig area is effective in increasing the virtuous circle value when it systems the related technology at the trend level by linking maintenance with strategic bridgehead. This is because the industrial structure is effective in distributing data and information produced from various channels. Subsequent research, such as demonstrating the fusion of the 4th Industrial Revolution technology based on the use of digital data in creation, maintenance, and service of actual landscape space is necessary.

How the Strength of Parent Brand Associations Influences the User Acceptance of Extended brand: Internet of Things Perspective (사용자의 확장브랜드 수용과 모브랜드의 영향력: 사물인터넷을 중심으로)

  • Lim, Hyun A;Kwon, Hyuk-Jun;Choi, Jaewon
    • The Journal of Society for e-Business Studies
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    • v.23 no.2
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    • pp.49-65
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    • 2018
  • The purpose of the research is to identify the effects of brand evidence, brand personality and negative factors on extended brand trust and customer purchase intention in IoT (Internet of Things) service. Negative factors include scarcity marketing and privacy concern. To achieve this objective, we analyzed the 269 respondents who had used Xiaomi products at least more than once. The results of this study are as follows: First, it was found that core service, self-image congruence of brand evidence and brand personality has a positive influence on extended brand trust. But, perceived price of brand evidence is not related to extended brand trust. Secondly, Scarcity marketing influenced extended brand trust. But, Privacy concern is not related to extended brand trust. Consumers did not realize privacy because of technological innovation of IoT. Thus, the research has a different significance from antecedent research.

A Resource Management Scheme Based on Live Migrations for Mobility Support in Edge-Based Fog Computing Environments (에지 기반 포그 컴퓨팅 환경에서 이동성 지원을 위한 라이브 마이그레이션 기반 자원 관리 기법)

  • Lim, JongBeom
    • KIPS Transactions on Software and Data Engineering
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    • v.11 no.4
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    • pp.163-168
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    • 2022
  • As cloud computing and the Internet of things are getting popular, the number of devices in the Internet of things computing environments is increasing. In addition, there exist various Internet-based applications, such as home automation and healthcare. In turn, existing studies explored the quality of service, such as downtime and reliability of tasks for Internet of things applications. To enhance the quality of service of Internet of things applications, cloud-fog computing (combining cloud computing and edge computing) can be used for offloading burdens from the central cloud server to edge servers. However, when devices inherit the mobility property, continuity and the quality of service of Internet of things applications can be reduced. In this paper, we propose a resource management scheme based on live migrations for mobility support in edge-based fog computing environments. The proposed resource management algorithm is based on the mobility direction and pace to predict the expected position, and migrates tasks to the target edge server. The performance results show that our proposed resource management algorithm improves the reliability of tasks and reduces downtime of services.