• Title/Summary/Keyword: 스마트 폰 지도

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Effect of Smart-phone Addiction on Youth's Sociality Development (청소년의 스마트폰 중독이 사회성 발달에 미치는 영향)

  • Kim, Byoung-Nyun
    • The Journal of the Korea Contents Association
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    • v.13 no.4
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    • pp.208-217
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    • 2013
  • This study examined effects of smart-phone addiction on the youth's sociality development empirically by questionnaire survey. To conduct this study, 339 high school students participated in the survey. The major findings of the study were as follows; Smart-phone addiction had a significant influence on sociality development in negative way. Specifically, sub-domain of smart-phone addiction(disturbance of adaptive, virtual life orientation, tolerance) affect on sociality development in negative. Interesting, Smart-phone using time affect on sociality development in positive. The implications of these results for research, practice and future directions were also discussed.

Relationships between Ego-Resilience and Smartphone Addiction among Nursing Students (간호대학생의 자아탄력성과 스마트폰 중독의 관계)

  • Jun, Won-Hee;Jo, Myoung-Ju
    • The Journal of the Korea Contents Association
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    • v.16 no.6
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    • pp.739-747
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    • 2016
  • Purpose: This study was done to investigate ego-resilience and smartphone addiction, to analysis the factor affecting smartphone addiction among nursing students. Methods: A total of 183 nursing students participated in the study. Data were analyzed by frequencies, t-test, ANOVA, Pearson correlation coefficient, and multiple stepwise regression with SPSS WIN 18.0. Results: The mean scores for ego-resilience and smartphone addiction were above-average and average level respectively. 25.7% of participants were included in risk group of smartphone addiction. There were significant mean differences in ego-resilience and smartphone addiction according to perceived interpersonal relationship. Ego-resilience negatively correlated with smartphone addiction. The significant predictors of smartphone addiction included ego-resilience. The regression model explained 21.7% of smartphone addiction. Conclusion: Intervention program for improving ego-resilience is essential to decrease smartphone addiction in nursing students.

Analysis of Problemic Smartphone Use and Life Satisfaction by Smartphone Usage Type (스마트폰 이용 유형별 스마트폰 과의존과 생활만족도 분석)

  • Kim, Yu Jeong
    • Journal of Korea Game Society
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    • v.20 no.1
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    • pp.23-32
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    • 2020
  • This study was attempted to investigate the factors that influence on problematic smartphone use and life satisfaction by smartphone usage type. A total of 25,465 people were used for the analysis and analyzed using the R (3.6.1) program. According to the data analysis, problematic smartphone use occurred in the form of leisure activity seeking and information seeking type. On the other hand, the communication type reduced problematic smartphone use. The type of smartphone use that had the greatest influence on life satisfaction was communication type The longer the smartphone use time and the higher the problematic smartphone use, the more negatively the life satisfaction.

Tracking Analysis of User Privacy Damage using Smartphone (스마트폰 사용으로 인한 사용자 프라이버시 피해 현황 분석)

  • Jeong, Yoon-Su
    • Journal of Convergence Society for SMB
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    • v.4 no.4
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    • pp.13-18
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    • 2014
  • The usage rate of user due to advances in smartphone development is higher than the usage rate to use a PC. However, smartphone usage popularized research to protect sensitive information, such as smart phone users personal information, financial information is a small state. In this paper, we analyzed the various vulnerabilities in smartphone studies to date have been looking into the corresponding port smart consumer dispute resolution methods and criteria for smartphone security attack methods and analysis. In particular, the threat of such a network, malware, Peep attack of the security threats arising from the smartphone they can avoid or mitigate threats to minimize the smartphone security damage is done to the disclosure of personal information, such as direct damage or financial loss the analysis of that method.

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The Effects of Sociality, Life Stress, and Depression on the Smartphone Addiction of Nursing College Students (간호대학생의 사회성, 생활스트레스, 우울이 스마트폰 중독에 미치는 영향)

  • Kim, Jong-Im
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.4
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    • pp.100-108
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    • 2020
  • This study investigates the effects of sociality, life stress, and depression on smartphone addiction among nursing college students. In October and November 2019, data was collected from nursing college students situated in certain areas. The data of totally 270 students was finally analyzed by frequency, percentage, t-test, and ANOVA, to examine differences in smartphone addiction according to the general characteristics of the subjects. Major variables and multiple regression analysis was carried out to examine factors influencing smartphone addiction. We determined that hours of using a smartphone (β=0.183, p<0.001), life stress (β=0.369, p<0.001), and depression (β=0.205, p=0.012) significantly affect smartphone addiction, having an explanatory power of 33.5%. Life stress (r=0.50, p<0.001) and depression (r=0.35, p<0.001) have high positive correlations with smartphone addiction, whereas sociality (r=-0.20, p<0.001) is negatively correlated. To summarize, our results indicate that hours of using a smartphone, life stress, and depression have important impacts on smartphone addiction among nursing college students. These findings raise a need to reinforce the development of programs to help nursing college students increase their ability of managing hours of using a smartphone, and reduce their life stress and depression to prevent subsequent smartphone addiction.

The Effects of Self-Esteem, Ego Resilience, Impulsivity and Stress on Smartphone Addiction among College Students (대학생의 자아 존중감, 자아탄력성, 충동성, 스트레스가 스마트폰 중독에 미치는 영향)

  • Kim, Jong-Im
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.7
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    • pp.192-202
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    • 2019
  • This study was a descriptive study to investigate the factors influencing on self-esteem, ego resilience, impulsivity and life stress on smartphone addiction among college students. The subjects include college students in some areas. Data was collected in November and December, 2018. Total 231 college students were analyzed in the study. Collected data was analyzed in frequency, percentage, and t-test to examine differences in smartphone addiction according to general characteristics. Pearson's correlation was performed to examine correlations between smartphone addiction and main variables, and the factors influencing smartphone addiction were analyzed in multiple regression. The findings show that genera, satisfaction with college life, hours of using a smartphone, hours of using SNS, ego resilience, impulsivity, and life stress had significant effects on smartphone addiction. The study examined relations between general characters and smartphone addiction and found that the level of smartphone addiction was high in female college students, those who were not satisfied with college life, and used a smartphone and SNS for many hours. Ego resilience had negative correlations with smartphone addiction, and impulsivity and life stress had positive correlations with it. Multi-variate regression analysis results show that gender, ego resilience, and life stress were factors that had important influences on the smartphone addiction of college students, having explanatory power of 35.6%. In short, colleges and universities need to develop a school-level program to improve the college life of students and reduce their stress to the minimum and create an environment of encouraging them to grow power of controlling their lives so that they can prevent smartphone addiction.

Study on security method for scenario-based smartphone vulnerability (시나리오 기반의 스마트폰 취약점에 대한 보안방안 연구)

  • Lee, Jaeho;Son, Minwoo;Lee, Sang-Joon
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.8 no.6
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    • pp.835-844
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    • 2018
  • Recently, as the number of smartphone users has been increasing worldwide, various services such as electronic payment, internet use, and financial settlement are being used as a smartphone. In addition, researches for home appliance control and automobile control using smartphone are conducted. As such, smartphone users can enjoy a more convenient life, but by hacking smartphones, tapping texts and conversations on smartphones, tracking location through spy apps, DDoS attacks using smartphones, and malicious apps When a message is received at a specific telephone number when using a micropayment, the corresponding text message is transmitted to a remote server, thereby increasing the risk of leakage of personal information and the like. Therefore, in this paper, we define the risk factors of the smartphone that are caused by the internal and external environmental, physical, contents (apps) of the smartphone through the smartphone that we use in real life, We propose a method to check vulnerability of smartphone security solution such as CC evaluation and the most effective response technique for each risk of smartphone by defining the technique.

Implementation of XML-based Open API for Smartphone Middleware (XML 기반 스마트폰 미들웨어 Open API 구현)

  • Kim, Young-Ju;Kim, Kyoung-Ju;Yu, Young-Jung;Park, Seong-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.4
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    • pp.869-876
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    • 2011
  • Recently, use of Smartphones is growing at an extremely rapid pace. Many researchers have recognized the importance of developing Smartphones applications under these circumstances, and they have been conducted many studies to develop apps efficiently. The Smartphones middleware has become a focus of recent research to develop efficient Smartphones apps on a server-client environment in particular. In this study, for enhancing portability, expandability and convenience in the development of apps on the various platforms of Smartphones, We have proposed XML based Open API optimized in the Smartphones middleware. We also evaluated the performance, by applying it in Smartphone middleware environment.

The Ecosystem of the Smartphone Industry in Korea: Perspectives on Its Sustainable Growth (지속적 성장 관점에서 본 한국 스마트폰 산업 생태계)

  • Park, Jinsoo;Choi, Youngseok
    • Information Systems Review
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    • v.15 no.1
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    • pp.25-43
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    • 2013
  • The Korean Smartphone industry has advanced rapidly. There seems to have a considerable change in Korea smartphone industry as the security policy related to wireless devices is changed from Whitelist Policy to Blacklist Policy. In regard to such a change, this paper analyzes the smartphone market in terms of the Business Ecosystem Model suggested by Moore. This study examines how Korean Smartphone Ecosystem has been formed and how any shifts in policy will have an effect on the ecosystem. In line with this policy shift, this study also suggests the ways how these ecosystem members should establish a strategy for the continuous development of this smartphone ecosystem. Furthermore, this study presents cooperation directions among ecosystem members based on the organic connections in the ecosystem as well as each individual's corresponding measures. In addition, based on this analysis, this study puts forward Korean smartphone ecosystem's current problems, improvement, and its future.

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The Causal Relationship of Choosing Factors of Smart Phone Game (스마트폰 게임 선택요인에 관한 연구)

  • Moon, Jae Young
    • The Journal of the Korea Contents Association
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    • v.14 no.10
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    • pp.723-729
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    • 2014
  • The purpose of this study is to find factors which are influencing choosing game based on empirical study. Today, many kind of smart phone games are developing because advanced smart phone hardware. Therefore we analyze to choose factors of smart phone game. As a results many smart phone game user more interested in reward than others. Many smart phone game company service their own game based on semi pay game because of profit. However, smart phone game user doesn't want to pay it. Thus mart phone game company have to change their sales strategy. Second, smart phone game user believe that access is important. So smart phone game company to manage game server.