• Title/Summary/Keyword: 스마트 인터페이스

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Regionalized TSCH Slotframe-Based Aerial Data Collection Using Wake-Up Radio (Wake-Up Radio를 활용한 지역화 TSCH 슬롯프레임 기반 항공 데이터 수집 연구)

  • Kwon, Jung-Hyok;Choi, Hyo Hyun;Kim, Eui-Jik
    • Journal of Internet of Things and Convergence
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    • v.8 no.2
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    • pp.1-6
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    • 2022
  • This paper presents a regionalized time slotted channel hopping (TSCH) slotframe-based aerial data collection using wake-up radio. The proposed scheme aims to minimize the delay and energy consumption when an unmanned aerial vehicle (UAV) collects data from sensor devices in the large-scale service area. To this end, the proposed scheme divides the service area into multiple regions, and determines the TSCH slotframe length for each region according to the number of cells required by sensor devices in each region. Then, it allocates the cells dedicated for data transmission to the TSCH slotframe using the ID of each sensor device. For energy-efficient data collection, the sensor devices use a wake-up radio. Specifically, the sensor devices use a wake-up radio to activate a network interface only in the cells allocated for beacon reception and data transmission. The simulation results showed that the proposed scheme exhibited better performance in terms of delay and energy consumption compared to the existing scheme.

Design and Implement of Power-Data Processing System with Optimal Sharding Method in Ethereum Blockchain Environments

  • Lee, Taeyoung;Park, Jaehyung
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.12
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    • pp.143-150
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    • 2021
  • In the recent power industry, a change is taking place from manual meter reading to remote meter reading using AMI(Advanced Metering Infrastructure). If such the power data generated from the AMI is recorded on the blockchain, integrity is guaranteed by preventing forgery and tampering. As data sharing becomes transparent, new business can be created. However, Ethereum blockchain is not suitable for processing large amounts of transactions due to the limitation of processing speed. As a solution to overcome such the limitation, various On/Off-Chain methods are being investigated. In this paper, we propose a interface server using data sharding as a solution for storing large amounts of power data in Etherium blockchain environments. Experimental results show that our power-data processing system with sharding method lessen the data omission rate to 0% that occurs when the transactions are transmitted to Ethereum and enhance the processing speed approximately 9 times.

Brain Correlates of Emotion for XR Auditory Content (XR 음향 콘텐츠 활용을 위한 감성-뇌연결성 분석 연구)

  • Park, Sangin;Kim, Jonghwa;Park, Soon Yong;Mun, Sungchul
    • Journal of Broadcast Engineering
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    • v.27 no.5
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    • pp.738-750
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    • 2022
  • In this study, we reviewed and discussed whether auditory stimuli with short length can evoke emotion-related neurological responses. The findings implicate that if personalized sound tracks are provided to XR users based on machine learning or probability network models, user experiences in XR environment can be enhanced. We also investigated that the arousal-relaxed factor evoked by short auditory sound can make distinct patterns in functional connectivity characterized from background EEG signals. We found that coherence in the right hemisphere increases in sound-evoked arousal state, and vice versa in relaxed state. Our findings can be practically utilized in developing XR sound bio-feedback system which can provide preference sound to users for highly immersive XR experiences.

Digital Twin Model Design And Implementation Using UBS Process Data (UBS공정 데이터를 활용한 디지털트윈 모델 설계 및 구현)

  • Park, Seon-Hui;Bae, Jong-Hwan;Ko, Ho-Jeong
    • Journal of Internet of Things and Convergence
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    • v.8 no.3
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    • pp.63-68
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    • 2022
  • Due to COVID-19, many paradigm shifts in existing manufacturing facilities and the expansion of non-face-to-face services are accelerating worldwide. A representative technology is digital twin technology. Such digital twin technology, which existed only conceptually in the past, has recently become feasible with the construction of a 5G-based network. Accordingly, this paper designed and implemented a part of the USB process to enable digital twins based on OPC UA communication, which is a standard interlocking structure, between real object objects and virtual reality-based USB process in accordance with this paradigm change. By reflecting the physical characteristics of real objects together, it is possible to simulate real-time synchronization of these with real objects. In the future, this can be applied to various industrial fields, and it is expected that it will be possible to reduce costs for decision-making and prevent dangerous accidents.

Implementation of ROS-Based Intelligent Unmanned Delivery Robot System (ROS 기반 지능형 무인 배송 로봇 시스템의 구현)

  • Seong-Jin Kong;Won-Chang Lee
    • Journal of IKEEE
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    • v.27 no.4
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    • pp.610-616
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    • 2023
  • In this paper, we implement an unmanned delivery robot system with Robot Operating System(ROS)-based mobile manipulator, and introduce the technologies employed for the system implementation. The robot consists of a mobile robot capable of autonomous navigation inside the building using an elevator and a Selective Compliance Assembly Robot Arm(SCARA)-Type manipulator equipped with a vacuum pump. The robot can determines the position and orientation for picking up a package through image segmentation and corner detection using the camera on the manipulator. The proposed system has a user interface implemented to check the delivery status and determine the real-time location of the robot through a web server linked to the application and ROS, and recognizes the shipment and address at the delivery station through You Only Look Once(YOLO) and Optical Character Recognition(OCR). The effectiveness of the system is validated through delivery experiments conducted within a 4-story building.

Research on SecureOS Module Based on File System for Data Protection (데이터 보호를 위한 파일시스템 기반의 SecureOS Module에 관한 연구)

  • Yonggu JANG;Inchul KIM;Jisong RYU
    • Journal of the Korean Association of Geographic Information Studies
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    • v.26 no.4
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    • pp.67-79
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    • 2023
  • Service environments through laptops, smart devices, and various IoT devices are developing very rapidly. Recent security measures in these Internet environments mainly consist of network application level solutions such as firewall(Intrusion Prevention Systems) and IDS (intrusion detection system). In addition, various security data have recently been used on-site, and issues regarding the management and destruction of such security data have been raised. Products such as DRM(Digital Rights Management) and DLP(Data Loss Prevention) are being used to manage these security data. However despite these security measures, data security measures taken out to be used in the field are operated to the extent that the data is encrypted, delivered, and stored in many environments, and measures for encryption key management or data destruction are insufficient. Based on these issues we aim to propose a SecureOS Module, an OS-based security module. With this module users can manage and operate security data through a consistent interface, addressing the problems mentioned above.

Development of IoT-based Can Compactor/PET Bottle Crusher Management System (IoT 기반의 캔/PET병 압착파쇄기 관리시스템 개발)

  • Dae-Hyun Ryu;Ye-Seong Kang;Tae-Wan Choi
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.6
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    • pp.1239-1244
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    • 2023
  • In this study, we developed an IoT-based management system to manage a can/PET crusher. Various sensors such as two load cells, DHT22 temperature and humidity sensor, and fine dust meter were interfaced with ESP32 to construct an IoT device, and a management server was built using Node-RED. The system monitors the weight of pressed cans and shredded PET bottles in real time and sends a text message to the manager when the weight exceeds the predetermined threshold for timely collection. The results of the operational test confirmed that the system provides accurate monitoring and efficient notification functions, and offers the possibility of solving environmental problems by improving the efficiency of waste management such as cans and PET bottles.

Voice Recognition Chatbot System for an Aging Society: Technology Development and Customized UI/UX Design (고령화 사회를 위한 음성 인식 챗봇 시스템 : 기술 개발과 맞춤형 UI/UX 설계)

  • Yun-Ji Jeong;Min-Seong Yu;Joo-Young Oh;Hyeon-Seok Hwang;Won-Whoi Hun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.24 no.4
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    • pp.9-14
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    • 2024
  • This study developed a voice recognition chatbot system to address depression and loneliness among the elderly in an aging society. The system utilizes the Whisper model, GPT 2.5, and XTTS2 to provide high-performance voice recognition, natural language processing, and text-to-speech conversion. Users can express their emotions and states and receive appropriate responses, with voice recognition functionality using familiar voices for comfort and reassurance. The UX/UI design considers the cognitive responses, visual impairments, and physical limitations of the smart senior generation, using high contrast colors and readable fonts for enhanced usability. This research is expected to improve the quality of life for the elderly through voice-based interfaces.

A Study of virtual experiential marketing factors in the Internet shopping mall (Focused on the Schmitt's experiential marketing factors) (인터넷쇼핑몰 가상체험마케팅 요소에 관한 연구 (Schmitt 체험마케팅 요소를 중심으로))

  • Youn, Soung-Jung
    • Journal of Digital Convergence
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    • v.10 no.9
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    • pp.151-158
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    • 2012
  • This study aims to suggest ways of experiential marketing management plan that the virtual tour service in the internet shopping mall is as a agents and the role of the physical interface of the internet virtual experience. It is a empirical analysis to analyze the relationship among Schmitt's five experiential Marketing elements. By the result, the rankings for high impact experiential marketing feedback relationship of cognitive creativity, composition, relationship between social intimacy, behavioral lifestyle, providing a sense of the acoustic auditory effect, a sense of dimensional visual effects in order. This result means that the intimacy and creativity, giving feedback that the opinion of consumers actively prefer internet shopping mall. In addition, it means more visual rather than auditory experience to provide marketing services and provide the lifestyle behaviors that the customer want in the Internet shopping mall. It is needs to make virtual experiential marketing relationships, strengthen the recognition specificity of these results because of experiential marketing relationship's ultimate purpose is to make the relationship between brand and customer service satisfaction of the Internet shopping mall through strengthening the relationship.

Highly Reliability Network Technology for Transmitting a Disaster Information (재해정보 전송을 위한 고신뢰성 네트워크 기술)

  • Kim, Kyung-Jun;Kim, Dongju;Jang, Dae-Jin;Oh, Eun-Ho;Kim, Jin-Man
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.3
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    • pp.115-124
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    • 2015
  • In this paper we analyse the previous (Quality of Services) and QoE(Quality of Experience) methods, and propose a high reliable network system framework and its service forwarding method that is able to provide seamless N-Screen services for proliferating disaster informations. The service satisfaction measurement, i.e., QoE, of contents consumers in N-screens services is going to be important the factor in disaster information proliferation because N-Screen services in the previous methods based on multi devices only focused on information transmission. The proposed system around these services is composed of a disaster information process framework for accepting user's service requirement, push service modules for minimizing the number of packets to be caused when carrying out the push service, and a push service controller for maximizing QoE measures. In order to provide a seamless N-Screen service on diverse screens, such as smartphone, PC, and big screen, we also have Open API(Application Programming Interface) functions. Through these results, we expect to evaluate QoS and QoE quality in the seamless N-Screen service.